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This is a free preview copy of Twilight at Eventide.
Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder... [click here for more] |
Dungeon Masters Guild |
FREE
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An original one-shot adventure designed for 3-6 level 3 characters.
The Roll20 version of a DMsGuild bestseller, downloaded almost 75,000 times and played by parties around the world. Newly redesigned and updated!
Summary
In the city of Ibrido, locals enjoy a life of splendor and frivolity. Every week, a lavish party is held at the Castel di Maschera, hosted by the Marquis di Maschera, Prospero,... [click here for more] |
Dungeon Masters Guild |
FREE
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Each of the encounters in this series can be slotted into an existing (dungeon based) adventure -OR- used with other 'rooms' from this range (or other DMsG products) to save you time when designing a dungeon from scratch. Furthermore, each encounter also features:
Tips on how to build quick and easy terrain (for use with miniatures) for the encounter (links are provided to other pay-what-you-want... [click here for more] |
Dungeon Masters Guild |
FREE
|
Each of the encounters in this series can be slotted into an existing (dungeon based) adventure -OR- used with other 'rooms' from this range (or other DMsG products) to save you time when designing a dungeon from scratch. Furthermore, each encounter also features:
Tips on how to build quick and easy terrain for the encounter (links are provided to other pay-what-you-want products by the author, along... [click here for more] |
Dungeon Masters Guild |
FREE
|
Brave The Frozen Path!
The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven.
This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers League Season 10). This is an adventure for characters level 5 - 10 (Tier 2) and is set at APL 8. The adventure is structured with wilderness encounters and takes the adventurers across The Ten Towns areas... [click here for more] |
Dungeon Masters Guild |
FREE
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The Cold Eyes of Terror
An encounter with an insane kobold leads the adventurers into a deep mystery concealed within dark caverns. Can the adventurers unravel the clues to understand what horrors await them?
This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers League Season 10). The adventure is for characters level 1 - 4 (Tier 1) and is set at APL 3. The adventure... [click here for more] |
Dungeon Masters Guild |
FREE
|
The Last Refuge of Spring
A message is circulating within Easthaven requesting brave adventurers to mount a rescue expedition to the Spine of the World. The message reads:
Adventurers needed for a rescue mission. A team led by Rog Drannian has been lost near the Reghed Glacier. Drannyth Anteos is seeking adventurers who are daring enough to mount an expedition to locate... [click here for more] |
Dungeon Masters Guild |
FREE
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Zardak’s Ziggurat Presents:
DC-POA-Z-T2S2 Iggy’s Folly
Chardalyn Shenanigans
Find the intrepid adventurer Iggy Snoozenews and unravel the mystery surrounding the increase in chardalyn formations throughout Icewind Dale
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7.
This adventure uses the ‘My, What Big Feet You Have’ DungeonCraft Story... [click here for more] |
Dungeon Masters Guild |
FREE
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An Introductory Adventure for Storm King's Thunder.
Characters of Level 1-5
As evening approaches, you spot a wooden signpost next to a trail that heads north into the hills. Nailed to the post are three arrow-shaped signs. The two marked “Waterdeep” and “Daggerford” follow the High Road but point in opposite directions. The third, marked “Nightstone,” beckons you to follow... [click here for more] |
Wizards of the Coast |
FREE
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This product is now free.
There are no plans to update the module with Fantasy Grounds Unity lighting at this time.
A TIME TRAVEL SANDBOX CAMPAIGN
Have you ever thought about using time travel in your campaign?
There’s so much to do, but so little time. The past has been severed from the present, and the threads of time are twisted tightly together. A stream of cataclysmic events looms on the... [click here for more] |
Dungeon Masters Guild |
FREE
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This special bundle product contains the following titles. DC-POA-ROG-1 The Frozen Path To Easthaven Regular price: $0.00 Bundle price: $0.00 Format: Multiple File Formats Brave The Frozen Path!
The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven.
This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers... [click here for more] |
Dungeon Masters Guild |
FREE
|
VTT map pack for use with the adventure In the Shadow of the Shattered Precipice.
The adventure can be found here: In the Shadow of the Shattered Precipice - Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com)
Maps are 74 DPI, for use with most VTT applications.
Samples of the 12 dungeon levels included:
... [click here for more] |
Dungeon Masters Guild |
FREE
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Lanham, the Unsleeping City provides everything a Dungeon Master needs to run a 5th Edition Dungeons & Dragons game in Lanham, a decadent city of industry and tradition where gothic and cosmic horror meet pulp adventure and mystery. Navigate winding streets under the shadows of gothic towers while battling hordes of undead, parleying with political factions and uncovering secrets better... [click here for more] |
Dungeon Masters Guild |
FREE
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Miasteczko Mirmilowo to drugi element kampani, jaki powstał w ramach mojego streamu Warsztat Mistrza Podziemi. Jest to opis miasteczka Mirmilowo, które z łatwością umieścić można w dowolnym settingu i które stanowi idealną bazę wypadową dla postaci na poziomach doświadczenia 1-4.
Dokument PDF zawiera:
- Mapę miasteczka z opisem najważniejszych budynków
- Pięć lokacji w, których... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 100th in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
The PCs encounter a licensed necromancer. Will they respect the authority of the license or hack away for the XP?
This encounter also includes guidelines for licensed necromancy.
It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 101st in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
The PCs face the extreme monotreme in a dungeon with a platypus theme. Will they triumph or face the ouch of the pouch?
This encounter is an excellent way for a PC to get an absurd mount.
It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 102nd in an ongoing series aimed at providing the overworked DM with ready-torun encounters.
The PCs can be the salvation of a cursed unicorn. Will they restore this divided creature or be trampled under its hooves?
This encounter is an excellent way for a PC to get a sparkling twilight unicorn friend.
While suitable as a standalone encounter, it can also be run during or after... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 103rd in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
The PCs come face to beak with the great gobbler. Will they be the gobblers or the gobbled?
It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the encounter, and a Fantasy... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 104th in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
After the kindly wizard Telet-Kel accidentally released the Great Gobbler on the world, he decided to make amends by sharing his leftovers. Unfortunately, the chaos of his magic has created a new problem: on the first day of Winter Purchasing Season the PCs will encounter the Lethal Leftovers.... [click here for more] |
Dungeon Masters Guild |
FREE
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This is the 105th in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
Mike’s Free Encounters was briefly taken over by hedge fund managers and the result is this gritty reboot sequel for modern audiences. Baron Von Chop returns to menace the woods. Will the PCs chop him down or will they fall like the box office receipts of certain film franchises?
This is a... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 106th in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
The PCs come face to glow with an ancient will-o-the-wisp. Will they extinguish its light, or will they be its next meal?
This encounter can be set in the Grim Forest and works well in conjunction with MFE #99 Fantastic Fireflies and MFE #102 Twilight Unicorn.
It includes a history/background... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 107th in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
The PCs encounter the Nyakajarus, a vengeful fey creature that protects the woods by slaying intruders and transforming them into undead guardians of the forest.
This encounter can be set in the Grim Forest and works well in conjunction with MFE #99 Fantastic Fireflies and MFE #102 Twilight... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 108th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters.
The PCs encounter the blue runner, an insect that is both blue and adept at running. Will the PCs defeat this aerobically inclined insect or find themselves out of breath and victims of death?
This encounter can be set in the Grim Forest of the R series of adventures or run as a standalone encounter... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 109th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters.
The PCs encounter the flare spider, a species created from the phase spider to destroy undead creatures. Will the PCs triumph or be defeated by the light and bite?
It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions of the... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 110th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters.
The PCs encounter the wooden crab, an automaton constructed for war on and under the sea. Will they cook up some splintery crab cakes or feel the pinch-pinch of its claws?
It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 96th in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
The PCs get a chance to test their brawling talents in Breka’s fighting pit. Will they sting like a butterfly or kick like a mule?
This encounter is useful for running a quick brawl or as the setting for the pit fighting downtime activity. It also pairs well with Wendy Lee’s Round 1, Fight!... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 97th in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
The PCs can claim a sword from a field of ash. But there is a price for the sword—the evil trapped in the ash will grow stronger if it is removed. Will the PCs let a sleeping sword lie or bring it back into the fight?
While written to take place in my R series of adventures, such as R1 Road... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 98th in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
The PCs get a chance for an appointment with Dr. Deathwhisker, a very special undead cat. While the PCs might wish to befriend the bad doctor, they might also wish to destroy him. But they shall find this difficult since he has “nein” lives.
This encounter can be used as a means for PC to... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is the 99th in an ongoing series aimed at providing the overworked DM with ready-to run encounters.
The PCs encounter fantastic fireflies, good fey creatures protecting the local wildlife against incursions by the corrupted creatures of the Ashenfey. Will the PCs aid the kindly fireflies, or will there be a big surprise?
This encounter can be used as a means for a PC to acquire their own fantastic... [click here for more] |
Dungeon Masters Guild |
FREE
|
Plenty of free dungeon maps at @DungeonChannel, be sure to follow for our free weekly maps.
The beginning of a series of mini dungeons you can drop into any campaign without any prep. They offer a high quality map (140px per tile) with Blank and Furnished versions paired with bite-sized chunks of information you can use to swiftly know your way around.
Most of the map was created using Dungeon Tiles:... [click here for more] |
Dungeon Masters Guild |
FREE
|
Seeds of Chaos The Horror of Horticulture
Valentine Manor is beauty entrapped in architecture. The lavish stately home is renowned throughout the realms, and its gardens even more so. However, despite its famed beauty something has found its way into the garden and corrupted its allure. Could it be something to do with the new gardeners, or something even more sinister?
A 4-hour... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a conversion of Tobias Scheurer's great short adventure, "The Howling Valley." for use with Fantasy Grounds. It includes an updated map of the monastery as well as new battle maps created by E.O. Carrera.
www.dmsguild.com/product/237062/The-Howling-Valley?term=the+howling+&test_epoch=0 ... [click here for more] |
Dungeon Masters Guild |
FREE
|
Hello their fellow Entertainer, this is the great stage performer, comedian and all-around awesomely talented and famous Bard Julio Nodel. I am giving you a taste of my great work “The Jestocon” is a collection of Jokes, Insults and Inspirational Quotes meant for Bards, Entertainers or for anyone really. You can use this great material that I have made for any need on your journey to becoming a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Thanksgiving adventure to end all Thanksgiving adventures. A group of brave turkeys bands together, travels around their farm gathering allies, all in an attempt to put an end to generations of slaughter by the horrible giant known as The Farmer. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The adventurers awake from unconsciousness in a strange infirmary with attendants treating to their wounds and ensuring their safety. After an extremely brief explanation as to where they are, they are ushered in to another room.
The adventurers quickly realized they have been locked in a terrible place and are expected to retrieve gems, then make it to the exit.
With multiple NPC characters and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The adventurers must rescue a kidnapped bard from a Feywild Domain. Can the party decipher the clues to track the bard and unravel the mysterious blight in Mordynia?
A Blight in Mordynia is Adventurer League module set within the Feywild and is suitable for new players.
This title contains the Fantasy Grounds Version of WBW-DC-MOR-01 A Blight in Mordynia.
This... [click here for more] |
Dungeon Masters Guild |
FREE
|
Legends have circulated about a legendary Dark Mausoleum of the necromancer Nuldur. The Mausoleum has been lost to the sands of time. Clues of the location of the Mausoleum have surfaced and the adventurers are on a trail which leads into the Feywild.
Are you looking for Adventurer's League module with a combination of traps and puzzles to vex your players? The Dark Miasma of the Mausoleum allows... [click here for more] |
Dungeon Masters Guild |
FREE
|
Zardak’s Ziggurat presents:
WBW-DC-ZEP-T1S1 Dragon-bard's Christmas Carol
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
The famous College of Bards in the Feywild realm of Zep is putting on a play and they need you!
This is a short, light-hearted adventure in which a successful Persuasion check can resolve most situations. Heavy roleplay and improv... [click here for more] |
Dungeon Masters Guild |
FREE
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**Updated to include battlemap and Foundry VTT import file**
I created a one-off that turned out to be one of my parties favourite night.
One character gets captured in the opening scene. Its a great oppertunity for this singled out character to build their backstory during multiple moments in the session
The rest of the party witness the capture and are rescued themselves by... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Get your players into Chult today!
HD Color maps for both print and digital use with Mission One in DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation.
This pack includes:
Digital maps for Mission 1 in JPG formatcreated for use on Roll20, FG et al, and include grids and gridless versions
Print maps for Mission 1... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Shiny Bits
It is unavoidable: every DM was, or will be, in a situation when Players decide to do something completely unexpected and, leaving us with the sensation of being caught off-guard. Even the best prepared DM isn’t immune to this but is just the unpredictability that makes Role Play Games so fun. However, sometimes this situation put our games at a halt,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
As the party travels through a dense and eerie forest, they notice a faint flickering light between the trees. Curiosity piqued, they investigate and find themselves stumbling upon a peculiar scene: a makeshift carnival set up in a forest clearing. The carnival is run by a group of goblin bandits who have taken up a surprising set of roles as performers. This is no ordinary carnival, but one filled... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is the Ghost of Harrow Hill adventure converted to 5E for use in Fantasy Grounds. All descriptions, artwork, and maps have been removed. This is to be used for people that already have the adventure. Let me know how I did!
Synopsis:
Harrow Hill is an old mansion far from the town, the player's seek refuge there during a storm. They get magically sealed inside and hunted by the Ghost... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Golden Bones of Lightwatch Tower Adventure converted for Fantasy grounds use. This is a conversion and doesn't include any artwork, maps, or descriptions. It is intended for use for those that already have the adventure module. Let me know how I did.
Synopsis:
An old tower with a mysterious curse that impacts the region each year. 3 different adventure hooks to get the PC's involved. Will... [click here for more] |
Dungeon Masters Guild |
$0.50
|
This is an old TSR starting adventure. I tried to do a conversion with their licensing to those that already have the product, so it can be used on Fantasy Grounds. NO Map or Descriptions are included. Some dialogue and all encounters along with a general plot has been added. Some NPC's were scaled due to how hard they would be for a group of lvl 1 PC's in 5E and their stats have been modified... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Under Mount Dread is an adventure converted for use in 5E on Fantasy Grounds. It is intended for use with someone who already has the adventure and wants to use it on FGII. No maps, artwork, or room descriptions included.
Synopsis:
Centuries ago the evil sorcerer Azazabus built a home for himself under Mount Dread. All kinds of evil monsters came to help Azazabus. He paid some well, and for others... [click here for more] |
Dungeon Masters Guild |
$0.50
|
A Continent pack containing an overworld map and 12 location maps within the continent all in a 40x40 grid at 4000x4000 resolution. ... [click here for more] |
Dungeon Masters Guild |
$0.51
|
In this adventure the players are sent on a quest to collect the local bard so that he can perform at the wedding of the princess. However, as they arrive at the village where the bard is located, they quickly realize that something is amiss. Instead of music they hear only sounds of shock and awe coming from the tavern. As they investigate, they find that the bard has been afflicted by a strange spell... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Crisp and clear printer friendly versons of A Continent pack containing an overworld map and 12 location maps within the continent all in a 40x40 grid at 4000x4000 resolution. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Enigma Paradox Monthly Map pack : Continent of Veik (Scenario Booklet)
A4 format PDF containing The overworld map and all 12 colour location maps, each including brief landscape/story descriptions and optional loot, NPC's and monsters. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|