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The Chronomancer's Hourglass

The Chronomancer's Hourglass


Adventure Setting: The adventure unfolds within the enchanting Misty Forest and the bustling streets of Waterdeep. Amidst ancient elven ruins and the vibrant cityscape, a tale of time's unraveling awaits. Plot Synopsis: In "The Chronomancer's Hourglass," players embark on a time-twisting adventure that weaves through the delicate threads of history and magic. The...   [click here for more]
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Arid Ruin

Arid Ruin


THE ARID RUIN A blight. A swarm of locust. A lonely border town is seeking aid to curtail these foreboding events. All signs point to a recently unearthed ruin in the middle of the desert. It has been dubbed ‘The Arid Ruin’. Can the party trek across the scorching and inhospitable desert to brave the trials within and end the source of the curse? Or will they succumb to the horrors inside...   [click here for more]
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The Stone of Skarð

The Stone of Skarð


The village of Skarð has been decimated by a deadly disease called the Black Ash. Skarð legend tells of a magic stone said to protect the village from curses and ill fate, but if it ever existed, it was lost to the High Forest long ago. A young warlock left Skarð in hopes to find it, but she has not returned home. And more are dying every day…. This Dungeons and Dragons 5e one-shot adventure...   [click here for more]
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Darkness before Dawn

Darkness before Dawn


The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth. A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material...   [click here for more]
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The Goblin Tower

The Goblin Tower


This dungeon is a tower inhabited by a goblin tribe, who is performing a ritual to gain the aid of their god. This adventure is perfect for any adventuring group. It pushes adventurers to be more thoughtful about their decisions, especially before and during combat. It is perfect for a one-shot but is meant for a starting dungeon for the players to go from level 1 to level 2.  ...   [click here for more]
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Dark Lairs

Dark Lairs


Once your adventurers have triumphed over an owlbear, they may express interest in taking possession of the creature's eggs and raising its young. They may also inquire about the potential value of selling a cub in a nearby city and what sort of price it could fetch. Additionally, they might express curiosity about the taste of the owlbear and whether it is suitable for consumption. As the Dungeon...   [click here for more]
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Die Reise zu den Splittern: Durch das Auge des Meeres

Die Reise zu den Splittern: Durch das Auge des Meeres


Luca, der Handelsagent des silbernen Handschuhs, ist in den Besitz einer Seekarte zu den Splittern gekommen. Auf ihr werden alte Ruinen des Reiches Rond beschrieben. Auf Befehl seines Fürsten wird er losgeschickt, diese Ruinen zu untersuchen. Was er vorher nicht wusste, zu den Splittern gibt es nur einen Weg - mitten durch das Auge des Meeres. Ein gewaltiger Strudel, der urplötzlich an zufälligen...   [click here for more]
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A Cold Brew

A Cold Brew


Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16! Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way....   [click here for more]
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The Sphere of Sunlight

The Sphere of Sunlight


As the Hinterland frontier prepares for war between humans and elves, a mediator seeks to broker peace by recovering the Sphere of Sunlight - a symbol of elven power stolen generations past. When the PCs explore the tomb of its captor - Hongden, the Fortwright, Planter of Flags - they find that they aren't the first. The Sphere of Sunlight is a setting-agnostic 5E Dungeons & Dragons adventure...   [click here for more]
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Totemist [Class]

Totemist [Class]


Want to summon large wooden statues which emit powerful magical effects? A medicine man sits calmly as a group of invaders harass his village. He is peaceful, unaffected. The invaders approach him and shake him, demanding tribute to their greatness. The medicine man stands calmly, as a huge wooden statue begins to move. Before the invaders can understand what has happened, the...   [click here for more]
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King Gold - Pamphlet Adventure

King Gold - Pamphlet Adventure


Dungeons & Dragons that can be played anywhere: in a pub with friends, or in the kitchen with your kids. King Gold: A Pamphlet Adventure for Level 1-3 Characters King Gold, the first in a new series of stand-alone pamphlet quests, traces the hobby back to its weird roots, when a night of fun could be had using just a few pages of printed material. King Gold isn’t just a love...   [click here for more]
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Secret Classes of Xen'drik

Secret Classes of Xen'drik


Introducing the Secret Classes of Xen'drik, a must-have supplement for any Dungeon Master seeking to enrich their 5th edition campaign with new and exciting subclasses! Inspired by the prestige classes from the 3.5 edition Secrets of Xen'drik book, this supplement features three new subclasses for players to choose from: the Landforged Walker, the Primal Scholar, and the...   [click here for more]
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Nature's Cache

Nature's Cache


This is a collection of 22 magical items and 3 druid spells that were designed around the theme of nature, forests and the Feywild. It includes: 14 Wondrous Items ranging from Common to Very Rare. 2 Ranged Weapon (A longbow and a blowgun). 4 Melee Weapons (Brass Knuckles, Sword, Whip and Staff) 2 Wooden Shields. 1 Druid Cantrip 1 1st-level Abjuration Druid Spell 1 7th-level Conjuration Druid Spell I...   [click here for more]
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Darkness of Anasilan

Darkness of Anasilan


Darkness of Anasilan This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 2 new monsters and a legendary monster Two powerful magical artefacts Map of a mountain village and a mountain temple Ideas for special combat encounters and a final boss fight The Story The Revolution...   [click here for more]
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Beastmen Race Creator (5e)

Beastmen Race Creator (5e)


Create Your Own Playable Race. This 22 page handbook includes the lore, flavor and rules for creating your own bestial race from the wilderness. With over 50 racial traits to choose from, the Beastmen Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Included are 4 new fully detailed and finished...   [click here for more]
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A Taste of Honey

A Taste of Honey


The party has been hired to retrieve some honey from the some bees. Sounds simple right? Too bad these bees are monstrously large! A four-hour adventure for 3rd level characters. For 5th edition Dungeons and Dragons. Includes a 5th edition writeup of two creatures: the senmurv and the groundling.   ...   [click here for more]
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The Final Storm • 4th tier Encounter (5e)

The Final Storm • 4th tier Encounter (5e)


"An eternal lightning storm rages around an earthmote taken as a lair of a high priestess of Talos, the Storm Lord. This flying fortress is now a threat to the lands it crosses, bringing destruction upon the lands in its way, much to the satisfaction of the priestess and her lord." The Final Storm is a combat encounter for a group of three to seven 17th to 20th level characters,...   [click here for more]
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The Lake's Reflection

The Lake's Reflection


The Lake's Reflection This One Shot Adventure Module Contains: The story for a single adventure Several builds for enemy warrior NPCs Build for a new monster Inspiration for a puzzle bossfight Time-travel (optional) The Story The farmers of the continental mountain range of Isares aren’t much used to travellers. The surrounding landscape is hostile,...   [click here for more]
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Revelations from the Mists

Revelations from the Mists


Revelations from the Mists is a collection of additional content for the Curse of Strahd campaing, full of additional lore and special interactions to flesh out the original book. With this 18-page document, adventures in the lands of Barovia will be enriched by: a new mystery adventure in the Vistani Encampment of Tser Pool; a new location in...   [click here for more]
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Druid Subclass: Necrobotany

Druid Subclass: Necrobotany


Have you ever wanted to take the raw power of the living and the dead and bring them together? Have you dreamed of not only looting that dead body but studying it and discovering all of it's secrets? This is the class for you. Taking up the Necrobotanist will mean that you represent the Anti-Druid and will forever be in poor favor with the Druid Circles of your world. Are you prepared to sacrifice...   [click here for more]
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Goldenfields Vacation Cancelled

Goldenfields Vacation Cancelled


Goldenfields Vacation Cancelled is a solo adventure for a 4th level character where you act as both player and Dungeon Master using Fifth Edition D&D rules. This adventure is based in Goldenfields, north of Waterdeep, where you take part in a mystery and chase on your well earned day off. This adventure plays out by reading the entries, making decisions and rolls, resolving combat, and moving...   [click here for more]
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Monster Egg Hunt

Monster Egg Hunt


Five monster eggs are lost in the forest. Will you find them before the Broodbreaker Gang does? In Monster Egg Hunt, the player characters are tasked with helping a couple of druids save monster eggs from a nefarious group of poachers. This is a 1-2 hour adventure for a party of 1st through 3rd-level characters, and has been designed to be run as a one-shot or dropped into an existing campaign...   [click here for more]
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5e Item Crafting

5e Item Crafting


Last update: New way of enchanting items added as well as minor corrections to sentences and design. Way more is to come ^^. Farewell reader! I cannot describe how happy I am with the amount of people tipping me because of this pdf. Thank you very much. I hope the upcoming updates keep you here with me. ... 5e Item Crafting is a very simple system that I made some years ago. I now decided...   [click here for more]
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Goblins Raid New Adune!

Goblins Raid New Adune!


While heroes relax in the town of New Adune, an unexpected attack will put their skills to the test and may even put their lives in danger.  A 4 hour 1-shot for a party 4 level 2 adventurers. Check out my other work!     The Five Snakes Assassin Guild     Into the Temple of the Yuan-Ti     Venturing Into the Hernduar Mine     7+7 Homebrew Shields    ...   [click here for more]
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Phaskolar - A Koala Race for D&D 5e

Phaskolar - A Koala Race for D&D 5e


The Phaskolar wander the rugged wilderness, following the path set before them in their dreams... This Homebrew race was created in response to the ongoing bushfire crisis in Australia. All proceeds will be donated to a reputable charity supporting Koala conservation and aid. Help keep these beautiful creatures in our world by bringing the Phaskolar to life in yours! ...   [click here for more]
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Herbalism Overhauled

Herbalism Overhauled


Herbalism is the study and practice of the medicinal and therapeutic use of plants. In a world with access to magical plants, this ought to include the creation of magical brews and potions as well. This supplement intended for 5e D&D gives DMs and Players alike an easy and simple way to handle the foraging of herbs and the brewing of herbal potions. It includes a list of 20 herbal potions, and...   [click here for more]
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The Poisoned Feywild

The Poisoned Feywild


This adventure includes high resolution photography of miniature terrain that was crafted specifically for it. Links to free video supplements are included. The concept was brainstormed live by the community (https://www.youtube.com/watch?v=o8KzdCyl42w), and then developed in five parts. A dark wizard came to the Feywild and established his lichdom, intent on poisoning and ultimately...   [click here for more]
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Lair of the Tarka

Lair of the Tarka


When skies are black and pale winds moan… And old men grip their gnarled thrones… And children shiver ‘round the hearth at home… it stalks the woods… alone.    A monster- neither beast nor man- seeks the foolish and lost within its domain. Legends speak of a time when it served as a guardian spirit, but those days have passed. Now it serves a different purpose: as the...   [click here for more]
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The Old Dwarf Fort

The Old Dwarf Fort


Once the frontier of a powerful Dwarven Kingdom, the forest now claims the few traces that remains of their presence. The old fort is one of the few remnants of that other time. Now, it’s a place where squatters rest between journeys and animals seek easy prey. Its value rests more in its place in history than any treasure that may be present. Lead your players through an adventure...   [click here for more]
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Goblin Cave: Subterranean River

Goblin Cave: Subterranean River


"When you walk into the cave you feel a chill go down your spine. It feels damp in here and you hear the sound of water rumbling down -- it even smells like water in here." This cave is meant for a four-man group of low-level characters - level 2 or 3. It hosts a subterranean river, a goblin hideout, and a wolf lair. If your characters are in a mountainous area they can stumble upon this area....   [click here for more]
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Oddities & Odysseys: The Dread Tailor

Oddities & Odysseys: The Dread Tailor


A 4-6 hour Dungeons & Dragons adventure for 1st-2nd level characters! A new threat preys on the local trade road. Rumored to have ties to the legendary undead wizards, Vecna and Acererak, Geoff the Dread Tailor has awakened to garner his revenge on the living. A group of stalwart heroes must arise to put an end to the Dread Tailor’s depravations or all will be lost....   [click here for more]
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Lidaene's Fantastic Flora

Lidaene's Fantastic Flora


You've heard the rumors - a strange new florist that opened on the edge of town, providing a variety of plant life most have never heard of. According to your sources, the shop only caters to those with a significant amount of coin, but if you can afford it, you can often walk out with something rare and useful. Intrigued, you set off, hoping to discover something wonderful. Arriving at the strange...   [click here for more]
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The Lost Adventurer

The Lost Adventurer


A festival in a friendly town is interrupted by the disappearance of the guest of honor. Where could they be, and who is the culprit? Is it the shady necromancer that stopped by town the other day? The fire bandits that have been tormenting the town? Or something far more mysterious and sinister? That's up for you to discover. The Lost Adventurer is a quest for beginner D&D 5e players and DMs....   [click here for more]
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The Horns of War

The Horns of War


The first adventure in the Uprising Saga. The PCs have escorted a trade caravan to the dwarven stronghold of Nirzumbil and are preparing for a boring trip home. But what is that sound of horns in the distance? And why are the dwarves closing the front gates to the mines? This is an adventure for 2nd level PCs. It is the first in a series of adventures detailing on orc uprising against the dwarves...   [click here for more]
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The Garden of Demons

The Garden of Demons


It has long been known that the forest called the Garden of Demons is haunted, but recently whatever is controlling that place has been overextending its reach. Travelers across the edge of the forest, normally in no more danger than any other road in the world as long as they didn't "trespass," now have no longer been reaching their destinations. This one-shot adventure is made for 3 to 5, 11-12th-level...   [click here for more]
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The Hexblood Handbook

The Hexblood Handbook


The Hexblood's Handbook, a 5th Edition Supplement that grants 5 Subtypes for the Hexblood Race, all based on the different hags of D&D. It includes: Hexbloods descended from Green, Bheur, Annis, Sea, & Night Hags. Charts to roll on for Origins and Backstories or personal quest development. Some small bits of lore and flavor just for fun. Completely Pay What You Want, but anything you give...   [click here for more]
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The Song of the Last Heroes 1: Baptism by Fire

The Song of the Last Heroes 1: Baptism by Fire


BATISM BY FIRE is the first adventure in the great odyssey called The Song of the Last Heroes. A new heroic dawn rises in the Aegean Sea just in time to baptize a band of heroes embarking on the journey of a lifetime. In the seemingly peaceful island of Ikaria a small village is encompassed by a magic wildfire the characters must learn to combat. Ashen trail leads to unworldy secrets...   [click here for more]
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Much Ado About Dragons

Much Ado About Dragons


A dangerous new force, a town in an uproar, and strange things occurring in the Evermoors. And all for treasure that may not exist. Much Ado About Dragons is a short to medium-length adventure set in the Forgotten Realm's Savage Frontier for a group of fifth-level characters. Role-playing with the theatrica townspeople, exploring through a claustrophobic moor, and combat with all...   [click here for more]
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Simiae: Wise Guardians

Simiae: Wise Guardians


Today on September 24th, it is World Gorilla Day. To celebrate our ape cousins, I'd like to present a new player species set in the world of the Forgotten Realms. Delve into the mystical realm of the Simiae, born from humble ape origins but now evolved into intelligent beings These towering, fur-covered creatures with an extraordinary connection to nature have transcended their past, standing tall...   [click here for more]
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Welcome to the Jungle: Poisons & Native Backgrounds

Welcome to the Jungle: Poisons & Native Backgrounds


This book is an attempt to expand on the incredible dangers of the vast wilds of Chult, for use in the Tomb of Annihilation campaign or similar campaign settings. Inside, you will find a catalog of the exotic flora and fauna of Chult and guidelines for how to harvest and craft various poisons from them, as well as two new character backgrounds for the natives of the jungle who are all too...   [click here for more]
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Additional Totem Spirits

Additional Totem Spirits


Bring more primal fury to your Totem warriors with these additional animal spirits! In this small expansion, seven new totems have been added into the list of spirits that your Barbarian can use, each one granting you the powers of the sea, the jungle, and the plains. You can choose now from the nimble ape, the stubborn bull, the mighty elephant, the charismatic lion, the sturdy rhinoceros, the bloodthirsty...   [click here for more]
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Don't Break your Pick

Don't Break your Pick


Don't break your Pick This One-Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters Detailed and high-resolution encounter maps (to be used e.g. in Roll20) A boss fight with unique lair actions Several hazards and ideas for a mining expedition The Story Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery....   [click here for more]
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Phandalin: Afterwards

Phandalin: Afterwards


"Adventurers can joke about many things. Money is not one of them" (Anonymous Dwarf) Profits from the mines were promised to the adventurers after The Lost Mines of Phandelver, but none has been delivered and the patience has run out. Phandalin:Afterwards is a one-shot adventure for 4 characters of level 5 that takes place after the events of The...   [click here for more]
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Guardians of Island Peace: The Moonshae-Fey Expeditions

Guardians of Island Peace: The Moonshae-Fey Expeditions


An entire island to explore. Fantastical beasts to save. There's no time to lose in this race against time. Strange beasts have been spotted stalking the land. A mysterious Drow offers a high price for their safe return. Poachers, bandits and mercenaries are closing in. Can you rescue them before an untimely demise? "Aye, thought you could keep this a secret from us, eh? Well,...   [click here for more]
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Cabin Fever

Cabin Fever


Residents of Dewhurst have become increasingly sick over the recent weeks, with many whispers blaming the local trapper and their strange, new supply of meat. It’s not rotten, and doesn’t taste too different, but something about it seems… odd.  Cabin Fever is a 5th edition adventure for a party of 3 - 6 level 3 adventurers. Background The small town of Dewhurst has employed...   [click here for more]
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The Fey Spring

The Fey Spring


The Fey Spring is a Non-Combat Wilderness Encounter designed to give you a little breathing room when the PCs roll through your content faster than you expected. The Encounter should take from 1 to 2 hours and introduces a magical spring who's waters can take the place of a long rest but at a price.  ...   [click here for more]
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Encounters Compendium - Lost Mine of Phandelver

Encounters Compendium - Lost Mine of Phandelver


Encounters Compendium is the DM's best friend, providing a bird's-eye view of how many encounters and creatures the characters will face in the various Official Dungeons & Dragons 5E Adventures.   Description This resource is divided into chapters and paragraphs, following the book's structure and listing the Encounters in clear tables to make your life easier. Along with...   [click here for more]
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Belmey

Belmey


War is coming. Two nations have set aside their differences to fulfil their historical ambition: to reclaim a province lost long ago. As with any war, arms and armor are needed and who better to claim a long-lost armory stocked with Imperial equipment than the bold adventurers? Complicating the situation is the fact that the old armory is located near the ruins of the summer estate of Count Bekus,...   [click here for more]
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Disease in the Dreadwood

Disease in the Dreadwood


Rumors arrive from travelers that Ramses the Green Dragon and penultimate power of the Dreadwood has been flying across the forest infecting anyone and anything with a horrible disease. Shrieks and madness haunt the trees as the infection spreads. Help stop the disease before it is too late! Disease in the Dreadwood is a one-shot designed for Tier Two play, and tailored...   [click here for more]
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Sorrow of the Sand Lord

Sorrow of the Sand Lord


Wanderers emerge out of the desert in the dead of night, bending low against the driving sandstorm. They are adventurers, heroes whose tale has yet to begin. And they are in trouble. For the last three days, a raging sandstorm has harried you. Your faces and hands are rubbed raw by the driving sand. Worse, not once has the sun risen in that time: 3 days worth of unbroken night. Finally,...   [click here for more]
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