Title |
Publisher |
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In a Jam...
You gaze through the porthole at the vastness of space. The stars call to you - they always have, and their pull hasn't diminished even after years serving on your small spelljamming vessel. Your last job was a profitable one, allowing you to indulge in various foodstuffs for your voyages. The heat from the Thornbush Sambal spread on crusty bread is a welcome diversion from the cool... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Set sail on the Astral sea with this collection of supplementary rules for the Spelljammer campaign setting! This manual contains options for ship combat, special ship equipment and magic items, and customizable Hamsters! Additional features of this doccument include:
A collection of changes to make ship combat more interactive and interesting, all of which are completely compatible with the normal... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I want to loot all the aliens!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Spelljammer: Adventures in Space, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$3.45
|
Get ready for some Spelljammer Wild Magic!
When magic gets weird and wacky what can be more fun than rolling on some tables to determine some random outcomes? This supplement provides a class-agnostic d100 Wild Magic Surge table for an element of unraveling magic in your already wacky Spelljammer campaign. That said, the chart can be easily adapted to any campaign where some giant space hamster... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Clash or ally with the enigmatic and alien beasts of Wildspace with the Spelljammer Sampler! This booklet contains 5 monsters, complete with descriptions, art, and stat blocks. To populate your adventure and give your players a particularly unique experience in the magic chaos of space, the Sampler is a perfect pick! ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
New Combat Actions for the Creatures in Spelljammer: Adventures in Space
The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Everything you need to run Spelljammer: Light of Xaryxis!
This bundle contains full-color battlemaps, enhanced monsters, new magic items, as well as advice and troubleshooting for DMs running the Spelljammer adventure Light of Xaryxis!
The download includes the following:
Advice... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Overview:
Looking for alternative spelljammer combat rules that add additional depth add more engaging ship to ship tactical combat while maintaining the focus on the player characters themselves and providing everyone with meaningful actions during each turn?
This supplement includes officer roles with special actions during spelljammer combats (now with player handouts), alternative... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Perhaps you’ve read the Fifth Edition Dungeons and Dragons version of Spelljammer, or even played it, but you’ve found something missing. Combat is simply an exchange of attack and damage rolls until one ship runs out of hit points.
We’ve written and tested a set of alternative rules. They provide exciting choices for every sort of character, making every combat a dangerous dance of risk and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Spelljammer Shipyard
The engineer wiped her forehead and slid out from beneath the engine, sliding her miniature welding torch back into her belt. The last journey had a helluva toll on the ship, and each part of the engine needed a careful examination. If she did her job well, the ship would be flying better than ever; if not, they would probably get halfway out of the atmosphere before the entire... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Classic Helms for 5E!
Everything you know about space is wrong. —Jeff Grubb, The Concordance of Arcane Space
This text provides updated mechanics for several different types of helms that were originally introduced in the 2nd edition Spelljammer: Adventures in Space boxed set. They have been designed with the intention of remaining... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Now available for Fantasy Grounds Unity!
Classic Helms for 5E!
Everything you know about space is wrong.
—Jeff Grubb, The Concordance of Arcane Space
This text provides updated mechanics for several different types of helms that were originally introduced in the 2nd edition Spelljammer: Adventures in Space boxed set. They have been... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This short, table-filled supplement allows any DM or player to create a Wildspace system from scratch for a Spelljammer campaign. It can be used to create planets, moons, and other strange things. It includes rules for black holes and wildspace systems filled with water. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Over 100 spelljamming ships from the classic Spelljammer setting, adapted to the new 5e format! This document currently only has ship stats and weapons, it is recommended that you use it along with classic Spelljammer supplements that contain descriptions. If there is enough interest, I may add descriptions in future updates. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Shoot down pirates and potch some space whales with this 5th edition Spelljammer supplement. Including new space combat rules and a custom shipbuilding system. Take you and your players on even more magical and dynamic adventures.
Expand your creativity using the simple and easy ship-building mechanic, absent of a million numbers to track, and doesn't... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Spelljammer - Der Wildspace Travelguide
Das Spelljammer-Setting für Dungeons and Dragons bietet fantastische Welten, ungewöhnliche Wesen und das Potenzial für unbegrenzte Abenteuer. Der Wildspace Travelguide soll euch die Werkzeuge dafür in die Hand geben, um als Dungeon Master selbst solche fantastischen Welten zu bauen und das Spiel gut zu leiten, sowie Spielern Regeln an die Hand zu geben, an... [click here for more] |
Dungeon Masters Guild |
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|
This short supplement provides a brief overview of 20 wildspace worlds for use in the Spelljammer setting for Dungeons and Dragons. Explore the giant webs of Spiderspace, ride treetop trains with grung in the frog world of Croekk, and brave an entire planet of singing bards, if you dare. This is a companion to Spelljammer: Wildspace System Generator, which you may also find on the DM's Guild. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Hello friend! I see you've decided to leave the world behind and head off into the wondrous wide adventure known as wildspace! I don't blame you, I've been spending a good amount of my time there lately, too.
But here, before you go, give this a gander. A little something I put together to help spacefaring travelers from being eaten, or upsetting the wrong asteroid, or getting stuck in the... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Welcome to PIRATES OF REALMSPACE: The Light Package Trade, Privateering & Merchant Princes, a 5th EDITION DUNGEONS & DRAGONS™ adaptation of the classic MS-DOS videogame SPELLJAMMER: PIRATES OF REALMSPACE- the first official ADVANCED DUNGEONS & DRAGONS™ computer product to use SPELLJAMMER™ rules. This supplement has been designed to help the DM populate Realmspace (and beyond!)... [click here for more] |
Dungeon Masters Guild |
$4.99
|
I want to loot all the aliens!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Spelljammer: Adventures in Space, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. ... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Myths of Wildspace
The spelljammer emerged from the cloud of space dust like a bat from the Hells, soaring through the nebula in pursuit of its quarry. The captain, a giff with one eye and a mechanical hand, loaded her rifle and strode over to the railing. She’d been chasing the Pale Light for decades, and each time, it had given her the slip—but this time was going to be different. This time,... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This special bundle product contains the following titles. Blackjammer's Revenge Regular price: $9.99 Bundle price: $3.43 Format: PDF Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.
What's more is Captain Blackjammer... [click here for more] |
Dungeon Masters Guild |
$34.87 $14.99
|
Build your own Spelljammer!!
Do you need more weapons to fight Vampirates! Maybe it's time to build that new ship out of spider webs. And, where the hell is the bathroom on your spelljammer?
Well, now you'll have it all!! Make your spelljammers memorable and unstoppable!! We have hundreds of new weapons, ammo, engines, rooms, and enchantments to help you make the perfect Jammer!!
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This special bundle product contains the following titles.
Spelljammer: Dwellers of Wildspace Regular price: $4.99 Bundle price: $3.92 Format: PDF Spelljammer: Dwellers of Wildspace
Dwellers of Wildspace contains 40 classic Spelljammer monsters adapted to the 5th Edition using the updated stat block style. All the stat blocks are accompanied by gorgeous artwork... [click here for more] |
Dungeon Masters Guild |
$6.98 $5.49
|
AD&D Spelljammer 2e Combat re-envisioned for 5e! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Spelljammer
Flight To Limbo
Drifting through Wildspace, spelljammers dazzle onlookers with their arcane designs and rippling auras of power and fear. Their hulls slice through the emptiness, and their magical wards protect all on board from the chaos that would otherwise threaten to disrupt their minds.
This book presents new rules for spelljammers!
Loosely inspired by the ship stations of games... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Steal a wish from a zodar, contain a cosmic horror, or parley with an astral elf commander with Monster Weaknesses Spelljammer. This booktakes inspiration from well-known legends, official descriptions and lore, and the creature’s anatomy to bring you combat weaknesses for every creature in Boo's Astral Menagerie and Monstrous Compendium Volume 1: Spelljammer and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This special bundle product contains the following titles. Demon Castle Lummenox Regular price: $4.95 Bundle price: $3.00 Format: PDF Demon Castle Lummenox has returned after 100 years dormant, and it seeks to consume the village of Belle Monde.
Demon Castle Lummenox is a mini-megadungeon designed for characters leveled 12 to 14. A high priest of Corellon has... [click here for more] |
Dungeon Masters Guild |
$29.95 $23.00
|
Now available for Fantasy Grounds Unity!
Steal a wish from a zodar, contain a cosmic horror, or parley with an astral elf commander with Monster Weaknesses Spelljammer. This booktakes inspiration from well-known legends, official descriptions and lore, and the creature’s anatomy to bring you combat weaknesses for every creature in Boo's Astral Menagerie and Monstrous... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This special bundle product contains the following titles.
Spelljammer: Creatures of the Cosmos Regular price: $9.99 Bundle price: $9.99 Format: PDF
Hello friend! I see you've decided to leave the world behind and head off into the wondrous wide adventure known as wildspace! I don't blame you, I've been spending a good amount of my time there lately, too.
But... [click here for more] |
Dungeon Masters Guild |
$19.98 $11.99
|
This special bundle product contains the following titles. Expanded Giff Regular price: $1.95 Bundle price: $1.45 Format: PDF Giff are a spacefaring race of mercenaries with a love for strict hierarchy and a healthy fondness for firearms and explosives. In this supplement you will find 8 new statblocks for including Giff in your games of Spelljammer, including... [click here for more] |
Dungeon Masters Guild |
$4.90 $3.65
|
Recharge Your Game!
Did you know that only 25 stat blocks unique to Spelljammer: Adventures in Space have rechargeable special abilities? Not anymore!
There are 77 rechargeable special abilities in this supplement, one for each Spelljammer: Adventures in Space creature that doesn’t already have one. They are appropriate to the creature’s temperament and ecology,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This book contains a spelljamming perspective on many worlds including those left behind by the 5e iteration of spelljammer. There are 32 monsters from the original setting.
My co-author and I more or less lost the will to continue after the full release of spelljammer had been so disappointing. At this point it has been sitting unchanged for months and I have decided to release what has been done... [click here for more] |
Dungeon Masters Guild |
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MONSTERS OF THE
MULTIVERSE
THE SPELLJAMMER FILES
Monsters from
Wildspace and Beyond
“Even a maniacally depressed robot is better to talk to than nobody.”
- Douglas Adams
by Igor Comunale
Mordenkainen Presents: Monsters of the Multiverse adds several new monsters to the game.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
A thrilling space-based adventure setting for the world’s greatest roleplaying game.
Spelljammer: Adventures in Space presents the Astral Plane as a Dungeons & Dragons campaign setting unlike any other. Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility.... [click here for more] |
Wizards of the Coast |
$49.99
|
So you want to adopt? - Mr Spudry is thrilled to hear you would like to adopt one of these beautiful creatures as your companion. They’re loving and caring and supportive. Apart from Grumpy Monkey, watch out for that one, but even Grumpy Monkey will find his forever home one day!
How To Use your new Companions
This supplement was created to work alongside one of our adventures (coming soon)... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The role of spelljammers in combat is under utilized so I have plundered Ghosts of Saltmarsh and tried to convert and explain how ships can be used. There are also stat blocks for each of the Spelljammers in the form used in Saltmarsh.
... [click here for more] |
Dungeon Masters Guild |
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|
SPELLJAMMER CARNIVANT
Salvage an out-of-control floating theme park as it hurtles through the void. Saurian pirates leave loot behind to try to reactivate the engines. Living mimic ships try to transform it into something new. Githyanki dragoons desperately try to wipe it from existence to preserve the dark secrets within. And the animatronics, the last remnants of the Carnivant’s... [click here for more] |
Dungeon Masters Guild |
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|
This document presents a different method of playing through Ship-To-Ship combat within a Spelljamming adventure using a modified Order of Combat. This special reference document is intended for use with Spelljammer: Adventurers in Space™. The book Ghosts of Saltmarsh™ is referenced throughout the document.... [click here for more] |
Dungeon Masters Guild |
$8.00
|
This document presents a different method of playing through Ship-To-Ship combat within a Spelljamming adventure using a modified Order of Combat.
This special reference document is intended for use with Spelljammer: Adventurers in Space™. The book Ghosts of Saltmarsh™ is referenced throughout the document. ... [click here for more] |
Dungeon Masters Guild |
$8.00
|
Spelljammer Combat & Exploration (SC&E) expands how characters interact with ships, their crews, and the challenges they face together using new rules presented herein to supplement or replace those provided in the 5th Edition of Spelljammer: Adventures in Space (SAiS) for characters to take command of spelljamming ships while adventuring through Wildspace and the... [click here for more] |
Dungeon Masters Guild |
$19.99
|
COMBAT IN FANTASY SPACE!
The worlds of fantasy space are legion. Not all are friendly. The spider-like Neogi slavers, the cold and calculating Mind Flayers, the savage Scro, and others all build great ships of war to catch the magical currents of space. Now YOU can face the perils of deadly combat in the depths of the void. This game accessory gives you the chance to storm enemy ships or brave a... [click here for more] |
Wizards of the Coast |
$7.99
|
Are long journeys through Wildspace getting you down? Too much time on your hands? Sick of catching the same old Scavvers?
Why not pay a visit to Starfish Bay! Break out one of the five new lures and see what bites!
With 25 new fish to catch you'll be busy for weeks! But watch out, not all of them are so easy to hold onto!
This small sidequest has 8 new monster stat blocks along with 1 encounter... [click here for more] |
Dungeon Masters Guild |
$2.85
|
What's Inside Lost Ships: Rediscovered?
5th edition stats for the Angelship, Arrow Ship, Barge of Ptah, Battle Dolphin, Blade, Bloatfly, Bolaship, Cargo Barge, Catamaran, Clipper, Corbina, Cuttle Command, Deathglory, Doombat, Dragonfly, Dragonship, Drakkar, Dwarven Citadel, Eagle Ship, Eelship, Elvish Armada, Flitter, Flying Pyramid, Giff Ironclad, Hummingbird, Hunter-Killer,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Hello friend! I see you've decided to leave the world behind and head off into the wondrous wide adventure known as wildspace! I don't blame you, I've been spending a good amount of my time there lately, too.
But here, before you go, give this a gander. A little something I put together to help spacefaring travelers from being eaten, or upsetting the wrong asteroid, or getting stuck in the... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The scro mantis has been left behind in the conversion to 5e, and the sco themselves for that matter, so I have converted the ship to the 5e rules. This book includes the stats for the mantis and a few scro.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Damquil have existed for millennia, but only ever appear as footnotes in history books. Like most species they began as primitive hunter gatherers, but their inquisitive minds, lead to greater things. They rapidly made advancements in farming, medicine and science.
As they made these advancements long before other races, they became paranoid. Always worried that the more ‘barbaric’ races... [click here for more] |
Dungeon Masters Guild |
$0.99
|
What lies within this book?
The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
This special bundle product contains the following titles. Creature Crucible 10: Hunter's and Guardians Regular price: $0.75 Bundle price: $0.50 Format: PDF This is the 10th edition of my Creature Crucible series in which I have updated and evolved some creatures from older editions. This time I have delved into the scorched earth of Athas and Mystara to bring... [click here for more] |
Dungeon Masters Guild |
$35.69 $23.00
|
Jammin' in Avernus is a Spelljammer-inspired add-on for your Baldur's Gate: Descent into Avernus game!
This supplement includes: Two new vehicle stat blocks, two new monster stat blocks, and a new Avernian warlord, all with descriptions and suggested uses. This supplement was made using Ghosts of Saltmarsh, Waterdeep: Dungeon of the Mad Mage, and Baldurs Gate: Descent into Avernus as guides to... [click here for more] |
Dungeon Masters Guild |
$2.00
|