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Nerzugal's Dungeon Master Toolkit

Nerzugal's Dungeon Master Toolkit


This Toolkit contains a collection of generic set pieces I have created in my time as a dungeon master. It includes an assortment of dungeon maps, puzzles, fully detailed dungeons, random encounters, entire one-shot adventures, and tables to create hundreds offun magic items. Most of these are able to be dropped in any campaign setting with just a small amount of work by the DM, providing at least...   [click here for more]
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{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!

{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!


The world is a wild and scary place, full of monsters, malevolence, and myriad evils to be expunged. Wouldn't it be wonderful to have a place to unwind? A place to hang your hat, build and customize, and to call your home? Wouldn't it be nice to leave your mark in the world? To build a permanent edifice as a testament to the ages, a bulwark of safety against the ravages of time? Would you build...   [click here for more]
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{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.


For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
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The Lingering Soul - Class/Post-Death Option

The Lingering Soul - Class/Post-Death Option


The Lingering Soul An Optional Class or Death Alternative for 5th Edition Dungeons & Dragons. Mortality. All who draw breath fear the icy grip of death, the promised end. It is the primal fear that drives much of history, and the promise of a restful afterlife brings weight to the influence of any temple. Your afterlife, unfortunately, is not so...   [click here for more]
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We'll Sleep Here Tonight: Places to Rest a Weary Head

We'll Sleep Here Tonight: Places to Rest a Weary Head


Featured on Loot the Room's Best of the DMsGuild for January 2018! You wake up. You travel. You sleep. But where do you sleep? Where do you take that long rest? We'll Sleep Here Tonight is a short supplement full of unusual, mysterious, or wondrous places for your players to make camp for the night. Inside, you'll find seven d8 tables with interesting places to...   [click here for more]
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A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
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Ancient Armoury

Ancient Armoury


Ancient Armoury Do you ever wanted to play an ancient greek elf? Your world is a low tech one but you have no clue how to make the equipment on your own? Do you want to flesh out your Dark Suns or Old Empires in Forgotten Realms campaign? Good news! I did it for you! Here you will find a comprehensive list of ancient armors and weapons, as well as their descriptions and a few optional rules to complete...   [click here for more]
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100 Ways to Excuse a Character Absence

100 Ways to Excuse a Character Absence


"I'm so sorry, I can't make it this week." We've been there. We've all been there. The dreaded session drop-out. Someone can't make it. But your other players are ready to continue. How do you explain why one of their companions is suddenly gone? 100 Ways to Excuse a Character Absence! This is a silly little supplement with two...   [click here for more]
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Realmspace Bestiary

Realmspace Bestiary


Welcome to the Realmspace Bestiary. This books contains elven monsters from the various planets of the Realmspace solar system to be used with the Dungeons & Dragons™ 5th Edition Rules. The monsters featured in this book are the amadijin, eye of the deep, air dragon, Anadian halfling, helian, ice toad, lavaworm, oortling, white pudding, plainsjan, and giant praying mantis....   [click here for more]
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College of the Maestro - Bard College Option

College of the Maestro - Bard College Option


"Music is a powerful thing. It can bolster a burning passion, inspire the meek to bravery, and sooth a cluttered mind. Wandering bards have mastered the art of creating music to shape and manipulate the minds and hearts of the world through song, words, and instrument. However, it is the Maestro who has learned to evoke music from the natural world around them and weave these notes with arcane...   [click here for more]
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The Monster's Arsenal

The Monster's Arsenal


Although monsters in the current game edition work beautifully, there are times when the DM needs to change things up and surprise players. Sometimes monsters need new variety. That's where this book comes in... The Monster's Arsenal offers new options for monsters. Herein you'll find powers to level the playing field. This book gives critters a chance to put the hurt on arrogant...   [click here for more]
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Spell-Less Ranger with 4 Archetypes, Modified Champion & War Cleric, 6 spells, 21 feats, 31 magic items

Spell-Less Ranger with 4 Archetypes, Modified Champion & War Cleric, 6 spells, 21 feats, 31 magic items


Overall we were disappointed with the final product of the Ranger class. After much deliberation and through trial and error, we have created a new base Ranger class with 4 archetypes: Beast Master, Deep Stalker, Hunter, and Primal Mystic We hope you enjoy. v 3.8 - New Format Check out the other Ranger version based on the most recent UA Ranger is /product/193369/Modified-UA-Ranger-with-14-Archetypes-New-Sorcerer-18-New-magic-Items...   [click here for more]
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Sundered Realms Player's Guide

Sundered Realms Player's Guide


Adventure awaits in the land of the Ancients! Explore new races and character options, discover untamed lands west of Faerun, wield powerful spirit magics, and uncover hidden secrets in the first supplement for the Sundered Realms expansion for the Forgotten Realms! This book contains : A brief overview of the people and nations of western Anchorome and the...   [click here for more]
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Asmodeus, the King of the Nine Hells

Asmodeus, the King of the Nine Hells


Dare to tread the boiling paths of the Nine Hells, presume to test your mettle against the King of Devils, and learn the shocking secret of the shadow behind the infernal throne of Nessus. With this PDF, you’ll have a chance to take on one of the greatest monsters in history, where a victory for the PCs means that the very balance of the planes is radically altered forever. Glimpse beyond the...   [click here for more]
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The GM's Table Trapmaker's Toolkit

The GM's Table Trapmaker's Toolkit


Sometimes you just need a quick trap. Other times you want them to take center stage. Either way this PDF has you covered. With rules for generating fast random traps, long dramatic traps, and even trap making characters the Trapmaker's Toolkit has you covered. ...   [click here for more]
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Musica Aeternam: A Bardic Handbook

Musica Aeternam: A Bardic Handbook


Are you a lifelong Bard player, desperate for some more flavorful class options in 5e? Perhaps you're a new player looking for some inspiration for your shiny new character, or a DM looking to make a few unique NPCs? Within this 21 page guidebook for Bards you will find 6 new Colleges, 5 new feats, 3 new epic boons, and 3 new magic items to hopefully give you just what you've been looking for. I've...   [click here for more]
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[5th Edition] Monster Statblocks: Phaerimm

[5th Edition] Monster Statblocks: Phaerimm


Adaption of the phaerimms for 5th edition. The phaerimms were wholly evil aberrations, bent on the destruction of all life - devourers of magic, who laid low the Netherese Empire and caused the desolation of the Anauroch desert. This pack includes statblocks for all seven stages in the lifecycle of the phaerimm, as well as a sample of some of the lore around these terrible...   [click here for more]
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The WhatNot Shop’s Bracing Beverages

The WhatNot Shop’s Bracing Beverages


The WhatNot Shop’s Bracing Beverages is a smorgasbord of magical potions, elixirs, and tonics. Inside this Dungeons & Dragons 5e supplement you'll find 20 beverages to spice up any dungeon delve. No adventurer worth their salt will leave home without a six-pack of these drinkables tucked under their belt. I want to create fun, useful, and entertaining RPG materials. I welcome feedback...   [click here for more]
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Serpentine Secrets

Serpentine Secrets


My first contribution to the Dungeon Masters Guild! This supplement features a returning playable race from past editions: the Yuan-Ti Pureblood, as well as a new Cleric domain, four new magic items, five new monsters (including three new Yuan-Ti variants) and two new spells. As this is my first release in the Dungeon Masters Guild community, any and all feedback is greatly appreciated. If errors...   [click here for more]
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Visions of the Vault - Monthly Magic Items II

Visions of the Vault - Monthly Magic Items II


Visions of the Vault Volume II Each month, Visions of the Vault brings you the highest quality of magical items. Download all our volumes at once in the Compendium! If you like our work and want to see more of it, consider givng us $1 Volume I Volume II Volume III Volume...   [click here for more]
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Arcane Mysteries

Arcane Mysteries


24 new spells for arcane casters! These spells are levels 1st-3rd and contain one of each school of magic per level. Sense the presence of undead, animate suits of armor, bounce spells back at your opponents, penalize enemy casters, and more. We're on draft #3! However this is still an early draft so any feedback is appreciated. I know there's some gross grammar and weird formatting in this aside...   [click here for more]
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Beasts of the Tide -- Bestiary Vol. 1

Beasts of the Tide -- Bestiary Vol. 1


Beasts of the Tide -- Bestiary Vol. 1 Populate your adventures with 5 new beasts, created within the theme of seaside monstrosities. Each with rules, background stories and full colour creature illustrations. These creatures range from a challenge of 1 to a challenge of 11 with original art and D&D 5e rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda...   [click here for more]
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Incarnate: The Last of the Lacers

Incarnate: The Last of the Lacers


Want an entire setting book to add elemental warriors to your world? A blast a fire, a rush of wind, the roar of water, the rumble of stone. The elements have always been a fantastic space to explore creatively for gamers. This book seeks to add all the elemental options you'd ever need for your 5e games. This book is 173 pages long, and includes everything you need to set a game in...   [click here for more]
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D&D 5e Mass Combat System

D&D 5e Mass Combat System


Are you ready to wage "total war" in D&D? This supplement offers a new alternate system for unit-based, tactical mass combat between armies ranging from hundreds to many thousands (even tens of thousands). It also contains detailed rules for strategic campaign elements—including ruling and developing territories by constructing improvements for raising, training, and maintaining armies....   [click here for more]
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NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween

NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween


The world can seem awfully lonely if the PCs are the only ones adventuring in it. What other ears have heard of the ancient elven treasure buried beneath the ruins? If the PCs trash the Grand Duke’s ball, who are the assassins he sends to retaliate? If the King needs demonslayers with discretion, perhaps he turns to a more subtle party. Whether you need towering heroes, imposing villains,...   [click here for more]
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Training Mechanic

Training Mechanic


The Training Mechanic Pantheon Design Pantheon Design (PD) introduces its first publication to the DMsGuild - The Training Mechanic Designed to expand upon the Downtime Activities listed in the Player's Handbook, this supplement offers 4 types of training that characters may undertake during short-term downtime. Through these training options, PCs may further hone...   [click here for more]
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the Magus Class

the Magus Class


Combining martial prowess and magical power, the Magus class is the Sterling Vermin Adventuring Co.'s 5e take on the swordmages, arcane archers, seekers, and wardens of earlier editions. If you want to play a warrior whose spells are as deadly as his sword (or axe or bow), the Magus is for you. If you want to play a mage who's dedicated to an esoteric society that taught her all she knows about magic...   [click here for more]
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The Magic of Books

The Magic of Books


Gold is great and magic items are wondrous, but few things entice an adventurer’s eye more than a mysterious book. Such a work, be it a tome, scroll, or spellbook, promises adventure, mystery, and a glimpse into your world’s darkest secrets. The Magic of Books provides an easy-to-use system for quickly generating details and backstory about any book or scroll. With a few...   [click here for more]
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Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
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{WH} Codex of Waves, additional water spells for all levels!

{WH} Codex of Waves, additional water spells for all levels!


Are you a seafaring spellcaster with only a mere smattering of aquatic spell options? A swashbuckling sorcerer who desires ever-greater control over the waves themselves? Or are you a warlock who has authored a pact with the forgotten things or fey that dwell sleeping within the depths? The Codex of Waves offers 19 new water based spells for your perusal and spellcasting pleasure....   [click here for more]
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Terimler ve Kavramlar

Terimler ve Kavramlar


This document is for Turkish users only. I couldn't pick the language so I had to publish it as English. ------------------------------------------------------------------------------------------------------ Bu dokuman Turk kullanicilar icindir. Turkce dil secenegi olmadigi icin Ingilizce olarak yayinlamam gerekti. Dokuman icerisinde D&D icin kullanilan terimlerin, kavramlarin ve kisaltmalarin...   [click here for more]
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City and Wild

City and Wild


This is an updated, reworked and expanded version of my old Wilderness Survival Guide. This 50-pages document includes everything from the old WSG supplement PLUS new content from others brews I've been creating until today! What's included? This supplement is divided in three parts: Part 1: Character Options. Races: Alternate humans (environmental based...   [click here for more]
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Základní pravidla pro hráče

Základní pravidla pro hráče


Zakladni pravidla obsahuji to nejklasictejsi z nejhranejsi hry na hrdiny na svete a nabizi vse, co potrebujes k vytvoreni sve prvni postavy, se kterou se spolu s dalsimi postavami svych pratel vydas za dobrodruzstvim. Na dobrodruzstvich se muzes setkat tvari v tvar s priserami a porazit je v boji, zachranit svym duvtipem rodnou vesnici pred zlym carodejem, objevit poklad nebo treba vysvobodit unesenou...   [click here for more]
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Elsir Vale Bestiary Volume 1

Elsir Vale Bestiary Volume 1


Converting the Scales of War Adventure Path to 5th Edition required numerous monsters not available in the Monster Manual. These are my conversions for monsters from the first 10 adventures. More than 40 monster stats with challenge rating varying from 1/4 to 14 Challenge 1/4 Shadow Hound Street Sorcerer Challenge 1/2 Dwarf Bolter Goblin...   [click here for more]
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D&D 5e NPC Foe Expansion

D&D 5e NPC Foe Expansion


Do you pit your party against humanoid opponents and wish you had a wider CR range from which to choose? Or do you dread when your players want to act on some color setting detail you casually mention--like when "resentment of the baron's unjust law" results in the party kicking in the castle door to confront the ruler, and all the book offers you is a CR 1/8 noble? This booklet provides...   [click here for more]
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Great House Servants

Great House Servants


Great House Servantsis a fascinating collection of backgrounds for the domestic servants of a wealthy estate. Inside this Dungeons & Dragons 5e supplement you'll find butler, coachman, cook, footman, gamekeeper, gardener, governess, housekeeper, maid, and personal attendant backgrounds. Each has a “traditional” variant, a “military” variant, and an “adventuring”...   [click here for more]
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D&D 5e Rules On A Page

D&D 5e Rules On A Page


Every important D&D rule on a single page! Includes - Weapon & Equipment restrictions Movement Combat actions Spell Mechanics Conditions Skills General Gameplay Download these great value collections - Download these bestselling and highly rated adventures and supplements - Follow me on twitter @MTBlack2567 ...   [click here for more]
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Bazaar of the Bizarre: Archer's Best Friend

Bazaar of the Bizarre: Archer's Best Friend


A collection of archery items from articles in Dragon Magazine. Each article a collection of reader submissions. Converted to 5e rules. 4/25/16 Update: added Frief's Magical Quiver and Quiver of Arrow Storing. 6/3/16 Update: v 2.0! Added over 20 new ammunition items and lots of new artwork. Please check out my DMs Guild titles! Airs of Ages Past, Nine magical harps from the Forgotten...   [click here for more]
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The Poisoner's Kit

The Poisoner's Kit


There isn't too much said about the use of a poisoner's kit in the Player's Handbook. It states that the kit contains the ingredients needed to make Basic Poison. It doesn't say how much poison can be made with the kit, or what the DC is to make Basic Poison. The DM's Guide does state that it is up the DM's discretion to allow characters to make other poisons with the poisoner's kit, but still contains...   [click here for more]
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Arcane Traditions: The Hedge Wizard

Arcane Traditions: The Hedge Wizard


Learn to cast magic your own way with this new archetype for the Wizard class! "A Hedge Wizard is a magician who cannot access proper tutelage due to a lack of funds or willing teachers. They are entirely self-taught, and often the subject of scorn by their better educated peers. And yet hedge wizards are often brilliant—while they may be reproducing knowledge that is...   [click here for more]
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Swanmay Player Race (5e)

Swanmay Player Race (5e)


The Swanmays are a secret order of female lycanthropes sworn to protect nature and to fight evil wherever it rears its ugly head. This PDF contains everything you need to play a Swanmay as a player race in the 5th edition of the Dungeons & Dragons. Not only are the Swanmay an interesting race with a rich lore behind them, they also fill a gap in the races of D&D 5ed by being a race that give...   [click here for more]
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DDAL04 Expanded Dark Gifts Table [OPTIONAL CONTENT]

DDAL04 Expanded Dark Gifts Table [OPTIONAL CONTENT]


The players have spoken, and we've answered: more options for the dark gifts of Ravenloft. Go ahead, find out what they are... we dare you! This is optional content and is NOT required for a successful or enjoyable play experience. These elements are designed to introduce new content to your games, and to provide some surprises for players that believe that they've seen everything the Mists...   [click here for more]
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Poisoner's Kit Guide

Poisoner's Kit Guide


Poisoner's Kit : A Basic Guide for Players and DMs Anyone who has played or run a game with a rogue or other character who has gained proficiency with a poisoner's kit will eventually (generally immediately) ask; "So what can I make with this?". The answer has always been simply, "Just a basic poison." With this ruleset you can transform your game and give that player agency...   [click here for more]
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A Clash of Swords

A Clash of Swords


When the armies march, all the earth trembles. D&D has a long history on troops and massive combat and warfare adventures, but 5th edition is the first one to achieve that armies keep being relevant even when heroes achieve high levels. The beauty of this edition is that numbers matter: high quantities of low level mooks can stand a chance to overpower a group of adventurers, and smart PCs will...   [click here for more]
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Faerûn's Vendors - A flexible vendor system for magic consumables

Faerûn's Vendors - A flexible vendor system for magic consumables


Introduction: “Most magic items are so rare that they aren't available for purchase. […] Doing so is rarely as simple as walking into a shop and selecting an item from a shelf.” – Dungeon Master’s Guide, p. 135.   Besides some very spartan rules concerning selling and crafting there definitely is a lack...   [click here for more]
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Battle Formations

Battle Formations


Battle Formations Are you prepared for war? Battles and warfare are a staple in many D&D campaigns. Being them against hobgobling armies, orc hordes or small groups of raiders, most of these battles can shape an entire campaign or give a climatic finale to a long campaign. These supplement provides several battle formations, such as phalanxes, shield walls or wedges, each one with...   [click here for more]
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The Magic of Runes

The Magic of Runes


The Magic of Runes offers a quick and simple way to introduce runes and runic magic into your campaign without adding a new class. This sourcebook provides guidelines for how runes work, how characters might acquire them, and what those runes can accomplish. Includes 50 runes to start exploring the art of runic magic. Check out these other products from Nefarious Weasel Studios! •...   [click here for more]
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Item Crafting Rules for 5e

Item Crafting Rules for 5e


A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires. ...   [click here for more]
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Journey to Chult

Journey to Chult


Journey to Chult - a Tomb of Annihilation DM's Resource. Prepare yourself for your journey, travellers! The jungles of Chult are filled with history and hazards, ruins and poisons, beasts and horrors. Only those that work together can hope to see the shores of the Sword Coast once again. Many will be laid to rest along the path; their souls will belong to Ubtao, the Father of Dinosaurs, and if they're...   [click here for more]
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Wilderness Survival Guide

Wilderness Survival Guide


In this supplement you will find some extra rules for harvesting creatures, collecting minerals and a simple alchemy system for brewing potions and bombs, new equipment for surviving in the wilderness, a few magic items and more. For DMs, you will find a section with various guidelines and survival considerations and some environmental hazards! Contents: Harvesting creatures:...   [click here for more]
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