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The Dragon Above presents…
The School of Geometry
This supplement introduces a new Arcane Tradition made with meticulous players in mind. A wizard who studies the School of Geometry, sometimes known as a Geometer, must create a graphical representation of all the spells they have prepared and all the cantrips they have learned. By exploiting the inherent connections and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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"It’s definitely a worthwhile buy!" - JVC Parry, www.JVCParry.com
What if, one day, a group of local children got just a little too curious about what was actually hiding in the supposedly haunted house on the outskirts of town?
Little Heroes is a guidebook for those who are looking to play D&D with children at the table. It also includes information to those... [click here for more] |
Dungeon Masters Guild |
$3.95
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Ah! The exciting world of Spellcrafting! With this spell creation system, you have the power to unleash your creativity and imagination to design balanced spells that are perfectly tailored to your character's needs and style of play.
There is no spell you can't create and properly balance with our system! You will be able to customize various aspects of your spell,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Theme
The theme of this supplement is the great old ones, other eldritch forces, and the mind. The subclasses in this book are each connected to one or more of those themes in a variety of ways. The bardic College of the Unspeakable allows its students to mimic the sounds of creatures, both normal and eldritch, and control how their voice is carried. Counter to the idea of embracing such forces,... [click here for more] |
Dungeon Masters Guild |
$2.99
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Book of Shadows
The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain:
1 New Racial Option. No longer relegated to being an elven subrace, this version of the shadar-kai has its own unique flavor and powerful abilities.
4 New Archetypes. Perform in the shadows... [click here for more] |
Dungeon Masters Guild |
$2.99
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Magical tattoos are a means of applying castable magical spells and abilities directly onto the skin of a creature. These tattoos utilize magical inks created by spellcasters, much in the same way as spell scrolls are crafted. Although the tattooist must train for many years to learn how to apply these magical inks, they do not need to be spellcasters themselves, although an understanding of the magical... [click here for more] |
Dungeon Masters Guild |
$1.99
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If you like airships, why not check out Izzy's entire collection! Available now!
An Airship for Any Campaign
Airships are almost always synonymous with adventure. Be it a swashbuckling adventure above the clouds, a daring get-away from the evil forces of the Ogre-Witch, or simply a means to travel to the Devil-King's palace on Dinosaur Island, airships are not simply a vehicle... [click here for more] |
Dungeon Masters Guild |
$4.99
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Fantasy Grounds version now live! Get it here!
5 stars from DM Dango!
DM Dango reviews MLN on his YouTube channel - https://bit.ly/2zo4wkV - copy and paste the link into a new window.
Welcome
to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions of... [click here for more] |
Dungeon Masters Guild |
$9.95
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Welcome to Baelorn's Bargain Bin, where thrifty heroes find magical items that even the thinnest coinpurse can afford! Delve into a trove of discounted D&D magic items, handpicked by the savvy shopkeeper Baelorn himself. His prices can't be beat, but some of these items may have.... unusual functions. You're looking for Bracers of Defense? Right over here are the Bracers of Deaf Ents, next to the... [click here for more] |
Dungeon Masters Guild |
$1.49
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31 immersive subclasses created for the world of Eberron!
This supplement is crafted with love by three bestselling Eberron designers, and features beautiful full-color art for each subclass by Olie Boldador, Juno Viinikka, and more.
For the Fantasy Grounds conversion, click here.
For a discounted bundle including both PDF and FG versions, click here.
Artificer
Crystal... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Theme
The theme of this supplement is the cosmic, with connections to gravity, space, stars, planets, beauty, and more. Each subclass in the supplement revolves around one or more of these subjects in some form. For instance, the monk Way of Celestial Harmony and the bardic College of the Astral Maestro both relate to the beauty and harmony seen in the universe, one by performing a special mantra and... [click here for more] |
Dungeon Masters Guild |
$2.99
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The High Magic Sourcebook introduces all-new mechanics for high magic, epic spells, circle magic, and spellsinging, to make the magic system for fifth edition Dungeons & Dragons more chaotic and powerful than ever before. Marshal unimaginable energy with cooperative spellcasting and feed an empire—or erase your enemies from existence.
New subclasses and a slew of new spells,... [click here for more] |
Dungeon Masters Guild |
$7.95
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Playing Dead is a complete ruleset for starting (or continuing) your journey as an undead, including new thematic options for class features, subclasses, spells, magic items, and transcending the limits of undeath itself.
A 100-page player’s companion for keeping that favorite character of yours going, even after that unfortunate moment when you forgot to check for traps.
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$9.95
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Monster Hunter's Armory Anniversary Update
Witcher Inspired Upgradable Weapons, Armor, Bombs & More for D&D 5th Edition
This book provides a collection of various things that were used to run single player + DM Witcher inspired campaign on D&D 5th Edition. Mostly focused on melee classes with a hint of magic.
Anniversary addendum; with another year past, great deal of... [click here for more] |
Dungeon Masters Guild |
$7.00
|
Outlandish Adventure Productions presents:
The Accursed, a halfcaster class that has taken control of the curse that ailed it! At some point in their past, each accursed was afflicted with a permanent curse designed to make them endlessly suffer. Not content with accepting their fate, the accursed found a way to bring the curse under their control, utilizing its magic while mitigating the worst... [click here for more] |
Dungeon Masters Guild |
$4.95
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The eleventh hour is drawing near, but truest heroes have nothing to fear. Many lost things must you go and acquire, Will you finally grasp your heart's desire?
The Eleventh Hour presents new options & ideas for your The Wild Beyond the Witchlight campaign, including:
Character ties to connect PCs to the wider world.
Meet the League of Malevolence... [click here for more] |
Dungeon Masters Guild |
$6.99
|
"From the shadows of Victorian England, the genre of Steampunk takes the Age of Steam and throws it into overdrive, mixing dark intrigue and social conflict with technological wonders and a world of opportunity."
Bring your D&D game into the Age of Steam with this 180 page expansion for 5th Edition Dungeons & Dragons!... [click here for more] |
Dungeon Masters Guild |
$9.95
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As featured on D&D Beyond, this supplement introduces additional feats that allow you to explore your character’s race further. These feats are each associated with a race from sources outside the Player’s Handbook, as summarized in the Racial Feats table below.
As with the feats found in Xanathar’s Guide to Everything, using these racial feats means that your connection... [click here for more] |
Dungeon Masters Guild |
$2.99
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This guide is crafted to complement the "Chains of Asmodeus" adventure and can be utilized before your heroes embark on their journey to Hell. The malevolent influence of the Arch Devil has seeped into your realm, putting the magical abilities of your players in jeopardy.
Sinister happenings
In every corner of our world, a sinister shadow is growing, an insidious blight that... [click here for more] |
Dungeon Masters Guild |
$3.95
|
From the rich culture of Japanese folktales comes
PLAYABLE ONI!
Heavily inspired and built upon actual, researched Japanese folklore, this book provides you with a brand new, balanced race of fearsome Oni! FAR more than plain ogre-like brutes, the Oni race brings all manner of devlish, culturally diverse options to any game; from the cunning Kijo,... [click here for more] |
Dungeon Masters Guild |
$4.99
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Joy of Monster Cooking: The All-Purpose Adventurer's Cookbook!
What of the hungry dungeon delver? Do not the greatest of warriors deserve the greatest of meals? Why let the carcass of that supernatural monster you just slew go to waste?
Contained within are all sorts of information on how to incorporate cooking into your game:
Variant Rule For Cooking
New Tool: Chef's Utensils
New... [click here for more] |
Dungeon Masters Guild |
$1.95
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Within this document, you will discover numerous ways to significantly expand the available weaponry in your Dungeons and Dragons campaign. This serves as a refined edition of our copper medal winning previous release bearing the same title. The initial iteration of this document introduced critical effects to every mundane weapon in the game. In this revised edition, we revisit these effects while... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This book is a complete manual that will allow you to tame, train and ride the most ferocious of creatures into both journey and battle. Discover all that you need in order to adventure together with a wild companion, while forming a bond that is unlike any other. The rules provided by this book can be used by any player character, regardless of their race, class and background.
In its contents,... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Fill out your utility belt with these new artificer specialties!
Updated for Eberron: Rising from the Last War!
With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor theme.... [click here for more] |
Dungeon Masters Guild |
$4.99
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Artifice is the magic of creation, of imbuing material items with arcane intent, of achieving wonders impossible for lesser minds to comprehend.
But rarely do two artificers practice their craft in exactly the same way. As ambitious and divided as they are, artificers work upon all angles of crafting, devising an endless string of new technomagical contraptions on a limitless quest of arcane discovery.... [click here for more] |
Dungeon Masters Guild |
$2.00
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THE BOOK OF FURRY MAGIC: 20 Beastly Subclasses for D&D 5e
... [click here for more] |
Dungeon Masters Guild |
$7.95
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Theme
The theme of this supplement is the corrupted nature, including things like rot, beasts, fungus, and vegetation. Each subclass in the supplement works directly with one of these themes for a variety of effects. For some examples, the bard’s College of Feral Fury, ranger’s Scavenger Conclave, and rogues Rat King Archetype all work alongside beasts in some way, from gaining a special transforming... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"Few men have been brave enough to challenge a dragon without an army at his back, and fewer still have lived to tell the tale. Dragons are cunning beasts, with a deep thirst- whether it be for blood, knowledge, or justice, a dragon will always keep itself sated. Be wary of their kind." - Dragonslayer Fordeaux Brigar
This product contains:
* OVER 30 NEW ITEMS crafted from parts... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Having a great character backstory is important for a RPG game as it helps to give the player a sense of identity and purpose, as well as adding depth to the character's motivations. It can also help to inform the choices that the player makes during the game, making them more meaningful and relevant to the story. Having an interesting backstory can also make the game more immersive, allowing players... [click here for more] |
Dungeon Masters Guild |
$2.70
|
This handbook contains a detailed dossier on 15 unique crafting materials, including appearance, properties, price, as well as suggestions on how a DM might naturally integrate them into their world. They are balanced for use as magic items, but their potential applications go far beyond loot.
It includes classics such as Adamantium and Mythral, as well as a number of new additions ranging from deep... [click here for more] |
Dungeon Masters Guild |
$2.00
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Get More Fun and Adventure with Lifepath Backgrounds!
Are you tired of choosing the same old background for your characters, only for it to never really matter during play?
Does your character's past feel disconnected from their present?
Do you love creating characters, but wish the process was more exciting and engaging?
What if you could create... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Necromancer Spellbook Vol II
A new collection of 35 necromancy spells to the 5e edition!
There was great concern with the balance of the spells, and diversity of spell effects.
Please leave your review! It's extremely important to keep improving the product!
Version 1.1
Spells were attributed to Artificer!
It is now possible to copy the text from the PDF file.
Bookmarks and... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Alchemy is the most arcane of traditions, from the study of the fire to the creation of gold it all begins in the labs of the alchemist.The creation of elixirs is only beginning when a character starts down the path of alchemy. Alchemists can create unheard of materials stronger than steel, oils that alter the fabric of reality, and mundane items with quasi magical properties.
With 46 new alchemical... [click here for more] |
Dungeon Masters Guild |
$1.00
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"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."
This PDF is designed for use with the officially released... [click here for more] |
Dungeon Masters Guild |
$7.95
|
THE COMPLETE GUIDE TO ALL THINGS MECHANICAL AND CONSTRUCTED
Hot off the forge, the Construct Compendium is your go-to source for information on the constructs, machines, robots and sentient objects of the world. This 74 page manual include:
FOUR NEW RACES including the mechanically altered Ascended, the alchemically animated Kemlings,... [click here for more] |
Dungeon Masters Guild |
$7.95
|
It's dangerous to go alone. Any adventurer knows that, that's why you take a weapon.
But perhaps not just any old weapon will do. Maybe you need something unique, or fanciful, or covert, or dramatic.
Maybe you need to assassinate a mark with a hidden wrist-blade. Perhaps you’re looking to get into a dust-up with your trusty brass knuckles. Could be you just want to unload a salvo of pointy-arrowed... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death.
Play... [click here for more] |
Dungeon Masters Guild |
$5.95
|
"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK
WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor!
Twitter: "To put in real terms,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Hello friends and fellow gamers, and welcome to this ever-expanding document intended to help supplement your 5th edition tabletop gaming experience. Players will find: • Additions and modifications to classes and class abilities. • New archetypes. • New magic items. • New feats. For Game Masters (GMs): • General tips and tricks to help you better run 5e games. • Guidelines for running... [click here for more] |
Dungeon Masters Guild |
$5.00
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Not all Paladins who forsake their Oaths do so to pursue evil. When corruption is discovered among the ranks of your righteous order or the ideals you once believed are revealed for the lies they truly are, will you stand with your Oath or be banished as an Apostate. This subclass is equipped with the capabilities to thwart divine magic and uncover the true motives of those you once called your allies.... [click here for more] |
Dungeon Masters Guild |
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Witty Wizards-
Inside you will find three unique Npcs for your campaigns.
Dayis
A determined woman, that wishes to free her friend from the clutches of a lich that holds them captive.
Syllee Moonbirch
A warrior in both magic and blade, her family was assassinated by her own brother in hopes of seizing power.
Faela
A mischievous woman, with a soft spot for the poor and downtrodden.... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Heroes of the Infinite Planes
Character Options from Across the Multiverse!
Fully bookmarked 130 page PDF with 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews!
The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects are... [click here for more] |
Dungeon Masters Guild |
$14.99
|
The Cartographer is a ranger archetype for intrepid explorers, mapmakers, and trailblazers who forge their own paths through the wilderness. As a Cartographer, you create a Master Map that channels the energy of the land it depicts, granting mundane benefits as well as unique arcane powers. Pack your compass, paper, and charcoal, and prepare to chart your epic journey!
About the Authors... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Outlandish Adventure Productions presents:
Sculptor: Masterpiece Edition, a complete redesign and massive expansion of the Platinum best-selling Sculptor class! The Sculptor is an Intelligence-based halfcaster with expertise in both combat and artistry, shaping ambient magical energy called mana into weapons, tools, spells, and display pieces.
Referred to by its fans as the “Build-A-Bear... [click here for more] |
Dungeon Masters Guild |
$19.95
|
TOTEM OF THE DUCK
Primal Path Extension of the Totem Warrior
for the Barbarian Class
In the final arc of Critical Role's first campaign, actor Jon Heder (Napoleon Dynamite, Blades of Glory) was awesome enough to come guest for a couple of episodes. When I sat with him in advance to make his character, he settled on a charismatic Half-Orc Bard/Barbarian named Lionel... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The old world is dead, the new world is struggling to be born. Now is the time of monsters. And to defeat a monster you have to become one. The subclasses described in this book are vile, hateful, and sinister. But those are just tools for the job. Tame demons, lead an unholy crusade, summon the March of the Dead to your side, and more, in this twisted... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This is the PDF version. If you're looking for the Fantasy Grounds module, click here!
"Sorry, I can't make it this week!"
It can be hard to get all of your players together at the same time and place. When other obligations pull a player away from your table, but the rest of the party doesn't want to pause the game for weeks or even months, what's a DM to do? Kill... [click here for more] |
Dungeon Masters Guild |
$3.95
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The Vigilante Class (Updated 01/01/2019)
Design by Mark Hulmes, Art by Joma Cueto, Editing by Erica Heathrow
-----------------------
Inspired by character archetypes like Batman, the Punisher, Zorro, John Wick, Kill Bill's The Bride, Black Canary, Elektra, and many more, the Vigilante is a martial character who focuses on taking down the targets of their Mark of Vengeance and using crippling attacks,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
“Don’t dismiss the elements. Water soothes and heals. Air refreshes and revives. Earth grounds and holds. Fire is a burning reminder of our own will and creative power. Swallow their spells. There’s a certain sweet comfort in knowing that you belong to them all.” - Victoria Erickson
This product contains:
* OVER 30 NEW ITEMS crafted from parts harvested... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome to “Dante’s Guide to Hell”, a collection inspired by the timeless masterpiece, Dante Alighieri’s "Divine Comedy". This Player’s Handbook is designed to expand upon the foundations laid in the first book of this collection, the "Dante's Guid to Hell: GM’s Guide", which delves into the intricacies of the nine circles of Hell. Now, it is your... [click here for more] |
Dungeon Masters Guild |
$12.95
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