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Dark Fantasy Artificer Subclasses

Dark Fantasy Artificer Subclasses


Ghostfire Gaming presents Dark Fantasy Artificer Subclasses. Featuring the Machine Cultist and the Artificer Reanimator, these are two brand new Subclasses. All profits of this PDF go to Beyond Blue's fight against mental health challenges like Depression and Anxiety. ...   [click here for more]
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Monsters Without Borders

Monsters Without Borders


"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK  WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor! Twitter: "To put in real terms,...   [click here for more]
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Drizzt's Travelogue of Everything Volume 1 | Roll20 VTT

Drizzt's Travelogue of Everything Volume 1 | Roll20 VTT


Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMsGuild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Chapter 1: Player Options 26 new subclasses for every class, including artificer A brand new class: the cunning Tactician, with 4 new subclasses...   [click here for more]
Dungeon Masters Guild  $27.99

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Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?...   [click here for more]
Dungeon Masters Guild  $2.99

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A Kobolds Guide to Awesome Ores

A Kobolds Guide to Awesome Ores


The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with...   [click here for more]
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First Blush on Fantasy Grounds

First Blush on Fantasy Grounds


The pressures of one’s birth negotiate a difficult harmony with one’s destiny. A new path might be directly ahead, but how is one to know? -Maurita Rousse, Talarian diplomat and self-proclaimed mystic   Now on Fantasy Grounds! Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret...   [click here for more]
Dungeon Masters Guild  $2.00

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Be Bold Kobold (An Introductory Adventure for Young Players)

Be Bold Kobold (An Introductory Adventure for Young Players)


A group of troublesome adventurers has infiltrated your Kobold warren, sent by a local business tycoon to steal a sacred artifact known as the 'Pickaxe of Plenty.' This enchanted pickaxe yields twice the amount of ore compared to a regular one and is highly revered by your tribe of kobolds. To make matters worse, the adventurers have also kidnapped a young kobold, intending to raise it as some sort...   [click here for more]
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Hamund's Harvesting Handbook: Volume 1 (Fantasy Grounds)

Hamund's Harvesting Handbook: Volume 1 (Fantasy Grounds)


THIS ENTRY IS NOW COMPATIBLE WITH FANTASY GROUNDS UNITY Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask? Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of...   [click here for more]
Dungeon Masters Guild  $14.99

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Weapon Perks (Roll20)

Weapon Perks (Roll20)


WEAPON PERKS INCLUDES COMPLIMENTARY PDF COPY! Comicbook.com: "...a useful new set of mechanics to provide some much-needed variety to melee weapons." Rogue Watson: "WEAPON PERKS ADDS FUN AND MEANINGFUL NEW ABILITIES FOR EACH WEAPON, ENCOURAGING PLAYERS TO BRANCH OUT WITH A MUCH BROADER VARIETY OF CHOICES IN COMBAT." Weapon Perks! for Roll 20! Weapons are more than just objects that adventurers...   [click here for more]
Dungeon Masters Guild  $7.95

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Izzy's Fantasy Grounds and Maps for Airships!

Izzy's Fantasy Grounds and Maps for Airships!


Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module. Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format! Unique library links with functioning fantasy grounds objects for ease of use. Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th edition...   [click here for more]
Dungeon Masters Guild  $15.00

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Player's Handbook 5E | Roll20 VTT

Player's Handbook 5E | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. The Dungeons & Dragons Player’s Handbook has arrived on Roll20! Build characters in minutes with new options in the Roll20 Character Builder: 13 new backgrounds (including the scholarly Sages) 40 diverse subclasses (like Arcane Tricksters, rogues...   [click here for more]
Wizards of the Coast  $29.99

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Hamund's Harvesting Handbook Volume 3 (Fantasy Grounds)

Hamund's Harvesting Handbook Volume 3 (Fantasy Grounds)


Welcome dear reader to Hamund’s Harvesting Handbook Volume 3, written by your favorite harvesting mentor: Hamund Holderhek! I do apologise for my prolonged absence and the delay in producing this entry in the Harvesting Handbook series. Unfortunately, several events befell me recently that prevented me from finishing this book in a timely manner. These events include, but are not limited...   [click here for more]
Dungeon Masters Guild  $14.99

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Ken Tate's Fantastic Feats: The Complete Book of Melee Weapon Feats for FANTASY GROUNDS

Ken Tate's Fantastic Feats: The Complete Book of Melee Weapon Feats for FANTASY GROUNDS


KEN TATE'S FANTASTIC FEATS: THE COMPLETE BOOK OF MELEE WEAPON FEATS for FANTASY GROUNDS Dive (or cautiously step) into the astonishing yet slightly less perplexing pages of "Ken Tate's Fantastic Feats: The Complete Book of Melee Weapon Feats" for FANTASY GROUNDS. This smaller, yet no less daring compilation of melee mastery is another brain...   [click here for more]
Dungeon Masters Guild  $2.97

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An Elf and an Orc Had a Little Baby (Roll20)

An Elf and an Orc Had a Little Baby (Roll20)


This is the Roll20 VTT version of the first book of the Adamantine Bestselling An Elf and an Orc series! If you're looking for the PDF/book versions, click HERE Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility! “...this supplement is truly an informed, aware and inspired step...   [click here for more]
Dungeon Masters Guild  $24.99

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Fantasy Grounds 'Advanced Spell Damage' extension

Fantasy Grounds 'Advanced Spell Damage' extension


Fantasy Grounds 'Advanced Spell Damage' extension for use with 'Fantasy Grounds VTT' This extension will parse 'player's handbook' spells and add the 'at higher level' cast extra dice into the 'damage' section of the spell. Added onto each 'Spell (Cantrips/level)' header bar, is a 'cast level' box you can use to select the level to cast this group of spells. You can see these extra lines in the...   [click here for more]
Dungeon Masters Guild  $10.00

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VeX's Vicious Mockery Insult Generator (Fantasy Grounds)

VeX's Vicious Mockery Insult Generator (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, not a PDF Tyrannosaurus VeX Presents VeX's Vicious Mockery Generator NOW VERSION 2.0 (See EDIT notes below) Ever had a long day and then sat down and cast a spell like Vicious Mockery or used Cutting Words, but you can't come up with an insult?  Or maybe you just only can come up with one or two...   [click here for more]
Dungeon Masters Guild  $3.99

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Xanathar's Scrolls of Lost Subclasses (Roll20)

Xanathar's Scrolls of Lost Subclasses (Roll20)


Roll20 Note: This product is a Roll20 Addon. Creators are unable to create content that automatically integrates with the Charactermancer. You will need to manually input this information. Add a little flavor to your game with these four new subclasses! The Xanathar hoards all types of treasure, some of which will most likely never been seen again. However, thanks to a...   [click here for more]
Dungeon Masters Guild  $2.00

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Space Goblins (One Page Species)

Space Goblins (One Page Species)


Thousands of years ago, a remarkable event transpired that led to the emergence of a peculiar offshoot of goblins — the Space Goblins. Unlike their earthbound kin, Space Goblins have adapted to the rigors of interstellar travel, forging their identity amidst the stars and celestial bodies. Space Goblins bear a distinctive look that sets them apart from their terrestrial counterparts. Their skin...   [click here for more]
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Gourbolds (One Page Species)

Gourbolds (One Page Species)


Gourbolds have striking orange skin and tend to be slightly smaller than typical kobolds, standing at about 2 to 2.5 feet tall. Their eyes often feature autumnal hues, ranging from deep amber to earthy brown, and they possess subtle patterns on their skin resembling fallen leaves. They are known for adorning themselves with seasonal trinkets and often wear human clothes preferring that worn by the...   [click here for more]
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Scrapper (One Page Subclass)

Scrapper (One Page Subclass)


Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies. With their unorthodox fighting style, Scrappers strike fear into...   [click here for more]
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Xanathar's Lost Notes to Everything Else (Fantasy Grounds)

Xanathar's Lost Notes to Everything Else (Fantasy Grounds)


Now for Fantasy Grounds! "A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options....   [click here for more]
Dungeon Masters Guild  $19.95

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Warriors of the New World - A Greek Subclass Compilation | Roll20 VTT Compendium

Warriors of the New World - A Greek Subclass Compilation | Roll20 VTT Compendium


This project is the combination of DMs Guild titles from David Serrano including Backgrounds of the New World and thirteen subclasses, listed below. The original PDF version of this product can be found here. Backgrounds of the New World! Venture forth into adventure with this new resource! This book has 23 pages in which you will find 14 backgrounds for Player Characters to use...   [click here for more]
Dungeon Masters Guild  $20.95

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Soul Magic Archetypes for FANTASY GROUNDS

Soul Magic Archetypes for FANTASY GROUNDS


SOUL MAGIC ARCHETYPES for FANTASY GROUNDS Venture into the enigmatic realm of the arcane with the Soul Magic Archetypes Bundle for the Fantasy Grounds VTT. This collection is meticulously curated for those who seek to intertwine their essence with the arcane, navigating the treacherous path where power is derived from the soul itself. Designed to captivate both adventurers...   [click here for more]
Dungeon Masters Guild  $9.97

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Way of the Owlbear (Roll20)

Way of the Owlbear (Roll20)


Monks of the Way of the Owlbear revere the mighty beast, practicing ancient traditions which slowly transform them, giving them physical aspects of the owlbear. The traditions are passed from generation to generation, as the bonds of family are strong with owlbears.   While many practitioners of this tradition study it in their natural racial form, some choose to follow the teachings...   [click here for more]
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Curseblood Goblins (One Page Species)

Curseblood Goblins (One Page Species)


The Curseblood Goblins, despite their goblin-like appearance, are not actually Goblins. They are the result of a man-made disease called Goblin Pox, created by the necromancer Karlt Corvell. Goblin Pox was specifically designed to infect Goblins and swiftly bring about their demise. And it was highly successful. Karlt wiped out over two hundred Goblins in less than a week, all members of the same tribe....   [click here for more]
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The Ultimate Adventurer's Handbook (Fantasy Grounds)

The Ultimate Adventurer's Handbook (Fantasy Grounds)


Now available for Fantasy Grounds Unity! The Ultimate Adventurer’s Handbook is the ultimate resource for creating new characters to play in your next Dungeons & Dragons campaign. Includes: 102 subclasses, 36 feats, 175 spells, and over 150 magic and mundane items. In addition to new options available to every class published by Wizards...   [click here for more]
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Grimlore's Grimoire (Fantasy Grounds)

Grimlore's Grimoire (Fantasy Grounds)


Announcing Grimlore's Grimoire; a tome of knowledge containing over 200 new spells for DMs and players to use in their D&D 5th Edition games, now for Fantasy Grounds! What kind of a supplement is this? This supplement has been created as a passion project and converted for use in the Fantasy Grounds virtual table top. I've been a DM for years, and with the help of my...   [click here for more]
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Vecna's Book of Vile Darkness (Fantasy Grounds)

Vecna's Book of Vile Darkness (Fantasy Grounds)


Vecna's Book of Vile Darkness Now available for Fantasy Grounds Unity! From the minds that brought you the best-selling Baba Lysaga's Nocturnes & Nightmares comes a new darkness for a new year... Vecna's original manuscript has finally been unearthed. Its whispered secrets worm its way into the unwitting underground organization hell-bent on putting a stop to the Lich King once...   [click here for more]
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Blood Magic Archetypes for FANTASY GROUNDS

Blood Magic Archetypes for FANTASY GROUNDS


BLOOD MAGIC ARCHETYPES for FANTASY GROUNDS Plunge into the depths of the arcane with the Blood Magic Archetypes Bundle for the Fantasy Grounds VTT, a collection crafted for those who dare to merge power with sacrifice. Designed for both adventurers and Dungeon Masters, this bundle pulls you into the heart of...   [click here for more]
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The Gunwitch

The Gunwitch


Hunt, Kill, Capture Devotees of iron and lightning, gunwitches are master weaponsmiths and magical combatants. The monsters they slay know no rest, bound and summoned to assist the gunwitch in future hunts.   As they advance in their training, they learn to draw on the power of the creatures in their retinue.   Fighting alongside their covens, they...   [click here for more]
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Mordenkainen's Candlekeep Collectibles (Fantasy Grounds)

Mordenkainen's Candlekeep Collectibles (Fantasy Grounds)


Now for Fantasy Grounds with Unity Line of Sight! “What could possibly harm us here? This place is a fortress, and guarded beyond measure.”                                                                                                             ~Gorion's Ward Included in Mordenkainen's...   [click here for more]
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Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D (Roll20)

Ghesh's Guide to Making Things - A System for Crafting and Modifying Equipment in 5th Edition D&D (Roll20)


Craft legendary weapons and armor! Available Now on Roll20! Ghesh's Guide to Making Things is a crafting and modification system designed to complement the 5th Edition rulesystem. The kobold inventor, Ghesh Fizzlebang, is an enigmatic character of some renown, known for his rather explosive ways of improving the equipment of his fellow adventurers....   [click here for more]
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Princes of the Apocalypse | Roll20 VTT

Princes of the Apocalypse | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Abolish an ancient evil threatening devastation in this adventure for the world’s greatest roleplaying game! Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets...   [click here for more]
Wizards of the Coast  $24.99

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Death and Bone Archetypes for FANTASY GROUNDS

Death and Bone Archetypes for FANTASY GROUNDS


DEATH AND BONE ARCHETYPES for FANTASY GROUNDS Step into enigmatic archetype with the Death and Bone Archetypes for Fantasy Grounds, an ethereal collection crafted by Ken Tate. Engage in the roles that are intricately tied to the ancient and solemn energies of death, blending innate abilities with the profound mysteries of the afterlife across all...   [click here for more]
Dungeon Masters Guild  $9.97

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Forbidden Spells (5e) (Fantasy Grounds)

Forbidden Spells (5e) (Fantasy Grounds)


Now for Fantasy Grounds! "Forbidden Spells" is a collection of 26 spells that have been for one reason or another forbidden from various cultures throughout the ages, perfect for villainous NPCs and evil-aligned players. Perform acts of incredible magic that push the boundaries of what is morally acceptable--spread vile plagues, stop opponents' hearts, and trap your enemies in a nightmare...   [click here for more]
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Mischief Domain (One Page Subclass)

Mischief Domain (One Page Subclass)


The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily...   [click here for more]
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Druid Circle of Dragons - Roll20

Druid Circle of Dragons - Roll20


Haigo Dungeoncrafts bring you a brand new Druid subclass! Fully compatible with the Roll20 Compendium and Charactermancer. Those who study the ways of nature know that humanoids are not the top of the food chain. They know in most places they barely come close. There are druids who acknowledge this and seek to learn from one of the greatest powers across the realms. Dragons. Creatures...   [click here for more]
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Mordenkainen Presents: Monsters of the Multiverse | Roll20 VTT

Mordenkainen Presents: Monsters of the Multiverse | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. A bestiary of wondrous friends and foes for the world’s greatest roleplaying game. Compiling and updating monsters that originally appeared in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes, this book presents friends and foes for any D&D campaign, many of them accompanied by...   [click here for more]
Wizards of the Coast  $29.99

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Volo's Complete Subrace Handbook (Fantasy Grounds)

Volo's Complete Subrace Handbook (Fantasy Grounds)


Announcing Volo's Complete Subrace Handbook, which contains an incredible 50 subraces, 30 racial variants, and 32 racial feats for your 5e D&D adventures, now for Fantasy Grounds! Are you looking for new subraces to compliment your favorite D&D races? You are in luck, as this supplement contains more than enough options to spice up your 5E D&D games, created for use in the Fantasy...   [click here for more]
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Fantasy Grounds 'Spell Domain' extension

Fantasy Grounds 'Spell Domain' extension


Fantasy Grounds 'Spell Domain' extension for use with 'Fantasy Grounds VTT' This extension adds an additional tick box between the normal 'prepared' tick box and spell name, this additional tick box works like the 'prepared' one but can be used to keep a separate track of your characters always available domain/oath spells. RULESET : 5E Fantasy Grounds Forum (Cut'n'Paste): https://www.fantasygrounds.com/forums/showthread.php?63811-extension-Spell-Domain-Extension...   [click here for more]
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Psyborg: Fighter Subclass

Psyborg: Fighter Subclass


Your gaming table is about to change forever as you experience the Psyborg, a new fighter subclass by Anthony Joyce, along with 40 new psionic spells made for the Psyborg by Jeremy Forbing. Each purchase includes a beautiful 21 page PDF and a Fantasy Grounds version of the product! The Psyborg is a fighter subclass with inherent psionic energy...   [click here for more]
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Tasha's Crucible of Everything Else Volume 2 (Fantasy Grounds)

Tasha's Crucible of Everything Else Volume 2 (Fantasy Grounds)


Brought to you by QL Games, Tasha's Crucible of Everything Else is a massive, two-volume collaboration of over 25 different Guild creators that expands on the options found in the Player's HandbookDungeon Master's Guide, and Monster Manual. Below is a short description of what you'll find in each chapter of the...   [click here for more]
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Fundamental Feats (Fantasy Grounds)

Fundamental Feats (Fantasy Grounds)


VeX & Grim Press Present Fundamental Feats (for Fantasy Grounds) Click Here for the PDF Version A new philosophy and rule for feats in *5th Edition Dungeons and Dragons* as well as a whole heap of new and old feats reworked for the world's greatest roleplaying game! What is it? A new rule for feats that makes them integral to 5th edition player characters...   [click here for more]
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The Sentient Weapon - a new combination of race and class (Fantasy Grounds)

The Sentient Weapon - a new combination of race and class (Fantasy Grounds)


The Sentient Weapon now for Fantasy Grounds BECOME A WEAPON OF LEGEND! “I have seen people rise to the hero’s call, and others succumb to the way of villainy. Each person has a story to tell. What few people realize is that there are other stories out there that have yet to be told. I’m sure you’ve heard of Blackrazor. Have you heard the sword tell its version of the tale?...   [click here for more]
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The Wild Beyond the Witchlight | Roll20 VTT

The Wild Beyond the Witchlight | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. A wickedly whimsical adventure for the world’s greatest roleplaying game. Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical...   [click here for more]
Wizards of the Coast  $29.99

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Drizzt's Travelogue of Everything Volume 2 (Fantasy Grounds)

Drizzt's Travelogue of Everything Volume 2 (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Find below a short description of the content you can find in each chapter. • Be free of Yeenoghu's...   [click here for more]
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The Adventurer's Domestic Handbook (Fantasy Grounds)

The Adventurer's Domestic Handbook (Fantasy Grounds)


The Adventurer’s Domestic Handbook (5e) Unique Mechanics for Relationships, Business, and Homesteading Now for Fantasy Grounds! The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items,...   [click here for more]
Dungeon Masters Guild  $29.95

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Domain of the Nameless God (Fantasy Grounds)

Domain of the Nameless God (Fantasy Grounds)


Domain of the Nameless God now available for Fantasy Grounds Domain of the Nameless God is a horror-themed adventure campaign created for Dungeons and Dragons (5e). Can you rescue the missing children of Ilmater's Hope, or will you lose your sanity in the domain of the Nameless God?  This is an adventure designed to wear down heroes over time. Instead of the monsters getting...   [click here for more]
Dungeon Masters Guild  $10.95

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The Blood Mage - Roll20

The Blood Mage - Roll20


Haigo Dungeoncrafts bring you The Blood Mage! Fully compatible with the Roll20 Compendium and Charactermancer. The Blood Mage provides a brand-new magic class, 41 original spells, & two new creatures. All designed and tested to be fair and balanced whilst giving the player a great experience. As a Blood Mage, you will wield a great arcane power, drawn directly from the...   [click here for more]
Dungeon Masters Guild  $9.99

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Feats Don’t Fail Me Now (Fantasy Grounds)

Feats Don’t Fail Me Now (Fantasy Grounds)


Now for Fantasy Grounds! Stay weird, D&D. Does your fighter have a Heart of Fur? Is there more to your warforged than meets the eye? Does your rogue think dual wielding is for chumps? Then this is the D&D supplement for you, my friend.  Feats Don’t Fail Me Now is a collection of the greatest feats ever created for your not-entirely-serious 5e...   [click here for more]
Dungeon Masters Guild  $4.95

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