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Aarakocra Hero Art

Aarakocra Hero Art


This set features six illustrations (transparent PNG format) representing aarakocra adventurers. You can print these to use at your D&D table or you can display them digitally as part of your game. Each miniature has two colour variations. The set consists of: 2 x aarakocra barbarian 2 x aarakocra ranged fighter 2 x aarakocra monk 2 x aarakocra paladin 2 x aarakocra wizard 2 x aarakocra ranger...   [click here for more]
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Aberrant Sorcerer

Aberrant Sorcerer


Sorcerers typically gain their magical ability through draconic bloodlines or random happenstance of arcana, but some were granted spellcasting by hideous experimentation or manipulation by intelligent aberrational mosters. Aberrant sorcerers take on the physical forms of the creatures that granted them their abilities, but not without a price... ...   [click here for more]
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Abilities Pack: Draw Power and Bind

Abilities Pack: Draw Power and Bind


Two pages of extra possibilities. Nothing too fancy, but might help spice things up. Please tell me if it is balanced or not, and if not, how to improve it. ...   [click here for more]
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Above and Below

Above and Below


Haggofik the dwarven prospector has a nose for ore. And he believes he's found a vein of rare metal up in the mountains. The only problem is that this territory is claimed by a tribe of birdmen. A two-hour adventure for 3rd level characters,. For 5th edition Dungeons and Dragons. Includes the 5th edition writeup of the thoqqua. ...   [click here for more]
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Acae - Weretiger Ranger - D&D 5e

Acae - Weretiger Ranger - D&D 5e


Acae, an elf from the deep jungles, has come out into the realm for the purpose of finding adventure and making a name for himself. ...   [click here for more]
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Accursed Blood

Accursed Blood


Accursed Blood examines a number of effectively permanent curses that can be inflicted upon player characters of virtually any race. Though the story-based reasons for these alterations can vary wildly, from a system perspective they are handled in a similar way: via the mechanic of subraces. Each of the included accursed subraces represents a curse. Accursed subraces can be applied...   [click here for more]
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Across the Battlefield

Across the Battlefield


This is a long encounter for characters level 4-5. The PCs must journey onto a battlefield at night, and the ghouls have come up from their burrows to feed on the dead. The idea of this was to give the DM tools to create horror and suspense: limited visibility, powerful enemies, and threatening environments. ...   [click here for more]
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Action Hero Archetype Pack

Action Hero Archetype Pack


Ready to leap into action at a moment's notice, the action hero is a wide-ranging trope that covers any number of character types. This selection of class archetypes fulfills four different versions of the action hero - from the rough-and-tumble to the calm and confident. This pack includes a new archetype for four different classes: Fighter: Brawler Martial Archetype Warlock: Titan Patron Druid:...   [click here for more]
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Additional Alchemy

Additional Alchemy


Did you get a taste for throwing explosives at low level, only to find alchemist’s fire and acid vials lose their potency compared to your higher level options? Additional Alchemy has you covered with over a dozen new concoctions to throw at your enemies, plus a few other alchemical goodies for good measure. Plus, a new feat for specializing in in throwing alchemical substances: Bomb Thrower....   [click here for more]
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Additional Dungeon Hazards

Additional Dungeon Hazards


Additional slimes and molds with which to populate your dungeons and harrass your PCs! Included within are: Bliss Mold, which cause intense euphoria when inhaled Elfin Mold, which increases both spell power and resistance to spells The Living Wall, formed of trapped essences damned to an eternity of maddening inaction and fueled by intense hatred...   [click here for more]
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Additional Feats

Additional Feats


These feats were designed to be universally interesting additions to the existing ones in the PHB. Each of the feats is designed to help a character shine in some way or incorporate a certain playstyle not covered by the official feats. Every feat listed here has - in one form or another - been designed to provide interesting ways to make a character unique and special. Please feel free to comment...   [click here for more]
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Advanced and obscure character classes 1: The Monster Hunter

Advanced and obscure character classes 1: The Monster Hunter


This 9 page PDF gives you everything you need to make an amazing Monster Hunter character including three new and interesting archetypes! ...   [click here for more]
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Advanced and Obscure Character Classes 2: The Consumer

Advanced and Obscure Character Classes 2: The Consumer


Hello I am still experimenting with DMG to see what it is like. Inside this PDF you will find all the rules you need to create a very odd and interesting consumer. The PDF also contains 3 archetpes which shape the class very differently. ...   [click here for more]
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Advanced Classes: Multiclassing Streamlined

Advanced Classes: Multiclassing Streamlined


The following 18 page player and DM companion book; Advanced Classes: Multiclassing Streamlined aims to reflavor existing possible and legal multiclasses for Dungeons and Dragons 5th Edition in order to create fresh and interesting experiences for both new and returning players. New Experiences These multiclasses are reflavored and treated as classes of their own. For instance, rather...   [click here for more]
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Advanced Crafting and Enchanting Guide

Advanced Crafting and Enchanting Guide


This document contains a detailed guide to crafting that was developed for my homebrew campaign. Within you will find: - A list of exotic materials and their innate effects when used to create gear - Detailed instructions for how to go about creating mundane weapons and armor - Detailed instructions for enchanting gear with various effects This guide has been developed over the course of...   [click here for more]
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Advanced DMs Guild Adventure Template for MS Word

Advanced DMs Guild Adventure Template for MS Word


I tried to create a MS Word template for adventures, that has a more distinct look and feel to it. Adventures created with this template will look more clean and organized. The template consists of a pre-formatted front page, pre-defined heading styles, a two column layout and an automated table of contents. The Frontpage contains all of the legal text and the DMG logo. You just have to fill in the...   [click here for more]
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Adventure Bundle 2017

Adventure Bundle 2017


Does your party need a revamp? Are your adventures getting old and worn out? If so then this is for you!! This bundle includes 2 party adventures, NPC descriptions, one chaotically delightful one shot (with character descriptions included) and loot options to hand out as you wish! Keep your party adventuring and happy for the next year with this bundle! This bundle would also make an excellent Wintertide...   [click here for more]
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Adventure Compendium Vol I

Adventure Compendium Vol I


Adventure Compendium Vol I JVC Parry This bundle of adventures contains all of my one-shot adventures from 2016! You'll receive 7 adventures at a 40% discount, many of which are best sellers! They contain hand drawn maps, incredible artwork, new monsters and magic items, plus hours of gaming inspiration! Facebook Twitter The Compendium:...   [click here for more]
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Adventure Compendium Vol II

Adventure Compendium Vol II


Adventure Compendium Vol II JVC Parry This bundle contains all of my adventurers from 2017! It contains 7 best selling one shot adventures that would cost $19.65, for the low price of $11.95, that's a discount of 40%! They contain hand drawn maps, incredible artwork, new monsters and magic items, plus hours of gaming inspiration! Facebook Twitter...   [click here for more]
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Adventure Idea #1 - Blood Temple

Adventure Idea #1 - Blood Temple


Elven Tower presents Adventure Ideas #1 This is not a full fledged adventure or even an encounter or group of them. It is my belief we already have a great deal of them; and far better writers than I am, to create them. I am an illustrator of fantastic locations. My intention is to create evocative images that unravel adventures just by looking at them. They make...   [click here for more]
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Adventure Logsheet - MPMB's fully-automated Colorful version

Adventure Logsheet - MPMB's fully-automated Colorful version


This page has not been designed to be viewed on mobile. Please load the desktop version of this page using the button on the bottom. This form-fillable PDF Adventure Logsheet allow you to keep track of all your Adventure League administration needs. The sheet auto-calculates and you can add as many pages as you wish. So no longer will you need to keep multiple pdfs for each character....   [click here for more]
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Adventure Logsheet - MPMB's fully-automated Printer Friendly version

Adventure Logsheet - MPMB's fully-automated Printer Friendly version


This page has not been designed to be viewed on mobile. Please load the desktop version of this page using the button on the bottom. Description This form-fillable PDF Adventure Logsheet allow you to keep track of all your Adventure League administration needs. The sheet auto-calculates and you can add as many pages as you wish. So no longer will you need to keep multiple...   [click here for more]
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Adventure Maps I

Adventure Maps I


This pack contains 10 maps for your own adventures. The pack contains - 1 overland map - 3 maps of villages - 4 maps of hamlets - 2 house plans By purchasing this pack you are granted a commercial license right to use these maps in your own products. The maps are supplied as .jpg You can preview all the maps by browsing the pdf via the Full-size Preview. ...   [click here for more]
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Adventure Master Character Sheet (The Green Leaf)

Adventure Master Character Sheet (The Green Leaf)


Hello Guys, I made a D&D Character Sheet that is really awesome to use. I tried to make everything compressed and good looking. I hope you will like it. It has the following: 1. Character sheet 2. Inventory, Spells & Abilities sheet 3. Character Biography sheet 4. Adventure Log Sheet The form has fillable fields and custom picture field for character image. Best printed on...   [click here for more]
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Adventure Pack

Adventure Pack


Your purchase will include the below PDF's AND the Fantasy Grounds .mod files. These are conversions of four of my best-selling 5th edition D&D DM’s Guild products. Bale's Outfitting Outpost (SILVER BEST SELLER) can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere...   [click here for more]
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Adventure Seeds: The Wheelhouse Prison

Adventure Seeds: The Wheelhouse Prison


The Warden Is Waiting For years the Wheelhouse was nothing more than a simple mill. The same family owned it for generations, passing it down father-to-son over and over again. Around sixty years ago the owners of the mill fell in to debt. Despite their best efforts, when the time came to pay up they could not. Their lands and property...   [click here for more]
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Adventure Template for InDesign

Adventure Template for InDesign


This file includes all of the InDesign files, fonts, and linked graphics to create adventures in the style of the Dungeon Masters Guild using InDesign CC. Revision 1.0 (January 23, 2016): Added new styles and improved exisiting styles. Added Monster Template. Revision 2.0 (January 28, 2017): Added IDML file for InDesign CS 4+ support. ...   [click here for more]
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Adventure Writer's Planning Sheet

Adventure Writer's Planning Sheet


In the days of yore, Monster Manuals, Player Handbooks and Dungeon Master's Guides came with all kinds os silly forms. No one used these save for perhaps the Blank Character Sheets, Adventure/Campaign outline forms and the ever-dreaded Blank Monster Form. I do my outlines by hand and if you are a fellow grognard who still kicks it Reagan Era, snap up this little jewel before the greed dwarf claims...   [click here for more]
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Adventure's Notebook: Set 1

Adventure's Notebook: Set 1


After many games, campaigns, and adventures had two sets of notes came out on top. Each Giving plays the ability to note story elements separate from items, NPCs, and treasure these notes will help maximize your organization! Never forget how much gold you have again! These notes are for those who prefer a minimal style. Great for bullet points or quick notations this set fits 2 sessions on each...   [click here for more]
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Adventure: Carnival of Synn

Adventure: Carnival of Synn


NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS! Use this adventure to introduce Curse of Strahd to your players or transport them to the realm of Ravenloft. #Map of Barovia included# Carnival of Synn is a 3rd level adventure designed for 4 to 6 players. The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across...   [click here for more]
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Adventure: Dead of Winter

Adventure: Dead of Winter


"Dead of Winter" is a 1st-level adventure which can easily be adjusted to any level It is designed as a side quest for Dungeons & Dragons 5th Edition (but could be converted to other editions with very little effort). As the adventurers are traveling a lengthy road between destinations, a bitter winter...   [click here for more]
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Adventure: Reign of the Ice King

Adventure: Reign of the Ice King


Reign of the Ice King is a 10th level Adventure for 4-6 players Icewind Dale; The mad mage Akar Kessell has long been defeated, along with his evil army. Most of the dwarves of clan Battlehammer have migrated east to their ancient home of Mithral Hall after the death of Shimmergloom and her dark-dwarf minions. The Ten Towns valley has prospered over the years but has also seen the leaving...   [click here for more]
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Adventure: The Caves of Kraznycorun

Adventure: The Caves of Kraznycorun


A 4-8 hour adventure for 4-5 characters levels 1-4. The town of Regenbogenstadt is dependent on its mines as a draw for patrons of local businesses but recent disappearances of miners has most too scared to enter. Your players will work for one of the noble families in town to discover the reason for the disappearances. Along the way they might help some local business owners, stop a peasant revolt,...   [click here for more]
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Adventure: The Island

Adventure: The Island


Includes Stat blocks for a 10th level Divination Wizard and his 5th level Apprentices as well as a new magic item: The Rod of Resurrection, a powerful but manageable piece of equipment with a flavorful description. A 4 hour Adventure for 4-6 characters of level 5. The adventurers awaken trapped, groggy, and suffering from short term memory loss. Now they must discover their purpose and the reason...   [click here for more]
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Adventurer's League Compact Logsheet

Adventurer's League Compact Logsheet


Adventuring logsheet for all your Adventurer's League games! This compact loghseet is designed with ease of logging in mind. This sheet has a complete first entry with 'starting', 'gained', and 'total' for the log. The succeeding logs only require 'gained', and 'total', removing the need to re-write the starting values every log. The logs are designed to be easy to follow, yet also differentiable....   [click here for more]
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Adventurer's Notebook Set 2

Adventurer's Notebook Set 2


After many games, campaigns, and adventures had two sets of notes came out on top. Each Giving plays the ability to note story elements separate from items, NPCs, and treasure these notes will help maximize your organization! Never forget how much gold you have again! These notes are for those who prefer taking detailed notes. Each session is its own page with ample room for story and loot information!...   [click here for more]
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Adventurers League Friendly Character Sheet

Adventurers League Friendly Character Sheet


A more inclusive but not too crowded charachter sheet first page that is designed with Adventurer's League play in mind. ...   [click here for more]
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Adventurers Wanted

Adventurers Wanted


Sometimes all you want is a nice quiet trip home. Thankfully we don't always get what we want! Get ready to battle monsters, city officials, and the endlessly confusing city planning! Adventures Wanted for a slightly dangerous mission in community improvement! ...   [click here for more]
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Adventures by FishPirate - Character Option I: Monk, Way of Death

Adventures by FishPirate - Character Option I: Monk, Way of Death


The Players Handbook lists three monastery traditions a monk can choose to follow at third level. This publication adds a fourth, the Way of Death. Through the study of human anatomy and biology, this order of monks has obtained the full understanding of how the human body works and, as such, have perfected ways to make it stop working. As long as the price is paid, a life will be taken. The price...   [click here for more]
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Adventures by FishPirate - Supplement III:  The Undervoid

Adventures by FishPirate - Supplement III: The Undervoid


Mentioned in the pages of After Lost Mine IV, the Undervoid is now fully described with stats. ...   [click here for more]
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Adventures by FishPirate: Gemstones I

Adventures by FishPirate: Gemstones I


All gemstones have a bit of magic in them, but it is the very rare stone that has enough magic to manifest actual power. This publication contains descriptions and mechanics for eight types of very rare gemstones with such power. ...   [click here for more]
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Adventures By FishPirate: Mud of Rygar I & II

Adventures By FishPirate: Mud of Rygar I & II


The PCs are hired to escort a merchant boat to Rygar, a new settlement that has sprung up on the banks of a tributary of the Neverwinter River deep in the Neverwinter Woods. The mud of Rygar is much desired by potters for its physical attributes, but it is also desired for a mating ritual by a tribe of lizardfolk. What happens when the lizardfolk show up to roll in the mud? This product now...   [click here for more]
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Adventurous Archetypes, Vol. 1

Adventurous Archetypes, Vol. 1


Set out on new adventures with Adventurous Archetypes! Inside, you'll find 12 new archetypes, one for every class in the Dungeons & Dragons 5th Edition Player's Handbook! The Path of the Wildfire grants your barbarian the ability to channel their inner fire into unarmed combat! The College of Beasts is for bards who like to surround themselves with trained...   [click here for more]
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Advice for Rookies

Advice for Rookies


Advice for Rookies at RPGs Are you new at Role Playing Games? Do you need some advice to advance on your player skills? Are you old school, but you need something to introduce new players or have curiosity on the basics of roleplaying? This file is for you! This small and quick list consists on 15 advices intended to new players, and also to old players who want to improve its basics. If...   [click here for more]
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Adzhomancer's Custom Character Sheet

Adzhomancer's Custom Character Sheet


This custom character sheet was made to resemble the 3.5e character sheet in look and organization - all fit into a compact 2-page form. ...   [click here for more]
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Aegis, a Fighter Archetype

Aegis, a Fighter Archetype


Welcome travellers. This new fighter archetype is focused on shield using fighters. Too limited you say? No! This archetype uses a intuitive and tactical system of fighting stances that empower the shield user to be aggressive, defensive or to work with their team mates. ...   [click here for more]
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After Lost Mine Bundle

After Lost Mine Bundle


Get the first four parts of the bestselling adventure path After Lost Mine plus Supplements I and III for a special combo price. Part I Orcs to Phandalin: The Ghost Tribe of Orcs have been driven from their home under the Sword Mountains by some terrible evil and they now see Phandalin as their best option for a new home. The heroes, who are on their way to Phandalin for a much...   [click here for more]
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After Lost Mine I: Orcs to Phandalin

After Lost Mine I: Orcs to Phandalin


The Ghost Tribe of Orcs have been driven from their home under the Sword Mountains by some terrible evil and they now see Phandalin as their best option for a new home. The heroes, who are on their way to Phandalin for a much needed rest after their adventures in the Lost Mine, must make it to town in time to warn the inhabitants and help prepare for the orc attack. Orcs to Phandalin is the first...   [click here for more]
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After Lost Mine IV: Into the Dark

After Lost Mine IV: Into the Dark


The Ghost Tribe of Orcs were driven from their home under Wyvern Tor by some terrible evil. They marched to Phandalin and attacked only to be defeated. Then, the heroes journeyed to the orc’s former settlement beneath Wyvern Tor and found the source of the orc’s sardonyx and the umber hulk that drove the orcs out. Now, the party has to go deeper to deal with the terror from the Underdark...   [click here for more]
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Against the Orcs

Against the Orcs


The fourth and final adventue in the Uprising Saga. The orc uprising around Nirzumbil must come to an end! The Mercur trade coster is benefiting too much from the blockade of the dwarven stronghold and threatens to corner the market on iron ore and gems for years to come. If the orc warlord commanding the armies can be slain, the orc forces will surely fall apart. But how to find and kill a warlord...   [click here for more]
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