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Haven Cross: The Adventurers Guild

Haven Cross: The Adventurers Guild


The Village of Haven Cross is a great set-up to start a new campaign or to introduce Dungeons and Dragons to new players. It provides a fun environment both to players and DMs offering great flexibility and freedom, with the posibility of an immersive experience in between quests. Besides the Adventurer's Guild and the Village of Haven Cross I included one adventure for level 1 to 4 characters...   [click here for more]
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A Guide to Storm King's Thunder

A Guide to Storm King's Thunder


This guide has everything you need to prepare and run Storm King's Thunder. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. I have also included a brief rundown of Cloud Giant's Bargain, the special side adventure given out at the PAX West theater events. The final section contains a giant outline that can give you an idea of how to take...   [click here for more]
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A Most Potent Brew - A Basic Rules Adventure

A Most Potent Brew - A Basic Rules Adventure


"Fantastic starter game for young and old players alike" "This was a wonderful first adventure" "All I can say is thank you for the fun our group had last night with this!" Enter the world of Dungeons & Dragons without spending a penny! This first-level adventure is designed to work with the free basic rules offered by Wizards of the...   [click here for more]
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A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
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The Midnight Revelry

The Midnight Revelry


The village of Farleigh's Well is the target of a vindicative fey noble. The villagers have been seen parading through the Misty Forest, leaving their crops to rot in the field. The characters must contend with powerful fey creatures on their home plane in this action-packed adventure for levels 1 to 3. Acclaim For The Midnight Revelry: "A WONDERFUL, FINELY CRAFTED 5E...   [click here for more]
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Southcrypt Falls

Southcrypt Falls


Introduction: This is the second module in a series that follows up on furthering the adventure from the starter set Lost Mines of Phandelver. This module contains two mini locations fit for exploration and brings characters further towards the climax brewing in the Sword Mountains. The first is a rescue mission of a noble from Waterdeep who has been captured while on adventure. The other...   [click here for more]
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Horror at Havel's Cross - A Basic Rules Adventure

Horror at Havel's Cross - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew, this second-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Uncover ghoulish horrors...   [click here for more]
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The Hound of Cabell's Tomb - A Basic Rules Adventure

The Hound of Cabell's Tomb - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!...   [click here for more]
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A Guide to Tales From the Yawning Portal

A Guide to Tales From the Yawning Portal


This guide contains notes, advice and ideas for those who plan on running adventures from Tales From the Yawning Portal. This includes tips for new dungeon masters, and an example campaign of how you could connect all of these adventures into one story arc. I tried to give you every page number and rules note that you'll need when you run this. Tamoachan and Against the Giants were especially involved....   [click here for more]
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Random Encounters Expanded

Random Encounters Expanded


The only random encounter supplement you'll ever need. Period. This 76-page document is jam-packed with all sorts of random chocolatey goodness, and it's scientifically proven to increase your attraction to the opposite sex by 84%*. Inside you'll find: Hand-crafted tables to formulate random combat encounters in a matter of seconds for any number of players of any level Meticulously...   [click here for more]
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Palace of the Crowned Skull

Palace of the Crowned Skull


A 12-hour adventure with four original maps. For 4-6 characters of 3rd-6th level. A ruined keep overlooks a murky lake in the monster-infested wilderness of the High Moor. Here a daring young merchant prince attempted to carve out a kingdom for himself almost a century ago. It was a doomed endeavor from the start. Practically the moment he laid the final stone, his holdfast and subjects alike were...   [click here for more]
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Truly, Madly, Deeply-Module 00

Truly, Madly, Deeply-Module 00


The purpose of this module is to introduce a new player, or players, and a Dungeon Master (DM), to the process of creating a Dungeons and Dragons 5th edition character. For adventuring parties that have already created their characters, you can skip to Module 1. In this module, we’ll build up each character through role-playing, storytelling, and the use of targeted questions by the DM. At the...   [click here for more]
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Sundered Realms Player's Guide

Sundered Realms Player's Guide


Adventure awaits in the land of the Ancients! Explore new races and character options, discover untamed lands west of Faerun, wield powerful spirit magics, and uncover hidden secrets in the first supplement for the Sundered Realms expansion for the Forgotten Realms! This book contains : A brief overview of the people and nations of western Anchorome and the...   [click here for more]
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The Tournament at Scornubel

The Tournament at Scornubel


In this combination of a mystery adventure and downtime event for characters of 1st-10th level, PCs can compete in seven different competitions and win seven unique magic items. Includes an appendix of magic items, 14 original illustrations, and an original map. The rules of the events can be applied to jousts, melees, archery contests, spellcasting duels, horse races, eating contests, and duels of...   [click here for more]
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The Iron Bastion Preview - Blight of the Bandit's Blade

The Iron Bastion Preview - Blight of the Bandit's Blade


The Adventure Begins! A journey to Revonar's mainland brings a group a fledgling heroes into conflict with a notorious band of mercenaries.    They are soon to realize that something far more sinister lies beneath the mask of this new threat.    Their actions, for good or ill, will start a chain of events that may well decide the fate of nations.  ...   [click here for more]
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Gregorio’s Traveling Emporium and Menagerie

Gregorio’s Traveling Emporium and Menagerie


Gregorio is a traveling merchant, with a "magnificent" menagerie and a dark secret. Gregorio's Traveling Emporium and Menagerie is a short encounter (hopefully no more than 30-45 minutes) for second level characters set in Ravenloft, Forgotten Realms or your homebrew campaign. Hello! We really like writing (and drawing) D&D stuff, but a lot of success on this site...   [click here for more]
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A Chance Encounter

A Chance Encounter


A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through. This is the first adventure in a miniseries with the next adventure in the miniseries being The Mystic Circle. In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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Shilo the Buff

Shilo the Buff


Horror has swept over the small village of Whitwick. Men, women and children have gone missing in alarming quantities in the past few months. The culprit? A cannibalistic mad-man deep in the woods nearby. Will the players be able to find and defeat the menace and bring relief to the people of Whitwick? This one-shot adventure is inspired by the strange and hilarious (Actual Cannibal) Shia...   [click here for more]
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Southcrypt Pass

Southcrypt Pass


Introduction: Following the events in the introductory module “Lost Mines of Phandelver”, the characters are asked to investigate rumors of goblins gathering powerful allies. This is followed by investigating and securing the mountain pass across the Sword Mountains into the Kryptgarden Forest. Finding the pass is the easy part, securing it is another matter. The region...   [click here for more]
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Scraps of Divinity: Book 1 The Festival of Light

Scraps of Divinity: Book 1 The Festival of Light


People come from all over the Forgotten Realms to view the Light of Two Forks; a miraculous window into another plane. Among this crush of revelers are princes and paupers, sinners and saints, warriors and pacifists all looking to the sky in wonder. From the light comes a storm. After a massive explosion above showers the world with fire and death, a brave few must rise up as Heros. in order to...   [click here for more]
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Tower at the Sea of Fallen Stars

Tower at the Sea of Fallen Stars


After the changes of the Spellplague, aboleths and their servants assail the coasts of the Sea of Fallen Stars. Yet there are those who would defend the land-dwellers against the ancient aberrations. One of these men is Lord Faden. But his tower is in decline and many fear that it will soon fall to the enemy. Unable to prevent this catastrophe, the members of the Grand Council of Impiltur send a group...   [click here for more]
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Into the Temple of the Yuan-Ti

Into the Temple of the Yuan-Ti


While on the search for a dear friend who went missing on the Serpent Hills, rumor has it that he has been captured by the Yuan-Ti. Following a trail, your party has been lead to an unknown settlement guarded by Yuan-Ti. Are you brave enough to venture deep into its secrets? Are you strong enough to get out alive? A 5 to 6-hour adventure for four-8th level characters Check out my other work!...   [click here for more]
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Duty's Edge - A One v One Adventure for 5E

Duty's Edge - A One v One Adventure for 5E


Duty’s Edge is a One v One Adventure designed for the pre-generated hero Icebringer Ansaar, a Paladin of 4th/5th level. The adventure is set in the northern region of Bal-Ghul, a vast land dominated by dragonborn. This adventure contains descriptions of any magic items and creatures that appear. The Dragonborn of Bal-Ghul are divided among many clans, and the Order of the Stoneguard is...   [click here for more]
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TWA1 The Ruins

TWA1 The Ruins


The Ruins is a jungle based encounter and adventure that can be used in any jungle setting. It is specifically designed for the Maztica setting but adaptation to others is minimal and all creatures, items and other information are self contained within this book. All you need is right here. The Ruins is based off of the 2008 movie of the same name and tries to closely mimic the events that occured...   [click here for more]
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The Shrine of Marthammor Duin

The Shrine of Marthammor Duin


The Shrine of Marthammor Duin is a short excursion meant to supplement an ongoing Princes of the Apocalypse campaign. At it's core however, this is a traveller shrine that could be devoted to a deity in your homebrew games or any of the other god's of travel in the Dungeons and Dragons pantheons. It can be run in an hour or two and is intended for a party of level 5 to 7. It includes one new...   [click here for more]
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Kobold Tea Party - Crystal of Juiblex part 1

Kobold Tea Party - Crystal of Juiblex part 1


Kobolds have been forced from their home by a creeping evil and have taken over the manor of a well-to-do merchant! Kobold Tea Party is an adventure for 4-5 1st level heroes. It is the first part of an adventure series about the slow, seeping corruption of the demon lord Juiblex and his mindless oozes. Kobold Tea Party is an amusing, but difficult, adventure that could fit in any setting and could...   [click here for more]
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A Guide to Tyranny of Dragons

A Guide to Tyranny of Dragons


A Guide to Tyranny of Dragons is designed to help Dungeon Masters prepare to run both Hoard of the Dragon Queen and Rise of Tiamat. Inside you will find notes on every chapter, ways to link things together, clarifications on confusing sections, breakdowns of the Council of Waterdeep and that long journey in Hoard of the Dragon Queen. ...   [click here for more]
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A Short Term Contract

A Short Term Contract


A wounded stranger, with deep pockets enlists the services of the party to take on a simple and straight forward job. This cake walk however must be accomplished with no one knowing they were ever there. Who the stranger called Titanus? Who is his employer Mr. Meeks? This mysterious Tiefling from Waterdeep makes sure prophesy runs its "destined" course but for what purpose? More questions...   [click here for more]
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One Page Dungeon Compendium

One Page Dungeon Compendium


The One Page Dungeon Compendium This compendium includes six ready to play one page adventures. Each modulue includes several adventure hooks, encounters, and custom loot! Encounters scale to three tiers of play: Novice (lvl 1-2), Adept (lvl 3-5), and Expert (lvl 6-9) Adventures: Crypt of the Pale Vein Den of Wolves Sewers Beneath the City Sunken...   [click here for more]
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The Aeronauts of Ismond

The Aeronauts of Ismond


The inhabitants of Ismond, an isolated island in the Plane of Air, are facing extinction as their island plummets towards The Great Conflagration. In a desperate effort to save his people, Silas Scorch, the Islands most powerful sorcerer, calls forth for help to save the thousands of souls that call Ismond home. With over 100 pages of adventure, 26 maps, 8 unique magic items, epic player boons,...   [click here for more]
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Reef of Madness

Reef of Madness


Reef of madness puts a psychedelic and tropical spin on standard low-level fantasy adventures. A collection of 5 mini adventuers ready to be assembled into a short campaign for characters levels 1 to 3. Check out the complimentary character options companion for Reef of Madness. Named for the sapphire blue squid found in great number just off the coast, Bluesquid Village is an idyllic fishing...   [click here for more]
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The Mystic Circle

The Mystic Circle


The Mystic Circle, sequel to A Chance Encounter, is a classic, low level, dungeon crawl adventure, which is designed for a group of 3 to 4 1st level players and should take about 2 to 3 hours to play through. This is the second adventure in a miniseries, which can also easily be adapted into a standalone adventure. The next adventure in the miniseries is An Urgent Rescue. In addition to the adventure,...   [click here for more]
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Search for the Missing Cartographer

Search for the Missing Cartographer


The famed treasure-filled tomb of Darshan Hammerheart has been found... well, sort of. The cartographer sent to locate the hero's final resting place has gone missing and you are tasked with locating him - and the tomb! - before anyone else does. Designed as a quick game that can be played in just 1-2 hours Quick adventure for characters at Level 3. Ideal for newcomers to...   [click here for more]
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The Elven Crown: A Legacy Uncovered

The Elven Crown: A Legacy Uncovered


In their well secreted hideout, the goblins have no idea that the place they call home houses an ancient tomb and ancient treasures; a link to a long forgotten people. The heroes awake trapped in a canyon and will have to navigate their way through the goblin hideout and discover the tomb if they wish to reclaim their liberty. The Elven Crown: A Legacy Uncovered is an introductory...   [click here for more]
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The Forbidden Book - Caverns of Kehill [StLion]

The Forbidden Book - Caverns of Kehill [StLion]


The Forbidden Book - Caverns of Kehill is an adventure for 3-5 players of 4th level. It is easy to implement in any setting and provides tools for real player motivation, interesting NPC interaction, exploration and meaningful combat by context and engaging situations. This adventure can be run in one session. The Forbidden Book is an old demonic artifact, that was destroyed and is manifesting after...   [click here for more]
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Mother Haggle's Notice Board - Dust and Shadow

Mother Haggle's Notice Board - Dust and Shadow


Mother Haggle has yet another unpleasant task for you. The mad witch Grisly Betty has grown too bold of late, stealing forth from her lair to eat young children and murder their parents. The time has come for the evil old bag to be stopped. Steal into Grisly Betty's lair and retrieve her Soul Bag - if lethal force proves necessary...well, then the world won't miss her. Also...   [click here for more]
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The Spymasters Predicament

The Spymasters Predicament


A corrupt Chief in Command for the Nighthawks, a generous widow with more than skeletons in her closet, a young Spymaster in desperate need of help, an emminent visit from the rulers of Sembia, a notorious smugglers organization working underground. - Does your Party have what it takes to solve the mystery of the intercepted note? - a four hour D&D 5th edition adventure for four level 3...   [click here for more]
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The Food Fight - An Adventures Unlimited Story

The Food Fight - An Adventures Unlimited Story


Introduction: In the town of Waterdeep, a small Halfling hurriedly tacks up the last of his posters. “If this doesn’t bring them in, I don’t know what will!” he says, as he smiles and adjusts his waistcoat. Hoping the next group of adventurers can fix his problem, he walks back to his office. A leathered hand grabs a ticket stub from a poster. An ancient...   [click here for more]
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Under the Barrow

Under the Barrow


Under the Barrow is a 4-hour standalone adventure set in the Fields of the Dead area of the Forgotten Realms. It is designed for a party of four 4th level player characters (PCs)<o:p></o:p> The adventure was originally written as a side quest for a party playing the Hoard of the Dragon Queen published adventure and took place during the journey from Baldur’s...   [click here for more]
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Fox's Gambit - Old Friends, New Enemies

Fox's Gambit - Old Friends, New Enemies


An inn-keeper’s old associate returns looking to collect on a debt. Instead he ends up drawing his friend and a hapless party into a den of intrigue involving a shadowy organization. A 2-hour adventure for 1st-4th level characters Need some NPCs for your game? Why not try out PocketNPC: PocketNPC allows you to create memorable NPCs with unique personalities,...   [click here for more]
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Oddities & Odysseys: The Dread Tailor

Oddities & Odysseys: The Dread Tailor


A 4-6 hour Dungeons & Dragons adventure for 1st-2nd level characters! A new threat preys on the local trade road. Rumored to have ties to the legendary undead wizards, Vecna and Acererak, Geoff the Dread Tailor has awakened to garner his revenge on the living. A group of stalwart heroes must arise to put an end to the Dread Tailor’s depravations or all will...   [click here for more]
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How to Make Enemies and Piss Off People

How to Make Enemies and Piss Off People


The start of this adventure requires the group has fought AND killed a nameless NPC. This story is about that NPC that was killed by the player group's actions and helping that poor soul move on. This story gives more meaning to all the actions the players take. Killing has consequences if you see them or not. This time you will see the consequences. In fact, I am going to rub your nose in...   [click here for more]
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A Prince's Death

A Prince's Death


A Prince's Death is a D&D 5th Edition adventure designed as a side adventure for Elemental Evil or any other Forgotten Realms campaigns. It can also be run as part of the Elemental War campaign. A Prince's Death takes the players into the High Forest to investigate the death of an elven prince. Their search pits them...   [click here for more]
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Love's Labour Lost

Love's Labour Lost


The Lady Marinto’s father is embroiled in political turmoil in his home nation. So he spirited his daughter away and the PCs are asked to guard her for a time. But just who, or what, is after her…and why? A four-hour adventure for 4th level characters set in the Forgotten Realms, featuring elements from far-off Kara-tur. For 5th edition Dungeons and Dragons. ...   [click here for more]
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A Disturbed Breakfast

A Disturbed Breakfast


A distrubed breakfast is a classic short adventure for three to four 1st level characters that takes about 1 to 2 hours to play through. This adventure is the first of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy. The following adventures are: Chasing the Green The Quarrelsome Quarry...   [click here for more]
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TWA2 The Curse of Zarzumotl

TWA2 The Curse of Zarzumotl


Welcome to the second adventure set in the True World of Maztica! This adventure is inspired by B4 The Lost City by Tom Moldvay, but is designed for a Maztica campaign. The adventure is easily convertible to any setting, and only truly requires a desert that has the potential to conceal an extensive underdark. It is designed to be a challenging adventure for four 3rd to 5th level characters, but...   [click here for more]
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Leilon: City of Adventure

Leilon: City of Adventure


Leilon: City of Adventure is a module designed to aid you, the DM, with over 40 pages describing the ruined town as it stands today and also provides 4 adventures for character levels 3 to 8. The module is broken down into chapters. The first describes a farm converted into a small keep outside the ruined town that is used as a staging base for adventuring parties and provides several NPCs with statistics...   [click here for more]
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Follow the Giant's Cloud GC010

Follow the Giant's Cloud GC010


The Giants attack of the smallfolk isn't exclusive to along the mainland of Faerun. In the Moonshae the attacks are just as brutal. A cloud Giant who wants to rule over the moonshae is willing to take advice from a Evil Goddess in doing so Most if not all of the Giants in the moonshae serve her. An Adventure for level 5-12 characters. GC010 Follow the Giant's Cloud ...   [click here for more]
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A Great Upheaval - a Storm King's Thunder DM's Resource

A Great Upheaval - a Storm King's Thunder DM's Resource


A Great Upheaval - a Storm King's Thunder DM's Resource This document lends a helping hand to DM's seeking to run the newest official 5th edition campaign Storm King's Thunder. It provides the DM with the following tools: Suggested Changes - Suggestions for changing minor stuff in the first chapter of Storm King's Thunder to make things easier for yourself. Location Rosters...   [click here for more]
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Leilon: The Floating Tower

Leilon: The Floating Tower


Leilon: The Floating Tower is the 4th follow-on module to the overview module, Leilon: City of Adventure. This adventure takes on one of the largest threats in the town, the beholder of the tower. This module is designed for levels 8-9 and can be played in 1-2 nights. ...   [click here for more]
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