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Nerzugal's Dungeon Master Toolkit

Nerzugal's Dungeon Master Toolkit


This Toolkit contains a collection of generic set pieces I have created in my time as a dungeon master. It includes an assortment of dungeon maps, puzzles, fully detailed dungeons, random encounters, entire one-shot adventures, and tables to create hundreds offun magic items. Most of these are able to be dropped in any campaign setting with just a small amount of work by the DM, providing at least...   [click here for more]
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Modified UA Ranger with 14 Archetypes, New Sorcerer, 18 New magic Items

Modified UA Ranger with 14 Archetypes, New Sorcerer, 18 New magic Items


The reasons for recreating the Ranger class and the archetypes are many: lack of identity, frustration on its inadaptability to environments, forced to take spells, the limited number and inability to exchange spells after a long rest if selecting the spell casting version, treatment as a poor man’s fighter and rogue, etc. A Ranger represents different things to many people: hunter, tracker,...   [click here for more]
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50 New Magic Items - World Builder Blog Presents

50 New Magic Items - World Builder Blog Presents


More magic power! This document provides 50 new magic items plus 100 new common rarity weapon properties, 100 new common rarity wondrous items, and 100 new cursed item properties. Many of the magic weapons and armor in this document are meant to fill-in the gaps and provide a magic item where their previously was none (e.g. magic whips, nets, and hide armor). Included in the PDF... Armor...   [click here for more]
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Ancient Armoury

Ancient Armoury


Ancient Armoury Do you ever wanted to play an ancient greek elf? Your world is a low tech one but you have no clue how to make the equipment on your own? Do you want to flesh out your Dark Suns or Old Empires in Forgotten Realms campaign? Good news! I did it for you! Here you will find a comprehensive list of ancient armors and weapons, as well as their descriptions and a few optional rules to complete...   [click here for more]
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{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.


For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
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15 New Backgrounds - World Builder Blog Presents

15 New Backgrounds - World Builder Blog Presents


Enhance your game and enrich the story of your characters with fifteen new backgrounds and more. Included in this PDF.... Cook Background Cursed Background Dead Background Demolitions Expert Background Doctor Background Farmer Background Harvester Background Legendary Lineage Background Lycanthrope Background Parent Background Polymorphed Background Possessed Background Raised by Animals...   [click here for more]
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20 New Traps - World Builder Blog Presents

20 New Traps - World Builder Blog Presents


20 new traps ready to throw at your players! Some are updated versions of classics while others are totally new. Get your hands on... Abyssal Gate Acidic Fall Crushing Room Electrified Floor Explosive Object Flame Jet Grasping Arms Hungry Insects Log Slammer Malicious Harpsichord Mists of Madness Object of Deception Pendulum Scythe Poison Mister Room Filling with Water Spectral Tendrils Spinng...   [click here for more]
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Herbalism:Defined, Refined, and Usable

Herbalism:Defined, Refined, and Usable


Amid the skills a character can have none is as useful as herbalism; from healing to killing, a well trained herbalist can create brews that cure disease or cause the heart to stop, they heal the righteous or inflict pain on the wicked. All this and more through the knowledge of herbalism. With over 20 pages of new rules, 25 new items to craft, as well as a complete list of ingredients, their known...   [click here for more]
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Visions of the Vault - Monthly Magic Items

Visions of the Vault - Monthly Magic Items


Visions of the Vault Volume I Each month, Visions of the Vault brings you the highest quality of magical items. Download all our volumes at once in the Compendium! If you like our work, check out our dak and gritty RPG - Blood and Bone. Volume I Volume II Volume...   [click here for more]
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Arcane Armoury - Volume 1; 40 Magic Items

Arcane Armoury - Volume 1; 40 Magic Items


Arcane Armoury: Volume One Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This volume is full of completely new items, created over a couple of years of...   [click here for more]
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Not a Creature Was Stirring

Not a Creature Was Stirring


Helpful and fun for beginners, this christmas themed adventure was created for new dms and new players. With an easy to follow story and advice at the turn of every page this adventure meant for 2 to 5 level 1 characters provides what you need when you need it. It can seem daunting to begin playing on the other side of the DM screen but this document was made to facilitate that. This adventure...   [click here for more]
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Visions of the Vault - Magic Item Compendium

Visions of the Vault - Magic Item Compendium


Visions of the Vault Compendium Visions of the Vault brings you 50 of the highest quality of magical items. If you like our work, check out our dak and gritty RPG - Blood and Bone. Volume I Volume II Volume III Volume IV Volume V ...   [click here for more]
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The Shaman

The Shaman


The Shaman is a new spellcasting class designed for 5E Dungeons and Dragons. Included: 4 new archetypes, including the Call of the Elements, Call of the Spirits, Call of the Wild, and Call of the Mystic Many new items created specifically for the Shaman A new spell: Elemental Rupture ...   [click here for more]
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Recipe Crafting for Consumables

Recipe Crafting for Consumables


This guide introduces new mechanics and options to give purposes to why a character might choose a tool proficiency. By spending some time, effort, and gold, they can gain new abilities, items, or trinkets that will help them on their adventures without breaking the current AC and damage bounding. In addition, it can serve as a place to pour extra gold into when you find your players are walking around...   [click here for more]
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Spell-Less Ranger with 4 Archetypes, Modified Champion & War Cleric, 6 spells, 21 feats, 31 magic items

Spell-Less Ranger with 4 Archetypes, Modified Champion & War Cleric, 6 spells, 21 feats, 31 magic items


Overall we were disappointed with the final product of the Ranger class. After much deliberation and through trial and error, we have created a new base Ranger class with 4 archetypes: Beast Master, Deep Stalker, Hunter, and Primal Mystic We hope you enjoy. v 3.8 - New Format Check out the other Ranger version based on the most recent UA Ranger is /product/193369/Modified-UA-Ranger-with-14-Archetypes-New-Sorcerer-18-New-magic-Items...   [click here for more]
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Ancient King Primal Path for Barbarian

Ancient King Primal Path for Barbarian


PRODUCT INFORMATION This product provides Players and Dungeon Masters with the Ancient King Primal Path for Barbarians, for those who wish to follow on the footsteps and example of the kings from past days. Focused on leaping and war cries, this archetype can lead others into battle or hold the front on his own. There are also new magic items to use in your games. I will...   [click here for more]
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Airs of Ages Past

Airs of Ages Past


Nine magical harps from the Forgotten Realms From an article originally appearing in Dragon Magazine #115, by Ed Greenwood, updated to 5th Edition rules. Please check out my other titles! By Magic Masked, Nine magical masks from the Forgotten Realms Baraar of the Bizarre: Archer’s Best Friend, 10 magical bows and ammunition. Bazaar of the Bizarre: Rings that Do Weird Things, Twenty-one...   [click here for more]
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Bazaar of the Bizarre: Rings that Do Weird Things

Bazaar of the Bizarre: Rings that Do Weird Things


A collection of 21 magic rings from two articles in Dragon Magazine. Rings that Do Weird Things in #82, and Bazaar of the Bizarre in #117. Each article a collection of reader submissions. Converted to 5e rules. Please check out my other titles! Airs of Ages Past, Nine magical harps from the Forgotten Realms Baraar of the Bizarre: Archer’s Best Friend, 10 magical bows and ammunition....   [click here for more]
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The Tournament at Scornubel

The Tournament at Scornubel


In this combination of a mystery adventure and downtime event for characters of 1st-10th level, PCs can compete in seven different competitions and win seven unique magic items. Includes an appendix of magic items, 14 original illustrations, and an original map. The rules of the events can be applied to jousts, melees, archery contests, spellcasting duels, horse races, eating contests, and duels of...   [click here for more]
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The Tarot Deck of Many, Many Things

The Tarot Deck of Many, Many Things


Shuffle your reality with just a draw of a card... This 32-page sourcebook expands the classic Dungeons and Dragons magic item to a full tarot deck with over 100 results to dramatically change characters or shake up your campaign. Beyond the card descriptions, there are tips for how the Dungeon Master can utilize the Tarot Deck, ways to introduce the Deck to the party, and an adventure focused...   [click here for more]
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The Iron Bastion Preview - Blight of the Bandit's Blade

The Iron Bastion Preview - Blight of the Bandit's Blade


The Adventure Begins! A journey to Revonar's mainland brings a group a fledgling heroes into conflict with a notorious band of mercenaries.    They are soon to realize that something far more sinister lies beneath the mask of this new threat.    Their actions, for good or ill, will start a chain of events that may well decide the fate of nations.  ...   [click here for more]
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Asmodeus, the King of the Nine Hells

Asmodeus, the King of the Nine Hells


Dare to tread the boiling paths of the Nine Hells, presume to test your mettle against the King of Devils, and learn the shocking secret of the shadow behind the infernal throne of Nessus. With this PDF, you’ll have a chance to take on one of the greatest monsters in history, where a victory for the PCs means that the very balance of the planes is radically altered forever. Glimpse beyond the...   [click here for more]
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The WhatNot Shop’s Bracing Beverages

The WhatNot Shop’s Bracing Beverages


The WhatNot Shop’s Bracing Beverages is a smorgasbord of magical potions, elixirs, and tonics. Inside this Dungeons & Dragons 5e supplement you'll find 20 beverages to spice up any dungeon delve. No adventurer worth their salt will leave home without a six-pack of these drinkables tucked under their belt. I want to create fun, useful, and entertaining RPG materials. I welcome feedback...   [click here for more]
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Serpentine Secrets

Serpentine Secrets


My first contribution to the Dungeon Masters Guild! This supplement features a returning playable race from past editions: the Yuan-Ti Pureblood, as well as a new Cleric domain, four new magic items, five new monsters (including three new Yuan-Ti variants) and two new spells. As this is my first release in the Dungeon Masters Guild community, any and all feedback is greatly appreciated. If errors...   [click here for more]
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Visions of the Vault - Monthly Magic Items II

Visions of the Vault - Monthly Magic Items II


Visions of the Vault Volume II Each month, Visions of the Vault brings you the highest quality of magical items. Download all our volumes at once in the Compendium! If you like our work and want to see more of it, consider givng us $1 Volume I Volume II Volume III Volume...   [click here for more]
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Visions of the Vault - Monthly Magic Items IV

Visions of the Vault - Monthly Magic Items IV


Visions of the Vault Volume IV Each month, Visions of the Vault brings you the highest quality of magical items. Download all our volumes at once in the Compendium! If you like our work and want to see more of it, consider givng us $1 Volume I Volume...   [click here for more]
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The Magic of Books

The Magic of Books


Gold is great and magic items are wondrous, but few things entice an adventurer’s eye more than a mysterious book. Such a work, be it a tome, scroll, or spellbook, promises adventure, mystery, and a glimpse into your world’s darkest secrets. The Magic of Books provides an easy-to-use system for quickly generating details and backstory about any book or scroll. With a few...   [click here for more]
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Better Legends Illustrated Equipment Packs

Better Legends Illustrated Equipment Packs


The Better Legends Equipment Pack is an illustrated bundle of the adventuring gear packs as listed in the Player's Handbook. Use them to give visually minded players a better idea of the gear that comes in their packs. All packs were drawn by Sam Mameli. ...   [click here for more]
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Swords of Impiltur: Soargar's Legacy

Swords of Impiltur: Soargar's Legacy


Over 15 years ago, Dragon magazine published my article "Soargar's Legacy" showcasing five magical swords from the Forgotten Realms. Now updated to 5E, Soargar's Legacy is the first in a series of articles that will be presented here at the DMs Guild showcasing this fabled, missing trove of magical blades. If this article is to your liking feel free to peruse the second submisson in this...   [click here for more]
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TWM2 Feathers and Fangs - A Book of Spells for the True World

TWM2 Feathers and Fangs - A Book of Spells for the True World


This mini-sourcebook is a book of spells useful for the True World campaign of Maztica. Inside you will find 25 new spells, that when combined with the spells from TWC1 The Maztica Campaign Guide, gives flavor to Maztica and still retains game balance. These spells are specifically considered part of the strange magic of feathers and fangs known as pluma and hishna respectively,...   [click here for more]
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Rogue Archetype: Sisterhood of the One-Eye

Rogue Archetype: Sisterhood of the One-Eye


PRODUCT INFORMATION This product provides Players and Dungeon Masters with the Rogue Archetype: Sisterhood of the One-Eye. The Sisterhood of the One-Eye is a misterious sorority of wanderers that excell in combat and a special talent of "precognition". In adition, there is a list of new magic items. I will continue to work on this archetype as I receive feedback...   [click here for more]
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Duty's Edge - A One v One Adventure for 5E

Duty's Edge - A One v One Adventure for 5E


Duty’s Edge is a One v One Adventure designed for the pre-generated hero Icebringer Ansaar, a Paladin of 4th/5th level. The adventure is set in the northern region of Bal-Ghul, a vast land dominated by dragonborn. This adventure contains descriptions of any magic items and creatures that appear. The Dragonborn of Bal-Ghul are divided among many clans, and the Order of the Stoneguard is...   [click here for more]
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Bazaar of the Bizarre: Archer's Best Friend

Bazaar of the Bizarre: Archer's Best Friend


A collection of archery items from articles in Dragon Magazine. Each article a collection of reader submissions. Converted to 5e rules. 4/25/16 Update: added Frief's Magical Quiver and Quiver of Arrow Storing. 6/3/16 Update: v 2.0! Added over 20 new ammunition items and lots of new artwork. Please check out my DMs Guild titles! Airs of Ages Past, Nine magical harps from the Forgotten...   [click here for more]
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The Poisoner's Kit

The Poisoner's Kit


There isn't too much said about the use of a poisoner's kit in the Player's Handbook. It states that the kit contains the ingredients needed to make Basic Poison. It doesn't say how much poison can be made with the kit, or what the DC is to make Basic Poison. The DM's Guide does state that it is up the DM's discretion to allow characters to make other poisons with the poisoner's kit, but still contains...   [click here for more]
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Incarnate: The Last of the Lacers

Incarnate: The Last of the Lacers


Want an entire setting book to add elemental warriors to your world? A blast a fire, a rush of wind, the roar of water, the rumble of stone. The elements have always been a fantastic space to explore creatively for gamers. This book seeks to add all the elemental options you'd ever need for your 5e games. This book is 173 pages long, and includes everything you need to set a game in...   [click here for more]
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Artifacts Vol. 2

Artifacts Vol. 2


Artifacts Vol. 2 Grow trees in an instant, cut through time, download now to find weapons and odd relics withing. Unlock the vault and prepare your adventurers to loot and wield 5 new artifacts. These items range from common to legendary, with original art and D&D 5e rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda www.terrymaranda.com...   [click here for more]
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Faerûn's Vendors - A flexible vendor system for magic consumables

Faerûn's Vendors - A flexible vendor system for magic consumables


Introduction: “Most magic items are so rare that they aren't available for purchase. […] Doing so is rarely as simple as walking into a shop and selecting an item from a shelf.” – Dungeon Master’s Guide, p. 135.   Besides some very spartan rules concerning selling and crafting there definitely is a lack...   [click here for more]
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Gunslinger Class

Gunslinger Class


For more custom classes, check out the Dragoon: The Gunslinger For those who want a dash of Renaissance flair, frontier adventure, or Victorian nightmare in their campaign world, this class contains options for a wide variety of gunslinging heroes. Drawing inspiration from various historical and fictional sources, this class supports a wide range of archetypes. From a long range support class...   [click here for more]
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Journey to Chult

Journey to Chult


Journey to Chult - a Tomb of Annihilation DM's Resource. Prepare yourself for your journey, travellers! The jungles of Chult are filled with history and hazards, ruins and poisons, beasts and horrors. Only those that work together can hope to see the shores of the Sword Coast once again. Many will be laid to rest along the path; their souls will belong to Ubtao, the Father of Dinosaurs, and if they're...   [click here for more]
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Wilderness Survival Guide

Wilderness Survival Guide


In this supplement you will find some extra rules for harvesting creatures, collecting minerals and a simple alchemy system for brewing potions and bombs, new equipment for surviving in the wilderness, a few magic items and more. For DMs, you will find a section with various guidelines and survival considerations and some environmental hazards! Contents: Harvesting creatures:...   [click here for more]
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Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
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TWC2 Lopango - Land of the Sacred Sun

TWC2 Lopango - Land of the Sacred Sun


Welcome to Lopango! Sometimes called the Land of Fire by unknowing Faerunians; among its primary inhabitants - the mysterious folk known as the Natican, it is only known as "The Land of the Sacred Sun" in honor of their patron deity Intiri. Lopango lies far to the south of Maztica and is itself an even more mysterious land. In this book, you will discover its inhabitants, its cities...   [click here for more]
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Poison Crafting:  Revised Rules

Poison Crafting: Revised Rules


Crafting the perfect poison is both a science and an art. Knowing which ingredient pairs best with which to deliver a swift death - or a lingering one, if deserved - requires intense study and practice. Thankfully, you are an adventurer with both the time and opportunity to discover these ingredients. You also have these new poison crafting rules to experiment with endless combinations, create unique...   [click here for more]
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20 Uncommon Magical Longswords

20 Uncommon Magical Longswords


20 magical uncommon swords aimed at players between level 2 to 5. I wanted some low level magic swords that were more interesting than just being a +1. I hope you enjoy these and any feedback would be much appreciated. Other Titles by me: The Squire 20 Oils and Potions for High Magic Campaigns Uncommon Magical Rings ...   [click here for more]
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Anthraxus, the Oinoloth

Anthraxus, the Oinoloth


Dare to challenge the Oinoloth Anthraxus, the dread daemon of pestilence and disease and lord of the Wasting Tower of Khin-Oin. Only the hardiest can survive the merest glance of this legendary yugoloth, let alone have any hope of pinning him down long enough to slay the fiend. Armed with the legendary staff of the lower planes, this CR 25 fiend is ready to turn your cosmos upside down Want...   [click here for more]
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The WhatNot Shop’s Absurd Accoutrements

The WhatNot Shop’s Absurd Accoutrements


The WhatNot Shop's Absurd Accoutrements is a trove of powerful, quirky, and (let's face it) weird magical devices. Inside this Dungeons & Dragons 5e supplement you'll find 20 items that were merely the stuff of legend before appearing on its pages. No adventurer's accoutrement is complete without five or six of these in the old dungeoneering kit. I want to create fun, useful, and entertaining...   [click here for more]
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Magic Items of Faerun

Magic Items of Faerun


These 15 items are 5th Ed. conversions inspired by the 3nd Ed. books Tome of Magic by David Cook and The Magister by Ed Greenwood. Items include: Fur of Warmth, Dust of the Black Veil, and Amulet of Magic Resistance amongst others. ...   [click here for more]
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Dwarves Deep Magic Items

Dwarves Deep Magic Items


In 1990 TSR came out with FR11 - Dwarves Deep. It was part of the FR series that added more detail to different regions of the Forgotten Realms. Here are 9 magic items adapted for 5E from that sourcebook. Some of our other products are... http://www.dmsguild.com/product/173221/Heritage-50-Backgrounds http://www.dmsguild.com/product/180066/5E-One-Drop-NPCs ...   [click here for more]
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Magic Items for Monks and More

Magic Items for Monks and More


This document contains a collection of 14 magic items. The majority of the items are thematically related to the monk class. These items were lightly play-tested in the 5th edition of Dungeons & Dragons. I appreciate any feedback you provide. If you decide this is worth your money, I greatly appreciate your generosity. Your patronage gives validity to a dream I once thought was futile. Changes...   [click here for more]
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20 Magical Trinkets

20 Magical Trinkets


20 Magical Trinkets A 1-page DM-supplement to give players a little something extra when it comes to looting-- be it pick-pocketing, dungeon-crawling or just ransacking the quiet inn down the road. Items lack game mechanics (I'll leave that up to you and that creative noggin' of yours!) but...   [click here for more]
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