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A Boy and his Modron

A Boy and his Modron


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Updated 7/28/17 - New maps, handouts,...   [click here for more]
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An Alphabetical Menagerie, Vol. I (Sample)

An Alphabetical Menagerie, Vol. I (Sample)


The first, early edition of a monster manual I'm currently working on. I elected to post this here, now, to gauge interest and improve the product. Contained within this version are 13 monsters new to 5th edition, from the alien aatheriexa to the lonely attic whisperer. Feel free to pick up this title for free, but all donations will go into commissioning artwork for the final product. Also be sure...   [click here for more]
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Dirlagraun

Dirlagraun


The Dirlagraun are a race of humanoid Displacer Beasts. This is my first my first attempt at creating a playable so I hope you enjoy. ...   [click here for more]
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Efreeti Race 5e

Efreeti Race 5e


A simple Stealth based race based on a tormented race that came from the Shadowfell in one of the game I have run. First time I have published any of my work please be generous and give feedback. Thank you <3 From Cobwebcaper ...   [click here for more]
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Modrons, Mephits & Mayhem (Free Preview Edition): A Dungeoncrawl Adventure for Levels 4-6

Modrons, Mephits & Mayhem (Free Preview Edition): A Dungeoncrawl Adventure for Levels 4-6


An adventure for three to five characters of levels 4-6. Modrons, Mephits & Mayhem is a free preview of the full-length adventure out now! Check out MODRONS, MEPHITS & MAYHEM! - Adventure for Levels 5-8. The mountaintop facility designated XK-247 was created by the modrons as a place to study the effects of elemental portals...   [click here for more]
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Monastic Tradition: Way of the Exorcist

Monastic Tradition: Way of the Exorcist


This Monk Archetype is influenced by Manga and Anime tropes giving it an eastern flair. These monks work to purify their soul and are rewarded with spiritual powers they can bring to bear along with their fists. Over the course of their career, Exorcist Monks will learn to cast a variety of divine spells focused on dealing with supernatural threats. They learn to castigate fiends by chanting...   [click here for more]
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New Race: The Aez

New Race: The Aez


The Aez race (also available as bonus content with the UA Artificer Option: Lifecrafter), are sentient Oozes well suited to a variety of pursuits. The cool colored Aez are intelligent and capable of emulating the shape and texture of things they've touched due to a sharp memory. The warm colored Aez can swell and stretch their forms to a considerable extent enhancing their capacity for physical...   [click here for more]
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Pathfinder Monster Conversions:  Seaweed Siren

Pathfinder Monster Conversions: Seaweed Siren


This document contains one stat block of a monster from the Pathfinder game universe, the Seaweed Siren. I converted this monster for use in my own game of 5th edition Dungeons and Dragons. ...   [click here for more]
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Plague Doctor

Plague Doctor


The Plague Doctor was created as a medic class, which then evolved into a quasi-necromancer. Includes two sub-classes; one which focuses on healing and buffs, and a second which focuses on damage and debuffs. Created using the Homebrewery. ...   [click here for more]
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Plane Shift: Amonkhet

Plane Shift: Amonkhet


Five deadly Trials await every initiate on the plane of Amonkhet. Can you enter the Trials and prove yourself worthy of a place in the God-Pharaoh's afterlife? Perhaps you will take on the role of a vizier, serving the gods and maintaining the social order of Naktamun. Or will you become a dissenter, turning against the city, the gods, and the will of the God-Pharaoh? If The Art of Magic: The...   [click here for more]
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Plane Shift: Innistrad

Plane Shift: Innistrad


Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet. From the beginning, Magic's plane of Zendikar was conceived as an "adventure world" where parties of explorers delve into ancient ruins in search of wonders and treasures, fighting the monsters they encounter on the way. Many of the plane's...   [click here for more]
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Plane Shift: Kaladesh

Plane Shift: Kaladesh


The latest crossover between Magic: the Gathering and D&D visits the world of Kaladesh—a living work of art owing its bright existence to the tangible presence of aether. "Welcome, one and all! Right this way! Open your eyes, your ears, and your imaginations to the wonders of the Inventors' Fair!" —Herald of the Inventors' Fair If the optimism, innovation, and spirit...   [click here for more]
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Plane Shift: Zendikar

Plane Shift: Zendikar


Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet. From the beginning, Magic's plane of Zendikar was conceived as an "adventure world" where parties of explorers delve into ancient ruins in search of wonders and treasures, fighting the monsters they encounter on the way. Many of the plane's...   [click here for more]
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Player Stats for Greek Monsters

Player Stats for Greek Monsters


Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces. Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ...   [click here for more]
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Preview - Race Based Class Archetypes

Preview - Race Based Class Archetypes


This is only a small preview of the full document and contains only the information on Gith, and the Githyanki & Githerzai archetypes. To obtain the full document go here: /product/190642/Race-Based-Class-Archetypes?sorttest=true Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition...   [click here for more]
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Primal Path: The Path of the Shaman

Primal Path: The Path of the Shaman


A part-time religious specialist with special skills for dealing with the spirit world… [Shamans help their] community by healing, by divination, and by directing supernatural powers against enemies. -John H. Bodley, Cultural Anthropologist Not every tribesman is best suited to serve their people through might alone. The Shaman is a prime example of this, enriching...   [click here for more]
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Slave Background

Slave Background


Another background to enhance your gaming! Enjoy this fine product from Here Be Dragons Game Development. More to come soon! ...   [click here for more]
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Vanguard of the Paths

Vanguard of the Paths


Vanguard of the Paths If you think there are a few types of Barbarian missing in your game, you might find what you need in this small collection. - Prowesscist Started with the phrase: Muscle Wizard casts Fist. This actually is a caster that uses strength to cast their spells, being unable to do so unless doing some punchy things. - Battle Skald A combination of song...   [click here for more]
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Wild Magic Surge Table - Icewinds

Wild Magic Surge Table - Icewinds


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself) "Icewinds" Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options. Because of its focus, this table is great for nearly any setting,...   [click here for more]
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X MARKS THE SPOT A Plane Shift: Ixalan Adventure

X MARKS THE SPOT A Plane Shift: Ixalan Adventure


X Marks the Spot A prison escape for an unlikely group of heroes turns into a race for an ancient relic sought by the Legion of Dusk. Can you brave the unknown and capture the treasure before the enemy does? This Dungeons & Dragons adventure is set on the plane of Ixalan from Magic: The Gathering. It uses 4th-level characters provided with the adventure. Note:...   [click here for more]
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5e Warlock Pact of the Chain Expanded Options

5e Warlock Pact of the Chain Expanded Options


This supplement serves to round out the options for pact of the chain for other patrons. In the initial release, I've included both baby beholders and ithilid tadpoles as new pact of the chain familiar options. This allows great old one patron warlock's to have a familiar that is thematically appropriate. I'm planning on including more options for the other unrepresented pacts. All the material...   [click here for more]
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A Second Pile of Items

A Second Pile of Items


This is a small compendium of an additional 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it consider leaving a review and if you dont leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;) This supplement...   [click here for more]
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Airships and mayhem!

Airships and mayhem!


A supplement with rules and, most importantly, tips on a possible to portray flying ships in a setting where techno-arcana has evolved to the point of taking entire castles to the sky! ...   [click here for more]
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Bonus Dragon Compilation Pack - Volume 2

Bonus Dragon Compilation Pack - Volume 2


This is a compilation of the bonus dragons included in the Content Packs for the second volume of my Lost Bestiaries: Legacy of Io series. It includes the Beljuril, Obsidian, Moonstone, and Incarnum dragons, as well as a selection of Soulmelds and Psionic Disciplines used by these dragons. Each dragon is included with all four standard age categories, and accompanied by full-color digital artwork....   [click here for more]
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Chronomancer in 5e

Chronomancer in 5e


From a Time Lost, They have come For someone who wants to be out of time A new interpretation on the classic spell caster The Chronomancer bends time itself Including a new class for 5e Dnd And new Clockwork Animal Items ...   [click here for more]
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Circle of the Night Druid

Circle of the Night Druid


Most druids spend their waking hours tending to the wild. Using healing magic to maintain balance and harmony among nature. Some, however, make their home where this balance has been shifted. Where urban sprawl dumps pollutants into their rivers, where greedy industrialists needlessly chop down the trees of the forest, and where animals are needlessly slaughtered for sport this is where druids of...   [click here for more]
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Class Option: The Mimic

Class Option: The Mimic


If you liked Enemy Skill Materia, Master Mime GoGo, the Mime job in Squaresoft games, then this is the class for you. At the start of your career you can readily borrow the skills of allies, speak any language, or use any tool. As you advance you learn to duplicate fighting styles and the deadly attacks of creatures you encounter. Soon enough you can duplicate spells you've seen cast. By the end...   [click here for more]
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Customer "Service"

Customer "Service"


When a party of adventurer's run into a teleportation circle mishap it means facing the ultimate evil... the customer service hotline for teleportation magic! This dangerous and comedy-heavy adventure is meant for four to six PCs from levels 4-7. Can your PCs make it to their destination? Or will they forever be adrift through the planes as they attempt deal with the ineptitude that we've all experienced...   [click here for more]
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Demon Lord, Karavoth The Gore Lord

Demon Lord, Karavoth The Gore Lord


Add a new Demon Lord to your campaign! The Lord of Gore and his demonic legions should provide a challenge to even high-level PCs. This PDF is just a barebones Statline, how you use it is up to you! ...   [click here for more]
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Feywild Stalker

Feywild Stalker


It is said that when you kill a fey, he comes for you, none one has seen him yet all know who is him, it is called the Feywild Stalker, a powerful hunter that comes from the fairy’s dimension to hunt down threats for the plane of the feys. he is extremely stealthy, and it is said that the last thing you will see is the spark of his arrow through your heart. If a creature threats by some way...   [click here for more]
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Ghoulish Delights: Three New Creatures

Ghoulish Delights: Three New Creatures


This product contains stat blocks for three new creatures perfect for Halloween, the shadowfell, or anywhere or anytime you want to have a "horror"-themed adventure: Ghastly Gourd -- this pumpkinheaded, fire-spewing monster, is the undead soul of a murderer or arsonist who was left unburied during a harvest moon. Grimalkin -- a shadowy cat who brings misfortune to those around it. Skull...   [click here for more]
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Gods Organized by Suggested Domain and Alignment

Gods Organized by Suggested Domain and Alignment


The gods in the D&D 5e Player's Handbook are organized by where they are from (Forgotten Realms, Greyhawk, etc) and it can be difficult to find the type of god that you want for your character or for the city you are designing. The first PDF reorganizes the gods based on their suggested domains so you can skip straight to the gods of nature or the gods of trickery and find exactly what you...   [click here for more]
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Knight-Inquisitor

Knight-Inquisitor


The third Paladin Oath of the Knightly Trilogy, the Knight-Inquisitor is the covert operations arm of many a Paladin Order, keeping an ever lasting watch over their brothers and sisters for signs of earthly and spiritual corruption. The price, however, both of power and responsibility is high. Credit for the parchment background goes to Arcana Games and their Creator's Parchment Per Background...   [click here for more]
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Mizzerene, the Black Rose

Mizzerene, the Black Rose


Cross the veil of the Feywild, pray you do not stumble into anything dreadful. Beware of the seemingly humble and beautiful rose garden, for it conceals a great and powerful creature. A creature of renowned beauty and grace, but full of spite and malice. Pray you do not cross the fey of the Black Rose!    A powerful fey! Mizzerene, the Black Rose is a powerful...   [click here for more]
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Monastic Tradition: Way of the Third Eye

Monastic Tradition: Way of the Third Eye


If you like Krillin, Tian, Master Roshi, etc., then this might be the Archetype for you! Hit your foes with a flurry of force damage! Erect a Tower of Iron Will! Sense the presence of nearby creatures and determine if their bloodlust is directed at you or your allies! If you're a traditionalist, then you can look no further for the true arts of the Zerths. There's a not too subtle Streetfighter...   [click here for more]
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Mordingin: Demonic Penguins

Mordingin: Demonic Penguins


This product provides a statblock for demonic penguin. What else needs to be said? Admittedly this monster is less on the scary side of things and more on the "I'm not sure if that's just plain silly or completely metal" side of things. ...   [click here for more]
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Nim'su - Half Aarakocra, Half Wood Elf Race

Nim'su - Half Aarakocra, Half Wood Elf Race


Nim’su are a race of half wood elven, half aarakocra humanoids. They combine the physiology of the two creatures, giving them a sleek figure. They live in forests, particularly the High Forest, amongst both races, acting as diplomats. This pack contains rules for playing a nim’su character in 5th edition. Donations are optional but gladly accepted, and help me to create more content...   [click here for more]
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Norse God: Fenrir (Monster Stats)

Norse God: Fenrir (Monster Stats)


These are the stats for the Norse god Fenrisulfr or Fenrir for Dungeons and Dragons 5th Edition. Inside is lore surrounding him and 3 statblocks. One CR30, CR 18 and an easy conversion for 17, and an avatar form with a CR 12. You can drop him into any campaign and he is a great option for any character to worship, whether they be good or evil. I also plan to make subclasses to go along with this...   [click here for more]
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Orkand.pdf

Orkand.pdf


A player race for 5th Edition Dungeons and Dragons. ...   [click here for more]
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Paladin Oath: Oath of Eternity

Paladin Oath: Oath of Eternity


If you like Rick and Morty, then this might be the Archetype for you. Twist time for enemies, become immortal, never go crazy (probably because you already are), and eventually summon a bunch of alternate versions of yourself to help you with just about everything. You and your friends can also build small things faster. Like a 5 day job taking 1 day. Sadly, you cannot change yourself into a...   [click here for more]
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Pathfinder Monster Conversions Grindylow

Pathfinder Monster Conversions Grindylow


This document contains one stat block of a monster from the Pathfinder game universe, the Grindylow. I converted this monster for use in my own 5th edition Dungeons and Dragons game. ...   [click here for more]
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Prismatic Dragon

Prismatic Dragon


Discover the serpent of the rainbow with this new monster. The prismatic dragon is a rare epic dragon with prismatic powers. Tougher than other dragons, this beast is ready to test your party's mettle — if it's not testing your world's finest luxuries instead! Here's what you get: 4 new monsters: Prismatic Dragon Wyrmling (CR 10) Young Prismatic Dragon (CR 16) Adult Prismatic...   [click here for more]
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Races of Lore, A 5th Edition Supplement

Races of Lore, A 5th Edition Supplement


I am of the belief that any humanoid race that exists in a campaign setting should be playable. Toward that end this article includes player options native to the feywild, including: Sun Elf, Moon Elf, Sid-he, Pixie, Satyr, and Sith.There is also a variant on the dragon born race. ...   [click here for more]
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Seventh Son of a Seventh Son Archetype

Seventh Son of a Seventh Son Archetype


The Seventh Son of a Seventh Son - Sorcerer’s Origin You have been born as the seventh son of a seventh son. This rare occurrence has imbued you with power beyond that of ordinary people. The rarity of your birth is determined by your race. In races that have few offspring such as elves this is very rare, but races that often have several offspring such as humans this is less rare....   [click here for more]
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Sohei Fighter Archetype

Sohei Fighter Archetype


Totally awesome D&D is supposed to be a mechanically competent outlet for whatever niche idea I find. The style hopefully evokes the feel of an 8th grader's notebook and we start with the Sohei, Ascetic warriors that cross the border between fighter and monk. Rather than reliable Ki based attacks and the host of miraculous movement abilities and mystical effects of the monk, the Sohei keeps...   [click here for more]
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Sorcerous Origins From the Great Beyond

Sorcerous Origins From the Great Beyond


From the Heights of Mount Celestia, the lowest levels of the Nine Hells, and the Infinite Layers of the Abyss come some of the most powerful and terrible individuals in all the multiverse. For many years, there have been few mortals brave or foolish enough to tread upon the domains of Angels, Demons, and Devils. Yet the same can not be said for the Inhabitants of the Great Beyond. For centuries, Angels,...   [click here for more]
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Sweet Magic Items

Sweet Magic Items


Totally awesome D&D is supposed to be a mechanically competent outlet for whatever niche idea I find. Here are 5 items (technically 12), designed by me to make your players go "OOOhhhh, Aaaah, wait, what?" Ghostpaw's Bag of Trinketization is the peak of portable storage (short of having a dedicated wizard to cast Demiplane). Two Items for the Mystic class, the Mystic's Crystal and the Rod...   [click here for more]
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Talismans of Shendu

Talismans of Shendu


The Talismans of Shendu are a collection of twelve powerful magical artifacts named after the twelve animals of the Chinese zodiac. Each talisman contains an aspect of Shendu's power (stolen from the original Noble Animals) in the form of a unique power. Now the Talismans of Shendu are yours to find and use for your own purposes. All 12 talismans have been adapted to DnD 5e. ...   [click here for more]
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The Celestial Dragon

The Celestial Dragon


Hello, all. This is my first Brew. After conversing with a few redditors, I decided, in my impatience, to create a Dragon created somewhat artificially by the Gods themselves. I would love to hear your feedback, so feel free to message me on reddit (u/Lv99Pangolin) or through DMSGuild. Thank you so much for considering my product. I hope you have a wonderful day. ...   [click here for more]
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These Helmets Are Both Magical And Cursed

These Helmets Are Both Magical And Cursed


THESE HELMETS ARE BOTH MAGICAL AND CURSED Magic Items can give any adventurer a leg up, but they might lose their heads over these mysterious items. Don't let you game go on with bland magic items. Throw some fun into the game with these imaginative head pieces. ...   [click here for more]
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