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The Complete Works of Rob Twohy 2016

The Complete Works of Rob Twohy 2016


This collection includes all of the works of Rob Twohy from 2016. As a special COMPILATION, you receive all 13 items at a 61% discount. ...   [click here for more]
Dungeon Masters Guild  $9.95

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Random Trap Tables

Random Trap Tables


5E Random Trap Tables This is a Fantasy Grounds VTT module. This is a set of tables (for use with the Fantasy Grounds VTT) to generate random traps for all tiers of play. There are 276 unique traps. 276! There are 23 trap types and they each have different stats for both tiers and for difficulty category. Dungeon Masters Guide guidelines were used to build...   [click here for more]
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ALL THINGS THROUGH THE BRIGHT FLAMES:  The First Tale of Mirt In the Time After The Sundering

ALL THINGS THROUGH THE BRIGHT FLAMES: The First Tale of Mirt In the Time After The Sundering


The First Tale of Mirt In the Time After The Sundering | [circa 1492 DR, after the events of DEATH MASKS] Mirt the Moneylender was the very first named Realms character, over 50 years ago. In this new tale of Mirt, the creator of the Forgotten Realms recounts what befell Waterdeep's oldest living Lord in the days after the novel DEATH MASKS, in Ormpur, the city of Saffron... ...   [click here for more]
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Dungeons & Dragons: Frost Giant’s Fury #2

Dungeons & Dragons: Frost Giant’s Fury #2


The town of Fireshear is a safe haven for our adventurers, or, it would be if it wasn't under attack by a frost giant raiding party! Get your hamsters ready, it's time for battle! © 2017 Wizards. All Associated characters and character names are property of Wizards of the Coast LLC. Used with permission. ...   [click here for more]
IDW Publishing  $3.99

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Dragon #283

Dragon #283


Dragon Magazine 283, May 2001 Included in this issue: Do-It-Yourself Deities by Stephen Kenson Champions of Virtue by James Wyatt Playing the Priestly Part by James Wyatt Realistic Religion by John Dugal McCarty The D&D Player’s Movie Marathon...   [click here for more]
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Dragon #284

Dragon #284


Dragon Magazine 284, June 2001 Included in this issue: Scale and Claw by Stephen Kenson Draconian Tactics by Jesse Decker Dragontongue by Owen K. C. Stephens Run For Your Lives by Adam Kay Taste Test by Robin D. Laws Wise...   [click here for more]
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Dungeon #93

Dungeon #93


Dungeon Magazine #93, Volume XVI Number 3, July/August 2002 Included in this issue: VANITY by J. Bradley Schell An ancient temple’s guardian hides the secret of one man’s great hubris. A D&D adventure for four 5th-level PCs but adaptable for levels 3–9. THE STATUE GALLERY by Johnathan Richards A room full of...   [click here for more]
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Dungeon #94

Dungeon #94


Dungeon Magazine #93, Volume XVI Number 3, July/August 2002 Included in this issue: BLOODLINES by Luke Johnson The long-forgotten monastery to the lord of winds hides a secret of immense evil. A D&D adventure for four 7th-level PCs but adaptable for levels 4–10. THE LAST HUNT by James Wilber Lord Algen rides again, but...   [click here for more]
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Quest Idea Generator

Quest Idea Generator


This product is intended as a tool to help DMs overcome writer's block when it comes to quests. It is included in two forms: a java program that generates the results and a PDF containing tables that can be used to roll the results manually. It is intended to produce a number of descriptive words about the elements of the quest, but to not go into detail so as to allow the creativity of the DM to...   [click here for more]
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Map - Lost Temple

Map - Lost Temple


Recently unearthed after a violent volcanic eruption, the depths of the lost temple hold many secrets. Will your party discover hidden treasures, ancient knowledge... or death? This is a map I created for use with Matthew Long's DMs Guild adventure Race to the Depths, but could easily be used for your own adventures as well. It is designed on a 30px grid for use with a virtual tabletop such as Fantasy...   [click here for more]
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Ultimate Combat Tracker for Dungeons and Dragons 5e

Ultimate Combat Tracker for Dungeons and Dragons 5e


Having Excel or Open Office at the gaming table can be a great way to keep track of combat when and while it is happening. We have created a simple but highly effective combat tracking system. We suggest you save it as a template (File included) so that each combat can be opened by name rather than shuffling through spreadsheets. Never used Excel? This takes 99% of the guesswork out of it. What...   [click here for more]
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Fantasy Grounds GAP Skin

Fantasy Grounds GAP Skin


This is an extension for the D&D 5E ruleset for Fantasy Grounds. This is the second in a series I am working on. This skin has a bit more contrast than the first skin see here for other skin: Fantasy Grounds Pro Skin This skin has a simplified, "flat" look. All 3D buttons and complicated window shapes have been changed to a clean, "easily alignable" format. I've hopefully...   [click here for more]
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Dungeon #88

Dungeon #88


Included in this issue: The Door from Everywhere by Roger E. Moore Behold the lost secrets of the Netherese empire, and explore them at your own peril. A D&D FORGOTTEN REALMS adventure for 6th-level PCs but adaptable for levels 3 and higher. Thirds of Purloined Vellum by Graham Robert Scott In Athkatla, nothing is more dangerous...   [click here for more]
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Dragon #281

Dragon #281


Dragon Magazine 281, March 2001 Included in this issue: Mind Lords of Talaron by Stephen Kenson Calm Amid the Storm by Bruce R. Cordell The Splintered Mind by Jesse Decker, Will McDermott, & Stephen Schubert By Any Other Name: Races of the Underdark by Owen K.C. Stephens...   [click here for more]
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Dungeon #90

Dungeon #90


Dungeon Magazine #90, January/February 2002 Included in this issue: The Elfwhisper by J.C. Alvarez Elves and forests don’t always get along. A D&D adventure for 8th-level PCs but adaptable for levels 6–11. Totentanz by Bernard Mees Even death cannot keep the citizens of Luzern from dancing in the street. A D&D...   [click here for more]
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Volo's Guide to NPCs!

Volo's Guide to NPCs!


Never lament a lack of NPCs again with Volo's Guide to NPCs! Ever been stuck for an actable, believable, and intriguing character when your players are wandering the streets of Faerun's most fantastic cityscapes? Tired of using the standard races in the PHB for your non-player characters? This is the generator for you! Features: Custom and Pre-Defined factions! Playable races, fresh...   [click here for more]
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Dungeon #86

Dungeon #86


Dungeon Magazine #86, May/June 2001 Included in this issue: Anvil of Time by Tracy Raye Hickman Trapped inside an ancient dungeon, you’re only hope of escape lies somewhere in the past. A D&D DRAGONLANCE adventure for 5th-level PCs but adaptable for levels 2–8. Rana Mor by Rich Baker Survive the perils of a fallen temple...   [click here for more]
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The Art of the Dragonlance Saga

The Art of the Dragonlance Saga


A memorable passage from The Art of the Dragonlance Saga explains the saga's birth in 1984: "The god who began to envision the possibility of this world in his mind was the God of Marketing. This god ascended from his mighty throne one day in early 1983 and announced that he had done a survey. And, according to the survey, people who played the DUNGEONS & DRAGONS? game wanted more dragons."...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #82

Dungeon #82


Dungeon Magazine #82, Volume XIV, Number 4, September/October 2000 Included in this issue: Evil Unearthed by Ed Stark People are vanishing from the village of Brookhollow. Can you solve the mystery in time to save your friends? A D&D® adventure for 1st-level PCs but adaptable for levels 1–7. Playing with Fire by Jeff...   [click here for more]
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Dungeons & Dragons: Frost Giant’s Fury #1

Dungeons & Dragons: Frost Giant’s Fury #1


Mighty giants stir across the land and, before their crushing might, nothing is safe. Badly injured after their encounters in the Demiplane of Dread and now lost in the frozen northern reaches of the Forgotten Realms, the Baldur’s Gate heroes will be tested like never before. Roll for initiative, a new Dungeons & Dragons adventure begins! © 2016 Wizards. All Associated characters...   [click here for more]
IDW Publishing  $3.99 $1.99

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Fantasy Grounds PRO Skin

Fantasy Grounds PRO Skin


This is an extension for the D&D 5E ruleset for Fantasy Grounds. Just updated: There is another skin in this series, which can be found here: Fantasy Grounds GAP skin This skin has a simplified, "flat" look. All 3D buttons and complicated window shapes have been changed to a clean, "easily alignable" format. I've hopefully given the content top priority, instead of the elaborate...   [click here for more]
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Conflict

Conflict


Scrolls and Books have recently been obtained from the sunken tower in the Chelimber swamp. These scrolls and books are to be delivered to SEER, an agent of the Lord's Alliance, who hopes that they may contain the secret to the Giant Runes to help protect Parnast from the Hill Giant, Bad Fruul. But is turns out that Bad Fruul is not the only threat East of the Gray Peaks mountains or that seeks ancient...   [click here for more]
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Dungeons & Dragons: Shadows of the Vampire #5

Dungeons & Dragons: Shadows of the Vampire #5


This is it — Count Strahd Von Zarovich versus the Baldur’s Gate heroes! Even if they survive, how can they escape the clutches of the Realm of Dread? Intended for readers 9+ © 2016 Wizards. All associated character likenesses and character names are property of Wizards of the Coast LLC. Used with permission. ...   [click here for more]
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Dragon #282

Dragon #282


Dragon Magazine 282, Volume XXV Number 11, April 2001 Included in this issue: The Outgoing Goblin’s Guide to Gaming by Jeff Vogel Logic Missiles by Mike Selinker Bard on the Run by Michael Dean Meanwhile, Back in the Slime Pits of Karva by Robin D. Laws D&D...   [click here for more]
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Dungeon #92

Dungeon #92


Dungeon Magazine #92, Volume XVI Number 2, May/June 2002 Included in this issue: INTERLOPERS OF RUUN-KHAZAI by David Noonan An ancient githyanki stronghold is ripe for the picking— or is it. A D&D adventure for four 13th-level PCs but adaptable for levels 9 and up. This adventure supports the new Stronghold Builder’s Guide. CRITICAL...   [click here for more]
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Dungeons & Dragons: Shadows of the Vampire #4

Dungeons & Dragons: Shadows of the Vampire #4


Trapped in the menacing lands of Ravenloft, our heroes are hunted by the minions of Count Strahd. With nowhere left to hide, it’s time for battle! Intended for readers 9+ © 2016 Wizards. All associated character likenesses and character names are property of Wizards of the Coast LLC. Used with permission. ...   [click here for more]
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Dragon #280

Dragon #280


Included in this issue: Your Sorcerous Life by Robin D. Laws Polymorphology by Johnathan Richards Magic in the Blood by Geoffrey McVey Better Living Through Alchemy by Jesse Decker & Stephen Kenson Mastering Chance by Jonathan Tweet Just the Facts...   [click here for more]
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Dragon #277

Dragon #277


Dragon Magazine 277, Volume XXV, Number 6, November 2000 Included in this issue: Age of Steam - Stephen Kenson Greyhawk 2000 - Philip Athans Future Fantasy - Stephen Kenson Unusual Suspects 2: Bards, Sorcerers, & Wizards - James Wyatt How You Play the Game...   [click here for more]
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Dragon #278

Dragon #278


Dragon Magazine 278, December 2000 Included in this issue: A Short History of Dwarves - Kenneth Hite A Dwarven Lexicon - Sean K Reynolds Cry Havoc! - Owen K.C. Stephens Forge and Hammer - Wolfgang Baur Lights, Camera, Dragons! - Cory Herndon The Old...   [click here for more]
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Dungeon #87

Dungeon #87


Dungeon Magazine #87, July/August 2001 Included in this issue: The Raiders of Galath’s Roost by Skip Williams The secret to the raiders’ sinister plot lies amid the ruins of a forlorn keep. A D&D FORGOTTEN REALMS adventure for 1st-level PCs but adaptable for levels 2–4. The Cradle of Madness by Robert Lee Madness...   [click here for more]
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Dungeons & Dragons: Shadows of the Vampire #2

Dungeons & Dragons: Shadows of the Vampire #2


LOST IN RAVENLOFT! Our intrepid heroes have been pulled into the realm of eternal night. With dark forces watching their every move and unknown horrors hunting for their blood, will our heroes endure? Intended for readers 9+ © 2016 Wizards. All associated character likenesses and character names are property of Wizards of the Coast LLC. Used with permission. ...   [click here for more]
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Dungeons & Dragons: Shadows of the Vampire #3

Dungeons & Dragons: Shadows of the Vampire #3


The Baldur’s Gate heroes struggle against the forces of dread as the darkness of Ravenloft takes hold of their hearts and minds. What good is survival if it means losing your soul? Intended for readers 9+ © 2016 Wizards. All associated character likenesses and character names are property of Wizards of the Coast LLC. Used with permission. ...   [click here for more]
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Songs of Dragons (Ambiance/Ambient sounds)

Songs of Dragons (Ambiance/Ambient sounds)


Ambiance Sounds for enhancing the campaign Greetings Adventurers, You can use these Files to have a General Idea of how your surroundings sound like greatly enhancing the campaign for the Master & the Players, there are well over 200 sounds different Locations, animals & people with no music background on the locations. You will find ambiance sounds from: Climate,...   [click here for more]
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Dragon #276

Dragon #276


Dragon Magazine 276, Volume XXV, Number 5, October 2000 Included in this issue: Dead and Breakfast - James Ernest How To Create a Monster - Skip Williams Kang’s Command - Don Perrin & Margaret Weis Black Cats and Broken Mirrors - Andy Miller And more! ...   [click here for more]
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Dungeons & Dragons: Shadows of the Vampire #1

Dungeons & Dragons: Shadows of the Vampire #1


MINSC AND BOO ARE BACK! And things have never looked more dire, as mysterious forces draw the legendary ranger and his crew of adventurers to RAVENLOFT, the Realm of Terror… where they find themselves face to face with undead horrors in the land of eternal night! Intended for readers 9+ © 2016 Wizards. All associated character likenesses and character names are property...   [click here for more]
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Genie Origin Sorcerer

Genie Origin Sorcerer


PRODUCT INFORMATION This product provides Players and Dungeon Masters with the Genie Origin for Sorcerers, descendants of the mighty Genies. This supplement covers the variety of each kind of genie presented in the Monster Manual, namely: Dao, earth elemental genies. Djinni, wind elemental genies. Efreeti, fire elemental genies. Marid, water elemental...   [click here for more]
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Lycan Race - 5th Edition

Lycan Race - 5th Edition


A simple, playable Lycan race for players of 5th edition D&D. I could not find the artists name online, but would like to credit them if anybody knows who did the wonderful artwork. ...   [click here for more]
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Dragon #279

Dragon #279


Dragon Magazine 276, Volume XXV, Number 5, October 2000 Included in this issue: Leaf & Thorn by Robin D. Laws Revenge of the Spider Queen by Monte Cook The Elven Marketplace by Stephen Kenson The Myth of Elves by Kenneth Hite An Elven Lexicon by Sean K Reynolds Truth...   [click here for more]
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Dungeon #84

Dungeon #84


Included in this issue: The Harrowing by Monte Cook One sacrifice could spell the end of Lolth’s supremacy in the Demonweb and the beginning of a whole new order. A D&D adventure for 15th-level PCs but adaptable for levels 10–20 Demonclaw by Peter R. Hopkins A wizard’s hideous transformation spells trouble for...   [click here for more]
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Death House: Cult Chants Audio

Death House: Cult Chants Audio


In Death House, the optional mini-adventure presented as Appendix B: Death House in Curse of Strahd, as well as a free introductory adventure on the Wizards of the Coast website, there is a cult which is described as chanting particular phrases over and over again (see Areas 35 and 38). This product contains 4 short audio tracks in mp3 format, one for each phrase the cult chants....   [click here for more]
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Dungeons & Dragons #1

Dungeons & Dragons #1


Beginning a new era in Dungeons & Dragons history! The genre-defining roleplaying game gets its first ongoing series in more than 20 years! Join writer John Rogers (Blue Beetle) and artist Andrea Di Vito (Annihilation) as they bring us a tale of high adventure and deep secrets. Adric Fell leads a band of heroes in a world where civilization has been reduced to a few scattered points of light...   [click here for more]
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Dungeon #85

Dungeon #85


Included in this issue: Ever-Changing Fortunes by Peter Zollers A brave kobold needs your help to free his dwarven friends. That’s right—a brave kobold. A D&D adventure for 2nd-level PCs but adaptable for levels 1–7. Lord of the Scarlet Tide by James Jacobs A foul plague in the Realm Below threatens to destroy...   [click here for more]
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Dungeons & Dragons #0

Dungeons & Dragons #0


Step into the world of DUNGEONS & DRAGONS! Take your first strides on a long and majestic adventure – fight to stay alive – fight for honor – fight for glory! In this special issue you’ll get two stories introducing you to the D&D worlds. All this leads up to DUNGEONS & DRAGONS #1 and a DARK SUN limited series. Don’t miss this value-priced jumping-on point!...   [click here for more]
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Dungeons & Dragons #3

Dungeons & Dragons #3


The Shadowplague continues! Fell’s Five descends into the ruins of a lost dwarven stead, uncovering an ancient secret: dark experiments in magic that the dwarves would rather leave buried. Join us as John Rogers and Andrea Di Vito forge ahead with their thrilling adventures of swords and sorcery. ...   [click here for more]
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Dungeons & Dragons #2

Dungeons & Dragons #2


A new era in Dungeons & Dragons history continues in the second part of Shadowplague. Adric Fell and his band of heroes pursue a peculiar breed of zombies into the wilderness… and straight into a standoff between a trapped wagon train and marauding orcs. Their shape-changing foe is hidden in the chaos – but on which side? ...   [click here for more]
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Dungeons & Dragons #15

Dungeons & Dragons #15


The thrilling conclusion to "Down"! Fell's Five attempts to rescue prisoners from an ancient temple filled with loathsome fish-people, who have a shocking connection to one of our adventurers! Join us as John Rogers and Andrea Di Vito bring us the latest chapter in their thrilling adventures of swords and sorcery! ...   [click here for more]
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Dungeons & Dragons #5

Dungeons & Dragons #5


The explosive conclusion of the first storyline, Shadowplague! Fell’s Five have plumbed the depths of the dwarven ruins, but where they end up is out of this world. Join us as John Rogers and Andrea Di Vito forge ahead with their thrilling adventures of swords and sorcery. ...   [click here for more]
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Dungeons & Dragons #4

Dungeons & Dragons #4


The penultimate chapter of Shadowplague! The danger grows as Fell’s Five descend deeper and deeper into the dwarven ruins. Join us as John Rogers and Andrea Di Vito forge ahead with their thrilling adventures of swords and sorcery. ...   [click here for more]
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Dungeons & Dragons #13

Dungeons & Dragons #13


To keep the love of his life, Khal must lead Fell’s Five against a sinister new threat in the Underdark. But this ‘threat’ is someone near and dear to another of Fell’s Five! Join us as John Rogers and Andrea Di Vito bring us the latest chapter in their thrilling adventures of swords and sorcery! ...   [click here for more]
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Dungeons & Dragons #14

Dungeons & Dragons #14


Separated in the Underdark, Fell’s Five find an ancient temple filled with unspeakable sacrifices… and dwarven heroes who are not what they appear to be! Join us as John Rogers and Andrea Di Vito bring us the latest chapter in their thrilling adventures of swords and sorcery! ...   [click here for more]
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