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5e Solo Gamebooks Presents: 56 Miscellaneous Maps.
Here you will find a collection of 56 maps. Contained within this are dungeon maps, wilderness maps, urban maps, large area maps and more.
There is a mixture of battlemaps and larger maps. Many of these maps have been used in our solo adventure products, with great feedback from users.
The maps are a mix of old-school black and white style... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Candlekeep is in need of help. Their new book checkout program may be ended less adventurers retrieve the books from an archmage refusing to return them.
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Narcissism, Nyctophobia, Undead, Abuse of library privileges
Written exclusively for OrcCon 2024! ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Step inside Candlekeep's Great Library...
Step inside the Great Library like no other Dungeon Master has before, with this guide to over 30 new locations within the Inner Ward.
Designed as an accompaniment to Candlekeep Mysteries, this supplement puts words next to the gorgeous cartography by Mike Schley that accompanies the official WOTC product (the map is not supplied with this product,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE
Greetings! Welcome to Waterdeep, where you will uncover a story of deceit and heartbreak. A struggle for power leads a poor man to make a deal with a devil who seeks to unleash hell into the heart of Waterdeep itself.
This adventure is designed for a party of three to six 3rd to 5th... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Trollskull Manor
GM Resources Pack
Includes battlemaps for Trollskull Manor (abandoned and refurbished) of Waterdeep:Dragon Heist
Contents:
A resources PDF for DMs, containing set dressing, NPCs and other material that adds colour and detail to your Waterdeep adventures
Supporting material - A set of two 20x20 multiple level battlemaps.
Refurbished... [click here for more] |
Dungeon Masters Guild |
$11.99
|
“New DMs as well as Veterans will appreciate this Time saving Module! It is a great way to start an open world campaign!” -The DM’s Critic
The Village of Watchtower
This DMs Toolkit is a complete starter village for your campaign. It is 47 pages full of NPCs, Adventure Locations, Maps, Handouts, Story Ideas, encounters and more.
The idea of... [click here for more] |
Dungeon Masters Guild |
$6.00 $4.95
|
Genies! Lovers! Monsters! Assassins! Fire! It's all here!
"Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media
"The best adventure I've played in years!"... [click here for more] |
Dungeon Masters Guild |
$9.95
|
"You need to know about Luskan? Well, I've got this old pamphlet here. Good luck. You'll need it."
Luskan is a near lawless city that, nevertheless, sees a lot of travelers pass through. With towns like that, it's best to be well-informed. This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
When I’m in a D&D game I often have the desire to make a home base. A place the party can return to after a long day of adventuring. A home the players can invest in and protect. Also…a passive income can be nice too. Adventuring can be lucrative but it sure can be dangerous! I’ve found that giving the players incentive to have their characters invest their time and money in a community makes... [click here for more] |
Dungeon Masters Guild |
$5.00
|
6 Karten der Vergessenen Reiche in verschiedenen Auflösungen mit und ohne Grid
Der Fluss Delimbiyr fließt von den Netherbergen entlang des Hochwaldes über Lautwasser und Secomber in das Schwertmeer. Dieses Kartenpaket enthält sechs Karten dieses Gebiets:
Schwertküste: Regionalkarte
Östlicher Hochwald: Regionalkarte, Teilgebiet der Schwertküste
Lautwasser: Stadtkarte
Secomber:... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Stores Handbook from Cawood Publishing, makers of over 30 bestselling 5E products.
There are many useful items in the Players Handbook and the Dungeon Master's Guide. This book introduces those items naturally into your game. It is a detailed collection of 56 different stores. There are descriptions of the stores, lists of prices, details about the staff and customers, and more.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
A new 3-4 hour adventure for parties at level 2-4 based in Ravnica featuring one of the best guilds: IZZET LEAGUE! Congratulations! You’ve won an exclusive tour of Dr. Skulldial’s elemental lab as part of an Izzet League PR event. Unfortunately, she's fazed out of reality currently. As you venture forth solving puzzles to... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Encounter Tables for Creature, Non-Combat and Locations
Tables visible in Previews under the product image. Uses only the Monster Manual. There is also a separate Fantasy Grounds Version.
Encounters for adventures and campaigns in dungeons, cities and wilderness with sub-themes
Includes d20 tables for ...
In the City (low & mid city encounters, city beasts, city... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
You are called to the Wildspace system of Forlorn where an astral elf requests your aid! Will you help him seek out his lost lover?
Part one of the Crystalstar Trilogy
Forlorn but not Forgotten is a two-hour love-torn Spelljammer adventure for characters of level... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Make your module or product look better with good quality maps, this is a Stock art pack with 19 locations in different illustration variations. There's a total of 50 Image files. Use them commercially or in your own home games.
You Need These Maps !!!
All illustrations can be previewed in the PDF preview, but all files come in jpg high-resolution format, (individual... [click here for more] |
Dungeon Masters Guild |
$5.95
|
CALL OF THE KRAKEN: WATERDEEP
Continue your adventures after completing Waterdeep Dragon Heist!
In this adventure for levels 5 to 7, one of Waterdeep's factions reaches out with a special assignment: locate their missing agent!
SHARK FINS AND TENTACLES
The investigation quickly leads to a trading house in the Southern Ward and then to a sea cave linked to the city... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Reviews for The Graveyard Shift from its initial release on DriveThruRPG
"I ran this for my players as a one-shot today and it went great, though my players definiitely took it off the rails to places I didn't expect; still, there's enough information provided in this adventure to help a DM improv if that happens. A++ lauout and formatting as well, and props for including plater-friendly... [click here for more] |
Dungeon Masters Guild |
$5.95
|
This PDF is filled with shops, inns, and taverns, but mostly NPCs. We searched thru every 2e and 4e product we had access to looking for Planescape places and names. We didn't use ALL of them, but quite a few.
There is no art, other than the cover, because art is expensive and I won’t use AI art in products going forward, now that I understand the issues. There is A LOT of art available to you online,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Electrum Bestseller!
This supplement provides games, vendors and entertainment that could be used in a small town fair, festival or carnival. You can drop this in any setting. The document includes a festival map and a map of a hedge maze. ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Malikhar’s Outfitters is Scornubel’s premiere resource for every type of good an adventurer needs including magic items. The pdf includes:
35+ new magic items including the animated trap, bucket of chums, and even a legendary blanket called The Wooby.
Details on Malikhar’s personality to run him as an NPC.
Prices on the magic items Malikhar has available.
Prices for all new magic items... [click here for more] |
Dungeon Masters Guild |
$1.00
|
You need to steal the Macguffin back?! Enter Club Diamond, rub shoulders with its mega-rich patrons, and get past its well-protected vault to reclaim the prize.
Part 2 of the Suncorp's Bounty series.
A Two-Hour Adventure for Tier 2 characters. Optimized for APL 8.
Club Diamond's the stomping grounds of the Immortals, a cabal of mega-rich businessmen. The... [click here for more] |
Dungeon Masters Guild |
$3.99
|
As the Red War rages and Mulmaster burns, the Cult of Glaugrax sunders the arcane bindings on their alien master, unleashing an ancient evil that threatens to sink the Factions' evacuation efforts. Can you thwart them before the City of Danger is swept away in the wake of Fenaria's revenge?
Part 3 of The Neverdusk Trilogy.
A Four-to-Six Hour Adventure for Tier 3 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Newly updated for October 2020!
For the villagers of Barovia, the One Clear Day is an ill omen: the Twelve Nights have begun. The village of Barovia is in a stir, as villagers prepare themselves to face the Visitors, sinister bogeymen who will terrorize the town until only the obediant remain to receive Stradh's gift. Can you survive the Twelve Days of Christmas... in Barovia?
This... [click here for more] |
Dungeon Masters Guild |
$1.00
|
"The House of Professions" is a D&D 5th Edition supplement, containing various lively stores with NPCs, backstories, mysteries, and random encounters placed in a large, two-story city house.
Get inspired! Check out this short story with the secret of the house: https://youtu.be/idIlXqehYmw
The download package contains:
21 Professions and stores with descriptions and inventory.
21... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A selection of maps designed for the first episode of the Hoard of the Dragon Queen campaign.
Maps included for Greenest Keep, the Temple of Chauntea and all optional encounters, plus a selection of generic maps for random encounters and a few bonus maps, for any DM who needs to go off-piste!
All full maps split into A4 printable sheets where needed.<o:p></o:p> ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ever needed more from your maps?
What better way to experience the Eberron Adventurer's League campaign, "Oracle of War" than with detailed, full-colour battle maps.
Included in this bundle are 70 battle maps covering all combat areas in parts 1-10 of Oracle of War, along with Epics 1&2 and Salvage Bases.
The maps cover -
Part 1: The Night Land
Part 2: Voice In The... [click here for more] |
Dungeon Masters Guild |
$22.99
|
Keys from the Golden Vault Map Pack 01: The Murkmire Malevolence DM Supplement
Are you running Keys from the Golden Vault? Your players can become fully immersed the first adventure, The Murkmire Malevolence, with this set of 4K resolution battle maps & item images.
Spoilers (players, stop reading now):
Welcome to The Varkenbluff Museum of Natural History! We are... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Keys from the Golden Vault Companion is the complete guide to help you run a great heist. This guide will provide you with advice, variants, revisions, and all the resources you need to have a great time playing The Murkmire Malevolence
This Guide Includes
Running the Adventure Advice on how to run this adventure to create an awesome heisting... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Welcome to Baldur’s Gate Notice Boards 2, a fresh collection of quests for the City of Blood. In this second iteration, we explore interesting locations in and around Baldur’s Gate to get your imagination glands pumping. To run these adventures, you need the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. A copy of Baldur’s Gate:... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Description:
Every adventure must end, and sometimes even the bravest heroes decide to hang up their cloaks rather than suffer terrible death at the maw of some monster. For the adventurers who survive long enough, a time-honored tradition has developed: the Balor Party—an epic send-off for an adventurer looking to cash in the treasure and settle in for a life of peace and prosperity.... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Some heroes raid dungeons. Some heroes slay dragons. And some heroes raise money for children’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – until an uninvited guest and his aberrant entourage crash the party!
A two-hour adventure for 1st-4th level characters.
An entertaining adventure that brings together many NPCs from the Moonsea... [click here for more] |
Dungeon Masters Guild |
$2.00
|
"Baldur's Gate can be a complicated place to get around. Here, take this, it'll help you orient yourself."
Baldur's Gate is a bustling trade hub of the Sword Coast, and the site of many historical goings-on. It's best to go with a guide. This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
COPPER BEST SELLER!
Session Zero: Phantoms of Dusk Island is a 5th Edition (5e) Dungeons & Dragons (D&D) session zero adventure module for a group or solitary character of APL level 1. The Basic Rules or Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are required to run this adventure.... [click here for more] |
Dungeon Masters Guild |
FREE
|
An exclusive party at an illustrious antiquities museum. A missing benefactor and host who turns up dead. A missing mummy, the crown jewel of a new exhibit, and a hardboiled detective trying to make sense of it all. And a party of adventurers caught right in the middle! Welcome to the Lucaryen Museum of Antiquities, enjoy your visit. We recommend for your safety not to wander the halls at night; some... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so.
Now updated to Version 2.0, with improved, full-color maps!
A four-hour adventure for 5th - 10th level characters. This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is the PDF version. If you are looking for the Fantasy Grounds VTT version - click here.
The Village of Haven Cross is a great set-up to start a new campaign or to introduce Dungeons and Dragons to new players.
It provides a fun environment both to players and DMs offering great flexibility and freedom, with the possibility of an immersive experience in between quests.
Besides the Adventurer's... [click here for more] |
Dungeon Masters Guild |
$6.00
|
A Dungeons & Dragons adventure update for 1st-3rd level characters!
This update converts the popular Advanced Dungeons & Dragons Ravenloft RQ1 adventure, Night of the Walking Dead, into the latest edition. The PDF update contains game statistics for the adventure encounters, helpful Dungeon Master notes, and relevant Ravenloft setting information... [click here for more] |
Dungeon Masters Guild |
$1.75
|
WHAT HAPPENS UNDER THE OAK TREE is a Christmas adventure starring first-year students staying in the Strixhaven campus during the winter break.
As a peaceful winter holiday is interrupted by an attack on the Strixhaven campus a band of students must prove their worth and be the heroes their peers will look up to. Use this a standalone tale, or implement it within a larger campaign as the characters... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This is a complementary adventure for the Lost Mine of Phandelver boxed set. It details the Sleeping Giant Location, a former tap house now used by the Redbrands as a logistic platform for extortion and slavery operations.
This is a 4-hour adventure for 4 1st-3rd level characters
... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Dreams of the Red Wizards
Ghosts of Dragonspear Castle chronicled the efforts of the Red Wizards to unlock the power of elemental nodes located in an abandoned temple dedicated to the Princes of Elemental Evil. A gate to the Nine Hells lay open for some time, spewing devils and smoke. The heroes who closed the gate could not know it then, but amid the chaos of battle, another threat emerged.... [click here for more] |
Wizards of the Coast |
$14.99
|
This collection of 19 creative shops & shopkeepers is here to help make your world come alive with NPC shopkeepers your players will love
Let your players enjoy a luxurious bathhouse run by demons, buy secrets from a mausoleum, or deep sea treasures from a half-orc captain and her menagerie of monkeys!
Each shop can be the landmark destination of a small town or one of many unique offerings in... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Festivals and Fisticuffs is a Dungeons & Dragons resource using the 5th Edition rules. This guide features 20 different games for characters to enjoy as downtime activites, including all the rules, descriptions, outcomes and variant rules for creating unique challenges for your players.
If your Dungeon Master is looking for a light-hearted break between harrowing encounters and near-death... [click here for more] |
Dungeon Masters Guild |
$1.00
|
While Amn is one of the wealthiest regions of the Forgotten Realms, it is also one of the most corrupt. Here, coin rules over all. Traders from across the Sword Coast flock to Amn, bringing untold riches and treasures but forming a wealth gap that oppresses the poor. Magic is outlawed; only those loyal to the governing Council of Five may practice the mystic arts. Yet beneath the surface, hope stirs:... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Your handy pack for running the Journeys Through the Radiant Citadel adventure!
This pack includes:
advice on running the adventure;
a single-page reference version of the Radiant Citadel adventure “The Wages of Vice;”
developed NPC profiles of Madame Samira Amah, Kala Mabarin, Myx Nargis Ruba, and Captain Adann;
all the stat blocks needed;
an original battle map of the Thornapple... [click here for more] |
Dungeon Masters Guild |
$1.49
|
The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people.
A D&D Adventurers League two-hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Before running chapter 2 in Waterdeep Dragon Heist my interest was about the Trollskull tavern management and so i created this supplement that provides:
Tavern renown system;
10 upgrades;
Renown based events;
Renown milestone events;
Carousing table events.
Evening Events
Business Rival:Emmek Frewn in details
Rats Infestation Consequences
Inn Patrons Encounters
Side Quest
NPCs
Check... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Dragons in Waterdeep? Indeed there are...numerous in fact. And not just in Waterdeep, but around and below as well.
Written primarily for Dungeon Masters and game designers looking to add some additional flavor to their Waterdeep campaign, this publication significantly expands on the dragons in, under, and around the City of Splendors. It also includes additional details on how and why all these... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The community is having a harvest celebration! But, they neglected to invite the old hag living down the road. Petty and hurt, her scarecrows are now seeking revenge…
This one-shot is meant to be played as a light-hearted Thanksgiving (or fall harvest) adventure. Play it with your family after dinner, or enjoy it with your friends to get into the spirit of the season!
This adventure is part of... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The battlemaps missing from The Lost Mines Of Phandelver Adventure
Old Owl Well
Goblin Ambush
Stonehill Inn
The Sleeping Giant
... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Loot The Room presents
Breaker of Chains
The shrine on the edge of town has been little more than a landmark for generations – but now eerie runes have begun pulsing across its surface, and rumour has it a dark force is growing. Now the party must investigate the threat, and destroy whatever lurks inside the Hall of Lament once and for all.
The Legend of Zelda... [click here for more] |
Dungeon Masters Guild |
$4.95
|