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Nerzugal's Dungeon Master Toolkit

Nerzugal's Dungeon Master Toolkit


This Toolkit contains a collection of generic set pieces I have created in my time as a dungeon master. It includes an assortment of dungeon maps, puzzles, fully detailed dungeons, random encounters, entire one-shot adventures, and tables to create hundreds offun magic items. Most of these are able to be dropped in any campaign setting with just a small amount of work by the DM, providing at least...   [click here for more]
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Deadly Dungeon Doors

Deadly Dungeon Doors


Welcome to Deadly Dungeon Doors! Deadly Dungeon Doors is the ONLY D&D Handbook for creating exciting door encounters for your own dungeon adventures! Included are also: A quick overview on how dungeon doors are experienced in D&D right now. Traps Damage Severity Skill checks Locks New rules variant on a door’s Armor Classs and Hit Points. Random...   [click here for more]
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Herbalism:Defined, Refined, and Usable

Herbalism:Defined, Refined, and Usable


Amid the skills a character can have none is as useful as herbalism; from healing to killing, a well trained herbalist can create brews that cure disease or cause the heart to stop, they heal the righteous or inflict pain on the wicked. All this and more through the knowledge of herbalism. With over 20 pages of new rules, 25 new items to craft, as well as a complete list of ingredients, their known...   [click here for more]
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Encounters in the Savage Frontier

Encounters in the Savage Frontier


"Incredibly useful encounters...", "Very useful book!" What could happen while traveling the vast Savage Frontier? Just about anything! This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers! Encounters in the Savage Frontier includes 24 unique encounters...   [click here for more]
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Ancient Armoury

Ancient Armoury


Ancient Armoury Do you ever wanted to play an ancient greek elf? Your world is a low tech one but you have no clue how to make the equipment on your own? Do you want to flesh out your Dark Suns or Old Empires in Forgotten Realms campaign? Good news! I did it for you! Here you will find a comprehensive list of ancient armors and weapons, as well as their descriptions and a few optional rules to complete...   [click here for more]
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The Adventure Collection Vol. I - SALE!

The Adventure Collection Vol. I - SALE!


***Limited-time sale price of $5.95 - a savings of over 60%*** The Adventure Collection, Vol. I contains all of the Jeff C. Stevens adventures published in 2016. You get eight adventures and a cursed item supplement. In addition, one of the adventures includes over 20 new magic items! All for just $8.95. Also included...   [click here for more]
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The Misfit Maggot Five

The Misfit Maggot Five


Warchief Grog Bloodloaf has sounded the horn of war. Elf scum have stolen orc lands and the tasty halfling herds. For generations the Maggotsmasher Clan has watched and waited from the icy caves of the frozen mountains but that wait is over. Warchief Bloodloaf needs only the totem of leadership, the Dragon Crown of Durge Maggotsmasher, to unite the clans and begin his war. Five misfits have answered...   [click here for more]
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Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation...   [click here for more]
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Puzzles Riddles and Traps Set 1

Puzzles Riddles and Traps Set 1


Puzzles, Riddles and Traps Set 1 By Patrick E. Pullen * BONUS * *These can be used in your products & adventures!!!* Set 2 NOW AVAILABLE! Click below to get it! Tired of the same old puzzles, riddles and traps that you can find all over the internet? The ones all your players know by heart?!? How about some ORIGINAL...   [click here for more]
Dungeon Masters Guild  $1.95 $1.62

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Puzzles Riddles and Traps Set 2

Puzzles Riddles and Traps Set 2


Puzzles, Riddles and Traps Set 2 By Patrick E. Pullen * BONUS * *These can be used in your products & adventures!!! (See below for details) PUZZLES , RIDDLES AND TRAPS SET 1 Also AVAILABLE on DMsGuild! Tired of the same old lame puzzles, riddles and traps that you can find all over the internet? Have you used...   [click here for more]
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{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.


For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
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The Castle of Corellon

The Castle of Corellon


This adventure is scaled for level 1 characters. The ruins of a flying castle teeming with goblins is heading to the peaceful village of Barrowmist. It is up to the heroes to get up there and stop it before the castle lands in the village and chaos ensues. The group will enter into the ancient struggle between elves and orcs. Not only can they claim the ruins as their home, but the heroes will be...   [click here for more]
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Arcane Armoury - Volume 1; 40 Magic Items

Arcane Armoury - Volume 1; 40 Magic Items


Arcane Armoury: Volume One Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This volume is full of completely new items, created over a couple of years of...   [click here for more]
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Discerning Merchant's Price Guide

Discerning Merchant's Price Guide


A Price Guide for the Discerning Merchant of Magical & Wondrous Artifacts is a free organizational tool for magic items included in the DMG. It provides categorical tables for magical items: all the swords are together, all the staffs are together, and so on, similar to how items were laid out in 3.5 by slot. As a DM, if I need to quickly find a sword to award...   [click here for more]
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The Shaman

The Shaman


The Shaman is a new spellcasting class designed for 5E Dungeons and Dragons. Included: 4 new archetypes, including the Call of the Elements, Call of the Spirits, Call of the Wild, and Call of the Mystic Many new items created specifically for the Shaman A new spell: Elemental Rupture ...   [click here for more]
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Adventurer's Vault (4e)

Adventurer's Vault (4e)


Hundreds of new weapons, tools, and magic items for your D&D character. This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what...   [click here for more]
Wizards of the Coast  $14.99 $2.99

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The WhatNot Shop’s Bracing Beverages

The WhatNot Shop’s Bracing Beverages


The WhatNot Shop’s Bracing Beverages is a smorgasbord of magical potions, elixirs, and tonics. Inside this Dungeons & Dragons 5e supplement you'll find 20 beverages to spice up any dungeon delve. No adventurer worth their salt will leave home without a six-pack of these drinkables tucked under their belt. I want to create fun, useful, and entertaining RPG materials. I welcome feedback...   [click here for more]
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Serpentine Secrets

Serpentine Secrets


My first contribution to the Dungeon Masters Guild! This supplement features a returning playable race from past editions: the Yuan-Ti Pureblood, as well as a new Cleric domain, four new magic items, five new monsters (including three new Yuan-Ti variants) and two new spells. As this is my first release in the Dungeon Masters Guild community, any and all feedback is greatly appreciated. If errors...   [click here for more]
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Alchemy: Defined, Refined, and Usable

Alchemy: Defined, Refined, and Usable


Alchemy is the most arcane of traditions, from the study of the fire to the creation of gold it all begins in the labs of the alchemist.The creation of elixirs is only beginning when a character starts down the path of alchemy. Alchemists can create unheard of materials stronger than steel, oils that alter the fabric of reality, and mundane items with quasi magical properties. With 46 new alchemical...   [click here for more]
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Visions of the Vault - Monthly Magic Items II

Visions of the Vault - Monthly Magic Items II


Visions of the Vault Volume II Each month, Visions of the Vault brings you the highest quality of magical items. Download all our volumes at once in the Compendium! If you like our work and want to see more of it, consider givng us $1 Volume I Volume II Volume III Volume...   [click here for more]
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Bale's Outfitting Outpost & 20 New Magic Items

Bale's Outfitting Outpost & 20 New Magic Items


Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier. The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign. This module includes: 20+ New Magical Items A description of Bale the gnome - who you can use...   [click here for more]
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18 Cursed Magic Items

18 Cursed Magic Items


Mentioned on The Tome Show podcast, on The Kind DM blog and Tom & Drew's Magic Item Review! A Fantasy Grounds .mod file is now available at checkout. This work includes descriptions of eighteen cursed items ranging from trinkets to magical weapons and armor. Some are just fun little additions to your campaign, while others could...   [click here for more]
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Companion System

Companion System


Ever wanted to have NPCs travel with your party, only to be discouraged by the extra time they add to combat? Or perhaps you want to have that one important NPC adventure with the players, but you want to avoid the infamous DMPC. Or maybe your players just woke up in a jail cell with 10 other NPCs that are all interesting, but keeping them all around is just too much to keep track of. Fear not! The...   [click here for more]
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Not a Creature Was Stirring

Not a Creature Was Stirring


Helpful and fun for beginners, this christmas themed adventure was created for new dms and new players. With an easy to follow story and advice at the turn of every page this adventure meant for 2 to 5 level 1 characters provides what you need when you need it. It can seem daunting to begin playing on the other side of the DM screen but this document was made to facilitate that. This adventure...   [click here for more]
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The Magic of Books

The Magic of Books


Gold is great and magic items are wondrous, but few things entice an adventurer’s eye more than a mysterious book. Such a work, be it a tome, scroll, or spellbook, promises adventure, mystery, and a glimpse into your world’s darkest secrets. The Magic of Books provides an easy-to-use system for quickly generating details and backstory about any book or scroll. With a few...   [click here for more]
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Better Legends Illustrated Equipment Packs

Better Legends Illustrated Equipment Packs


The Better Legends Equipment Pack is an illustrated bundle of the adventuring gear packs as listed in the Player's Handbook. Use them to give visually minded players a better idea of the gear that comes in their packs. All packs were drawn by Sam Mameli. ...   [click here for more]
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The WhatNot Shop’s Absurd Accoutrements

The WhatNot Shop’s Absurd Accoutrements


The WhatNot Shop's Absurd Accoutrements is a trove of powerful, quirky, and (let's face it) weird magical devices. Inside this Dungeons & Dragons 5e supplement you'll find 20 items that were merely the stuff of legend before appearing on its pages. No adventurer's accoutrement is complete without five or six of these in the old dungeoneering kit. I want to create fun, useful, and entertaining...   [click here for more]
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The Poisoner's Kit

The Poisoner's Kit


There isn't too much said about the use of a poisoner's kit in the Player's Handbook. It states that the kit contains the ingredients needed to make Basic Poison. It doesn't say how much poison can be made with the kit, or what the DC is to make Basic Poison. The DM's Guide does state that it is up the DM's discretion to allow characters to make other poisons with the poisoner's kit, but still contains...   [click here for more]
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Book of Shadows - player options, monsters and magical items

Book of Shadows - player options, monsters and magical items


Book of Shadows The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. For a free taste, take a look at the School of Shadow, which is also featured in the Book of Shadows. The Book of Shadows contain: 1 new player race, with two sub-races 4 new archetypes 6 new creatures 1 new creature template 6...   [click here for more]
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7+7 Homebrew Shields

7+7 Homebrew Shields


Regardless if you are a fearless adventurer or the first to flee when things turn rough, the only thing we know for sure is that you're gonna need a shield. The 1 shield the official rules have provided is very bland so i made some homebrew shields for my game. In this pdf you will find 7 non magical shields as well as 7 magical ones. If you liked my work please leave a rating and a comment, or...   [click here for more]
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Poisoner's Kit Guide

Poisoner's Kit Guide


Poisoner's Kit : A Basic Guide for Players and DMs Anyone who has played or run a game with a rogue or other character who has gained proficiency with a poisoner's kit will eventually (generally immediately) ask; "So what can I make with this?". The answer has always been simply, "Just a basic poison." With this ruleset you can transform your game and give that player agency...   [click here for more]
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Artifacts Vol. 2

Artifacts Vol. 2


Artifacts Vol. 2 Grow trees in an instant, cut through time, download now to find weapons and odd relics withing. Unlock the vault and prepare your adventurers to loot and wield 5 new artifacts. These items range from common to legendary, with original art and D&D 5e rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda www.terrymaranda.com...   [click here for more]
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Faerûn's Vendors - A flexible vendor system for magic consumables

Faerûn's Vendors - A flexible vendor system for magic consumables


Introduction: “Most magic items are so rare that they aren't available for purchase. […] Doing so is rarely as simple as walking into a shop and selecting an item from a shelf.” – Dungeon Master’s Guide, p. 135.   Besides some very spartan rules concerning selling and crafting there definitely is a lack...   [click here for more]
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Trick Arrrows - Basic Edition

Trick Arrrows - Basic Edition


Trick arrows are shot with bows like arrows but can possess a specialized function (technological or magical) such as compact explosive charges or acid filled flasks. In this document you will find different technological and magical arrows to make your archer more interesting than ever before! If you liked this basic product the you will love the Ultimate edition which includes 55 trick...   [click here for more]
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Encounters in the Savage Cities

Encounters in the Savage Cities


Ever needed to spice up a stay in a city? Or, ever needed something to fill the gap between sessions when you are missing a player? Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more. You can even use these encounters in Tomb of Annihilation by adding content to Port Nyanzaru, and by using the...   [click here for more]
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Karniv's Treasures of Chult - 50 New Magical Items

Karniv's Treasures of Chult - 50 New Magical Items


Karniv's Treasures of Chult - A collection of 50 new Magical Items for the Tomb of Annihilation storyline! Looking for some new shiny things to spice up your Tomb of Annihilation campaign? Karniv Kilabee risked his life travelling to the dangerous peninsula of Chult, and he returned with this incredible trove of never-before-seen magical items! Use this collection to help your players battle through...   [click here for more]
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The Unliving Light

The Unliving Light


The secret sanctum of a legendary necromancer and apostate of Kelemvor was thought to have been lost a generation ago, buried when an earthquake rumbled through the Earthspur Mountains. But a group of savvy adventurers won’t let a little thing like the lack of an entrance dissuade them from breaking into the long-lost Crypt of Lies — and uncovering the dark secrets still hidden within…...   [click here for more]
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Bag of Holding Inventory Sheet

Bag of Holding Inventory Sheet


Scraping his way down a long, narrow passage, Thornbrax "The Orange" drags a strange bag behind him - murmuring to himself about such prediciments. As the tiny tunnel opens up into a cavernous room, no less than five green impish creatures snort and chortle at their next victim. "Yeah yeah, shut up," he says. As soon as he flicks the bag open, a six-foot tall spindly swordsman...   [click here for more]
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Magic Items of Faerun

Magic Items of Faerun


These 15 items are 5th Ed. conversions inspired by the 3nd Ed. books Tome of Magic by David Cook and The Magister by Ed Greenwood. Items include: Fur of Warmth, Dust of the Black Veil, and Amulet of Magic Resistance amongst others. ...   [click here for more]
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Magic Items for Monks and More

Magic Items for Monks and More


This document contains a collection of 14 magic items. The majority of the items are thematically related to the monk class. These items were lightly play-tested in the 5th edition of Dungeons & Dragons. I appreciate any feedback you provide. If you decide this is worth your money, I greatly appreciate your generosity. Your patronage gives validity to a dream I once thought was futile. Changes...   [click here for more]
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Gateway to a Savage Land - Adventure

Gateway to a Savage Land - Adventure


Take the adventuring party to a savage land in this 4 to 6-hour one shot that can easily be added to any campaign. The quest: find a woman's son who has been missing for 10 years. She's only just received a map that may lead to his last known whereabouts. A 2nd tier adventure for 6th - 10th level characters that features battles, environmental hazards, and roleplaying. The 38-page PDF includes...   [click here for more]
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Bards - College of Metal

Bards - College of Metal


Are you tired of the bard you spent so long creating being called "useless" by the group? Do the fighters laugh at your combat prowess? Do the Mages laugh at your magic? Enlist now in the College of Metal then! Show those wussies what it means to be badass! With the College of Metal, your bard will learn to weaponize their music to perform face-melting guitar solos in combat. And when...   [click here for more]
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Cantrip Guns

Cantrip Guns


Pew pew pew! Cantrip guns: a fun system for magical firearms based around spell gems. Includes pistols, burst guns, and rifles. A simple system with fully explained mechanics, suggested costs and integration into your world, and modified cantrips to fit with the three gun types. Easy to use and easy to integrate into many settings, cantrip guns work well in high magic settings as ubiquitous sidearms,...   [click here for more]
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Loot The Room: 100 New Trinkets

Loot The Room: 100 New Trinkets


100 New Trinkets - Anniversary Edition! This product has now been updated to the Anniversary Edition, with a new layout, new artwork, another 20 trinkets, and 10 new adventure hooks! Are the trinkets in the Player's Handbook not filling your needs? Do you crave new weird and wondeful items, with cool pop culture references to make your characters just that little...   [click here for more]
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Six-shooter – Part One: Firearms

Six-shooter – Part One: Firearms


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The first part introduces a system for running and generating...   [click here for more]
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Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond

Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond


Taking a walk down the market place on a lovely Mirtul day, you stumble on a very common looking sack on the ground, not unlike those being used by the vegetable merchant stalls all around you. Opening up the sack, the first thing you notice is that the lining inside is of a much more luxurious material than that of its exterior. A rather lengthy tag on the inside of the bag reads: “Property...   [click here for more]
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The Clown

The Clown


Welcome to the crazy world of clowns! With this supplement, you’ll have at your fingertips a class built around being highly adaptable and able to fill any role needed by the party at almost any time simply by changing their facepaint. Here’s what you get: • The Clown class, complete with six subclasses — the auguste, the grotesque, the harlequin, the hobo, the pierrot, and...   [click here for more]
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Monster Trainer Class

Monster Trainer Class


Adventurers of all stripes have a long and storied relationship with the monsters that fill their world. Everyone fears them, or hates them, or views them as obstacles to be overcome. Everyone, that is, but the Monster Trainer. To a Monster Trainer, every monster is a potential source of new and greater power. Through their unique ability to capture and befriend their weakened foes, they can take...   [click here for more]
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Arcanartech - Spell Bombs

Arcanartech - Spell Bombs


Arcanatech is the latest in alchemical technology! This kit includes nine spell bombs to defeat your enemies. Theses bombs bring a mix power and utility to your table. ...   [click here for more]
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Action Hero Archetype Pack

Action Hero Archetype Pack


Ready to leap into action at a moment's notice, the action hero is a wide-ranging trope that covers any number of character types. This selection of class archetypes fulfills four different versions of the action hero - from the rough-and-tumble to the calm and confident. This pack includes a new archetype for four different classes: Fighter: Brawler Martial Archetype Warlock: Titan Patron Druid:...   [click here for more]
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