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Classic Modules Today: N1 Against the Cult of the Reptile God (5e)

Classic Modules Today: N1 Against the Cult of the Reptile God (5e)


In 1982, TSR published the module named “Against the Cult of the Reptile God” with the module code “N1”. It was written by Douglas Niles and published as a 28-page booklet. The module provides a town as a home base for adventure as had been previously seen in a number of other modules but for the first time introduces a threat within the town itself. In addition it provides...   [click here for more]
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Taint : Outbreak of Aranar

Taint : Outbreak of Aranar


Aranar has fallen, it's citizen turned into feral zombies. Will the heroes successfully save this city, or will the taint claim them first. If you have any suggestions or critic, please feel free to comment below. Input is greatly appreciated. Or send it to : nata.kurniadi@ymail.com ...   [click here for more]
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Un elfe dans la Brume

Un elfe dans la Brume


La forêt de Marhiam est épaisse, dangereuse,indomptable... En son sein repose des vestiges du passé, d'une faute inavouée, d'une parole bafouée. Le mal rôde, ne part jamais, mais revient à intervalles réguliers... Serez-vous capable de lever la malédiction ? Serez vous capable d'attraper l'elfe dans la brume ? Un elfe dans la...   [click here for more]
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Volo's Lost Encounters

Volo's Lost Encounters


“I was instantly charmed by the first adventure, Roll for Inspiration… These are strong adventures. They are well-written and formatted, and the maps are very good. Overall, I highly recommend this product. --Merric B. (creator of influential D&D blog 'Merric's Musings', read the full review here) A collection of encounters...   [click here for more]
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Gladiator School and Fighting Pit

Gladiator School and Fighting Pit


Each Adventure Scene is a detailed setting that can be dropped into any adventure path. All DM’s want to provide the best play experience for their players, but frequently lack the time. Adventure Scenes provide a highly detailed location, with fully developed NPC’s and new items that provide the level of detail your players deserve! Ludus Argentum is a gladiator school and fighting...   [click here for more]
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Mystra's Secret

Mystra's Secret


Mystra's Secret There's always been something fascinating about the ruins of Mystra’s temple lying at the edge of the Lyresong Woods. For years it has inspired folk tales and bedtime stories about dragons and magical blue stones. But now trouble is brewing at the old ruins… This location-based adventure offers a hard challenge for 3 to 5 characters of 1st level and a decent challenge...   [click here for more]
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Tempel der Nachtbringer

Tempel der Nachtbringer


„Ein exzellentes Abenteuer… habe es absolut geliebt. Fünf Sterne.“ (Christopher L.) „Sehr gut gemacht. Fünf Sterne.“ (Bryce K.) „Ganz ehrlich, das ist ein Juwel…“ (Merric B.) Ein Stamm Goblins überfällt Reisende auf der Langen Straße und unsere Helden entscheiden sich zu helfen. Nach einer gefährlichen Überlandreise...   [click here for more]
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Crypt Keeper's Curse

Crypt Keeper's Curse


A half-elf stands accused of the murder and abduction of a small child. With the noose around his neck he pleads his innocence. Is he telling the truth or is he simply playing into to rumors of a death curse upon the town? Mystery and danger are abound in this one shot adventure. ...   [click here for more]
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Pearlescent Temple

Pearlescent Temple


A 1-2 session adventure for level 6-8 characters. A recent earthquake has brought forth ancient evil from beneath the waves, to terrorize a sleepy coastal town. People are disappearing. The heroes will sail to an ancient, steam powered temple in the ocean. They'll encounter mad fishmen, deadly traps and ancient horrors that slumbered until now. ...   [click here for more]
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Silver March Sentinels Campaign - Part 4 (5E)

Silver March Sentinels Campaign - Part 4 (5E)


The Silver Marchs call for hero's, will your party answer the call? The Silver March Sentinels is a multi part campaign for characters levels 1 and onwards. Set on the North Eastern region of the Swords Coast, this campaign occurs at a time of great unrest for the region. Characters will have to navigate frigid terrain, hostile enemies and the power struggles of multiple factions. This part focuses...   [click here for more]
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The Forge of Fury CRD

The Forge of Fury CRD


This reference document was created for DMs planning to run The Forge of Fury from Tales from the Yawning Portal. The material contained herein has three purposes: (1) to speed combat by eliminating the need to flip back and forth between pages within the same book, (2) to organize the information about the conditional movements of creatures within Khundrukar, and (3) to apply monster...   [click here for more]
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Bolton's Tomb

Bolton's Tomb


A generic tomb usable anytime you need a quick distraction Sometimes a DM needs a fill-in adventure for when their PC’s go off script. This is a single location low role play adventure that can be inserted anywhere needed. A 1-2 hour adventure for three to six 3rd-5th level characters. ...   [click here for more]
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Ruins of Reckoning - A level 5 Adventure (5e)

Ruins of Reckoning - A level 5 Adventure (5e)


With Chult and the Tomb of Annihilation coming, why not put your adventurers to the test? Set deep in a jungle setting, the Ruins of Reckoning is a 4 to 8 hour, one shot adventure, that features a number of strange creatures, challenging puzzles and deadly tasks. A true test of character skill and capability, this adventure is designed solely to press your PC's to the limits, for as any...   [click here for more]
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Order in Chaos

Order in Chaos


Can you make order out of the chaos? When half of the monks fail to appear to the yearly competition between two rival orders, the characters are sent to their mountainous monastery to investigate. Although their help does not go unnoticed, it may not be welcomed by the militant monks found atop Skyfist Mountain. Order in Chaos is a 5-6 hour adventure for characters level 5-8. It includes new and...   [click here for more]
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CCC-YLRA01-02 Uneasy Lies the Head

CCC-YLRA01-02 Uneasy Lies the Head


Refugees from Mulmaster have flooded the rough-and-tumble town of Ylraphon. Poverty, shortages, overcrowding, and an unnatural heatwave have tempers running high. When a series of mysterious crimes erupt, the people are desperate for someone to blame. Can you find the connection and the culprit, or will the angry mob deal its own form of justice? A 4-hour D&D Adventurers League adventure...   [click here for more]
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trial of the gods 020

trial of the gods 020


i choose you 020 Following the being known as Deep Terror or Investigating a city that appears almost out of nowhere. He has given promises of a great reward in a test of strength from a land of far. With Several of the relams's gods looking over these trials. Will the party see if they can pass these trials or will they fell. Influenced by the five trials from the MTG set Amonkhet and the mtg/D&D...   [click here for more]
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Goblins, An Ogre, and Too Many Pixies

Goblins, An Ogre, and Too Many Pixies


Can a group of fledgling adventurers help a local wizard with a few problems? Goblin raiders, unwanted pixies, and a troublemaking ogre makes appearances in this short low-level adventure. A six-hour adventure for 2nd to 3rd level characters ...   [click here for more]
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Character Spotlight on the Sage: The Conundrum

Character Spotlight on the Sage: The Conundrum


The PCs are trying to decipher a mysterious riddle, map, or archaic script that they are unable to solve on their own. Luckily, one of the PCs knows someone who could help. When the PCs arrive at the ally's house, they discover that he or she is missing. Now, in order to solve their conundrum, they'll need to embark on a rescue mission! In order to run this plotline,...   [click here for more]
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Character Spotlight on the Criminal: A Friend in Need

Character Spotlight on the Criminal: A Friend in Need


The PCs are enjoying a quiet evening when there is a sudden knock on the door. It's one of the PCs' childhood friends, who's borrowed some money from the wrong people. Now they need the PCs' help if they're going to survive with both kneecaps intact! In order to run this plotline, you’ll require the following ingredients: A player character with the Criminal...   [click here for more]
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Balion's Rest

Balion's Rest


Deadly creatures and ancient puzzles delay players as they race against the clock in an effort to save one of their own! Will they uncover the secrets of Balion's Rest, or will they be entombed alongside the vile king? Balion's Rest is a dungeon adventure for characters of any level between 1 and 9. Enemies are scaled to be an appropriate challenge for players of different levels. ...   [click here for more]
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Monstrous Uprising: A Sidequest

Monstrous Uprising: A Sidequest


Welcome to the Monstrous Uprising! A Lizardfolk King, a Trollsblood Lizard, and a Red Half-Dragon await you on the cliffs of the Sword Coast. This adventure expands upon a plot hook given in the “Additional Encounters" section of The Rise of Tiamat, but can also be easily adapted for play in a campaign set outside of the Tyranny of Dragons questline. Within, the heroes face off against...   [click here for more]
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Terror in Krezk

Terror in Krezk


The absence of Strahd and the fading of the Mists of Ravenloft do not utterly cleanse the land. Corruption still abounds in the region of Barovia, even after the defeat of the vampire lord. Barovia without Strahd is a little less dark, and a little less evil, but is still a festering den of supernatural evil. As such, Barovia is somewhat appetizing to various evil entities. With Strahd...   [click here for more]
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A Wyvern's Return - Adventure

A Wyvern's Return - Adventure


An Adventure for 3-5 chracters level 3-5. Whilst spending time in Doorstep, the settlement that has grown up around the gates of Gauntlgrym, the town is attacked by an overwhelming force of orcs and you are pushed back into the city. You and your companions are offered an opportunity to escape the mountain through the trap laden, kobold infested, Red Wing Warrens and get help for the besieged city....   [click here for more]
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Fetch the Rucksack Howlers

Fetch the Rucksack Howlers


Gnolls and humans living together? Such an event was deemed impossible until Simon Rucksack, a halfling kennelmaster, domesticated the Cragteeth Warband. But can the gnolls truly learn civilized kinship, or will their natural killer instinct come slavering back? “Fetch the Rucksack Howlers” is a Dungeons and Dragons 5th Edition module designed for 3-5 players...   [click here for more]
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The Sickly Heart of the Icy City

The Sickly Heart of the Icy City


The Heartless Princess is sick with a mysterious illness, and the Sewer Guild thinks the answers lie in their jurisdiction. Venture underground, get body-horror superpowers, and discover the power that binds the world together. But can it be done before the Princess dies? This short scenario contains new powers and spells for PCs and can be run as a linear dungeon or a faction negotiation. While...   [click here for more]
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Terra Incognita

Terra Incognita


Terra Incognita The Case of the Kidnapped Cartographer A dear friend of the party has gone missing; Boddyknock the gnome cartographer, supplier of maps and charting equipment. Can the party solve the mystery of his disappearance? Do they have the bravery to delve deep to recover their lost ally? What horrors will they uncover in the cavernous expanse beneath their feet? A 6-10...   [click here for more]
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The Weeping Revenant

The Weeping Revenant


For generations the Marescu family governed the towns and villages of the northern Svalich Woods with justice and integrity. A single night of terrible evil caused it all to crumble. Today the once formidable Marescu Keep lies in ruins deep in the Svalich Woods and an undead horror stalks the shores of Lake Zarovich. The townspeople of Riciu have learned to fear the dark shores of Lake Zarovich on...   [click here for more]
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CCC-BLD 1-1 Bleeding Gate: Pandemonium

CCC-BLD 1-1 Bleeding Gate: Pandemonium


Bleeding Gate: Pandemonium Part 1 of 3 Hired as security escorts for a group of noble children on a pilgrimage to the underground town of Emudomier, the party meet a strange tiefling being hunted by the father of her unborn child. After facing dangers on the road, they are welcomed into the sanctuary of Emudomier and given the opportunity to become renowned Peacesmith with all the benefits that...   [click here for more]
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Character Spotlight on the Noble: High Society

Character Spotlight on the Noble: High Society


The PCs are somewhere in the civilized world when a noble PC happens to run into a fellow noble, who invites the PCs over for a party. Little do the PCs know, this noble bears a grudge against the noble PC, and is determined to make the PCs look bad. But when the party is interrupted, the PCs have a chance to save the day! In order to run this plotline, you’ll require...   [click here for more]
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Forgotten Realms Adventure Pack

Forgotten Realms Adventure Pack


Forgotten Realms Adventure Pack This Adventure Pack contains 3 low level adventures set in the Forgotten Realms: Waterdeep, Neverwinter Woods, and the Shaar Desolation. Each adventure is fully illustrated and features custom monsters & stat blocks (No Monster Manual needed!) Arcana Games has over twenty best selling products and their adventure, Trouble in Waterdeep, has been featured...   [click here for more]
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Lady of Loss

Lady of Loss


The village of Trunton is the focus of conflict between the ruling paladin of the God of Vengeance and secretive cultists of Shar. As the PCs become embroiled in the unrest, a series of supernatural events lead them to investigate a ruined tower outside the village. Beneath the tower, in a shattered temple, the ghost of a murdered priestess seeks to possess one of the PCs and wreak vengeance on the...   [click here for more]
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Sandra's Simple Sheet (Fillable)

Sandra's Simple Sheet (Fillable)


This is a Character Sheet made to introduce new players to D&D's 5e system. The sheet was made for 1st level players who have no prior experience of tabletop RPG. Skill List: Another thing I did to simplify the rules was to merge many of the skills, as such: Acrobatics = Acrobatics Athletics = Athletics Influence = Deception, Intimitation, Performance, Persuasion Investigation...   [click here for more]
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The Dead Wedding

The Dead Wedding


The wedding was meant to unite powerful families from Everlund and Silverymoon. "Til death do us part" comes sooner for some couples than others when undead hordes and a feral demilich are uninvited guests. The Dead Wedding is a short, 3 to 5 hour adventure for characters level 14 to 16. The adventure contains maps for Moonshadow Keep and the crypt of the demilichess Regetta...   [click here for more]
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Blacktide Cove

Blacktide Cove


BLACKTIDE COVE THE CULT OF THE FISH-MEN From the Ship's Log of the Sprite: "...I can hear them fish-men. All the time with their chanting and hissing and whatnot. There's some kind of religion going on here, down below. We can't understand what they say, but it's something God-like, sure as spray on the foc'sle." A century ago, during the Spellplague, pirates...   [click here for more]
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Mini-Dungeons: Caves (C-1) - Lizardfolk Tunnels

Mini-Dungeons: Caves (C-1) - Lizardfolk Tunnels


P.B. Publishing & Loot The Room present: Mini-Dungeons: CAVES (C-1) Lizardfolk Tunnels! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will findthe first of three mini-dungeons in a short series set in caves. This one being the Lizardfolk Tunnels! You will be able to drag and drop this mini-dungeon...   [click here for more]
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Fog Over Blackpool - A Level 1 Adventure & Starter Village

Fog Over Blackpool - A Level 1 Adventure & Starter Village


Welcome to Blackpool. The once-prosperous village has been overcome by an oppressive fog that's lasted seven years. With the fog came death and devastation. To make matters worse, young girls from the village have been disappearing. In an adventure that's full of action, intrigue and roleplay, can you solve the mystery of the fog and save Blackpool?    About...   [click here for more]
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The Verdant Village - A Tale of Bentaven the Bard (The Fourth Tale)

The Verdant Village - A Tale of Bentaven the Bard (The Fourth Tale)


This is the fourth in a series of tales designed to drop into any ongoing game as a short and "fun" diversion from killing goblins (or whatever monster your players have a vendetta for). In this tale the players are hot on the trail of Bentaven, but there are a few setbacks... This is something new we're trying while working on our next full length adventure. Expect Tales from Bentaven...   [click here for more]
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Hall of the Cursed God

Hall of the Cursed God


Hall of the Cursed God The Undead Scourge After undead start appearing near the local town of Angstadt, the Burgomaster and Father become worried. What could be causing these foul creatures to rise? After conducting research, the clergy discover that the throne room of a celestial avatar is located only a few days away from the town. Perhaps this holy site could hold a relic capable...   [click here for more]
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Descent Into Darkness

Descent Into Darkness


Deep in the north Svalich Woods in the forgotten cemetery of Marescu’s Vale—now known as the Vale of Tears—a ghost has a problem. Islana Marescu is the youngest daughter of Baron Liviaz Marescu. Islana is also a ghost who never died. Brave adventurers liberated her from the curse of a dark necromancer (see The Weeping Revenant for how your players can take part in that story),...   [click here for more]
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The Library of Biblius

The Library of Biblius


"A fun look into what greed turns us into." - Madison F "Loved it! Give me my shiny!" - Casey M "Tragic story, full of traps and a slew of new monsters." - Rob L Long before the rise of Waterdeep... Biblius ruled the sword coast with an open hand full of love and knowledge, but even the purest of men can fall when they hear greed's sultry...   [click here for more]
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Above the Mines of Mirabar

Above the Mines of Mirabar


Welcome, Dungeon Master, to your first foray into the Tales of the Halfling Bard Brotherhood! We've traveled Faerun and searched every crevice, listened to every townsfolk with a tale, and independently verified all accounts to deliver to you the forgotten stories of the Forgotten Realms. In these pages you'll hear a harrowing tale of a cursed family in need of respite, and the blueprint to adapt their...   [click here for more]
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Still Waters

Still Waters


STILL WATERS Sushi or Steak? Freshwater sahuagin!? Landlocked for hundreds of years, this colony of sahuagin have adapted to live in fresh water and flourished in secret, at least until recently, with the aid of a mysterious patron. Now, they need the party’s help to retrieve something precious to them… This adventure was originally made for a West Marches campaign,...   [click here for more]
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The Sins of Silvervale

The Sins of Silvervale


Features color art and includes a printer-friendly version of the product, plus a high resolution JPG of the dungeon map with all DM information removed for use in a virtual game (such as on roll20). The gleaming metropolis of Silvervale has activated a device kept deep within their crypts in response to potential invasion. Now, a massive shimmering dome of energy encases the city and the seige...   [click here for more]
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Yawning Portal Campaign Guide: Volume 3

Yawning Portal Campaign Guide: Volume 3


Tales from the Yawning Portal collects the greatest hits from the history of Dungeons and Dragons. The Yawning Portal Campaign guides contains a backstory, hooks and encounters to provide links and context to connect these adventures into an epically deadly and epically fun campaign. Volume Three concludes the campaign with connections and encounters for Against the Giants and Tomb...   [click here for more]
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Fifty Shades of Fey

Fifty Shades of Fey


The party is hired to rescue a banker’s kidnapped son who the parents believe was taken for ransom. The young man (of sixteen) was set to take over the family business in the next year and the banker is willing to pay handsomely for Teddy’s safe return. The adventurers travel to the High Forest and encounter a variety of fey creatures before arriving at a secret mansion deep within. The...   [click here for more]
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CCC-TRI-01 Into the Darkness (Part One of the Yulash Series)

CCC-TRI-01 Into the Darkness (Part One of the Yulash Series)


As Faerûn recovers from the demon threat, a prominent leader goes missing. Is this a simple rescue mission, or is there more at stake? This is a Tier 3 (APL 13) Adventurer's League legal adventure set in a small town near Yulash. This module first premiered at TotalCon 2017. Contents include: PDF of the adventure Fantasy Grounds module PDF of the Adventurer's League certificate The...   [click here for more]
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On Thin Ice

On Thin Ice


The second adventure in the epic quest series Return from Adventure. This module takes the players across the frozen over Great Ice Sea by dog sled to the ruined stronghold of Winterkeep along the sea's western coast. ...   [click here for more]
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CCCROZK01-03 Necromancer's Ascent

CCCROZK01-03 Necromancer's Ascent


The necromancer has been revealed, and his tower of black rock now dominates the ruins of Zhentil Keep. You must race against his machinations, or a cloud of undeath will overwhelm the Moonsea and beyond. A 4-hour adventure for 11th-16th level characters. Necromancer’s Ascent premiered at Origins in June 2017 and Druids & Dragons in July 2017. It is the third...   [click here for more]
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Tentacles. Very Dangerous. You Go First.

Tentacles. Very Dangerous. You Go First.


TENTACLES. VERY DANGEROUS. YOU GO FIRST. Adventure in the Underdark, Part Two The colony of svirfneblin, while grateful for the adventurers’ deeds, is still in need of a reliable source of drinking water. The kuo-toa hold the lake, and there is the matter of the tentacled menace the party faced previously… This adventure is a continuation...   [click here for more]
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The Lost Temple of Sharess

The Lost Temple of Sharess


Beneath the home of a wealthy merchant named Haroun, a floor suddenly collapses, revealing the entrance to a deep, dark cavern. But judging from the screams and laughter coming from below, this is more than a common cave. Will you conquer the long-forgotten horrors it holds? Will you discover fabulous treasures in its pitch-black passageways? And most importantly: will you learn the merchant's own...   [click here for more]
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