Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product TypeKeywords
Adventures   Remove Search Term
white   Remove Search Term
plume   Remove Search Term
Advanced Search >

Products found in this section... Sort by: 
 Title    Publisher    Price  
S2 White Plume Mountain (1e)

S2 White Plume Mountain (1e)


White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons and devils. This adventure contains background information, referee's notes, player aids, a complete map level, and a cutaway view of the mountain...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
White Plume Mountain Revised (3.5)

White Plume Mountain Revised (3.5)


White Plume Mountain, the new revised adventure by Andy Collins, Gwendolyn F.M. Kestrel, and James Wyatt, recasts the three famous weapons Blackrazor, Wave, and Whelm as legacy weapons and presents Lawrence Schick's entire dungeon fully revised and updated for D&D V.3.5. So if you've been looking for a classic adventure that you can use with the newest rules, download...   [click here for more]
Wizards of the Coast  $0.99

Add to Dungeon Masters Guild Order  
Classic Modules Today: S2 White Plume Mountain (5E)

Classic Modules Today: S2 White Plume Mountain (5E)


In 1979, TSR published the module named “White Plume Mountain” with the module code “S2”. It was written by Lawence Schick with interior art by Erik Otus and David C. Sutherland III. Jeff Dee illustrated the full-color cover for the 1981 publishing. This 16-page booklet had an outer folder containing maps. The adventure contained within has been enjoyed by players and DM’s...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Old Maps: White Plume Mountain

Old Maps: White Plume Mountain


Virtual tabletop dungeon map of the classic TSR module "S2 White Plume Mountain". It's intended for online play, but it can be printed out and used on the tabletop. The digital download includes a .JPEG file with the resolution of 8,250 by 6,600 pixels. ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Evil Tide (2e)

Evil Tide (2e)


YOU SHOULD BE AFRAID OF THE WATER... When the sun sinks low, the sea devils rise dripping from the dark waves. They swarm like sharks, lethal and unstoppable. Death glints like a promise in their rabid eyes, and the blood of their prey paints their claws and teeth scarlet. Night after night they come, slaying all who stand in their way. Their sudden raids have devastated the island, bringing fishing...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
C2 The Ghost Tower of Inverness (1e)

C2 The Ghost Tower of Inverness (1e)


A shadow from the past, the Ghost Tower of Inverness has loomed ever larger in the mind of the great Seer of Urnst. Now he has convinced the Duke that an expedition should be organized to go to the ancient keep and recover its greatest treasure - the fabled Soul Gem. The module was originally written for the Official Advanced Dungeons & Dragons Game Tournament at Wintercon VIII, held...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
I9 Day of Al'Akbar (1e)

I9 Day of Al'Akbar (1e)


"The land of Arir - a once peaceful desert country, dotted with oases, teeming with caravans - fell into the hand of infidels. The ruler, the dearly loved Sultan Amhara, was killed in the battle for the capital city of Khaibar. He left behind one of the greatest treasure stores ever amassed - jewels and coins, more than anyone had ever seen before or since - and in addition, the Cup and Talisman...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
T1 The Village of Hommlet (1e)

T1 The Village of Hommlet (1e)


The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its evil hordes were destroyed a decade ago, but Hommlet still suffers from incursions of bandits and strange monsters....   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
Return to the Tomb of Horrors (2e)

Return to the Tomb of Horrors (2e)


The nightmare of Acererak's tomb once again hungers for life! Imagine a place of unspeakable evil. It was built upon hopelessness and filled with unending terror and pain. This loathsome place shattered the life of everyone who ventured near. But through tremendous sacrifice and heroism, over the course of many years, it was finally gutted and its foul creator destroyed. Now...   [click here for more]
Wizards of the Coast  $29.95 $9.99

Add to Dungeon Masters Guild Order  
L3 Deep Dwarven Delve (1e)

L3 Deep Dwarven Delve (1e)


Your party of stalwart heroes must venture into a lost dwarven mining complex, fighting terrible monsters, bypassing deadly traps, and exploring chambers heavy with the dust of ages. Somewhere deep below the surface lies the heart of darkness - a corrupting evil that must be stopped before its influence can spread! An adventure for characters levels 3-6. Product History ...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
S1-4: Dungeons of Dread (1e)

S1-4: Dungeons of Dread (1e)


Dungeons of Dread is a collection of four classic, stand-alone Advanced Dungeons & Dragons adventure modules -- S1: Tomb of Horrors, S2: White Plume Mountain, S3: Expedition to the Barrier Peaks, and S4: The Lost Caverns of Tsojcanth -- complete with original black-and-white interior art. S1: Tomb of Horrors: In the far reaches of the world, under a lost and...   [click here for more]
Wizards of the Coast  $39.95 $9.99

Add to Dungeon Masters Guild Order  
Dungeon Module TH4 Tower of Xandlexa

Dungeon Module TH4 Tower of Xandlexa


Small Disclaimer: Tower of Xandlexa is the fourth and final adventure in the "TH" series. Like all the others it can be played separate or together with the other adventures in the series. The Adventure: You have been hired to loot the treasure within the ever-changing tower of Xandlexa, a powerful...   [click here for more]
Dungeon Masters Guild  $2.50

Add to Dungeon Masters Guild Order  
Dungeon Module TH 1-4

Dungeon Module TH 1-4


All adventures should be up and working. I apologize to those that had problems with TH3. These modules contain slight background information, referee’s notes, and complete maps. This is the complete Tommy Huff (”TH”) series. Each is a complete 5TH EDITION DUNGEONS & DRAGONS adventure. The recommended number of players is four to five, with levels ranging...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Dungeon Module J3: Prison of Eternal Torture

Dungeon Module J3: Prison of Eternal Torture


PRISON OF ETERNAL TORTURE is from the Just Because (”J”) series; like others in the series, it is meant to stand on its own and is a complete 5TH EDITION DUNGEONS & DRAGONS adventure. The recommended number of players is four to five, with levels starting at five. Story: After staying a night in the city Leoben, you find you have been mysteriously poisoned and are...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Safehouse: An Urban Side Trek

Safehouse: An Urban Side Trek


The characters are hired to retrieve relics of the ancient Ebondeath Sect from a safehouse maintained by the Cult of the Dragon. After the events of the Rise of Tiamat, the characters’ employer expect that opposition at the safehouse is limited. However, he would like the characters to act quickly in case the cult comes looking for the relics. Safehouse is a side trek adventure for a party...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Displaying 1 to 15 (of 15 items) Result Pages:  1 
Select Page Number