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Monsters of the Orient: Complete Bestiary

Monsters of the Orient: Complete Bestiary


This 170-page bestiary contains lore, flavor, and more than 250 new statblocks - both new and old. They are all firmly rooted in an exotic world full of adventure, exploration, and intrigue. Most monsters can, however, be used within any setting. Also included are seven monstrous races: the hsing-sing, kappa, twilight naga, taka-onna, tengu, tsuno, and wang-liang. Please leave a review after...   [click here for more]
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{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!

{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!


The world is a wild and scary place, full of monsters, malevolence, and myriad evils to be expunged. Wouldn't it be wonderful to have a place to unwind? A place to hang your hat, build and customize, and to call your home? Wouldn't it be nice to leave your mark in the world? To build a permanent edifice as a testament to the ages, a bulwark of safety against the ravages of time? Would you build...   [click here for more]
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{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.


For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
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Treat or Trick

Treat or Trick


In this adventure, the players take part in some spooky local festivities, but when a celebrant takes things too far, it’s up to them to save the town from a dark curse. Luckily for them, the challenges they must face are based on the festival games they have already played, and they will have the aid of enchanted costumes and the valuable prizes they’ve won! The adventure is designed...   [click here for more]
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Triboar - a Storm King's Thunder DM's resource

Triboar - a Storm King's Thunder DM's resource


Triboar - a Storm King's Thunder DM's Resource This product is created to enhance the town of Triboar when you run it during the Storm King's Thunder adventure, as well as significantly reduce the preparation time needed to run Triboar in an entertaining way. The download includes: Introductions - a guide to introducing Triboar and its NPCs to your players in an immersive and entertaining...   [click here for more]
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Critter Compendium

Critter Compendium


Hundreds of Monsters New and Old The Critter Compendium delivers over 250 pages of monsters both from older editions and completely new to the game for a DM to unleash upon their players. But players too can find new options in this book, such as new creatures to summon, undead to create, beasts to use as familiars, beast companions or to wildshape into, and even some ideas for class options such...   [click here for more]
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Dark Sorceries - A 5E Solo Adventure

Dark Sorceries - A 5E Solo Adventure


All conversation abruptly stops as the door to the inn crashes open. A cloaked figure staggers into the room, falling to his knees. The stranger looks human, though his cowl is pulled low, hiding his features from sight. His clothes are covered in frost and fresh snow. “P-please… h-help… m-me...,” a strangled voice pleads from under the hood. Pain and desperation...   [click here for more]
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Not a Creature Was Stirring

Not a Creature Was Stirring


Helpful and fun for beginners, this christmas themed adventure was created for new dms and new players. With an easy to follow story and advice at the turn of every page this adventure meant for 2 to 5 level 1 characters provides what you need when you need it. It can seem daunting to begin playing on the other side of the DM screen but this document was made to facilitate that. This adventure...   [click here for more]
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[5th Edition] Monster Statblocks: Phaerimm

[5th Edition] Monster Statblocks: Phaerimm


Adaption of the phaerimms for 5th edition. The phaerimms were wholly evil aberrations, bent on the destruction of all life - devourers of magic, who laid low the Netherese Empire and caused the desolation of the Anauroch desert. This pack includes statblocks for all seven stages in the lifecycle of the phaerimm, as well as a sample of some of the lore around these terrible...   [click here for more]
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Faction Folio: Waterdeep - Player's City Guide

Faction Folio: Waterdeep - Player's City Guide


Waterdeep, City of Splendors and Crown of the North! This iconic city is perhaps the most influential in all of Faerun. It has been a rough century, but she is quickly regaining her former glory. What better place for your characters to call home? Faction Folio: Waterdeep – Player’s City Guide is a resource for player characters using Waterdeep as "home base."...   [click here for more]
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Karniv's Magical Gems

Karniv's Magical Gems


Karniv's Magical Gems - A collection of 160 Magical Gems and Lore from the world's greatest Arcane Historian! Looking for some new items to spice up your campaign? Dive into the incredible world of enchanted crystals with Karniv's Magical Gems! The foremost magical authority, Karniv showcases his incredible knowledge of the arcane in this collection of writings, musings, and anecdotes. This package...   [click here for more]
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A Clash of Swords

A Clash of Swords


When the armies march, all the earth trembles. D&D has a long history on troops and massive combat and warfare adventures, but 5th edition is the first one to achieve that armies keep being relevant even when heroes achieve high levels. The beauty of this edition is that numbers matter: high quantities of low level mooks can stand a chance to overpower a group of adventurers, and smart PCs will...   [click here for more]
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Forgotten Realms Campaign Set (1e)

Forgotten Realms Campaign Set (1e)


The Forgotten Realms Campaign Set ESD contains two books and four maps. Two of the maps are drawn to provide a general overview of the Realms, running from the Moonshae Isles in the west to the land of Thay in the east, and from the Spine of the World Mountains in the north to the Jungles of Chult in the south. The other two maps are detailed blow-ups of sections of the former maps, covering that...   [click here for more]
Wizards of the Coast  $9.99

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Six-shooter – Part One: Firearms

Six-shooter – Part One: Firearms


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The first part introduces a system for running and generating...   [click here for more]
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Forgotten Realms Archetypes II: Champions of Mystery

Forgotten Realms Archetypes II: Champions of Mystery


Forgotten Realms Archetypes II: Champions of Mystery presents eleven new subclasses with complete rules and roleplaying guidance for characters with links to very essence of magic in the Realms or dire secrets they must protect. It also includes detailed descriptions of several related factions, along with new feats, spells, setting lore, and more for the Tales...   [click here for more]
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Archias Arcanum's Guide to Creating Magic Items

Archias Arcanum's Guide to Creating Magic Items


How do I make a Wand of Fireballs? What is the process for making a Potion of Healing so the party doesn’t have to keep buying them? Would anybody buy this Umber Hulk blood I’ve collected? This 37-page guide answers these questions and more with 10 new spells, additional items, and over 30 detailed formulas for magic items listed in the Dungeons & Dragons 5E Dungeon Master’s Guide....   [click here for more]
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Karniv's Enchanted Oddities

Karniv's Enchanted Oddities


Karniv's Enchanted Oddities - A collection of Magical Items, an NPC and his Shop. Tired of your players forgetting the names of your merchants? Spice up your campaign with a visit to Karniv's Enchanted Oddities! This shop is owned by Karniv Kilabee, one of the realm's most well known magical historians. Inside his doors are more baubles, trinkets and treasures than you can ever imagine. What's more,...   [click here for more]
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Canitaurs Race Sourcebook

Canitaurs Race Sourcebook


A 15-page sourcebook for creating Canitaur characters and incorporating them into any D&D 5e setting. Includes: 8 new races (breeds) Hau-hau - Always looking for an angle, in business or in combat Corg - Bravery and insight in a small package Grigg - One with the wilds Red Leaf - Mastery of oneself to gain mastery over...   [click here for more]
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Consequences for Poor PC Resting Choices

Consequences for Poor PC Resting Choices


When heroes choose to bed down in less than ideal spots, they shouldn’t wake to the smell of crackling bacon. This contains a series of locales players may opt to take a long rest and corresponding consequences the DM can impose based on the environment and just how much you want to see them squirm. ...   [click here for more]
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Way of the Drunken Master - A Monastic Tradition for Monks (5e)

Way of the Drunken Master - A Monastic Tradition for Monks (5e)


Monks perfect their bodies, minds and souls via martial and spiritual paths often referred to as monastic traditions. These traditions were created generations ago by the original masters, monks who had reached spiritual enlightenment and desired to pass their teachings onward. These traditions are normally tightly interwoven with religious belief and sometimes carry certain restrictions on their practitioners:...   [click here for more]
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The Withered Rose

The Withered Rose


While you are relaxing at your regular tavern, you are contacted by a servant of a mysterious employer. You are asked to complete a couple of “simple” tasks, and will be given ample rewards for your endeavors. However, you cannot help but wonder, “If they are so simple, why can’t the employer do them himself?” and “Should we help him?” *****...   [click here for more]
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Lairs of Despair

Lairs of Despair


"Hey, do you think they're expecting us? It's their base after all... they might have some advantages, they know the battlefield better than us..." said Milva the rogue as she climbed towards the crevice in the stone that led to the goblin's cave. "Don't be silly, they're just raiders and riff-raff... they won't be any different than their comrades back at the harbour"...   [click here for more]
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Lands of Blackspire - Backgrounds - Volume One

Lands of Blackspire - Backgrounds - Volume One


Tired of the original backgrounds in the players handbook? Then try my new backgrounds, created for use by players of all types and classes. Six new backgrounds Monster Hunter, Shaman, Deserter, Cursed, The Forgotten and Travelling Merchant. Please enjoy, review and give feedback on how I can improve. ...   [click here for more]
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Uncle Sam

Uncle Sam


Celebrate the 4th of July this year with a unique encounter! As a custom NPC/monster, Uncle Sam brings it with the big guns, delivering with equal force in both combat and interaction. Make him the leader of a great nation in your world, or test your party's mettle against the world's superpower! What you get: Uncle Sam (CR 13) - a unique encounter for the national holiday. Makes a great leader,...   [click here for more]
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DM’s Kit: Defenders of the Dessarin Valley

DM’s Kit: Defenders of the Dessarin Valley


DM’s Kit: DEFENDERS of the DESSARIN VALLEY This 50-page toolbox gives Dungeon Masters who are running Princes of the Apocalypse an array of resources that can help organize your presentation and add depth to the table experience. This DM’s Kit includes: Suggestions on displaying photographs of badlands to help players recognize the terrain of the...   [click here for more]
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Prismatic Dragon

Prismatic Dragon


Discover the serpent of the rainbow with this new monster. The prismatic dragon is a rare epic dragon with prismatic powers. Tougher than other dragons, this beast is ready to test your party's mettle — if it's not testing your world's finest luxuries instead! Here's what you get: 4 new monsters: Prismatic Dragon Wyrmling (CR 10) Young Prismatic Dragon (CR 16) Adult Prismatic...   [click here for more]
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Wild and Free - all 3.5 Monster Manual Fey converted to 5th

Wild and Free - all 3.5 Monster Manual Fey converted to 5th


Banshrae, Frostwind Virago, Glastig, G. Mindbender, Grig, Jaebrin, Jermlaine, Joystealer, Living Spell (needed for Rage Walker), Lunar Ravager, Nixie, Ocean Strider, Petal, Pixie, Ragewalker, Redcap, Ruin Chanter, Ruin Elemental (needed for Ruin Chanter), Shaedling, Shimmerling Swarm, Sirine, Spirit of the Land, Splinterwaif, S. Knave, Thorn, Verdant Prince, Wild Hunt. Ranging from CR 1/4 to CR 23,...   [click here for more]
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The Stores Handbook

The Stores Handbook


The Stores Handbook from Cawood Publishing, the makers of ten bestselling DMs Guild products. Another practical handbook for Dungeon Masters. There are many useful items in the Players Handbook and the Dungeon Master's Guide. This book introduces those items naturally into your game. It is a detailed collection of 56 different stores. There are descriptions of the...   [click here for more]
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A Haunting in Brenton

A Haunting in Brenton


A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off. Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat...   [click here for more]
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Six-shooter – Part Two: Additional, Alternate & Expanded Rules

Six-shooter – Part Two: Additional, Alternate & Expanded Rules


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The second part introduces some additional rules, including...   [click here for more]
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Six-shooter – Part Three: World Building & Character Creation Guidelines

Six-shooter – Part Three: World Building & Character Creation Guidelines


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. This third part goes into more detail describing the setting....   [click here for more]
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Leilon: The Floating Tower

Leilon: The Floating Tower


Leilon: The Floating Tower is the 4th follow-on module to the overview module, Leilon: City of Adventure. This adventure takes on one of the largest threats in the town, the beholder of the tower. This module is designed for levels 8-9 and can be played in 1-2 nights. ...   [click here for more]
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Perilous Places: The King's Mercy

Perilous Places: The King's Mercy


"The story of the surrounding area and the madness that infected it is great, and Baalham does a great job of populating his prison with hazards and encounters that ooze theme." "...let’s talk about the Despair Track... It’s also trivially easy to keep track of, which means it won’t get in the way of you running the rest of your...   [click here for more]
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Single Encounter - The Inner Sanctum

Single Encounter - The Inner Sanctum


This is a single encounter that can be placed inside any adventure. It is intended for 4-6 characters of roughly levels 4-5. You've reached the "Inner Sanctum" and engaged the enemy within. But this is no ordinary fight and it only takes a couple rounds to know it is most definitely not going the way you had envisioned. The enemy doesn't seem to die and your party members are being pushed...   [click here for more]
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Leilon: Giants at the Gate

Leilon: Giants at the Gate


Leilon: Giants at the Gate is the 6th supplement to the base module, Leilon: City of Adventure. It is designed for 5th-6th level characters and can be played independant from the other modules, but designed to be played after the module Leilon: The Druids Grove. It is only a few encounters and playable in a single night. Reports point to a goblin...   [click here for more]
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Adversaries and Allies in Baldur's Gate

Adversaries and Allies in Baldur's Gate


"This is easily one of the best-looking products I've seen on DMs Guild. ... I highly recommend it." Chris Bissette, loottheroom.uk Adversaries and Allies in Baldur’s Gate A dashing swashbuckler. An ambitious wizard. A scheming lich. This set of named NPCs include descriptions of their personality and motivations, items in their possession, and suggestions on how they can be used...   [click here for more]
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Gladiator School and Fighting Pit

Gladiator School and Fighting Pit


Each Adventure Scene is a detailed setting that can be dropped into any adventure path. All DM’s want to provide the best play experience for their players, but frequently lack the time. Adventure Scenes provide a highly detailed location, with fully developed NPC’s and new items that provide the level of detail your players deserve! Ludus Argentum is a gladiator school and fighting...   [click here for more]
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Companion Guide to the Nether Mountains

Companion Guide to the Nether Mountains


The Nether Mountains A intriguing region, often overlooked in the Forgotten Realms. This guide covers important and factual Locations, Current History, Lore & Typical Encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore. If you enjoyed this guide, please check out my campaign...   [click here for more]
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Leilon: The Secret Cult

Leilon: The Secret Cult


This is the 8th module in a series detailing the destroyed town of Leilon and the efforts to explore it once again. A simple quest to bring a signaling bell to the outpost leads the party into a rescue effort to save another adventuring group. The wounded party cannot continue on their quest to stop a group of evil cultists and need the PCs to continue for them. This module loosly continues the...   [click here for more]
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Tinkers' Feats

Tinkers' Feats


These feats provide a way for characters to create advanced equipment using their Tinkers' Tools. ...   [click here for more]
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Beasts: Vol.1 - Red Elk

Beasts: Vol.1 - Red Elk


These are three new beasts for Dungeons and Dragons 5th Edition. The Red Elk was originally going to be just a riding animal but I thought I would give it a War, and Wild variant. They can be dropped into any campaign setting and make a nice alternative to horses, though they are more expensive. They make a nice mount for any roaming nomads or outlanders your players might encounter out in the wilds....   [click here for more]
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Encounters in Port Nyanzaru

Encounters in Port Nyanzaru


This product is Adventurers League legal and made for Tier 1. Code: DDHC-TOA-5 Thirteen new encounters in the port city of Chult that can be added to any Tomb of Annihilation campaign! Combat, danger, intrigue, and pulp are all yours in this exciting supplement! Welcome to Port Nyanzaru, a port city on the edge of Chult’s jungle that promises untold adventure, fortune, and danger!...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Antares (Scenario Booklet)

Enigma Paradox Monthly Map Pack: Continent of Antares (Scenario Booklet)


Enigma Paradox Monthly Map pack : Continent of Antares (Scenario Booklet) A4 format PDF containing The overworld map and all 12 colour location maps, each including brief landscape/story descriptions and optional loot, NPC's and monsters. ...   [click here for more]
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Mixed Martial Arts Guide For 5e (Feats Included)

Mixed Martial Arts Guide For 5e (Feats Included)


This is a feat book designed to make the art of grappling and unarmed fighting compare and compete well with other character options at the higher levels. It is a full revamp of the Grappling system for the 5th Edition. It is extremely accurate and gives great incentives for being an unarmed combatant, Monk, Pugalist, or even any other class! This feat book and system for integrating MMA into D&D...   [click here for more]
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The Parched Moss

The Parched Moss


Tired after a long journey, you are about to sit down for your well-deserved dinner, when a familiar face shows up at your table. You know why she asks you to do her a favor, but you wonder if you are ready for the task. “Since when does the prey chase the predator?” ***** Thanks to all who have downloaded the 1st adventure that I wrote (The Withered Rose). This...   [click here for more]
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Conflict

Conflict


Scrolls and Books have recently been obtained from the sunken tower in the Chelimber swamp. These scrolls and books are to be delivered to SEER, an agent of the Lord's Alliance, who hopes that they may contain the secret to the Giant Runes to help protect Parnast from the Hill Giant, Bad Fruul. But is turns out that Bad Fruul is not the only threat East of the Gray Peaks mountains or that seeks ancient...   [click here for more]
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The Budding Snowdrop

The Budding Snowdrop


As soon as you arrive at the northern town, you find it attacked by monsters. As you rush forward to its defense, you wonder, “What secret does this well-defended town hold, that the monsters are willing to attack it, despite being outnumbered?” ***** Thanks to all who have downloaded the 1st adventure (The Withered Rose) and the 2nd adventure (The Parched Moss)...   [click here for more]
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The Blooming Thyme

The Blooming Thyme


Having said your farewell to those who serve your place of birth together with you, you check your equipment one more time, as you prepare yourselves for the trip to free your companion’s father. As you make your way to the door of the inn, seemingly random questions pop into your minds, “Are you carrying everything you need, or will you ever be sufficiently prepared for what is...   [click here for more]
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Fog Over Blackpool - A Level 1 Adventure & Starter Village

Fog Over Blackpool - A Level 1 Adventure & Starter Village


Welcome to Blackpool. The once-prosperous village has been overcome by an oppressive fog that's lasted seven years. With the fog came death and devastation. To make matters worse, young girls from the village have been disappearing. In an adventure that's full of action, intrigue and roleplay, can you solve the mystery of the fog and save Blackpool?    About...   [click here for more]
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Dragons! Volume 1 - Chromatic Dragons

Dragons! Volume 1 - Chromatic Dragons


"If you want more flexibility in how you use dragons, Dragons! is an inexpensive option to save yourself the time of messing around with numbers and trying to calculate Challenge Ratings. Recommended." - Merric B https://merricb.com/2016/04/26/5e-supplement-review-dragons/ Welcome dragon lovers! Are you playing in the Forgotten Realms? Running Storm King's Thunder?...   [click here for more]
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