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Drow of House Kent'tar

Drow of House Kent'tar


Drow of House Kent'tar "Lil Alurl Velve Zhah Lil Velkyn Uss" The cutthroat world of the Dark Elves is described with fear amongst the few surface dwellers that have laid eyes upon it and survived to tell the tale. House Kent'tar is a middle tier house in the hierarchy of the great Drow city, striving to gain power and start rising up in...   [click here for more]
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CCCTHENT01-03 The Dreaming Relic

CCCTHENT01-03 The Dreaming Relic


The call of fame and fortune has led the adventurers into the deep dark beneath the ruins near the city of Thentia. Facing off against unknown horrors, they have found both enemies and allies. Now, something from the beginning of the world stirs in the black...and it hungers. A 4-hour adventure for 1st-4th level characters. The Dreaming Relic premiered at Conclave of Gamers...   [click here for more]
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Adventurer's League DM Logsheet Compressed

Adventurer's League DM Logsheet Compressed


This log sheet allows for five adventures, quests, or various activities to be recorded on one side. ...   [click here for more]
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Goblin Cave: Subterranean River

Goblin Cave: Subterranean River


"When you walk into the cave you feel a chill go down your spine. It feels damp in here and you hear the sound of water rumbling down -- it even smells like water in here." This cave is meant for a four-man group of low-level characters - level 2 or 3. It hosts a subterranean river, a goblin hideout, and a wolf lair. If your characters are in a mountainous area they can stumble upon...   [click here for more]
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The Curse of Bricklow

The Curse of Bricklow


When a mysterious curse strikes a remote village of Bricklow, the adventurers are sent to investigate it and solve the problem. But the origins of the curse lie deeper than might seem and the villagers have their own skeletons in the closet. Will the heroes save the village or doom it by choice? Features: Varied enemies: beasts, undead, spellcasters and more; Sidequests, which enrich the main...   [click here for more]
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The Thing that Came to Weeping Hollow

The Thing that Came to Weeping Hollow


Save 40% on this product through my 2017 Bundle! Something is killing the children of Weeping Hollow. Two chidren have already succumbed to a terrible curse, and now another has fallen ill. This tiny village is ready to tear itself apart; can the party discover the source of this evil before good people do something terrible? What are the children themselves hiding? A 6-hour adventure for...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Antares (Scenario Booklet)

Enigma Paradox Monthly Map Pack: Continent of Antares (Scenario Booklet)


Enigma Paradox Monthly Map pack : Continent of Antares (Scenario Booklet) A4 format PDF containing The overworld map and all 12 colour location maps, each including brief landscape/story descriptions and optional loot, NPC's and monsters. ...   [click here for more]
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Unknown Wizard's Battlegrounds

Unknown Wizard's Battlegrounds


This 3-5 hour adventure is inspired by the video game Playerunknown’s Battlegrounds. It is best for 3rd-4th level characters. "The adventurers have been arrested and find themselves fighting nineteen other teams in a fight-to-the-death battle royale. The winning team receives a full pardon from their lifelong sentence and won’t have to endure the hell that is Stonegate Penitentiary....   [click here for more]
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Trouble in Doomspire

Trouble in Doomspire


Trouble in Doomspire is designed for a party of 4-6 PCs of 7th-9th level and of non-evil alignment. It takes place in the eastern part of Nether Mountains and Arn forest, in the Silver Marches region of the Western Heartlands in Faerun, using the the Forgotten Realms setting. The module can be run in any mountainous region, where hobgoblins are numerous. All encounters can easily be modified to suit...   [click here for more]
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Phandalin: Return to Phandalin

Phandalin: Return to Phandalin


Return to Phandalin is a collection of short modules centered around an updated Town of Phandalin. The first part provides an overview of the town several months after the events of the starter boxed adventure; Lost Mines of Phandelver. The town has grown with new business and NPCs which can be used for further adventures. The second section of the adventure...   [click here for more]
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Mother Haggle's Notice Board - Spooky Sidequests

Mother Haggle's Notice Board - Spooky Sidequests


Pumpkins need stealing, there's a sinister light in the woods, and there's something hiding at the bottom of a well. Unpleasant tasks from the mistress of things you probably don't want to do. Mother Haggle is an elderly crone who runs a Lost & Found Emporium on the edge of the Misty Forest. The old lady pays her mercenaries well, and attracts all kinds of talent to send on her various errands....   [click here for more]
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The Real Devil Strahd! - A CR27 Version of the Devil

The Real Devil Strahd! - A CR27 Version of the Devil


This is a realistic take on the Vampire Strahd Von Zarovich. I made this file because the CR15 statblock that can be found in the official campaign book of curse of Strahd seemed pretty weak in contrast to the lore and the descriptions of the real powers Strahd possesses. I have collected information about the "Devil's" power through the lore of all the previous editions and novels and created...   [click here for more]
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The Risen Mists

The Risen Mists


A DOMAIN OF DARKNESS, DISCORD, AND DREAD In search of a lost ally, an adventuring party journeys into the heart of a region once ruled by powerful reptilian and serpentine overlords. A blanket of strange mists has settled over the area, claiming all those who have dared venture into them..   Meanwhile, a twisted power unleashed at the mountain border of Samarach may weave a...   [click here for more]
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Mother Haggle's Notice Board - Bring Me A Dream

Mother Haggle's Notice Board - Bring Me A Dream


Mother Haggle is back, with her most difficult mission yet. An evil witch has awoken in the depths of the Misty Forest, and it falls to you to put an end to her wicked ways. Worse, there are rumours the wretched old woman has defended her home with myriad enchantments. Maybe you'd best sleep on it... Suitable for a Level 3 party. Also by @deathbybadger... ...   [click here for more]
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Laughing Horde of Ruin Campaign Preview

Laughing Horde of Ruin Campaign Preview


This document contains the first two chapters of The Laughing Horde of Ruin, Part 1 campaign, including the custom monsters and items required to run it. Chapter 1 - When a relative of someone close to the characters goes missing from a nearby village, the players are asked to investigate. The party has to recover stolen goods from a thief before setting out from the City of Ravens...   [click here for more]
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Mother Haggle's Notice Board - The Wages Of Sin

Mother Haggle's Notice Board - The Wages Of Sin


Mother Haggle is an elderly crone who runs a Lost & Found Emporium on the edge of the Misty Forest. The old lady pays her mercenaries well, and attracts all kinds of talent to send on her various errands. Mother Haggle doesn't deal in world shaking problems, but it's uncanny how often simple tasks like "fetch that cow" or "bring me a boggle" end in embarrassment, grievous injury or death. As she...   [click here for more]
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Alex Clippinger's 2017 Bundle

Alex Clippinger's 2017 Bundle


A Bundle of my 2017 Solo Projects! Over 150 pages! Inside this bundle, you'll find a variety of content for your campaigns, players, and one-shots: Champions of a Lost Era. A supplement of 24 subclasses and archetypes for 5th edition, converted from the class options from 3.5. Summon undead creatures, become an oozelike druid, and more! The Thing that...   [click here for more]
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Forget Me Not

Forget Me Not


Save 40% on this product through my 2017 Bundle! Thank-you to Travis Legge for a revised edited version with a printer-friendly grayscale option! Who ever heard of a civilized gnoll? Stories of a secluded valley full of peaceful gnolls have been swirling for years, the occasional nonviolent encounters dismissed as tall tales or unique oddities. Now you are...   [click here for more]
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CCC-ODFC01-01 Hammer and Anvil

CCC-ODFC01-01 Hammer and Anvil


Once an ennead, the Earthspur Mines are home to a competition between many dwarves. Each clan sends its best and brightest crafter to compete in a test of endurance and skill. While a time of celebrating and companionship between clans, it is also a time of treachery and deceit, as each tries to sabotage the others. Unfortunately for Riswynn Rumnaheim, her clan has nearly died out, and is unable...   [click here for more]
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Jouney to Chult JC022

Jouney to Chult JC022


With the Death Curse taking it's toll different gods are thinking different things. Nim-Aer beleives it is a test of balance. But Primrose beleives it is something more. She needs help outside her social circle. Now she will ask for help from the players. Adventure for 4th-8th level. ...   [click here for more]
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CCC-GHC-04 - Shade Of The Dark

CCC-GHC-04 - Shade Of The Dark


Deep in the forests of Cormanthor, the Golden Paragon Trading Company has set up a logging camp to harvest the valuable trees of the Midwood. Until recently, the profitable camp delivered lumber downriver to Semberholme, but its last communication spoke of attacks from forest monsters and panicked loggers unwilling to work. The Golden Paragon Trading Company needs adventurers to find the underlying...   [click here for more]
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Wicked's Keep

Wicked's Keep


Wicked's Keep is the hideout of a small crop of bandits who have been harassing the nearby villages. But is there something deeper afoot in that ruined hilltop tower? Your adventurers get the opportunity to go forth and explore with consequences that can reach far beyond the small town they seek to protect. This adventure contains: Magical traps to terrify your party Two low-level...   [click here for more]
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D&D 5e: Temple of the Spider

D&D 5e: Temple of the Spider


In the city of Rhedomar, life is cheap. A nobleman looks to a group of strangers for help recover his most prized treasure from a vile cult whose dark god stirs in the shadows of the city’s heart. This is a D&D 5e adventure for 4-5 PCs of 4-6th level. ...   [click here for more]
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Eastbrook Bundle

Eastbrook Bundle


Are you a new DM? An experienced DM without a lot of time? Get this bundle and take the hassle out of starting a new campaign! The Eastbrook Adventures Bundle includes Eastbrook, the essential starting point for a fantasy game – a village on the edge of the wilderness. The Eastbrook sourcebook contains everything you need to begin a campaign, from fully-fledged...   [click here for more]
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Chult Encounters

Chult Encounters


Shepharding a party through several days of travel usually is boring for both the DM and players. Either nothing happens in a day, or there is a combat. This supplement is designed to make it easy for a DM to generate interesting and challenging jungle excursions for parties of all levels. If you've purchased my product Jungles of Chult Factbook, be aware that there is some information in this...   [click here for more]
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The Frosted Prince

The Frosted Prince


The Frosted Prince Return to Castle Krag Just over a century ago a great battle took place at Castle Krag. The place served as a Zhentarim stronghold, but was cleared out by adventurers. Now, strange things are occurring once again in the ruined castle. For miles around, the weather is unnaturally cold, and shrouded in an impenetrable mist. What could be causing these strange effects?...   [click here for more]
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Fifth Business - Faction Quests

Fifth Business - Faction Quests


Faction politics are rife in the Sword Coast, with organisations crossing and double crossing each other faster than anyone can keep up with. Chief amongst these are the five best known factions: The Harpers, The Order of the Gauntlet, the Zhentarim, The Emerald Enclave and the Lord’s Alliance. You can find out more about these factions and their goals on the Wizards of the Coast website, and...   [click here for more]
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TWR1 The Sea Demon's Pearl

TWR1 The Sea Demon's Pearl


Welcome to the new phase of Maztica Alive! When the young fisherman's boy Asquel surpised the elders and returned alive after missing for weeks, he returned with a black pearl the size of which the coastal town had never seen. Asquel became somewhat of an instant celebrity, and his family was lifted from the poverty from which it once languished. Little did the boy know that the pearl was not...   [click here for more]
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Humble Beginnings

Humble Beginnings


Why write a backstory when you could play it? Get the premium prologue experience with Humble Beginnings, a five-session adventure following would-be adventurers across eight years. Using the Child class your party can build and learn about their character before they reach the first level in their class of choice gaining an extra, class appropriate feat for their troubles. Recent Update!...   [click here for more]
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Mother Haggle's Notice Board - What The Devil

Mother Haggle's Notice Board - What The Devil


Mother Haggle has some fiendish problems for you. Rescue a princess from a terrible deal, deliver an apprentice from a botched devil summoning, and bargain with an archfiend for its real name. Remember the days when all you had to worry about was rescuing the odd cow? Bet you regret complaining about that, eh? Mother Haggle's Notice Board THE MOTHER HAGGLE OMNIBUS...   [click here for more]
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Goblins of Cemetery Wood

Goblins of Cemetery Wood


Thank you for taking the time to read the product description! First, I would like to say that Goblins of Cemetery Wood is my first attempt at writing an adventure. Writing it has been a great adventure, and I am happy to say that I am finally finished. Please feel free to message me constructive feedback. The adventure was playtested a few times, and I have incorporated their feedback into the adventure....   [click here for more]
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Mother Haggle's Notice Board - Reflections

Mother Haggle's Notice Board - Reflections


In places where evil acts occur, the darkness of the shadowfell bleeds into the material plane like ink onto paper. Lay a monstrous mother to rest, slay an undead army and chase away a mirrored horror that walks between realms. Mother Haggle's Notice Board THE MOTHER HAGGLE OMNIBUS - Over 80 pages of tragic tasks. The Magic Cow, in which she loses...   [click here for more]
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Snegurochka

Snegurochka


Ivar and Alotonia Petrovna desperately wanted a child. After many years of trying, they resorted to building a child of snow each year in the winter months. After many years, their wish for a child was granted when their snow child came to life. Ivar and Alotonia named her Snegurochka, or Snow Maiden. She grew to be a beautiful young woman and wished to fall in love. But because of her nature,...   [click here for more]
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The King Lives

The King Lives


The Golden Lady, a masked hero whose deeds have spanned centuries, is gathering heroes to partake in a mysterious quest at the behest of an unknown benefactor, a benevolent human king thought dead for centuries. This king, now a sentient ghoul, rules over a kingdom of innocent individuals inflicted with the very same disease that infests his body. Forced to eat the brains of intelligent beings to...   [click here for more]
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A Night of Masks and Monsters

A Night of Masks and Monsters


An original one-shot adventure designed for 3-6 level 3 characters. A DMsGuild bestseller, downloaded more than 1,000 times and played by parties around the world. Summary In the city of Ibrido, locals enjoy a life of splendor and frivolity. Every week, a lavish party is held at the Castel di Maschera, hosted by...   [click here for more]
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The Widow's Well

The Widow's Well


In Vaasa along the banks of the Lake of Drowned Goblins lies the village of Farbank. One of their trusted villagers, a wise woman named Maerji, is missing and the people want to hire someone to find her. Are you the heroes who can decipher the mystery of The Widow's Well? The Widow's Well is the first in our line of Two Hour Venture modules! Inside you will find...   [click here for more]
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One Shot: The Cage

One Shot: The Cage


The Cage - A trinket was stolen from a well-protected manor and the owner enlists the help of some able-bodied adventurers to retrieve it. As it is the way of things, it turns out the problem is not as simple as it first seemed! A vile demon was trapped in the stolen orb and threatens to kill everything in its sight after it is released! This is a one-shot adventure of 4...   [click here for more]
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The Goblet of Fireflies - adventure

The Goblet of Fireflies - adventure


The Goblet of Fireflies is a 4-6 hours long dungeon-crawl adventure for a party of 6th level characters. It includes information on how to adjust difficulty for parties level 5 to 9. It takes place in the wild, a rumor or hook brings the characters to the appointed location. This is easily adaptable for any currently running adventure. The door to the ancient vault opens only once every summer solstice....   [click here for more]
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Brand of the Dead

Brand of the Dead


Brand of the Dead The way of life in this settlement has been somewhat consistent until this moment. Rumors of the governor’s strange behavior seem to spread as quickly as the mysterious disease. When death comes into your dwelling, what will you do? Where is the setting?   For this adventure the player’s themselves will be helping you, the DM, create the starting...   [click here for more]
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Curse of Strahd: Lady Wachter's Cult of The Blackness PWYW EDITION

Curse of Strahd: Lady Wachter's Cult of The Blackness PWYW EDITION


If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews! OR Purchase the PREMIUM EDITION for only $1.00 and get tons of bonus content! Lady Wachter is dead. Undead undead undead undead! This...   [click here for more]
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OPD: Forced Labor

OPD: Forced Labor


One Page Dungeon: Forced Labor - A crafty Gnome is flooding a nearby town with wares, destroying the local economy and forcing store owners out of business. Discover his secret and end his practices, or help him flourish! This is a one page dungeon a DM may use if his players go off the rails and there is a need for a quick adventure. The total playtime can vary between...   [click here for more]
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Life in the Nine Hells 023

Life in the Nine Hells 023


Just because a party dies doesn't mean the adventure has to end. Explore the the Nine Hells in your player's afterlife trying to find a way back home. Adventure for any level (Warning The Nine Hells are not forgiving) ...   [click here for more]
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The Great Grog Games - 2nd Tier Adventure (5e)

The Great Grog Games - 2nd Tier Adventure (5e)


The Great Grog Games: A Collection of Drinking Games & More! Buried deep within whispers of the city lies rumour of a great game, a great drinking game! Entering it's third year, not so secret but not so public drinking tournament has opened its doors once more and the drinks and music are flowing. Many have come far and wide to see who might defeat the current reigning champions, the Blackford...   [click here for more]
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Die Erbauer des Himmels

Die Erbauer des Himmels


Die Charaktere werden von einem alten, elfischen Barden angeheuert, um die Echtheit einer kürzlich erworbenen Landkarte zu überprüfen. Sie sollen eine alte Ruine die auf dieser Karte eingezeichnet ist finden. Doch schon bald bemerken sie, dass nicht nur der alte Elf Interesse an der Ruine hat. Es handelt sich hier um ein 4-stündiges Abenteuer für Charaktere der Stufe...   [click here for more]
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The Tomb of Char

The Tomb of Char


The Tomb of Char - a side quest or a Cult of the Nine Eyes supplement for 2nd level characters. In this short dungeon, the characters must get past puzzles, traps, and monsters to reach the end of the tomb - where Char, now re-animated as a mummy, is waiting for them. If they defeat him, then his treasure is theirs. If not, their bodies will lie in the tomb until they crumble into dust. If you...   [click here for more]
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Sleeping Giant Mountain

Sleeping Giant Mountain


An original one-shot adventure designed for 3-6 level 3 characters. Summary A recent archaeological expedition in Icewind Dale has uncovered a remarkable discovery: the Spine of the World mountain range is, in fact, the actual spine of a great giant. The discovery confirms an ancient legend, that giants as tall as mountains once roamed the Forgotten Realms....   [click here for more]
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Traavok's Lair

Traavok's Lair


When thieves around Everlund band together and kidnap the Speaker of the Town, the call goes out for adventurers brave enough to track her down and bring an end to the turmoil in the region. This module is a dungeon crawl designed as a single-session side quest for those playing the Storm King’s Thunder campaign. While it includes elements which tie it to the time and place of Storm King’s...   [click here for more]
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River Crossing

River Crossing


This module contain three handy encounters for the time your players have to face a mighty river. The encounters are varied and can be faced with violence or wits, wathever you players choose to. The encounters leads from one to the other so you can run the three in the same session if you are lucky or you can save some for another river. The encounters are adjusted for characters level 1, level...   [click here for more]
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The Graveyard Shift

The Graveyard Shift


Reviews for The Graveyard Shift from its initial release on DriveThruRPG "I ran this for my players as a one-shot today and it went great, though my players definiitely took it off the rails to places I didn't expect; still, there's enough information provided in this adventure to help a DM improv if that happens. A++ lauout and formatting as well, and props for including plater-friendly...   [click here for more]
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Twenty Five Adventures

Twenty Five Adventures


A collection of first level encounters to help new Dungeon Masters start a D&D game. Includes a variety of dungeon, wilderness and other locations and settings. The encounters can be used as is, or to draw insperation in creating your own encounters. I've included additional information and suggestions to continue the encounters into a campaign. The encounters can be run using the rule books or...   [click here for more]
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