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Gunslinger Martial Archetype for Fighters

Gunslinger Martial Archetype for Fighters


Most warriors and combat specialists spend their years perfecting the classic arts of swordplay, archery, or polearm tactics. Whether duelist or infantry, martial weapons were seemingly perfected long ago, and the true challenge is to master them. However, some minds couldn’t stop with the innovation of the crossbow. Experimentation with alchemical components and rare metals have unlocked the...   [click here for more]
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Blood Hunter Class

Blood Hunter Class


Between the martial pursuits of a warrior, and the long-forgotten secrets of blood magic, lies a sect of hunters that sacrifice their own vitality and humanity to protect the realms. Through the tutelage of hidden orders, Blood Hunters learn to give their essence to harness the elements within their weapon, manipulate the lifeblood of others through blood curses, and allow themselves to become a part...   [click here for more]
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Order of the Lycan for Blood Hunters

Order of the Lycan for Blood Hunters


The Order of the Lycan is a proud order of blood hunters who undergo “The Taming”, a ceremonial inflicting of lycanthropy from a senior member. These hunters then use their abilities to harness the power of the monster they harbor without losing themselves to it. Through intense honing of one’s own willpower, combined with the secrets of the order’s blood magic rituals, members...   [click here for more]
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College of the Maestro - Bard College Option

College of the Maestro - Bard College Option


"Music is a powerful thing. It can bolster a burning passion, inspire the meek to bravery, and sooth a cluttered mind. Wandering bards have mastered the art of creating music to shape and manipulate the minds and hearts of the world through song, words, and instrument. However, it is the Maestro who has learned to evoke music from the natural world around them and weave these notes with arcane...   [click here for more]
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The Spellbinder Class

The Spellbinder Class


Looking for a new class to play? A daring, canny warrior who traverses crumbling ruins and deadly dungeons, overcoming the scariest of arcane and eldrich horrors with strength of heart and mind, the Spellbinder is at your disposal to seal dangerous magic and investigate strange occurances. The Spellbinder is a new complete class for Dungeons & Dragons 5e, complete with three specialisation paths,...   [click here for more]
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Blood Magic (5e)

Blood Magic (5e)


Suggested Contribution: $1.95 Featured in Issue 7 of Dragon+ Magazine and Unearthed Arcana in the March 2016 Review by Mike Mearls and Chris Lindsay! Unleash the power of blood magic. Thanks for the support - we've expanded Blood Magic to provide Players and Game Masters with the following for thrilling play: Blood Magic. A wizard tradition for 5th Edition. This...   [click here for more]
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Volo's Racial Archetypes (41 New Archetypes & 8 New Races)

Volo's Racial Archetypes (41 New Archetypes & 8 New Races)


VOLO'S RACIAL ARCHETYPES Fresh from his travels around the world, Volo presents his finished text on the previously unexplored races of the Forgotten Realms, complete with details of their unusual styles of combat and magic. Adventurers across the land may now use these new archetypes to augments their own abilities, or find new allies in these strange (and sometimes unsavory)...   [click here for more]
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the Magus Class

the Magus Class


Combining martial prowess and magical power, the Magus class is the Sterling Vermin Adventuring Co.'s 5e take on the swordmages, arcane archers, seekers, and wardens of earlier editions. If you want to play a warrior whose spells are as deadly as his sword (or axe or bow), the Magus is for you. If you want to play a mage who's dedicated to an esoteric society that taught her all she knows about magic...   [click here for more]
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Additional Archetypes

Additional Archetypes


Additional Archetypes presents 12 new subclasses for Dungeons and Dragons 5th Edition. Each class gets a new option for players: Primal Path: Path of the Battle-Scarred. These barbarians draw additional strength from wounds they inflict upon themselves as they charge into battle. Bard College: College of Dance. Not content with singing and playing instruments,...   [click here for more]
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Shaman Class (5e)

Shaman Class (5e)


Between Worlds "Shamans serve as intermediaries between the mortal world and the realms of spirits, called by the spirits to speak for them among mortals. These spirits come in a variety of forms, ranging from elemental nature spirits to the souls of fallen ancestors, and often take on animalistic shapes. While most shamans revere the spirits for which they speak, they rarely...   [click here for more]
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Heroes of the Orient: Player's and DM's Companion

Heroes of the Orient: Player's and DM's Companion


This 62-page handbook contains lore and rules for creating adventures in the Orient. Included are also: 4 new races and a new dwarf subrace Nezumi - humanoid rats with 3 subraces Hengeyokai - shapeshifting animals with 10 subraces Spirit Folk - descendants of humans and spirits with 3 subraces Vanara - monkey-like humanoids...   [click here for more]
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Ravenloft Archetypes II: Core Domains Adventurer's Guide

Ravenloft Archetypes II: Core Domains Adventurer's Guide


Ravenloft Archetypes II: The Core Domains Adventurer’s Guide aims to do everything for Ravenloft that the Sword Coast Adventurer’s Guide did for the Forgotten Realms, providing all the setting, story, and character options needed to portray brave adventurers facing ultimate evil in D&D's classic Gothic setting of high adventure-- including 19* new class archetypes, 13*...   [click here for more]
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Ravenloft Archetypes I: Nightmares of Barovia

Ravenloft Archetypes I: Nightmares of Barovia


Now updated with new archetypes, new spells, and new feats as a thank you to customers, Ravenloft Archetypes: Nightmares of Barovia presents thirteen new subclasses as well as new spells, new monsters, new subraces, and more for the Curse of Strahd storyline and other 5th Edition D&D games set in the Domains of Dread and beyond. NEW: Get...   [click here for more]
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Extra Magic Items Expansion

Extra Magic Items Expansion


Dungeons and dragons is a whimsical world full of exotic treasures and ornate magics. This book will increase your pool of exciting magical relics, allowing you to expand your world, indulge your players in rich fantasies or build incredible plot devices that will add driving force to your own world. Contains over 50 Unique items. Incluidng: Armour (Shields) Rings Rods Staffs Wands Weapons Wondrous...   [click here for more]
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The Alchemist (5e Class w/ 4 Archetypes)- pdf and Fantasy Grounds

The Alchemist (5e Class w/ 4 Archetypes)- pdf and Fantasy Grounds


01/19/17 - Now a DMs Guild Gold Best Seller! 12/25/16 - Now including a Printer Friendly version. 11/24/16 - Now including a Fantasy Grounds module in addition to the regular PDF so you can have all of the Alchemist class info at your fingertips in Fantasy Grounds. 11/15/16 - Now a DMs Guild Electrum Best Seller! 10/12/16 - Now a DMs Guild Silver Best Seller! 10/3/16 - Now...   [click here for more]
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Born of Blood and Sweat: A Fighter Handbook

Born of Blood and Sweat: A Fighter Handbook


Tired of the standard Fighter options? Looking for something you haven't seen before? Maybe you want to recreate a favorite character from an older edition and just haven't been able to do it yet with 5e? Maybe I can help. This 20 page guidebook for Fighters provides you with multiple pages of background and new RP approaches, 6 new archetypes, including level 27 archetype features following the...   [click here for more]
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Race Compendium - Volume One

Race Compendium - Volume One


This bundle of races, subraces, and feats expands the options for players and dungeon masters alike, bringing a unique and exciting experience to your tabletop. This compendium contains: Four new races. The mythical hengeyokai, a race of shapeshifting humans touched with the spirit of nature; the powerful mul, half-dwarves that combine the best of human and dwarven physiology;...   [click here for more]
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the Pugilist Class

the Pugilist Class


With nothing but their wits, will, and fists, pugilists lay it all on the table every time they’re in for a scrap. No strangers to adversity, pugilists can dish it out, take a licking and still keep coming back for more. A pugilist’s unbreakable spirit and talent for fisticuffs don’t come from rigorous training or high minded philosophies but are the hard won trophies of never backing...   [click here for more]
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Names For Tendays: Over 9,000 Names For People, Places and Things In The Forgotten Realms and Beyond

Names For Tendays: Over 9,000 Names For People, Places and Things In The Forgotten Realms and Beyond


This tome represents the work of Tenth Reader Benvolio, the newest inductee into Candlekeep’s monks, The Avowed. Benvolio has been tasked with the lifelong duty of chronicling every name for every person or place known throughout the history of the realms, as well as any new ones that appear on an ongoing basis. Now, after a lifetime of work, Benvolio and the monks of Candlekeep have granted...   [click here for more]
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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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Race Compendium - Volume Two

Race Compendium - Volume Two


This bundle of races, feats, and equipment expands the options for players and dungeon masters alike, bringing a unique and exciting experience to your tabletop. This compendium contains: Five new races. The enigmatic githzerai, one half of a broken race with a dark and troubled past; the militaristic hobgoblins, a race renown and feared for their combat prowess and battlefield...   [click here for more]
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Unearthed Archetypes: Heroes for the Ages

Unearthed Archetypes: Heroes for the Ages


With 7 new class archetypes, 7 human racial variants, 7 age categories for characters, 7 feats, new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes like... Human bloodlines of mythic origin or supernatural power (such as the Targaryens in A Game of Thrones, the Numenoreans in The Lord of the Rings,...   [click here for more]
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Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond

Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond


Taking a walk down the market place on a lovely Mirtul day, you stumble on a very common looking sack on the ground, not unlike those being used by the vegetable merchant stalls all around you. Opening up the sack, the first thing you notice is that the lining inside is of a much more luxurious material than that of its exterior. A rather lengthy tag on the inside of the bag reads: “Property...   [click here for more]
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Epic Characters

Epic Characters


This 30-page handbook contains progression from 20th to 30th level for all twelve classes and the 51 archetypes. It also includes epic racials for all 21 subraces and 4 epic prestige classes. The book will be updated as more official classes, archetypes and races are released. All art within the book is courtesy of and copyright by dleoblack, Tom Edwards, and Daniel Kamarudin respectively. Please...   [click here for more]
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The Lightborn - New Race

The Lightborn - New Race


EDIT: v2 Uploaded, fixes grammar & format issues. Thank you to all who flagged these to me! Sorry for the delay! Some heroes are not made in the fires of conflict, or circumstance. Some heroes are simply born to be so. Fear has little meaning to them. The people look to them without thinking. They are the beacon of light in the darkness. They are the Lightborn. Lightborn, a race infused with...   [click here for more]
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Heroes of the Mists

Heroes of the Mists


Heroes of the Mists Move your game of Curse of Strahd deeper into the Mists of Ravenloft, or make your adventurers truly fit the Demiplane of Dread. 5 Minute Workday Publishing and the Fraternity of Shadows website is pleased to present you with this book containing: Four new races: caliban, dhampyr, giomorgo / half-Vistani, and dread gargoyle Seven new subclasses,...   [click here for more]
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The Necromancer Spellbook (5e)

The Necromancer Spellbook (5e)


The Necromancer Spellbook A collection of 40 old necromancy spells updated to the 5e edition! And two templates to transform low challenge rating beasts into zombies or skeletons! There was great concern with the balance of the spells... Please leave your review! It's extremely important to keep improving the product! Spell List Animate Animals Annihilation Bones of Steel Chill Blood Curse...   [click here for more]
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Multiclass Feats (5th Edition)

Multiclass Feats (5th Edition)


The feats contained in this work are designed for use with the Dungeons and Dragons 5th edition Player's Handbook. Multiclass Feats (for 5th edition) takes a departure from the previous edition's design direction by offering multiclass feats that combine elements of different classes rather than grant abilities of individual classes. As such, every multiclass feat in this work has a prerequisite...   [click here for more]
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Incarnate: The Last of the Lacers

Incarnate: The Last of the Lacers


A blast a fire, a rush of wind, the roar of water, the rumble of stone. The elements have always been a fantastic space to explore creatively for gamers. This book seeks to add all the elemental options you'd ever need for your 5e games. This book is 173 pages long, and includes everything you need to set a game in the Forgotten Realms under the watchful eye of the Incarnate, a powerful being who...   [click here for more]
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Heroes of the Orient: Unearthed Kensai

Heroes of the Orient: Unearthed Kensai


This book is made as a Pay What You Want title in celebration of the massive support Heroes of the Orient: Player’s and DM’s Companion has received from the community. My sincerest thanks to the DMsGuild community. Your support and feedback has been much more than I ever could have hoped for. Other products ...   [click here for more]
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Curse of Strahd DM's Kit & Screen

Curse of Strahd DM's Kit & Screen


The Curse of Strahd imperils the player characters at every turn when they enter The Mists and find themselves in the haunted land of Barovia. An epic adventure path requires just the right tools to make running it fast and fun for Dungeon Masters, and this DM's Kit & Screen provides all the reference material you need at your fingertips, as well as expanded and brand new story material...   [click here for more]
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Swordmage Class

Swordmage Class


From Shyr to Faerûn, the ancient traditions of swordmages have been rediscovered. The punishing elemental fury of the assault style and the protective wards of the shielding style bring flashy techniques, unique spells, and arcane knowledge once thought lost back to your tabletop. This class contains: Two archetypes. The Aegis of Assault, which specializes in punishing...   [click here for more]
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The Dragon Knight Class

The Dragon Knight Class


Many an adventurer has had to experience the pure terror of facing a dragon in combat. Their immense power and strength has left more than one party reconsidering their life choices. Now, the players can harness that power themselves with the new Dragon Knight Class. Inspired by those awesome creatures, the Dragon Knight can emulate some of their abilities while adding brand new options to the game....   [click here for more]
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Hex Witch - 5E Player Class

Hex Witch - 5E Player Class


P.B Publishing Presents: The Hex Witch As seen on Loot the Room's: Best of DM's Guild December 2016 12.30.2016 - V3.0 updated to address some valid points provided in the review/discussion threads. He flies through the air in agile speed, standing atop two orc skulls, their eye sockets glowing green with the raw mystical energies imbued...   [click here for more]
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Feats of Heroism: 36 New Feats for 5th Edition

Feats of Heroism: 36 New Feats for 5th Edition


Containing 36 feats along with 2 new fighting styles (Gladiator and Unarmed) a brand-new metamagic option (Arcane Admixture), and an optional rule for adding feats to the standard character progression, this supplement is the absolute best value around for anyone looking to expand the horizons of character customization in 5th Edition. Eight of the feats are reprinted from Clerics of...   [click here for more]
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Additional Fight Clubs for the Pugilist Class

Additional Fight Clubs for the Pugilist Class


Detailed here are three additional Fight Clubs: Arena Royale, Bloodhound Bruisers, and Salt & Vinegar. Despite the name, fight clubs are not formal fraternities or sororities but collections of pugilists who, by training or happenstance, share a similar style. In some D&D worlds, fight clubs can tell you a lot about where a person comes from while in others there are representatives of many...   [click here for more]
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Gene's Guide to Thieves' Cant

Gene's Guide to Thieves' Cant


Gene's Guide to Thieves' Cant My name's Gene, but if you've come to me, you already knew that much. They said I could sell you a book on Thieves Cant? Well that makes them a liar and you a fool! Fortunately for you, I can't abide either of those things, so lets see what can be done. Most books you turn up claiming to guide's to Thieves' Cant are tripe written by puffed up...   [click here for more]
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Potioneering: Defined, Refined, and Usable

Potioneering: Defined, Refined, and Usable


Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally. Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including: Every DMG Potion explained and with a crafting recipe 40+ NEW Potions explained and with a crafting recipe 3 NEW Feats...   [click here for more]
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Curious Backgrounds

Curious Backgrounds


This pamphlet includes personality traits, ideals, bonds, flaws and features for four new backgrounds for curious characters. Includes additional optional features which change how a character is played for Dungeons and Dragons 5th Edition. ...   [click here for more]
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Bard Tales

Bard Tales


Bonus! Now includes Volume 2 as well! Whether you are an apprentice just learning your craft, or a seasoned bard who has performed before kings, this small book will prove both useful and amusing. Within these pages you will find a collection of my favorite riddles, jokes, poems, ballads, songs, fables, stories and insults. With these you will delight your companions, confound...   [click here for more]
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The Necromancer Spellbook Vol II (5e)

The Necromancer Spellbook Vol II (5e)


The Necromancer Spellbook Vol II A new collection of 35 necromancy spells to the 5e edition! There was great concern with the balance of the spells, and diversity of spell effects. Please leave your review! It's extremely important to keep improving the product! Spell List Agony of Deceit Anshar’s Burning Blood Armor of Decay Black Mulching Bone Spikes Bone Tattoo Burrowing Bony...   [click here for more]
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Deadworlds: A Post-Apocalyptic Expansion for the World's Greatest Roleplaying Game

Deadworlds: A Post-Apocalyptic Expansion for the World's Greatest Roleplaying Game


Note: While not a direct adapatation, Deadworlds is heavily inspired by the many fantastic examples of post-apocalyptic fiction - films, books, and even RPG settings - that have come before it, and in many places directly adapts creatures from these fictional works into the D&D 5th Edition rules. Deadworlds would not have been made possible without the...   [click here for more]
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Alchemy: Defined, Refined, and Usable

Alchemy: Defined, Refined, and Usable


Alchemy is the most arcane of traditions, from the study of the fire to the creation of gold it all begins in the labs of the alchemist.The creation of elixirs is only beginning when a character starts down the path of alchemy. Alchemists can create unheard of materials stronger than steel, oils that alter the fabric of reality, and mundane items with quasi magical properties. With 46 new alchemical...   [click here for more]
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Artificer (of Alancia) (full class with 4 archetypes and extra rules)

Artificer (of Alancia) (full class with 4 archetypes and extra rules)


Inside you'll find the Artificer of Alancia, gitp's first complete homebrew dated from 28-08-2014. The Artificer (of Alancia) is a scientific genius, a steampunkish scientist, tinker or grease monkey. The niche I wanted for this Artificer was to have great versatility if knowing what challenges he'll face, or, specially, when out of combat and with time to solve the problem. Here you'll find:...   [click here for more]
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Visions of the Vault - Monthly Magic Items

Visions of the Vault - Monthly Magic Items


Visions of the Vault Volume I Each month, Visions of the Vault brings you the highest quality of magical items. Download all our volumes at once in the Compendium! If you like our work and want to see more of it, consider givng us $1 Volume I Volume II Volume...   [click here for more]
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Beastfolk: an Original Race for D&D 5e

Beastfolk: an Original Race for D&D 5e


Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization...   [click here for more]
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The Martial Ranger's Fieldguide

The Martial Ranger's Fieldguide


The design philosophy of the Martial Ranger’s Fieldguide was to remove spell casting from the ranger by redesigning the class from the ground up. Each aspect of the core ranger class has been reimagined to fit the theme of a ranger in the vein of Tolkien or Salvatore. The three official conclaves: Beast, Hunter, and Deep Stalker, are well suited to the classic ranger archetypes, and so the...   [click here for more]
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5e Racial Handbook - Over 40 New Races and Subraces

5e Racial Handbook - Over 40 New Races and Subraces


5e Racial Handbook In the world of the Forgotten Realms, there are a great number of races, of all shapes, sizes, and walks of life. Presented in the official Player's Handbook are but a few of the possibilities of race which a character might have. This supplement exists to help increase the number of options for player character creation, for stories and games involving...   [click here for more]
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Herbalism:Defined, Refined, and Usable

Herbalism:Defined, Refined, and Usable


Amid the skills a character can have none is as useful as herbalism; from healing to killing, a well trained herbalist can create brews that cure disease or cause the heart to stop, they heal the righteous or inflict pain on the wicked. All this and more through the knowledge of herbalism. With over 20 pages of new rules, 25 new items to craft, as well as a complete list of ingredients, their known...   [click here for more]
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Pregenerated Character - Drow Rogue - FG Version

Pregenerated Character - Drow Rogue - FG Version


There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here: https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0 To use these characters, import them using the import characters function in either the PC window in a campaign or in the manage character window from the main...   [click here for more]
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