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"I Should Have Used Protection!"

"I Should Have Used Protection!"


In this 10 Minute Sidequest your characters meet a foreign prince maybe? He looks pretty ragged but he says he's been robbed and wants some help finding the criminals or completing his own quest. Getting an in with a foreign prince has got to be worth a little trouble, right? Ever needed something to distract your players for 10 minutes while you get your act together but feel like an unnecessary...   [click here for more]
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"Unstuck" Encounters

"Unstuck" Encounters


Short scenarios for when your PCs just can't figure it out. Every Dungeon Master has been in this situation: your PCs can't figure out what to do next, where to go next or who to look for next. It's your job as the DM to help them get unstuck, and this collection of encounters can help. Rather than simply telling your PCs what they need to know, make them earn it. If...   [click here for more]
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1000 Quest Ideas

1000 Quest Ideas


1000 Random Quest Ideas Designed for D&D 5th Edition, suitable for any RPG. From over 500 Billion possible combinations. Some are funny, most are dangerous, exactly how a quest is implemented is entirely up to you. ...   [click here for more]
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101 Adventures

101 Adventures


There are many paths to adventure, this is for those who face a challenge more formidable than the Tarrasque... the blank page! Facebook: Jeromy Schulz-Arnold, Twitter: @JeromySchulz, Instagram: @jeromyschulzarnold Please feel free to leave comments below. If you liked this product, download 102 Adventures ...   [click here for more]
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11 Inn and Tavern Events

11 Inn and Tavern Events


11 inn and tavern scene setting events for DMs For D&D 5th edition Campaign setting neutral No tables: Fleshed-out narratives No dice rolling, no mechanics Urban and Wilderness Please check out my other title '10 Nighttime Wilderness Camping Events' ...   [click here for more]
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190 Names for taverns and Inns.

190 Names for taverns and Inns.


Here is a list of tavern names for all the DMs that need a name on the fly! Enjoy! :) Please check my other products at http://tinyurl.com/jtshsxz :) :) :) :) ...   [click here for more]
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3 in 1 Dungeon Master Assistant Pack

3 in 1 Dungeon Master Assistant Pack


ALL 3 of my award winning DMAs in 1 package!! You get a savings of OVER 50%!!!! 46 PAGES to ASSIST YOU IN CREATING AND RUNNING YOUR GAMES! WHAT YOU GET IN THIS PACKAGE: *Dungeon Master's Assistant Volume #1 Random Campaign Builder Charts: SILVER SALES MEDAL 18 pages: Charts for creating NPCs, Towns, Random Buildings and shops, Tavern Names… and...   [click here for more]
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430 Thieves Guild / Gang Names

430 Thieves Guild / Gang Names


Never run out of ideas for your Gangs and/or Guilds! With this document you have 430 different names ready to be used! you can even mix the names together to get somethin new! Please check my other products at http://tinyurl.com/jtshsxz Did you enjoy this DM’s Guild product? Even if you didn’t, please share your opinion by leaving a rating and review...   [click here for more]
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99 Cent Adventure - Aarakocra Alchemy - Addon Adventure

99 Cent Adventure - Aarakocra Alchemy - Addon Adventure


Introduction: An airship has arrived in Northport with a certain aarakocra alchemist aboard, Hirak Rokwaw, looking to hire adventurers to procure some reagents for him. Specifically, he wants a certain type of mushroom that grows only in the tombs of the Ancient Barrows, a necropolis carved into a mountainside not too far distant. The mission is perilous, as undead will no doubt be stirred up...   [click here for more]
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99 Cent Adventure - Rikrak's Revenge - Addon Adventure

99 Cent Adventure - Rikrak's Revenge - Addon Adventure


Oakenfield once defended itself against evil and won the day. Yet evil conquered is not always evil destroyed; and after many years of peace, the village is again under siege, even though no one may yet know of it. An old threat long though eliminated raises its head in a new form, and heroes must rise up to challenge it once more! Introuces a new monster: Ashpit Scavenger ...   [click here for more]
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99 Cent Adventures - Perilous Place - The Ancient Barrows

99 Cent Adventures - Perilous Place - The Ancient Barrows


Introduction: The Ancient Barrows have long been a destination for adventurers looking to prove themselves against undead creatures. The tombs never seem to be emptied of their denizens, no matter how many times some brave party has destroyed all of them. It has been many long years since any treasure has lain within their walls, but the dead still haunt the place, and groups of adventurers...   [click here for more]
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99 Cent Adventures - Secret Societies - Cult of the Black Pharaoh

99 Cent Adventures - Secret Societies - Cult of the Black Pharaoh


This is an in-depth and highly detailed look at the Secret Society, Cult of the Black Pharaoh, which was featured in our 99 Cent Adventure Cult of the Black Pharaoh. On the next few pages, you will find all the information on this cult, including ideology, motto, goals, and leadership so you can incorporate this Secret Society into your campaign. ...   [click here for more]
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99 Cent Adventures - The Cult of the Black Pharaoh - Addon Adventure

99 Cent Adventures - The Cult of the Black Pharaoh - Addon Adventure


Tales of the Black Pharaoh abound in several lands, stories of the ruler of an ancient empire unrivaled in his power and depravity. Nefer Ankh Ahmen was once the terror of the world, sometimes even worshipped as a god on earth. A score of heroes gathered from many nations ended his reign and freed his people, but their civilization never recovered from his depredations and soon after fell into ruin....   [click here for more]
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99 Cent Adventures - The Derelict Ship - Addon Adventure

99 Cent Adventures - The Derelict Ship - Addon Adventure


Introduction: A drifting hulk, seemingly abandoned, has floated into the harbor and now bobs quietly in the bay. A few of the braver sailors from some of the docked ships went aboard to attempt a salvage mission, but none have returned. Now the sailors and dockworkers are whispering that the derelict ship is haunted, and the harbormaster wants it out of her bay, or at least cleared of its denizens...   [click here for more]
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99 Cent Adventures - The Dwarven Stragglers - Addon Adventure

99 Cent Adventures - The Dwarven Stragglers - Addon Adventure


As the group travels between two towns, they run into a dwarven caravan stopped in the road. The caravan leader, a dwarf by the name of Hadix Coldhammer, approaches the party and tells them of his plight. His brother, and family, have lagged behind, and he worries for their safety. 99 Cent Adventures Product List Addon Adventures Notable NPC's 001 - The Wolves...   [click here for more]
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99 Cent Adventures - The Spawning Grounds - Addon Adventure

99 Cent Adventures - The Spawning Grounds - Addon Adventure


The town of Guion’s Ferry has a vermin problem, but these are not ordinary rats or insects. These are much more sinister creatures that can take the form of common objects to hide in plain sight before they attack! As Guion’s Ferry is a very small town, they have sent an emissary to a larger town downriver, hoping to hire adventurers to aid them in exterminating these monsters. (Intoduces...   [click here for more]
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99 Cent Adventures - The Tiefling's Family Secret - Addon Adventure

99 Cent Adventures - The Tiefling's Family Secret - Addon Adventure


A tiefling sage, Devlin Dross, has discovered a disturbing intimation in the annals of his family. The chronicles speak of gaining power and learning secrets in sideways, tangential terms which lead Devlin to fear some dark secret kept hidden even within the family itself. He has uncovered references to a private retreat where family members would go for these purposes and thinks it may be a library...   [click here for more]
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99 Cent Adventures - The Vanishing Children - Addon Adventure

99 Cent Adventures - The Vanishing Children - Addon Adventure


Introduction: There have been three disappearances in the last three weeks, all young children, all vanished without a trace. The watch has been unable to find them or even come up with a solid suspect. The parents have scraped together a small fund and are looking for adventurers to conduct a private investigation of their own. ...   [click here for more]
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99 Cent Adventures - The Wolves of Oxenfjord - Addon Adventure

99 Cent Adventures - The Wolves of Oxenfjord - Addon Adventure


The small town of Oxenfjord, has been having trouble with a local pack of wolves. Normally the wolves just kill a few livestock, and the farmers go and hunt down a wolf or two, and go back to life as usual. However, recently the wolves have been far greater in number and have become far more aggressive in their nature. Where before, it was just the occasional lamb or young calf, now packs of wolves...   [click here for more]
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99 Cent Adventures - Villainous Villain - Rikrak Goblin Lich

99 Cent Adventures - Villainous Villain - Rikrak Goblin Lich


This is an in-depth and highly detailed look at the Villainous Villain Rikrak, Goblin Lich, as featured in our 99 Cent Adventure, Rikrak's Revenge. ...   [click here for more]
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99 Cent Adventures - Villainous Villain - The Black Pharaoh

99 Cent Adventures - Villainous Villain - The Black Pharaoh


Introduction: This is an in-depth and highly detailed look at the Villainous Villain the Black Pharaoh as featured in our 99 Cent Adventure, Cult of the Black Pharaoh. This gives a detailed look at the Black Pharaoh at his full power. ...   [click here for more]
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A Bit of Blood

A Bit of Blood


The wizard Curinax needs a few drops of fey blood for crafting a wand. But what seems to be a simple task turns into a tale of love, devotion, and some remarkably pesky foes. A single session adventure for four to five 1st level PCs set in a generic fantasy setting. For 5th edition Dungeons and Dragons. ...   [click here for more]
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A Boy and his Modron

A Boy and his Modron


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Updated...   [click here for more]
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A Boy and his Modron - Fantasy Grounds Edition

A Boy and his Modron - Fantasy Grounds Edition


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Includes...   [click here for more]
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A Call in the Dark

A Call in the Dark


Your discussions, reviews, and questions are greatly appreciated. A Call in the Dark, a 5E adventure. A strange note begs you to come to the small, poor town of Seashale. There are monsters there, it says. When you arrive you discover that nothing about the note, or its sender, is so simple. A story-focused adventure made for...   [click here for more]
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A Campaign of Silver and Gold

A Campaign of Silver and Gold


Do you have friends excited to try DnD, but unsure how to give them a self-contained, 3-5 session adventure that allows them to try whatever they please in an environment you control? Then look no further than this, Max Presents: A Campaign of Silver and Gold! Almost 40 pages of in depth room descriptions, character descriptions, and items! An exciting campaign set in a dark and mysterious mansion,...   [click here for more]
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A Chance Encounter

A Chance Encounter


A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through. This is the first adventure in a miniseries with the next adventure in the miniseries being The Mystic Circle. In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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A Cleric Comes to Town

A Cleric Comes to Town


An all-ages adventure for players of all experience levels! The townsfolk celebrate when a healer with legendary abilities comes to town. The wonderful Merric Lighthands can heal even the most extreme and permanent injuries and illnesses. Unfortunately for them, a visitor from Merric’s past arrives to tell the truth. Includes six pregenerated characters, NPC stat block, and a brand new magic...   [click here for more]
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A Crown for Strahd 007

A Crown for Strahd 007


CS007 There are many who would like to see Strahd removed once and for all. One wizard has a plan to create an item to weaken the lord of the land but needs help from some adventurers that may (or maynot) want to see strahd destroyed. He sends them a letter but Before he start he must first see if they can find him. no point senting people to their unfortuate desmise. A level 3-5 adventure in...   [click here for more]
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A Dangerous Hand

A Dangerous Hand


An dangerous dungeon delve for a party of 4-5 characters of 3rd-4th level. Players explore ruins in search of a it's history and find quite a few disembodied hands! They search for the truth and also come across something much more dangerouns... the Deck of Many Things! Enjoy the danger and humor in this one-off dungeon that can be inserted into almost any setting. Version History 2-25-2017:...   [click here for more]
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A Dark Design

A Dark Design


A Dark Design is the sequel to the Mud Creek trilogy and the first adventure of the Burning Valley trilogy were the players have decided to serve Saarith. This adventure is a low level adventure designed for a group of three to four players at 2nd or 3rd level, which lean towards an evil alignment. I should note that this adventure shares many elements from "A Source of Secrets" which...   [click here for more]
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A Deal with Nadir

A Deal with Nadir


While performing what should be a simple task on behalf of some village elders, the adventurers encounter a powerful Vampire. The Vampire wants to strike a deal with the village elders. Will the Heroes be the brokers of such a deal or find a way to rid the village of the Undead menace? ...   [click here for more]
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A Dish Best Served Cold Story Award Cards

A Dish Best Served Cold Story Award Cards


Free swag! Players love it and a tactile reward makes sessions more memorable. Plus, these cards help DMs and Players alike by having legible reference points for what story awards each PC has earned, along with the mechanics involved for the award. Simply have your players write the name of the story award on their character sheet, hand them the card, and they're ready to go! RECOMMENDED INSTRUCTIONS:...   [click here for more]
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A Disturbed Breakfast

A Disturbed Breakfast


A distrubed breakfast is a classic short adventure for three to four 1st level characters that takes about 1 to 2 hours to play through. This adventure is the first of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy. The following adventures are: Chasing the Green The Quarrelsome Quarry...   [click here for more]
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A Dozen Deranged Derro

A Dozen Deranged Derro


Out of the Abyss gives you two derro stat blocks. That’s nice, but you know they can be deadly, unpredictably insane and follow different paths within their clan. What’s inside “A Dozen Deranged Derro”? Twelve new derro stat blocks, not just swapping out equipment but reflecting their skills, training and special abilities so you can populate an entire clan! The alchemist,...   [click here for more]
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A Dungeon and A Dragon: A 5E Adventure for 11-16th level characters

A Dungeon and A Dragon: A 5E Adventure for 11-16th level characters


A Four to Six Hour Adventure for 11th-16th Level Characters in Dungeons and Dragons 5E The Adult Green Dragon Valturnax has attacked the nearby village of Hartsvale, threatening to destroy them completely if they do not submit to his rule by nightfall. To save the town, adventurers must ascend the mountain by climbing through the caves housing the dragon’s minions and face him in his...   [click here for more]
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A Fair Row, a One Shot Sheet Adventure

A Fair Row, a One Shot Sheet Adventure


Not every adventure requires 20 pages. One Shot Sheets are perfect for a DM or GM in a bit of a slump who needs a little help, last minute prep for a pickup game, or a surprise side trek in an ongoing campaign. One Shot Sheets aim to give you the meat and bones of an adventure without taking 15 pages to get to the point. Easily printed on the front and back of a single sheet of paper, these adventures...   [click here for more]
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A Goblin's Tale - a level 1-8 homebrew campaign

A Goblin's Tale - a level 1-8 homebrew campaign


You control a small tribe of goblins living on the outskirts of the forbidden realms. Can you lead them to glory and greatness or will the human menace prove too much. Build your dungeons, raze towns to the ground and make unlikely allies as you strive to become the greatest goblin tribe that ever lived. A short homebrew campaign for characters level 1-8 ...   [click here for more]
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A Goblins Tale: In Search of Akta

A Goblins Tale: In Search of Akta


The chief's daughter is getting married tonight and the only thing between your brood brothers and sisters enjoying the fesivities are a few squealing pigs, bothersome bandits, escaped slaves and kobold pranksters! Players take on the role of goblins in this memorable and challenging single session adventure for 1st-level characters that includes 4 challenging encounters centered around a goblin...   [click here for more]
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A Great Upheaval - a Storm King's Thunder DM's Resource

A Great Upheaval - a Storm King's Thunder DM's Resource


A Great Upheaval - a Storm King's Thunder DM's Resource This document lends a helping hand to DM's seeking to run the newest official 5th edition campaign Storm King's Thunder. It provides the DM with the following tools: Suggested Changes - Suggestions for changing minor stuff in the first chapter of Storm King's Thunder to make things easier for yourself. Location Rosters...   [click here for more]
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A Guide to Curse of Strahd

A Guide to Curse of Strahd


This guide has everything you need to put together a Curse of Strahd campaign. There are DM notes chapter-by-chapter full of ideas, reminders and page number references. Also included are two outlines. One is a short rundown to give a picture of how everything is linked together. Then there is a massive outline which shows in detail how you can connect and elaborate on the written material. There...   [click here for more]
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A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
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A Guide to Storm King's Thunder

A Guide to Storm King's Thunder


This guide has everything you need to prepare and run Storm King's Thunder. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. I have also included a brief rundown of Cloud Giant's Bargain, the special side adventure given out at the PAX West theater events. The final section contains a giant outline that can give you an idea of how to take...   [click here for more]
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A Guide to Tales From the Yawning Portal

A Guide to Tales From the Yawning Portal


This guide contains notes, advice and ideas for those who plan on running adventures from Tales From the Yawning Portal. This includes tips for new dungeon masters, and an example campaign of how you could connect all of these adventures into one story arc. I tried to give you every page number and rules note that you'll need when you run this. Tamoachan and Against the Giants were especially involved....   [click here for more]
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A Guide to Tyranny of Dragons

A Guide to Tyranny of Dragons


A Guide to Tyranny of Dragons is designed to help Dungeon Masters prepare to run both Hoard of the Dragon Queen and Rise of Tiamat. Inside you will find notes on every chapter, ways to link things together, clarifications on confusing sections, breakdowns of the Council of Waterdeep and that long journey in Hoard of the Dragon Queen. ...   [click here for more]
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A Hardbuckler Story: The Gates of Madness

A Hardbuckler Story: The Gates of Madness


Gate of Madness: A Hardbuckler Story [An 80+ page adventure for level 7 - 10.] Outside the Gnomish Village of Hardbuckler a young couple looked to start a life together. They dreamed of wonderful friends, loving children, and everything else that came along with that. They did not - however - know they had built their house upon an old thieve's den. Nor did they know the thieves were soon to be...   [click here for more]
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A Hatch Opens!

A Hatch Opens!


This adventure puts the PCs at a disadvantage against a horde of goblins in a wizard’s tower. Through trial and error, the goblins have gained mastery over the tower and all its traps and defenses. By the end of the adventure the PCs will have developed a grudging respect for creatures they thought they’d outgrown, and a nervous tic in response to the phrase “A Hatch Opens!”...   [click here for more]
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A Haunting in Brenton

A Haunting in Brenton


A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off. Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat...   [click here for more]
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A Lesson in Scripture

A Lesson in Scripture


A Lesson in Scripture A D&D 5E side quest set in the Forgotten Realms. The elves of Neverwinter Wood, and their Feywild cousins, have long sought the legendary Xanfael Scripture. Such a discovery might mean that a lasting peace could be brokered between the mortal world and the land of faerie. Yet there are many who do not want peace, and this leads an elven commander to secretly...   [click here for more]
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A Map of the Heart

A Map of the Heart


Two merchant houses are fighting over possession of a mysterious and ancient staff. What secrets does the staff hold? And how does it relate to a ruby the size of a human heart buried in some long forgotten barbarian tomb? A six-hour adventure for four 6th level PCs. Includes 5th edition write-ups of bone rats, tomb mote, forsaken shell, stone guardian, the bone creature template, and the necromental...   [click here for more]
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