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DDAL-DRW-08 The Harrowing of Hell

DDAL-DRW-08 The Harrowing of Hell


King Hekaton’s soul is trapped in the Nine Hells—and the characters must brave trials on Avernus, Acheron, and in the mind of the storm giant king to win it back from the Lord of Lies. Part Six of the Storm King’s Descent series of adventures. An Eight-Hour Adventure for Tier 4 Characters. Optimized For: APL 18 This adventure takes place after the events of DDAL-DRWEP-02...   [click here for more]
D&D Adventurers League  $4.99

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DDAL-DRW-19 Fall the Cold Night

DDAL-DRW-19 Fall the Cold Night


DDAL-DRW-19 Fall the Cold Night In trying to undo the characters’ sabotage, the Red Wizards have ripped wide the portal to the Far Realm. Father Llymic’s brood swarms forth and the Elder Evil hears their call. Part One of the Frozen Worlds series of adventures. A four hour adventure for 17th through 20th level characters. Optimized for: APL 18 Content Warnings: Far Realm effects, body...   [click here for more]
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DDAL-DRW-20 The Death of Szass Tam

DDAL-DRW-20 The Death of Szass Tam


DDAL-DRW-The Death of Szass Tam Szass Tam arrives in Xorvintroth! Just as you were about to secure victory, the Regent of Thay is poised to turn things back in his favor. However, if Szass Tam is there to set things right, that means he’s out in the open, and the rebel Zulkir Dar’lon Ma has a plan! Part Two of the Frozen Worlds series of adventures. A four hour adventure for 17th through 20th...   [click here for more]
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DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep

DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep


DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep Darkness has fallen on Candlekeep. Just as the Great Library is about to shed light on the last pieces of Szass Tam’s plan, another enemy seeks to prevent kindling that knowledge. A four hour adventure for 5th through 16th level characcters. Optimized for: APL 8 (Tier 2) and APL 13 (Tier 3) CONTENT WARNINGS: mental health...   [click here for more]
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DDAL-DRW-EP-04 Tears Among the Stars

DDAL-DRW-EP-04 Tears Among the Stars


DDAL-DRW-EP-04 Tears Among the Stars A gith ally has tracked the Anomaly to the heavily fortified neogi stronghold of Journey’s Legg. The Sha’sal Khou is mustering an assault against the slavers’ asteroid base and offers to let you use the assault to slip inside to recover what you need to finally defeat the Thayans. A four hour Epic adventure for 11th through 16th level characters...   [click here for more]
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DDAL-DRW-INT-02 Watchers of the Trollclaws 1

DDAL-DRW-INT-02 Watchers of the Trollclaws 1


DDAL-DRW-INT-02 Watchers of the Trollclaws Caravan merchants traveling the Winding Water speak of a ruin that has risen from the muck of the Trollclaws. Its walls are covered with carved eyes that glow in the moonlight and weep an unnatural fog during the day. What treasures await you within? Part Two of the Red Seeds series of adventures. A Two-Hour Adventure for 1st through 4th-Level Characters....   [click here for more]
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DDAL00-11 Pipyap's Guide to All of the Nine Hells

DDAL00-11 Pipyap's Guide to All of the Nine Hells


Pipyap’s Guide is intended to be a companion to Baldur’s Gate Descent Into Avernus that you can use to flesh out that campaign or make your own games, all while being useful for your D&D Adventurers League characters. Do you want to see the Blood War from a lemure's point of view? Or face down a conjoined twin pit fiend? How about drink other-worldly wines in the most decadent of locales?...   [click here for more]
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DDAL09-07 The Diabolical Dive

DDAL09-07 The Diabolical Dive


You have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil’s food cake. Part Three of the Behind Infernal Lines series of adventures. A Four to Six Hour Adventure for 5th to 10th Level Characters (APL 8). ...   [click here for more]
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DDAL09-12 The Breath of Life

DDAL09-12 The Breath of Life


An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara believes that the artifact holds the secret to accessing a long-dormant reliquary. Ready to crash a party? Part One of the Call for Aid series of adventures. A Four-to-Six-Hour...   [click here for more]
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DDAL09-13 The Swarmed Heart

DDAL09-13 The Swarmed Heart


Covered in bees! The peace of Mahadi’s Emporium is shattered as a swarm of hellwasps has descended upon it. Since this is odd behavior for hellwasps, Dara senses a higher power at work and asks you to discover the truth about the creatures’ attacks. Are you up to the task, or will you just end up getting stung? Part Two of the Call for Aid series of adventures. A Four-to-Six-Hour Adventure...   [click here for more]
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DDAL09-14 The Vast Emptiness of Grace

DDAL09-14 The Vast Emptiness of Grace


The divine spark has been returned to Verwyyr and Raskamedies and the time has come to return to the Material plane in search of an ancient artifact once belonging to Ilmater himself. Beneath the holy city of Elturel lay a reliquary—the Dolorous Adytum. What dark secrets lay within? It’s time to find out. Part Three of the Call for Aid series of adventures. A Four-to-Six-Hour Adventure...   [click here for more]
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DDAL09-15 Maddening Screams

DDAL09-15 Maddening Screams


The final resting place of the Hellrider company known as the Bloody Hooves has been found. Unfortunately, the Canyon of Screams is well beyond the reach of safe haven, so you must protect Dara behind enemy lines with no one to count on but yourselves. Her holy mission, and your very souls, are at stake. Part One of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for Tier 3...   [click here for more]
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DDAL09-16 Honors Unforseen

DDAL09-16 Honors Unforseen


Accompanying the Chosen of Ilmater and baring the newly discovered Ward of Faithfulness, you proceed further into the tomb of the Bloody Hooves. Time is running short. Zariel’s forces hunt for you even now. Part Two of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for 11th through 16th Level Characters (APL 13). ...   [click here for more]
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DDAL09-17 In the Hand

DDAL09-17 In the Hand


Your quest to return the Bloody Hooves is nearly at an end. Only the company’s commander remains and then you’ll be ready to ride to the rescue of fallen Elturel! Part Three of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for 11th through 16th Level Characters (APL 13). ...   [click here for more]
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"At Jeny's Request" Campaign Bundle [BUNDLE]

"At Jeny's Request" Campaign Bundle [BUNDLE]


This special bundle product contains the following titles. CCC-DES-01-01 Finding the Rabbit Hole Regular price: $4.99 Bundle price: $3.49 Format: PDF Pirates are pillaging and raiding more than usual along the Stojanow River and its tributaries, prompting Aya Glenmiir to invite help from renowned adventurers. The journey toward Greenhall is complicated by deeper...   [click here for more]
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(Landscape) DM/GM Screen Supplement Descent Into Avernus

(Landscape) DM/GM Screen Supplement Descent Into Avernus


The perfect Dm/GM screen supplement for Baulder’s Gate: Descent into Avernus. This Landscape Printable 4 panel screen interior is jam-packed with key information and tables to help you run the Descent into Avernus campaign smoother than ever before. This screen includes: D&D 5e Conditions D&D 5e Damage Severity by Level D&D 5e Travel pace rules  District random encounter...   [click here for more]
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(Portrait) DM/GM Screen Supplement Descent Into Avernus

(Portrait) DM/GM Screen Supplement Descent Into Avernus


The perfect Dm/GM screen supplement for Baulder’s Gate: Descent into Avernus. This Portrait Printable 4 panel screen interior is jam-packed with key information and tables to help you run the Descent into Avernus campaign smoother than ever before. This screen includes: D&D 5e Conditions D&D 5e Damage Severity by Level D&D 5e Travel pace rules  District random encounter...   [click here for more]
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(Portrait) DM/GM Screen Supplement Wild Beyond Witchlight

(Portrait) DM/GM Screen Supplement Wild Beyond Witchlight


The perfect Dm/GM screen supplement for The Wild Beyond The Witchligh. This Portrait Printable 4 panel screen interior is jam-packed with key information and tables to help you run this Feywild campaign smoother than ever before. This screen includes: D&D 5e Conditions District random encounter tables Rules of Prismeer Adventure Timeline Mini Stat block for important characters...   [click here for more]
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100 Feywild Encounters

100 Feywild Encounters


The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild.  ...   [click here for more]
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101 Trinkets and Treasures of the Unending Blood War

101 Trinkets and Treasures of the Unending Blood War


This supplement introduces 101 new trinkets and 21 new magical items that you may find on many battlefields of the Blood war and on the plane Avernus. On the first layer of the Nine Hells—Avernus—an ancient conflict has raged unceasingly for countless eons. The Blood War is fought between the chaotic demonic hordes of the Abyss and the regimented infernal armies of the Nine Hells....   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
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51 Soul Coins

51 Soul Coins


Leverage the currency of hell for your own adventures! Within this horrific supplement, you'll find 51 unfortunate souls who have found themselves minted into soul coins. If your party is in the nine hells, then these coins could easily be integrated into your compaign as rewards. If your party isn't ready for the horrors of hell quite yet, these coins make for excellent narrative hooks to get them...   [click here for more]
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A Chase Through The Planes

A Chase Through The Planes


A Chase Through The Planes  “Traversing the planes of existence is no easy task. Only extremely talented and knowledgeable people could manage it.”  A mysterious thief stole a dangerous artifact, called the Tome of The Stilled Tongue from the tower of Lady Blackstaff of Waterdeep, Vajra Safahr herself, leaving the tower by opening a portal to the Elemental Plane of Fire.  The archmage...   [click here for more]
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A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus

A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus


A hellish holiday adventure for Baldur's Gate: Descent into Avernus This adventure is designed for use with Baldur’s Gate: Descent into Avernus and features many references to Christmas, but includes advice on how to adapt it to a generic campaign. It features challenges and encounters tailored to a party of four 8th-level adventurers, but with advice on how to...   [click here for more]
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A Darkness from the Stars

A Darkness from the Stars


Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters...   [click here for more]
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A Meal to Remember (WBW-DC-FDC-07)

A Meal to Remember (WBW-DC-FDC-07)


A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season. Content Warnings: grief, memory loss Dwindle is a domain of loss and loneliness: a vast desert realm where memory and mirage are one and the same. Born out of the...   [click here for more]
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A Player's Guide to Eris

A Player's Guide to Eris


"Y've never heard of Eris, cutter? Not surprised. It's the kind of place that finds you, not the other way 'round. But if you do manage to make your way there one day, tell Big Jim that I still haven't forgiven him for the way things went down on Avalas..." -Corl Kol'chakk, former member of the "Night Stalkers" Welcome to Eris, headquarters of the Concordant Opposition Society and general hive of...   [click here for more]
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A Shadow Haunts Mistbell House

A Shadow Haunts Mistbell House


A century ago, two adventurers, Carella and Viola Mistbell, travelled to the Shadowfell on a quest to stop the undead scourge from devastating their hometown. Though they were never seen again, the attacks on Stoneridge did indeed stop—until now.  A Shadow Haunts Mistbell House is a short and tragic horror adventure for 4 to 5 players of level 8.  A 4–6 hour adventure—perfect for a Halloween...   [click here for more]
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Aasimar Part 2 Dual Origin

Aasimar Part 2 Dual Origin


Chronicles of Lost Tomes proudly presents an expansion to a beloved entry in the Dual Origin system: the Aasimar! This supplement includes the Aasimar primary race reprinted, along with two new subraces - the Solar and the Fallen. For more options, check out our Player's Tome Preview, as well as our other supplemental releases! ...   [click here for more]
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Abyssal Genasi

Abyssal Genasi


Souls of Elemental Evil The elements can be corrupted. If the cults of elemental evil were not proof of that, simply look upon the unfortunate souls known as Abyssal genasi. Born of tainted elements, the Abyssal genasi lead lives of struggle and isolation...but can rise to become great heroes as well. With this document, you can create a hero born...   [click here for more]
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Abyssal Incursion

Abyssal Incursion


Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description! Expand your Baldur's Gate: Descent into Avernus game with three new adventure locations, complete with plot hooks and NPCs, plus two new artifacts: Baphomet's glaive, Heartcleaver, and Yeenoghu's flail, Butcher! This supplement adds more challenges for characters...   [click here for more]
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Abyssworm Armor

Abyssworm Armor


This is a living armor, inspired by Marvel's symbiont, but quite different. It's also has the monster's sheet. Suited for evil players or villains. It should be introduced between level 5-10, but also works fine beyond 10+. It's a nice magic item! Review with tales from your campaign! ...   [click here for more]
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Adventure Sidekicks: Descent into Avernus

Adventure Sidekicks: Descent into Avernus


From the creative team that brought you Animal Sidekicks: Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Adventures of Stormwreck Isle [BUNDLE]

Adventures of Stormwreck Isle [BUNDLE]


This special bundle product contains the following titles. SJ-DC-ASI-01 Secrets of Old Regular price: $4.99 Bundle price: $3.99 Format: PDF Continue your quest on Stormwreck Isle The Adventures of Stormwreck Isle series delves into some of the unexplored plot hooks of Dragons of Stormwreck Isle. This tier-2 trilogy will explore more lore of the island, Astalagan,...   [click here for more]
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Air Genasi Dual Origin

Air Genasi Dual Origin


Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Air Genasi! Descended from djinni and the Elemental Plane of Air, the air genasi breeze through life at a competitive pace, drawing their energy from the constant movement of elemental chaos. This supplement contains the new Air Genasi subrace compatible with the Dual Origin system, along with a new feat...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her servants...   [click here for more]
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Almanac of the Hells (Bundle) [BUNDLE]

Almanac of the Hells (Bundle) [BUNDLE]


This special bundle product contains the following titles. Almanac of the Hells (Volume I) Regular price: $1.95 Bundle price: $1.00 Format: PDF Almanac of the Hells (Volume I) is the first treatise in a new series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of...   [click here for more]
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Almanac of the Hells (Volume III)

Almanac of the Hells (Volume III)


Almanac of the Hells (Volume III) is the third treatise in a series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this volume contains: *The terrifying Corpse Tree-a wailing plant that provides the lumber for contract parchment.  *Alternate features for the warlock class. *3 New...   [click here for more]
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Almanac of the Hells (Volume IV)

Almanac of the Hells (Volume IV)


Almanac of the Hells (Volume IV) is the third treatise in a series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this volume contains: *Feats, Infusions and Invocations designed with fiendish thrills in mind. *4 Magic Items inspired by the layers of Baator. *4 New Monsters to challenge...   [click here for more]
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Amped Up Demon Lords 1

Amped Up Demon Lords 1


Does CR 25 just not cut it? Are you diving into the Abyss instead of escaping out of it? Do you want your demon lords so powerful even balors quake in their boots?  Amped Up Demon Lords powers the Abyss' most infamous residents up to their most deadly extremes. This first installment features a CR 25 version of Baphomet, as well as a lethal CR 30 incarnation of Orcus!   Money...   [click here for more]
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An Introduction to the Mirror Plane

An Introduction to the Mirror Plane


A campaign setting supplement for Forgotten Realms The Dais of Exodites Has Opened Once More! The Mirror Plane began as a solution to a need I would imagine many Dungeon Masters have or have had at some time in their careers – undeveloped real-estate in the Forgotten Realms. I love the FR setting, but sometimes my adventurers want a destination that isn't easily referenced from...   [click here for more]
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An Outcast's Notes on the Plane of Pensos - A planar adventure setting for 5e

An Outcast's Notes on the Plane of Pensos - A planar adventure setting for 5e


Pensos is a compact adventure setting. Its lore and construction allows it to incorporate content from other settings while still giving the DM power to be picky. It’s also a great option for experimenting with other homebrew content or capping off a plane-chasing campaign. Content difficulty ranges from low to high level play and can be adjusted as needed. In play, Pensos is a compact lesser plane...   [click here for more]
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ANA2 Fires of Fort Flame

ANA2 Fires of Fort Flame


A Descent into Avernus Side Trek This book is designed to be used during the actual adventure of Descent into Avernus or it can be used completely independently while allowing other heroes to see to the salvation of Elturel. The adventure begins in hell, near the infamous Pillar of Skulls where the PCs learn of Zariel's secondary plot through the lying voice of...   [click here for more]
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ANA3 Journey Into Rainbow

ANA3 Journey Into Rainbow


Journey Into Rainbow is an adventure balanced for four 10th-11th Level characters.  It takes place on Toril in the Pasocada Basin and eventually moves into a little known demiplane known as the Limitless Light. From Foreign Land to Foreign Plane To the north and west of Faerûn there lies the distant continent of Anchôromé. It is a land of ancient secrets and remarkable cultures....   [click here for more]
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Arcane Heists

Arcane Heists


Arcane Heists Plan and Execute Elaborate Prison Breaks Swashbuckle your way through exotic locales as you and your party execute dangerous heists. In this book of ten thrilling heists, explore the cosmic planes as the gods of the Forgotten Realms scheme to keep a dangerous being locked forever in stasis: your true self, Sollus Ipsus the Many. Every heist is a rescue mission for a different version...   [click here for more]
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Arcane Tradition - Incantatrix

Arcane Tradition - Incantatrix


Grab your wand and prepare to defend the Weave! Few know the Weave as the Incantatrixes do. These women master an understanding of the Weave that allows them to wield raw magic in defense of the realms. Inside this tome you will find the Incantatrix, a new arcane tradition for wizards that allows you to examine the nature of portals, rip powerful magic out of magic items, and send...   [click here for more]
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Arcane Tradition: Infernal Magic

Arcane Tradition: Infernal Magic


The Nine Hells of Baator inflame the imaginations of travelers, the greed of treasure seekers, and the battle fury of all moral creatures. It is the ultimate plane of law and evil and the epitome of premeditated cruelty. Though rare as it may be, where others see great danger, these wizards, see tremendous opportunity to plunder the arcane secrets of this plane of law and evil. I've toyed with the...   [click here for more]
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Archdevils: Lords of the Nine

Archdevils: Lords of the Nine


Hello! This handy little suppilment contains statblocks for almost all the archdevils not yet available in 5th edition. This suppliment includes Dispater, Mammon, Fierna, Belial, Glaysa, Baalzebul and Mephistopheles. It does not contain Levistus or Asmodeus. This is because Levistus is trapped in a block of ice, and Asmodeus can be found in my other DMs Guild...   [click here for more]
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Archfey Warlock Patron: Nathair Sgiathach

Archfey Warlock Patron: Nathair Sgiathach


"What? You’ve never heard of the great Nathair Sgiathach, Winged Serpent of the Fey before? … Can’t say I’m surprised. It’s hard enough to spell my name, let alone remember it." —Nathair Sgiathach These are notes about creating a Warlock Pact with Nathair Sgiathach, or roleplaying him in the Feywild. This is all of the information I could gather about him from the internet (sources...   [click here for more]
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As Above, So Below: 12 Heavenly and 12 Hellish Subclasses

As Above, So Below: 12 Heavenly and 12 Hellish Subclasses


As Above, So Below is a collection of 12 heavenly and 12 hellish subclasses for your adventure through the upper or lower planes. The subclasses available are: Barbarian Path of Bones: Specialist in breaking bones and crippling foes Path of the Planetar: A weapon of the gods Bard College of Cacophany: A...   [click here for more]
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