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11 Inn and Tavern Events

11 Inn and Tavern Events


11 inn and tavern scene setting events for DMs For D&D 5th edition Campaign setting neutral No tables: Fleshed-out narratives No dice rolling, no mechanics Urban and Wilderness Please check out my other title '10 Nighttime Wilderness Camping Events' ...   [click here for more]
Dungeon Masters Guild  $1.02

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15 Sprites and Pixies

15 Sprites and Pixies


Sprites and pixies are perfectly lovely creatures to include in your campaign... until your party is no longer in the forest. Or if they get sick of running into goodie-two-shoes fey. Or until they cross the wrong elf and find their fey minions chasing after them. There's a lot of situations where it's fun to include the smallest fey types, but they just don't quite fit. So here we've created 15 variants...   [click here for more]
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20 Quick Dragonborn NPCs

20 Quick Dragonborn NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help! Twenty NPCs...   [click here for more]
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20 Quick Dwarf NPCs

20 Quick Dwarf NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help! Twenty NPCs...   [click here for more]
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20 Quick Elf NPCs

20 Quick Elf NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help! Twenty NPCs...   [click here for more]
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20 Quick Goblin NPCs

20 Quick Goblin NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help! Twenty NPCs...   [click here for more]
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20 Quick Halfling NPCs

20 Quick Halfling NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help! Twenty NPCs...   [click here for more]
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20 Quick Tiefling NPCs

20 Quick Tiefling NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help! Twenty NPCs...   [click here for more]
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28+1 Scams to make your players lose Gold!

28+1 Scams to make your players lose Gold!


Have you ever felt the need to reduce the amount of gold that your player’s carry? Maybe you miscalculated the gold inside the chest and now they are ultra-rich? Or maybe you just want to make them suspect their own shadow for treachery? Fear no more cause you are reading the perfect guide on how to make your players get scammed, pickpocketed and lose money without them even realizing how it...   [click here for more]
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50 Quick Human NPCs

50 Quick Human NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with? Either way this document will help! Fifty NPCs...   [click here for more]
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99 Cent Adventures - Notable NPC - Hirak Rokwaw

99 Cent Adventures - Notable NPC - Hirak Rokwaw


Introduction: This is an in-depth and highly detailed look at the Notable NPC, Hirak Rokwaw. On the next few pages, you will find all the information on Hirak, including statistics, personality, goals, and plot hooks so you can incorporate Hirak into your campaign. ...   [click here for more]
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99 Cent Adventures - The Derelict Ship - Addon Adventure

99 Cent Adventures - The Derelict Ship - Addon Adventure


Introduction: A drifting hulk, seemingly abandoned, has floated into the harbor and now bobs quietly in the bay. A few of the braver sailors from some of the docked ships went aboard to attempt a salvage mission, but none have returned. Now the sailors and dockworkers are whispering that the derelict ship is haunted, and the harbormaster wants it out of her bay, or at least cleared of its denizens...   [click here for more]
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99 Cent Adventures - The Spawning Grounds - Addon Adventure

99 Cent Adventures - The Spawning Grounds - Addon Adventure


The town of Guion’s Ferry has a vermin problem, but these are not ordinary rats or insects. These are much more sinister creatures that can take the form of common objects to hide in plain sight before they attack! As Guion’s Ferry is a very small town, they have sent an emissary to a larger town downriver, hoping to hire adventurers to aid them in exterminating these monsters. (Intoduces...   [click here for more]
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99 Cent Adventures - The Wolves of Oxenfjord - Addon Adventure

99 Cent Adventures - The Wolves of Oxenfjord - Addon Adventure


The small town of Oxenfjord, has been having trouble with a local pack of wolves. Normally the wolves just kill a few livestock, and the farmers go and hunt down a wolf or two, and go back to life as usual. However, recently the wolves have been far greater in number and have become far more aggressive in their nature. Where before, it was just the occasional lamb or young calf, now packs of wolves...   [click here for more]
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A Clash of Swords

A Clash of Swords


When the armies march, all the earth trembles. D&D has a long history on troops and massive combat and warfare adventures, but 5th edition is the first one to achieve that armies keep being relevant even when heroes achieve high levels. The beauty of this edition is that numbers matter: high quantities of low level mooks can stand a chance to overpower a group of adventurers, and smart PCs will...   [click here for more]
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A Haunting in Brenton

A Haunting in Brenton


A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off. Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat...   [click here for more]
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A Simple Life: a collection of commoner NPCs

A Simple Life: a collection of commoner NPCs


A simple Life A collection of commoner NPCs This relatively simple booklet has a lot of NPCs stat blocks. The work is intendet to those who want to actively differentiate NPCs in a town, and has a lot of examples by race, with a small ammount of lore about the "typical" societes of the core races....   [click here for more]
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A Town of Our Own

A Town of Our Own


A complete town building system & framework for 5e. To be used in conjunction with any campaign. Need some down time activities to keep your party immersed in your world? Want to create your own settlement which you can call home? Come and try A Town of Our Own, with 25 pages of content with easily laid out sections, examples, calculation sheets, maps and much much more. this framework...   [click here for more]
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Abilities Pack: Draw Power and Bind

Abilities Pack: Draw Power and Bind


Two pages of extra possibilities. Nothing too fancy, but might help spice things up. Please tell me if it is balanced or not, and if not, how to improve it. ...   [click here for more]
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Adversaries and Allies in Baldur's Gate

Adversaries and Allies in Baldur's Gate


"This is easily one of the best-looking products I've seen on DMs Guild. ... I highly recommend it." Chris Bissette, loottheroom.uk Adversaries and Allies in Baldur’s Gate A dashing swashbuckler. An ambitious wizard. A scheming lich. This set of named NPCs include descriptions of their personality and motivations, items in their possession, and suggestions on how they can be used...   [click here for more]
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An Alphabetical Menagerie, Vol. I (Sample)

An Alphabetical Menagerie, Vol. I (Sample)


The first, early edition of a monster manual I'm currently working on. I elected to post this here, now, to gauge interest and improve the product. Contained within this version are 13 monsters new to 5th edition, from the alien aatheriexa to the lonely attic whisperer. Feel free to pick up this title for free, but all donations will go into commissioning artwork for the final product. Also be sure...   [click here for more]
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Archias Arcanum's Guide to Making Magic Items

Archias Arcanum's Guide to Making Magic Items


How do I make a Wand of Fireballs? What is the process for making a Potion of Healing so the party doesn’t have to keep buying them? Would anybody buy this Umber Hulk blood I’ve collected? This 37-page guide answers these questions and more with 10 new spells, additional items, and over 30 detailed formulas for magic items listed in the Dungeons & Dragons 5E Dungeon Master’s Guide....   [click here for more]
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Area Specific Tavern and Inn Generator

Area Specific Tavern and Inn Generator


This supplement makes it easy to generate a new inn or tavern no matter where your players are or what they want their lifestyle expenses to be. 8 Categories for Inns and Taverns Poor Modest Comfortable Wealthy Aristocratic Shady Dockside Roadside Each Tavern page offers a price and description as well as: 20 Name Adjectives 20 Name Nouns 20 Patron Names 20 Surroundings 20...   [click here for more]
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Aristobulus's Useful Items

Aristobulus's Useful Items


Practical Household Magic! Not all magic items must be dangerous, or even all that interesting to adventurers. Magic is for everyone, for even the most mundane tasks around the house! That's why Aristobulus's Artificers started making Useful Items - to make your life easier! This is the latest version of our catalog. You're sure to find something herein which will wonder how you ever existed without...   [click here for more]
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Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd

Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd


Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd This scenario explores the implications of Souls and Shells in Barovia, winding down the depraved path of two tragic and dangerous Souls. Add them to any tavern in your campaign, and watch the not-at-all hilarious hijinks ensue. Also, have a look at our Monster Mod Cards. They're fun, I promise! :)...   [click here for more]
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Backstories - New and Improved Backgrounds

Backstories - New and Improved Backgrounds


BACKSTORIES – NEW AND IMPROVED BACKGROUNDS My first custom content for the DM’s Guild was, a year and a few months ago, a new background: the Inquisitor. The Plague Doctor followed shortly and, although it didn’t became a silver bestseller like its more inquisitive brother, it was nevertheless much appreciated. Age, however, catches...   [click here for more]
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Beasts: Vol.1 - Red Elk

Beasts: Vol.1 - Red Elk


These are three new beasts for Dungeons and Dragons 5th Edition. The Red Elk was originally going to be just a riding animal but I thought I would give it a War, and Wild variant. They can be dropped into any campaign setting and make a nice alternative to horses, though they are more expensive. They make a nice mount for any roaming nomads or outlanders your players might encounter out in the wilds....   [click here for more]
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Celestial Patron for Warlocks  +Coure & Lantern Archon familiars

Celestial Patron for Warlocks +Coure & Lantern Archon familiars


Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes. Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ...   [click here for more]
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Champions of Mystara: Heroes of the Princess Ark (Basic)

Champions of Mystara: Heroes of the Princess Ark (Basic)


Two maps are of select area of Mystara (Sind and the Serpent Peninsula, far to the west of the KW) and two are of the Princess Ark. The eight cardstock plates have various skyships detailed on them. The "Heroes of the Princess Ark" book summarizes the Dragon Magazine serial, "Voyage of the Princess Ark", and gives information about the skyship, its crew, and campaigns based...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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Character Codex: Guardsmen

Character Codex: Guardsmen


What is the Character Codices line? The character codices line is our latest PDF of DM-friendly products providing NPC generation and stat blocks. GMs don’t have enough time to generate tons of NPCs when designing adventures, and that’s where each Character Codex comes into play. Let us do the heavy lifting for you. Each Character Codex is a manual, not of monsters, but of characters....   [click here for more]
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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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City Series 1: The Working Class

City Series 1: The Working Class


Help create vibrant and living cities with the City Series! This series is designed to give more information about the NPC's that live within the cities that the adventurers call home. The first volume of the series details the working class of the cities with two new class options designed to make better NPC's. Master Crafters come in eleven different varieties, each with detailed stats and levels...   [click here for more]
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City State Creator I

City State Creator I


Envision the ultimate City State of your dreams. And then, guided from the very beginning, create it ... Have you ever wondered why there are so few supplements available that teach you how to design your own city state for urban adventures? How do you even begin? Who should be the ruler? What are the fundamental aspects that lead to an urban campaign's success, or its...   [click here for more]
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City State Creator II

City State Creator II


The easiest and most enjoyable way to create an epic old school city state of your very own is finally here. Have you ever wanted to design your own fantasy city comparable to the Free City of Greyhawk, Waterdeep along the Sword Coast, or the City State of the Invincible Overlord? Have you ever felt overwhelmed by the sheer magnitude of the daunting task? This volume (along with ELD2,...   [click here for more]
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Class: The Inquisitor, a Zealous Justicar

Class: The Inquisitor, a Zealous Justicar


Zealous agents of the divine, Inquisitors bring holy Judgement to the battlefield to smite their enemies and support their allies. Using their devout following and innate sense of righteousness, an Inquisitor in battle is nigh unstoppable. Choose an inquisition to reflect the mission your god has sent you on. Join the Arcane Inquisition to hunt down powerful magical artefacts to strengthen the church...   [click here for more]
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Classic Monster Conversions (5e)

Classic Monster Conversions (5e)


Need some new monsters to add depth to your game, or just to keep your players on their toes? Classic Monster Conversions contains 85 monsters converted from older edition sources - modules and rulebooks - and ready to use in your game. The monsters included are: Deepspawn, Dharculus, Gingwatzim (6 types), Greater Gibbering Mouther, Living Wall, Neg-thalggu, Vampire Mist, Xag-ya, Xeg-yi, Wyste Aspis...   [click here for more]
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Companion Guide to the Nether Mountains

Companion Guide to the Nether Mountains


The Nether Mountains A intriguing region, often overlooked in the Forgotten Realms. This guide covers important and factual Locations, Current History, Lore & Typical Encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore. If you enjoyed this guide, please check out my campaign...   [click here for more]
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Conflict

Conflict


Scrolls and Books have recently been obtained from the sunken tower in the Chelimber swamp. These scrolls and books are to be delivered to SEER, an agent of the Lord's Alliance, who hopes that they may contain the secret to the Giant Runes to help protect Parnast from the Hill Giant, Bad Fruul. But is turns out that Bad Fruul is not the only threat East of the Gray Peaks mountains or that seeks ancient...   [click here for more]
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Creepy, Crawly & Crazy

Creepy, Crawly & Crazy


Discover 6 Creepy, Crawly & Crazy creatures to add some real flavor to your campaign. Meet the Ghost Herder who steals the souls of children and uses them as weapons. A brother to Night Hags and just as evil. Perhaps you might do better to start off with the Boneless Man, a fey prankster who might cause some annoyance, but also might leave a little gift. But as that bit of merriment...   [click here for more]
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Critter Compendium

Critter Compendium


Hundreds of Monsters New and Old The Critter Compendium delivers over 250 pages of monsters both from older editions and completely new to the game for a DM to unleash upon their players. But players too can find new options in this book, such as new creatures to summon, undead to create, beasts to use as familiars, beast companions or to wildshape into, and even some ideas for class options such...   [click here for more]
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Cunningly Creative Corridors

Cunningly Creative Corridors


Welcome good Dungeon Master – pull up a chair and browse these cunningly creative corridor ideas all fully explained, stated up, illustrated and ready for you to drop into your adventure. The idea with the corridors is to avoid the players becoming complacent, or worse, bored, by featureless dungeon corridors. With eleven specific ‘trap and challenge’ corridors...   [click here for more]
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D&D Companion Set (BECMI Ed.) (Basic)

D&D Companion Set (BECMI Ed.) (Basic)


This is the third boxed set of the Dungeons & Dragons game series. The first, the D&D Basic Set, introduced the game and explained the rules for 1st-3rd level characters. In the D&D Expert Set, character levels 4-14 were detailed, along with notes on the fantasy world in which the characters live. If you started with a 1st character, and have enjoyed the wilderness expansion of Expert...   [click here for more]
Wizards of the Coast  $4.99

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Daily Adventure Map 001

Daily Adventure Map 001


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. What...   [click here for more]
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Daily Adventure Map 002

Daily Adventure Map 002


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. What...   [click here for more]
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Daily Adventure Map 003

Daily Adventure Map 003


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.<o:p></o:p> The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved...   [click here for more]
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Daily Adventure Map 004

Daily Adventure Map 004


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.<o:p></o:p> The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved...   [click here for more]
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Daily Adventure Map 005

Daily Adventure Map 005


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.<o:p></o:p> The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved...   [click here for more]
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Daily Adventure Map 006

Daily Adventure Map 006


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.<o:p></o:p>...   [click here for more]
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Daily Adventure Map 007

Daily Adventure Map 007


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS...   [click here for more]
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Daily Adventure Map 008

Daily Adventure Map 008


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS...   [click here for more]
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