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Sorcerous Origin: Arcane Siphon

Sorcerous Origin: Arcane Siphon


Sorcerous Origin: Arcane Siphon (D&D 5e Homebrew by Mentalburnout) You draw your arcane power from the very world around you. Magical energy seeks you out. It is pulled in by your innate nature. Over time you learn to harness this ability of yours, to rip the magic from others grasps. Use their power to fuel your own. Perhaps you came upon this power through study of...   [click here for more]
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Soul-Stitcher

Soul-Stitcher


Soul-stitchers weave the forces of fate and soul energy to manipulate their foes and bolster their allies. Picking from one of three subclasses (Dollmaker, Tailor, and Smokeweaver), soul-stitchers cater to a wide range of play styles. Create dolls that bind the souls of your enemies to inflict great pain and suffering upon them. Weave the threads of your own soul to give yourself abilities beyond...   [click here for more]
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Bards - College of Metal

Bards - College of Metal


Are you tired of the bard you spent so long creating being called "useless" by the group? Do the fighters laugh at your combat prowess? Do the Mages laugh at your magic? Enlist now in the College of Metal then! Show those wussies what it means to be badass! With the College of Metal, your bard will learn to weaponize their music to perform face-melting guitar solos in combat. And when the enemies...   [click here for more]
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Pocket Summoner Class

Pocket Summoner Class


With the terrifying ability to seal creatures into special pocket dimensions, pocket summoners travel the world in search of new, exciting monsters to collect, trade, and use in battle. While all pocket summoners can capture and summon creatures, each chooses a specialization. Ace Summoners focus on training their creatures to fight to the best of their ability. Capture Specialists learn to seal...   [click here for more]
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Druid Circle of the Land - Additional Circle Spell Terrains

Druid Circle of the Land - Additional Circle Spell Terrains


For those who want a bit more flavor in their druid, but not a whole homebrewed archetype. A few additional niche/more specific/unique terrains for Circle of the Land's Circle Spells, each with some flavor text to help explain exactly what each is. General Themes: Blighted Mire: Poison, Disease, Acid Briar Tangle: Entanglement, Thorns, Arrows Cave: Darkness, Blindness, Stone/Rock City: Man-made/Manufactured,...   [click here for more]
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Physician Class (5e)

Physician Class (5e)


Not all magic is made to cause harm, and not all healing stems from the mercy of the divines. Life begets life, after all, and thus a Physician takes upon themselves the task of curing ills wherever they may find them. Whereas others might take to adventuring by the sword or the bow, you take to it with a caring hand and beneficial magic. Not all adventures end in death. Some end in life. The Healer's...   [click here for more]
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D&D 5e Weapon Feats

D&D 5e Weapon Feats


This document contains balanced weapon feats that revise Unearthed Arcana (June 2016) and expand to incorporate every melee weapon into a related grouping. These feats also can pair well with original PHB weapon feats (e.g., Polearm Master). As the weapon groupings are fairly diverse, characters shouldn’t find themselves having to fight only with one specific weapon. Constructive feedback...   [click here for more]
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Akashic Sensitive

Akashic Sensitive


Do you feel the force of the Akashic compelling you to fight or embrace the evil of the world? Use that force... and become an Akashic Sensitive. Whichever class you might have started out with in this wonderful game of Dungeons and Dragons, stop and take a gander at what could be. A Prestige Class like no other, the Akashic Sensitive is trained to hear the whispers of...   [click here for more]
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To Tread the Dark Road: A Rogue Handbook

To Tread the Dark Road: A Rogue Handbook


Is something missing from your Rogue? Does it feel too cookie-cutter? Do you want more class and feat options? More depth to your RP? In this 17 page guidebook for Rogues you will find just that. I have given you pages of insight into the mind of a criminal Rogue, as well as 6 new archetypes, including level 27 archetype features following the epic system presented in Epic Characters, 4 new feats,...   [click here for more]
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Hereos of the Eternal: Classes of the Astral Plane

Hereos of the Eternal: Classes of the Astral Plane


You have met the people of the Astral Plane. Now, meet their heroes. Within these pages, uncover five new subclasses and seven example heroes representing the battles that rage in the eternal silver void. Follow The Way of the Astral Dance, and free your body from the bounds of gravity Defy the gods as a Cleric of the Great Unknown. Swear the Covenant...   [click here for more]
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The Saurials of the Lost Vale

The Saurials of the Lost Vale


From the depths of time, The Saurials have descended upon the Forgotten Realms. This ancient primal race has been quiet for at least 2 editions. They are silent no more as their secrets have been unveiled from their Lost Vale at last. The History of the Saurials and what has happened to them since the Finder Stone trilogy. The Saurials, now updated for 5e Dungeons and Dragons. The...   [click here for more]
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Way of the Drunken Master - A Monastic Tradition for Monks (5e)

Way of the Drunken Master - A Monastic Tradition for Monks (5e)


Monks perfect their bodies, minds and souls via martial and spiritual paths often referred to as monastic traditions. These traditions were created generations ago by the original masters, monks who had reached spiritual enlightenment and desired to pass their teachings onward. These traditions are normally tightly interwoven with religious belief and sometimes carry certain restrictions on their practitioners:...   [click here for more]
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The Witch Born (Half Hag)

The Witch Born (Half Hag)


The monstrous fey known as hags propagate by consuming human souls and giving birth to daughters fated to become hags themselves. But when they fail at this, and the spirits proves too strong, something new is created in the form of the haglings, or witch-born as they're called. When these girls grow, they discover the magic within them and set to wander the world and discover themselves. Witch-born...   [click here for more]
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The Clown

The Clown


Welcome to the crazy world of clowns! With this supplement, you’ll have at your fingertips a class built around being highly adaptable and able to fill any role needed by the party at almost any time simply by changing their facepaint. Here’s what you get: • The Clown class, complete with six subclasses — the auguste, the grotesque, the harlequin, the hobo, the pierrot, and...   [click here for more]
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Gene's Guide to Thieves' Cant

Gene's Guide to Thieves' Cant


Gene's Guide to Thieves' Cant My name's Gene, but if you've come to me, you already knew that much. They said I could sell you a book on Thieves Cant? Well that makes them a liar and you a fool! Fortunately for you, I can't abide either of those things, so lets see what can be done. Most books you turn up claiming to guide's to Thieves' Cant are tripe written by puffed up...   [click here for more]
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Mindflayer Player Race

Mindflayer Player Race


Mindflayers as a playable race for D&D Fifth Edition. Just like the monster races from Volo's Guide to Monsters this should be dealt with DM discretion. I could not find the artists name online, but would like to credit them if anybody knows who did the wonderful artwork. ...   [click here for more]
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Monster Trainer Class

Monster Trainer Class


Adventurers of all stripes have a long and storied relationship with the monsters that fill their world. Everyone fears them, or hates them, or views them as obstacles to be overcome. Everyone, that is, but the Monster Trainer. To a Monster Trainer, every monster is a potential source of new and greater power. Through their unique ability to capture and befriend their weakened foes, they can take...   [click here for more]
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Oath of the Holy Knight

Oath of the Holy Knight


This is my first creation both for D&D and in Photoshop so I hope you all like it! Any and all feedback is much appreciated. Template material used from warlock-homebrew.blogspot.nl ...   [click here for more]
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Heroes of the Orient: Unearthed Kensai

Heroes of the Orient: Unearthed Kensai


This book is made as a Pay What You Want title in celebration of the massive support Heroes of the Orient: Player’s and DM’s Companion has received from the community. My sincerest thanks to the DMsGuild community. Your support and feedback has been much more than I ever could have hoped for. Other products ...   [click here for more]
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Visions of the Vault - Monthly Magic Items V

Visions of the Vault - Monthly Magic Items V


Visions of the Vault Volume V Each month, Visions of the Vault brings you the highest quality of magical items. Download all our volumes at once in the Compendium! If you like our work and want to see more of it, consider givng us $1 Volume I Volume II Volume III Volume...   [click here for more]
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Arcanartech - Spell Bombs

Arcanartech - Spell Bombs


Arcanatech is the latest in alchemical technology! This kit includes nine spell bombs to defeat your enemies. Theses bombs bring a mix power and utility to your table. ...   [click here for more]
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Lycanthrope Class

Lycanthrope Class


Unleash your inner beast! Harness the benefits of lycanthropy while holding back the primal fury of your curse. This modified barbarian class allows you to explore the possibility of playing a lycanthrope while fitting within the existing framework of the system. The lycanthrope class has features for all 20 levels, and contains options for were-bears, boars, rats, tigers, and wolves. Feel free...   [click here for more]
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Paladin - Oath of the Temple

Paladin - Oath of the Temple


So I designed this paladin oath to give a player more reaction abilities, something that is lacking in many paladin archetypes. Also, the spell choice definitely doubles down on the aura abilities. Further, the channel divinity gives a bubble of temporary hp (as opposed to flat healing, so as to not step on the toes of the Oath of the Crown). Basically, this is the support class paladin, someone...   [click here for more]
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Bladesinger Revised

Bladesinger Revised


The bladesinger has been one of the most famous and beloved Forgotten Realms archetypes, across all editions of the game. With this revision of the arcane tradition, the author tries to return the flavor of mixing Art and Blade in the field of battle with unique and amazing results, without going over the top and within the parameters 5e established for subclasses. Please dowload, rate and...   [click here for more]
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Born of Blood and Sweat: A Fighter Handbook

Born of Blood and Sweat: A Fighter Handbook


Tired of the standard Fighter options? Looking for something you haven't seen before? Maybe you want to recreate a favorite character from an older edition and just haven't been able to do it yet with 5e? Maybe I can help. This 20 page guidebook for Fighters provides you with multiple pages of background and new RP approaches, 6 new archetypes, including level 27 archetype features following the...   [click here for more]
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Expanded Character Backgrounds - Charlatan

Expanded Character Backgrounds - Charlatan


In this series I plan to expand upon the vanilla 5e character backgrounds by providing a variety of associated sub-backgrounds under each generic title. Each of these will have its own independent feature and a selection of fitting personality traits/suggestions for backstory elements. The idea is to replicate the player’s handbook style of providing a basis for each character that can be...   [click here for more]
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Saurian, an Original Race for D&D 5e

Saurian, an Original Race for D&D 5e


Thought lost to history, or myths to begin with, by most civilized people, the Saurian are an ancient race with physical similarities to the behemoths of D&D worlds. To hear the Saurian tell it, they are the eldest race of the material plane and ruled the world for ages with strength and wisdom. A cataclysm in their past caused them to lose their grasp on the younger races and as fewer and fewer...   [click here for more]
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The Mystic: Vol. 2 - Psionic Boogaloo

The Mystic: Vol. 2 - Psionic Boogaloo


The sequel to this author's previous work, "Mind over Matter," which extrapolated out the playtest version of the Mystic to a full Level 1-20 class. This product builds upon that work, and provides four all-knew Mystic Orders and twenty Psionic Disciplines, all in the style of the Unearthed Arcana article entitled "Psionics and the Mystic, Take Two." ...   [click here for more]
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Dhampir - 5e race w/ 3 subraces

Dhampir - 5e race w/ 3 subraces


A 5e playable race with 3 natures (subraces), Beastial Nature (for those more in touch with their animalistic side), Charming (for those that use their in built charm) and Cunning (for those that value their intelligence most). Please feel free to suggest any changes or alterations based on your experience with the race. ...   [click here for more]
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Pair-Bound

Pair-Bound


Some stories do not have only one hero. Find a companion, and play as a Pair-Bound. This class, designed to be used by two PCs, allows for deep storytelling potential and unique capabilities when two intertwined individuals journey together. Choose from one of three archetypes - Athlete, Acrobat, and Arcanist - and see what the Pair-bound has to offer to you. Version 1.1 Changes:...   [click here for more]
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Exotic Crafting Materials

Exotic Crafting Materials


This handbook contains a detailed dossier on 15 unique crafting materials, including appearance, properties, price, as well as suggestions on how a DM might naturally integrate them into their world. They are balanced for use as magic items, but their potential applications go far beyond loot. It includes classics such as Adamantium and Mythral, as well as a number of new additions ranging from deep...   [click here for more]
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Trick Arrrows - Basic Edition

Trick Arrrows - Basic Edition


Trick arrows are shot with bows like arrows but can possess a specialized function (technological or magical) such as compact explosive charges or acid filled flasks. In this document you will find different technological and magical arrows to make your archer more interesting than ever before! If you liked this basic product the you will love the Ultimate edition which includes 55 trick...   [click here for more]
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{OAP} The Oculus Race

{OAP} The Oculus Race


Outlandish Adventure Productions presents: The Oculus, a race of eye-opening, long-lived, subterranean, and intelligent creatures. Oculi are humanoid eyes that speak telepathically, generating a kind of hive mind when they're in groups, called watches. They use this extreme coordination to carve out complex and awe-inspiring structures in caves. Oculi don't reproduce in a standard...   [click here for more]
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The Tethered (5e)

The Tethered (5e)


What happens when the soul of the living is transferred into a suit of armor? The tethered. An all new playable race made for 5e. Become Living armor and Destroy your foes, or even possibly fight to bring your flesh and blood body back. The choice is yours. This 3 page playable New race will provide you with everything you need to become a living full plate entity. WARNING This...   [click here for more]
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Archetypal Spell Compendium: Artificers & Arcanists

Archetypal Spell Compendium: Artificers & Arcanists


101 new spells appear in Archetypal Spell Compendium: Artificers & Arcanists, a massive collection of new options for spellcasters including three FOUR new subclasses for artificers, new archetypes for wizards, sorcerers, and clerics, 20 new spells for artificers, 30 or more (sometimes much more!) spells for each major spellcasting class, over a dozen spells each for the...   [click here for more]
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Artificer: Golemcrafter (5e UA)

Artificer: Golemcrafter (5e UA)


A golemcrafter path for the 5e UA Artificer. Its main focus is on empowering the Mechanical Servant into a customizable companion that scales with level. This is done by using the Revised UA Ranger's Beast Conclave Companion's Bond ability as a baseline. The Golemcrafter gets his ability later and with slightly reduced benefits, but his Mechanical Servant uses a stronger creature as a base, so its...   [click here for more]
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Unearthed Arcana Artificer Revised

Unearthed Arcana Artificer Revised


A revision of Wizard's of the Coast Artificer class released in Unearthed Arcana for 5e. The class itself was missing class features causing "dead levels" when compared to the Eldritch Knight or Arcane Trickster. To compensate, the class was changed to 1/2 caster progression. Also, 3 more subclasses were added to represent some other common Artificer tropes from previous additions, such as...   [click here for more]
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Improved Arcana: Psionics and the Mystic

Improved Arcana: Psionics and the Mystic


While I liked the concept of the Mystic introduced in the Unearthed Arcana by the official Dungeons&Dragons crew, I see a lot of problems in its implementation. Right now, the official playtest is highly unbalanced class with a lot of rough edges in it. It doesn't also adjust well to the psionics history, and most disciplines don't even work properly. Nevertheless, the class has potential I started...   [click here for more]
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Elemental Denizens Race Pack

Elemental Denizens Race Pack


There are more sentient beings than just genasi in the elemental planes. This race pack focuses primarily on species from the edges of the elemental planes, where they begin to blend into one another. Choose to play asone of the following unique types of characters: the ice-dwelling Ursus the tiny Siroccel the burrowing Delvenn the fiery Fucheru the nigh-immortal Semperviren. Each offers...   [click here for more]
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Alternate Sorcerer Class

Alternate Sorcerer Class


The HD was increased and it was given light armor and simple weapons. The reasons are two fold. First, in the PHB it states "it’s unusual to find a sorcerer who is not involved in the adventuring life in some way.” “Sorcerers often have …. motivations driving them to adventure.” They are explorers who seek adventure and learn how to control their powers. Second, one of...   [click here for more]
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Uncommon Devotion

Uncommon Devotion


Let the fires of faith burn bright within your heart! The Forgotten Realms is an expansive, ecclectic, and diverse land full of myriad faith traditions. Within this tome you will find a variety of new or noteworthy nods to the divine for many classes. Clerics gain the Law and Winter domains. Druids can join the Circle of the Old Gods. Fighters may champion their chosen devotion...   [click here for more]
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Specialty Priests of Faerûn

Specialty Priests of Faerûn


Fifth edition cleric domains don’t always deliver the depth or flavor needed to portray a priest of a specific god. With the vast variety of portfolios depicted in the Faerûnian pantheon, it can be difficult to find a domain that fully matches a god’s character. But now, with Specialty Priests of Faerûn, I offer 48 cleric domains, each one personalized and built...   [click here for more]
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{OAP} The Elementalist Class

{OAP} The Elementalist Class


Outlandish Adventure Productions presents: The Elementalist, a half-caster class of primordial power with a martial arts flair! Elementalists control the raw energies of the four Prime Elements through forming a connection to the Elemental Planes. With their Elemental Strike, a versatile blast of raw elemental energy that acts as a weapon, an elementalist can strike from nearly...   [click here for more]
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Paladin - Oath of the Abyss

Paladin - Oath of the Abyss


The night ist darkest just before the dawn. The Oath of the Abyss is a journey that leads to one of two possible destinations -- salvation or perdition. Paladins that follow this oath walk the thin line that separates life from death, light from dark. Unlike other paladins, they are tempted by evil against their will. They are constantly at war with themselves, trying their utmost not to...   [click here for more]
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Road Scholars

Road Scholars


Not all wizards study in fancy schools. In far-flung villages, rural farmers seek a baba yaga to brew them fertility potions. In the slums of Athkatla, covens meet in secret to practice magic despite the penalty for being caught. These errant practitioners are the road scholars. This microsupplement provides a new arcane tradition for wizards, as well as new backounds, spells and feats for magic...   [click here for more]
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Draconic Archetypes Pack

Draconic Archetypes Pack


Dragons are a crucial part of the D&D mythos, as one might suspect from the name of the game. Using these homebrew archetypes, you can embody the spirit of dragons over the course of a campaign. Choose from one of the following new subclasses: Paladin: Oath of Ambition Ranger: Dragon Rider Conclave Barbarian: Path of the Dragon Warlock: Great Wyrm Patron Blood Hunter: Order of the Drake...   [click here for more]
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Fey Children

Fey Children


One new race with two subrace options for your Feywild inspired campaign. This is a small mischevious race, akin the pixies and brownies, but slightly larger to make it easier on the rules. I believe that this race is slightly more powerful than average, but still less powerful than the Dwarf. ...   [click here for more]
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Blade Sorcerer Origin

Blade Sorcerer Origin


Your innate magic comes from a magical ritual placed upon you from your mentor. The ritual entails magically placing a metallic tattoo on your right arm. This tattoo can be of anything and represent anything but the magic stored within it acts as an arcane focus. With this tattoo, you may channel your magical ability from your body, down your arm, and into your blade enabling it to change form, alter...   [click here for more]
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First Level Pregens, Normal Sheets

First Level Pregens, Normal Sheets


These are the WotC 5E level 1 pregens, transposed onto the normal 5E character sheets from the compact pregen format. As someone who runs a lot of pick-up games with newbies, pregens are a staple. I've gotten tired over time with helping these newbies navigate the compact, stat block format of pregens, especially when I ask for a skill check that isn't highlighted on the sheet. Cue five minutes lost...   [click here for more]
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{WH} Awakened Undead Character Race! Includes five subraces for Skeletons, Ghosts, Revenants, Ghouls, and Mummies.

{WH} Awakened Undead Character Race! Includes five subraces for Skeletons, Ghosts, Revenants, Ghouls, and Mummies.


In cursed lands, forgotten tombs, and ancient temples to dead gods, the undead hold court, waiting to fell any traveller foolish enough to venture beyond the world of the living. You are not like the others, however. Though your curse may be the same, within your mind dwells a shadow of the mortal soul you once had, a glimmer of hope, a flicker of self awareness. Your former life is over, the lands...   [click here for more]
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