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TWC1 The Maztica Campaign Guide

TWC1 The Maztica Campaign Guide


Welcome to the True World! This campaign sourcebook, along with the 5th edition core rulebooks, is all you need to begin adventuring in the fabled lands of Maztica! More Products are on their way for the mysterious lands of Maztica and beyond. Look for the following tags soon! TWC: True World Core TWN: True World Novel TWA:...   [click here for more]
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Discerning Merchant's Price Guide

Discerning Merchant's Price Guide


A Price Guide for the Discerning Merchant of Magical & Wondrous Artifacts is a free organizational tool for magic items included in the DMG. It provides categorical tables for magical items: all the swords are together, all the staffs are together, and so on, similar to how items were laid out in 3.5 by slot. As a DM, if I need to quickly find a sword to award...   [click here for more]
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Grom's Guide to Potion Brewing

Grom's Guide to Potion Brewing


Grom's Guide to Potion Brewing An adventurer's guide to Herbology and the benefits of brewing your own potions. This manual will teach you all you need to know about where to search for and harvest exotic plants and how to brew powerful potions. You must possess an Herbalism Kit to harvest these plants. Looking for Community feedback and reviews. Illustrated edition will be...   [click here for more]
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The Dark Maiden beckons: On the drow goddess Eilistraee and her Faith

The Dark Maiden beckons: On the drow goddess Eilistraee and her Faith


Update 4 (small): Fixed a mistake. The ritual that changed the followers of Eilistraee into dusky skinned elves only affected hundreds among them. However, she--as a lesser deity--had, and has, at least a few thousands of followers, explaining why both she and most of her followers are still drow in the current timeline. Update...   [click here for more]
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Faerûn's Vendors - A flexible vendor system for magic consumables

Faerûn's Vendors - A flexible vendor system for magic consumables


Introduction: “Most magic items are so rare that they aren't available for purchase. […] Doing so is rarely as simple as walking into a shop and selecting an item from a shelf.” – Dungeon Master’s Guide, p. 135.   Besides some very spartan rules concerning selling and crafting there definitely is a lack...   [click here for more]
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The Gift of Graz'zt

The Gift of Graz'zt


Please enjoy this gift from the Dark Prince. The Gift of Graz'zt appears in – Journey Through the Center of the Underdark. Journey Through the Center of the Underdark contains several detailed encounters ideal for fleshing out traveling days between locations in Out of the Abyss. Further, these encounters could be readily inserted into any Underdark...   [click here for more]
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[PREVIEW] The Comprehensive Equipment Manual

[PREVIEW] The Comprehensive Equipment Manual


THIS IS A PREVIEW VERSION ONLY; THE FULL PRODUCT IS AVAILABLE HERE: The Comprehensive Equipment Manual . . THE FULL PRODUCT CONTAINS: . . CONTENT SUMMARY PART 1: WEALTH. Part 1 talks about various aspects of wealth generally, its types, and how to manage it. This section details various forms of currency, from new coin types to expanded charts...   [click here for more]
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Forgotten Realms 5000 - Science Fiction Setting

Forgotten Realms 5000 - Science Fiction Setting


The Forgotten Realms... in the year 5000! A global apocalypse has left the world unrecognizable. Magic is all but forgotten and science reigns supreme. The Torillian Federation stretches over a thousand planets, united by their resistance to the all-consuming Illithid Collective. The homeworld itself is half megapolis, and half radioactive wasteland. Prepare for adventure beyond anything you have...   [click here for more]
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Poison Crafting:  Revised Rules

Poison Crafting: Revised Rules


Crafting the perfect poison is both a science and an art. Knowing which ingredient pairs best with which to deliver a swift death - or a lingering one, if deserved - requires intense study and practice. Thankfully, you are an adventurer with both the time and opportunity to discover these ingredients. You also have these new poison crafting rules to experiment with endless combinations, create unique...   [click here for more]
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TWC3 Claw and Sting - The Scorpionfolk of the True World Underdark

TWC3 Claw and Sting - The Scorpionfolk of the True World Underdark


This sourcebook describes the scorpionfolk that dwell in the Underdark of Maztica and the True World. It describes their history, culture, gods and a number of specific locations. It is meant to be used in conjunction with TWC1 The Maztica Campaign Guide, though parts of it could certainly be used alone. *Please note that this product is either a work in progress, or it will be followed up with...   [click here for more]
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Civilized Magic

Civilized Magic


This supplement contains Spells, Magic items and feats designed to be used in an adventure set in an urban campaign. Everything in the book is completely compatible with the 5e D&D rule system regardless of which setting you prefer to play in. It is designed to give players and DMs more options for characters that are specialised to dealing with social encounters or city street adventures. Whether...   [click here for more]
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Six-shooter – Part Four: Running the Game, GM Tips & Tricks

Six-shooter – Part Four: Running the Game, GM Tips & Tricks


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The last part consists of additional information, tips &...   [click here for more]
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Dwarven Trinkets

Dwarven Trinkets


A collection of ten dwarf-themed trinkets to dress up your delves amongst the Delzoun! ...   [click here for more]
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Item Crafting Rules for 5e

Item Crafting Rules for 5e


A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires. ...   [click here for more]
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Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
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Icebringer Ansaar (Dragonborn Paladin) Character Sheet

Icebringer Ansaar (Dragonborn Paladin) Character Sheet


The character sheet for the Hero from Duty's Edge, a 5E One v One Adventure. This includes both the 4th level and the 5th version of this character ...   [click here for more]
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Cosmetic Magic

Cosmetic Magic


Cosmetic Magic is a free document providing some spells and magic items intended for use in DnD 5th edition. The magical effects of the contents of this document are designed with the intent of allowing player characters and NPCs to make aesthetic changes to the world around them- Growing hair, changing an item's coloration, or scarring targets with a brand. For use with both Player characters and...   [click here for more]
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Enchanted Gems and Item Sockets

Enchanted Gems and Item Sockets


Have you ever wanted to introduce magic gems in your campaign, but were not happy with the DMG's meager list? Have you ever gotten bored with the same 10 or so gems per rarity? If so, then this supplement is for you! Not only does it incorporate what each and (almost!) every gem in the world would be if it were made magical, it also includes a compounded list of even more gems that the DM...   [click here for more]
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Food & Drink In Faerun

Food & Drink In Faerun


Food & Drink in Faerûn Wines, Ales, Spirits, Breads, Cheeses, and Exotic Specialties Adapted from various sources Includes intoxication rules Document is "Pay What You Want", but you can get it for free; any contribution goes for the compilation and editing work Please take a moment to rate or review or work! Improvements based on feedback...   [click here for more]
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Time Thief - A Roguish Archetype

Time Thief - A Roguish Archetype


A Time Thief is a rogue who gained the ability to steal the most valuable thing - Time. To this all things mundane pale in comparison.The Time Thief is driven by the need to aquire the forces of time. He learns to use it for his own benefits and the results are things thought impossible. This archetype features : Time-bending abilities fueled with a new Resource called Time Fragments Time...   [click here for more]
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Artifacts Vol. 1

Artifacts Vol. 1


Artifacts Vol. 1 Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within. These items range from a uncommon to legendary, with original art and D&D 5e rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda www.terrymaranda.com ...   [click here for more]
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Random Spell Materials Table

Random Spell Materials Table


Are your spellcasters running out of spell materials during combat? Use the Random Spell Materials Table the next time you dole out loot, and help keep the party spellcasters supplied! ...   [click here for more]
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Weird and Wonderful Weapon Feats

Weird and Wonderful Weapon Feats


Welcome to Weird and Wonderful Weapon Feats! Ever thought certain martial weapons seem somewhat underpowered? For me, the three that came to mind were the blowgun, the trident and the whip. I've made some feats for these three weapons that bring them up to scratch, and add a few characterful bonuses. Any donations would be gladly accepted, for instance, $0.30 is just $0.10 per feat, or $0.45 just...   [click here for more]
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Expansion to the non magical armory

Expansion to the non magical armory


A small addition to the Player's Hand Book's selection of adventure gear, armors and weapons, along with some alternative rules that are aimed at making the game a bit more plausible as far as combat and formations are concernced. Credit for the parchment background goes to Arcana Games and their Creator's Parchment Per Background Kit. ...   [click here for more]
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Runic Roulette

Runic Roulette


Spice up your session with this danger-flavored minigame Are you a DM looking for a new kind of challenge for your players? Are you in search for a new way to bring tension in next week's game? Looking for content suited to various settings from pirates to decadent intrigue? This minigame is for you! Runic roulette is what happens when you mix russian roulette and magic. Roll the...   [click here for more]
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More Magic Items

More Magic Items


The ten magic items found in this document are intended as an optional supplement to be used in conjunction with the magic items found in the Dungeon Masters guide. This item is pay what you want, so download for free and contribute if you think it's awesome and would like to see more like it! Enjoy! Included are the following 10 new items: -Beholder Eyestalk Bowstring -Blade of Manic...   [click here for more]
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Companion's Vault

Companion's Vault


10 rare relics to augment your animal companions! Are you a Beast Master ranger looking for a bit of pep for your animal companion? A DM lost for ideas to help improve your ranger's pet? Look no further! Inside, you will find 10 magic items that will help expand any animal companion's options. ...   [click here for more]
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Six Free Magic Items

Six Free Magic Items


A gift from Bale and his Outfitting Outpost    I hope you enjoy these items. They are not overly powerful and should not break your campaign. You can find more new magic items in the Bale's Outfitting Outpost & 20 New Magic Items module. You may also enjoy my other content:...   [click here for more]
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Avalon's Retreat (Mid Level Hex Crawl)

Avalon's Retreat (Mid Level Hex Crawl)


Welcome to the Retreat, home to Avalon the Nymph. Her region is dangerous and mystical, filled with secrets and monsters of all kinds. All who enter end up being snared by her marvelous gaze. Can you enter her domain and make it out without falling in love? Will you gather the treasure or just pass through? Either way, there's plenty of adventure here for all mid-level adventurers. From a rain dragon,...   [click here for more]
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Adventure/Campaign Supplement: Trinkets

Adventure/Campaign Supplement: Trinkets


This supplement offers an example how to incorporate trinkets (PHB 160-161) as a plot device in a campaign or side adventure. ...   [click here for more]
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Racial Armour Traits

Racial Armour Traits


A D&D 5th Edition World-building supplement to encourage your players interacting with your armoursmith and increase variety of armour. Changelog Fixed some spelling mistakes Changes to Elemental Resistance Added Monstrous Races ...   [click here for more]
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More Artisan's Tools

More Artisan's Tools


The list of artisan's tools in the Player's Handbook, the Basic Rules, and the SRD is intentionally incomplete. Here are many more artisan's tools to add to your list. ...   [click here for more]
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Sword of a Thousand Truths

Sword of a Thousand Truths


An Artifact Sword A sword forged from the raw proto matter left over from creation, it constantly changes size, shape, and color. Sometimes it seems like a dagger, other times a greatsword, it may even scintillate with a bewildering variety of energies, it can sometimes strike down foes in a single stroke. Every day brings a new power from connecting with it. And every swing, the blade sings a different...   [click here for more]
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One Page Woes - The Wicked Man

One Page Woes - The Wicked Man


A one-page intrigue for the City of Eyes. The Wicked Man could be hard at work anywhere, but his particular tragedy always leads him home to Elysium. ...   [click here for more]
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Armory of Tharizdun

Armory of Tharizdun


Custom magical items for D&D 5E along with a random spell table to be used in tandem with the items (or at any other point in your campaign/session). Before the multiverse had shape an ancient power, older than the gods, rampaged through it creating chaos before and after its wake. This power was Tharizdun, chaos incarnate, and he was responsible for all of life... and all it’s destruction....   [click here for more]
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War Boar

War Boar


The Dwarven War Boar is a creature bred to be as fearsome and relentless as the warriors it carries into battle. ...   [click here for more]
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Silver Wolf Paladin Helaina

Silver Wolf Paladin Helaina


The Royal Enforcer of the Alionna Kingdom is well known when in her armor. Polished silver gleams from a helmet in the shape of wolf's head as a woman marches with the Royal Guard of the Queen of Alionna. On her hip sits a large flail with a silver wolf's head hanging from the chain. An image will be added after it is finished. ...   [click here for more]
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Shards of Essence-Final

Shards of Essence-Final


The Shards of Essence are an alternative magic item system that was inspired by a friend's favorite video games. For reasons, I will not mention the title of these games, but most people that have played them will understand. My friend, whose idea this was originally, allowed me to take his existing system, which was only briefly scribbled across multiple papers stuffed in his masses of notes, and...   [click here for more]
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Expanded Armory

Expanded Armory


This is a houserule that expands upon weapons and armor, specifically shields. The goal here was to increase player options and perform some balance without significant power creep. Some weapons have had their stats adjusted - this is deliberate. The glaive was previously a redundant halberd - in my world the glaive is a finesse slashing weapon, ala Demon Hunters in World of Warcraft. I...   [click here for more]
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One Page Woes - Isabella and the Pot of Basil

One Page Woes - Isabella and the Pot of Basil


The citizens of Elysium react in all sorts of strange ways to their imprisonment. Isabella is definitely not an exception. ...   [click here for more]
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Bard Colleges: The College of Communion

Bard Colleges: The College of Communion


This new subclass for bards, plus supporting equipment, offers a meditative, positioning-matters playstyle that trades mobility for greater influence. ...   [click here for more]
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Shadow Ki Monk

Shadow Ki Monk


Added some new abilities to bring out a more cinematic flavor to the Monk class along with a minor dark theme that can be explored in game. New Monk Tradition: Art of the Soul Puppet Your monk character crafts and then controls a puppet which becomes an extension of his very being across the battlefield. You can incorpate various "Soul Puppet Disciplines" into your puppet to make it a...   [click here for more]
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A Pile of Monstros Items

A Pile of Monstros Items


This supplement provides 25 items inspired by the creatures of the Monsters Manual. Some of them are more or less lifted directly out of the Monsters Manual while others has a bit of additional lore and work put into them. And yes, this supplement does contain very basic rules for turning dragons hide into something usefull ;) Please leave a review so i know what you think of this supplement,...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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Alchemist Full Class

Alchemist Full Class


This Alchemist is a mad scientist but still fits into most fantasy settings. The design intention is to create a “half caster” which plays more like a wizard or sorcerer. An Alchemist can focus on blasting AOE and battlefield control, high damage and debilitating effects to a single target, or powerful (and monstrous!) self-buffs to become a melee powerhouse. ...   [click here for more]
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Gunslinger Roguish Archetype

Gunslinger Roguish Archetype


This Gunslinger is almost a class unto itself, foregoing the typical rogue’s subtlety but maintaining a reliance on cunning and skill. The class employs custom black-powder/flintlock style firearms (weapon chart included) to make devastating attacks, at the risk of misfire and running short of ammunition. This archetype includes a large variety of thematic trick shots which are fueled by reducing...   [click here for more]
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Summoning Keys

Summoning Keys


This short PDF adds a new magical item to your campaign world, magical keys with the ability to summon a creature from them. Keys come with a quirk based on type and an ability that usually has an equal flaw attached. ...   [click here for more]
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Iconic Weapons of the Common Thug

Iconic Weapons of the Common Thug


The 5th Edition rules are truly elegant. They allow players and Dungeon Masters alike to focus as much attention as possible on things other than mathematics while providing an impressive level of realism. Yet, there are instances where a little complexity is appropriate to advance a suspenseful storyline. This weapon expansion focuses on three iconic weapons of the common thug: the Blackjack;...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #293)

Ye Olde Shop of Curios (Stock take #293)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #287 Stock take #301 Stock take #315 Stock take #319 Stock take #324 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Iconic Weapons of the Common Thug - Fantasy Grounds

Iconic Weapons of the Common Thug - Fantasy Grounds


The 5th Edition rules are truly elegant. They allow players and Dungeon Masters alike to focus as much attention as possible on things other than mathematics while providing an impressive level of realism. Yet, there are instances where a little complexity is appropriate to advance a suspenseful storyline. This weapon expansion focuses on three iconic weapons of the common thug: the Blackjack;...   [click here for more]
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