Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















SettingAuthor
Nonspecific/Any Setting   Remove Search Term
Michael LaBossiere   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Nonspecific/Any Setting
 
 Hottest Community Nonspecific/Any Setting
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher ▲   Price  
Arrogo's Tomb

Arrogo's Tomb


The wizard Arrogo, a student of the infamous mage Kelok, achieved minor fame developing original spells, some of which were extremely dangerous to the caster. While his supporters claim he developed spells still used today, unbiased experts claim his original spells have been lost. His detractors claim that this is a good thing, at least for wizards who prefer not to be imploded by their own magic....   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Belmey

Belmey


War is coming. Two nations have set aside their differences to fulfil their historical ambition: to reclaim a province lost long ago. As with any war, arms and armor are needed and who better to claim a long-lost armory stocked with Imperial equipment than the bold adventurers? Complicating the situation is the fact that the old armory is located near the ruins of the summer estate of Count Bekus,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Bite Club Bundle for Vet & ER Bills [BUNDLE]

Bite Club Bundle for Vet & ER Bills [BUNDLE]


Remy (Rhodesian Ridgeback Paladin of Chonk) and I were bitten in a random dog attack. Remy suggested creating a discounted "Bite Club Bundle" to earn some extra royalty money to go towards the cost of our treatment.  The bundle consists of all my non-free Guild work (this includes the pay-what-you-want works, too). I'll expand the bundle to include all of my R series adventures as I write them-so...   [click here for more]
Dungeon Masters Guild  $52.74 $18.70

Add to Dungeon Masters Guild Order  
Bones & Brains

Bones & Brains


The dream of necromancy begins with fantasies of commanding a horde of undead, directing them to destroy the monsters standing between the PC and their loot. The dream dies as everyone is exhausted by the necromancer taking an hour to complete their turn. This guide aims at solving this problem by presenting a squad system of running skeleton and zombie minions. These rules emphasize speed and simplicity...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Boot Dagger Booter

Boot Dagger Booter


Play a fighter with sole and kick your foes with footwear weapons! As is often the case, there was a Facebook post asking about how many attacks a character with extra arms would get. After giving a RAW response, I joked about a character wielding a dagger in each hand, having a mouth dagger, wearing boot daggers and sporting armor with 20 attached daggers. This quickly devolved into another joke...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Broken Mine 5E

Broken Mine 5E


Old stories tell of the wizard Kelsun, better known as Kelsun the Mad Prophet, who was driven mad by visions of a world-shaking disaster. Fortunately, his madness proved to be benevolent—he set out, in his odd way, to help ensure that items of power would be available to help rebuild civilization after the disaster. Unfortunately, his benevolent madness was…madness. He created strange dungeons...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Circle of Ash

Circle of Ash


Nature is cruel, but fair. But mostly cruel. This work adds a new druidical circle, the Circle of Ash. Druids of the Circle of Ash draw their magic from what lies beneath the shadows of nature, the Ashenfey of Shadash the Lady of Ashes. This work includes the following: The Circle of Ash New Spells: Ashen Touch, Corpse Vine, and Wall of Ash New Monster: Corpse Vine Zombie New Metaphysics: The Three...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
College of the Serpent's Tongue

College of the Serpent's Tongue


This sourcebook introduces the College of the Serpent’s Tongue, a bard College dedicated to disinformation, division, and manipulation. While the College is mostly intended for NPCs, it is an option for PCs. This work provides a background for the College, information about its branches, the subclass itself, new magic items, new spells. The companion ZIP file contains the Word file, images, and...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Cruel Justice

Cruel Justice


This work provides a backstory /history for a new hexblade warlock patron (Cruel Justice), a variant of the hexblade (the scourge), and a story-based justification for a player who wants to multiclass in hexblade and paladin. Ashanalla was created as an angel tasked with defending humanity from demons and undead. While she began as a loyal servant of the celestials, their willingness to tolerate the...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Dragon Hunt

Dragon Hunt


The once peaceful town of Gremsel is no longer peaceful. Several months ago a ferocious red dragon landed in the center of the town and gave the people an ultimatum: either they would pay  tribute or he would consume every creature in the town, from the smallest cat to the largest cow. Unable to stand against such a beast, the people agreed to his demand. Hope arrived in town with a new magistrate...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Ferruviven Race/Ancestry

Ferruviven Race/Ancestry


This work introduces the Ferruviven as a PC race. As always, the use of a new race/ancestry option is at the discretion of the Dungeon Master. Intelligent constructs created by the Dersatti and scattered across the possible worlds, the Ferruviven can appear in almost any campaign. The Ferruviven first appeared in my 1985 AD&D adventure “Jocann’s Isle” albeit as long dead remains discovered...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Flame Touched

Flame Touched


This work introduces the flame touched; humanoids descended from victims of the fire magic experiments of two Imperial researchers. This work provides the history/background for the flame touched, the rules for making flame touched characters, new spells and new magic items.   New Spells               Ash Storm               Burning Rockfall   Combustion            Cone...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Interrogation

Interrogation


Through chance or design, PCs sometimes find they have prisoners who might have valuable information. This brief, apolitical work is intended to provide enhanced interrogation rules for D&D. That is a pun; I am morally obligated to point that out because this is 2020. In addition to being an experienced DM, I am also a philosophy professor who has written on the ethics of interrogation, especially...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Legacy of the Frostcursed

Legacy of the Frostcursed


This work introduces the legacy of the Frostcursed: humanoids descended from resurrected undead dwarves who brought the Frostcurse upon themselves for their crimes against their people. These people are sometimes known as the frost marked but are also sometimes referred to with the confusing designation of the Frostcursed. This work provides the history/background for the legacy of the Frostcursed,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Lelathon Village

Lelathon Village


“Peace is such…a fragile thing.”   -Sapora   Written for a party of 3rd to 5th level characters “Lelathon Village” follows K1 “A Trip to Town” and K1.5 “Where the Dead Speak.” At last, the PCs arrive in Lelathon Village. Though they are most likely seeking conventional adventures in dank dungeons, they will inadvertently become embroiled in a conspiracy by the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Mike's Free Encounter #100: Licensed Necromancer

Mike's Free Encounter #100: Licensed Necromancer


This is the 100th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs encounter a licensed necromancer. Will they respect the authority of the license or hack away for the XP? This encounter also includes guidelines for licensed necromancy. It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #101: Platy

Mike's Free Encounter #101: Platy


This is the 101st in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs face the extreme monotreme in a dungeon with a platypus theme. Will they triumph or face the ouch of the pouch? This encounter is an excellent way for a PC to get an absurd mount.   It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #102: Twilight Unicorn

Mike's Free Encounter #102: Twilight Unicorn


This is the 102nd in an ongoing series aimed at providing the overworked DM with ready-torun encounters. The PCs can be the salvation of a cursed unicorn. Will they restore this divided creature or be trampled under its hooves? This encounter is an excellent way for a PC to get a sparkling twilight unicorn friend.    While suitable as a standalone encounter, it can also be run during or after...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #104: Lethal Leftovers

Mike's Free Encounter #104: Lethal Leftovers


This is the 104th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. After the kindly wizard Telet-Kel accidentally released the Great Gobbler on the world, he decided to make amends by sharing his leftovers. Unfortunately, the chaos of his magic has created a new problem: on the first day of Winter Purchasing Season the PCs will encounter the Lethal Leftovers....   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #105: The Return of Baron Von Chop

Mike's Free Encounter #105: The Return of Baron Von Chop


This is the 105th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. Mike’s Free Encounters was briefly taken over by hedge fund managers and the result is this gritty reboot sequel for modern audiences. Baron Von Chop returns to menace the woods. Will the PCs chop him down or will they fall like the box office receipts of certain film franchises? This is a...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #107: Nyakajarus

Mike's Free Encounter #107: Nyakajarus


This is the 107th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs encounter the Nyakajarus, a vengeful fey creature that protects the woods by slaying intruders and transforming them into undead guardians of the forest. This encounter can be set in the Grim Forest and works well in conjunction with MFE #99 Fantastic Fireflies and  MFE #102 Twilight...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #108: Blue Runners

Mike's Free Encounter #108: Blue Runners


This is the 108th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the blue runner, an insect that is both blue and adept at running. Will the PCs defeat this aerobically inclined insect or find themselves out of breath and victims of death? This encounter can be set in the Grim Forest of the R series of adventures or run as a standalone encounter...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #109: Flare Spiders

Mike's Free Encounter #109: Flare Spiders


This is the 109th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the flare spider, a species created from the phase spider to destroy undead creatures. Will the PCs triumph or be defeated by the light and bite? It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions of the...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #10:The Bog WItch

Mike's Free Encounter #10:The Bog WItch


This is the tenth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter a deceitful Bog Witch who serves Zuggtmoy.  A CR 7+ encounter. The encounter includes: History/Background for the Bog Witch. Encounter guide. New Monsters: Bog Witch, Bog Ogre, Bog Giant and Bog Zombie Two Color Maps. The companion ZIP file contains: JPEG and Campaign Cartographer...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #110: Wooden Crabs

Mike's Free Encounter #110: Wooden Crabs


This is the 110th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the wooden crab, an automaton constructed for war on and under the sea. Will they cook up some splintery crab cakes or feel the pinch-pinch of its claws? It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #11: Shadow Fang Gnolls

Mike's Free Encounter #11: Shadow Fang Gnolls


This is the eleventh in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a pack of Shadow Fang gnolls. The encounter includes: History/Background for the Shadow Fang Tribe Encounter guide. New Monsters: Shadow Fang Gnoll, Shadow Guard Gnoll, and Shadow Fang Lord Color Maps The companion ZIP file contains: JPEG and Campaign Cartographer versions...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #12: Shadowed Fields

Mike's Free Encounter #12: Shadowed Fields


This is the 12th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Order of Salvation—Necroknights in the service of Durakor. CR 5+   The encounter includes: History/Background for the encounter. Encounter guide. New Monsters: Necroknight, Necroknight Captain, Necropriest, Necromancer, and Zombie Warhorse. New Magic Item: Bone Flail. Color...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #13: River Pirates

Mike's Free Encounter #13: River Pirates


This is the 13th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against river pirates. CR 1+   The encounter includes: History/Background for the encounter. Encounter guide. Color Maps   The companion ZIP file contains: JPEG and Campaign Cartographer versions of the maps (with and without grid). Hero Lab file for the encounter. Word file...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #14: Bad Mercenaries

Mike's Free Encounter #14: Bad Mercenaries


This is the 14th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against bad mercenaries threatening peaceful farmers.   The encounter includes: History/Background for the encounter. New Monsters Encounter guide. Color Map The companion ZIP file contains: JPEG and Campaign Cartographer versions of the maps (with and without grid). Hero Lab...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #15: Dwarven Guard Post

Mike's Free Encounter #15: Dwarven Guard Post


This is the 15th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have the chance to receive aid from friendly dwarves or, if they prefer, murder them.   The encounter includes: History/Background for the encounter. New Monsters Encounter guide. Color Maps   The companion ZIP file contains: JPEG and Campaign Cartographer versions of the maps (with...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #17: Frostcursed Guard Post

Mike's Free Encounter #17: Frostcursed Guard Post


This is the 17th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a Frostcursed dwarf guard post.   The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Captain, Frostcursed Lieutenant, Frostcursed Sergeant, Frostcursed Priest, Frostcursed Warrior and Dwarven Skeleton. Encounter guide. Color Maps  ...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #18: Death Captain

Mike's Free Encounter #18: Death Captain


This is the 18th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a death captain   The encounter includes: History/Background for the encounter. New Monsters: Death Captain and Lightning Skeleton. New Magic Item: Betrayer’s Blade Encounter guide. Color Map The companion ZIP file contains: JPEG and Campaign Cartographer versions...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #19: Corporagelida

Mike's Free Encounter #19: Corporagelida


This is the 19th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a corporagelida.   A corporagelida is a frozen nightmare. Its body consists of numerous corpses, chained together and frozen within ice. The joints are formed by breaks in the ice that reach the corpses within. The encounter includes: History/Background for the encounter. New...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #1: Necromancer's Stash

Mike's Free Encounter #1: Necromancer's Stash


This is the first in an ongoing series aimed to provide the overworked DM with free ready-to run encounters. It includes a history/background for the encounter, a map, monster stats and two new magic items. This encounter is for level 1-4 characters. ...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #20: Frostcursed Headless

Mike's Free Encounter #20: Frostcursed Headless


This is the 20th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Frostcursed headless masters.   The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Headless Master and Headless Shield Bearer. Encounter guide. Color Map.   The companion ZIP file contains: JPEG and Campaign Cartographer versions...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #21: Frostcursed Forge

Mike's Free Encounter #21: Frostcursed Forge


This is the 21st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the master of the Frostcursed forge.   The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Smith and Frostcursed Frostsmith. Encounter guide. Color Map.   The companion ZIP file contains: JPEG and Campaign Cartographer versions of...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #22: Frostcursed Docks

Mike's Free Encounter #22: Frostcursed Docks


This is the 22nd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Frostcursed at the docks.   The encounter includes: History/Background for the encounter. New Monsters: Stone Stevedore and Great Mover. New Magic Items: Amulet of Construct Control and Wand of Construct Repair. Encounter guide. Color Map. The companion ZIP file contains:...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #24: Dividuicorporis

Mike's Free Encounter #24: Dividuicorporis


This is the 24th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the divided flesh of the dividuicorporis. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #26: Cult of the Bat

Mike's Free Encounter #26: Cult of the Bat


This is the 26th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the cult of the bat. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background for the encounter. New...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #27: Burning Beasts

Mike's Free Encounter #27: Burning Beasts


This is the 27th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against burning beasts, elemental infused animals from an arcane disaster. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #28: Sting of Drenlak

Mike's Free Encounter #28: Sting of Drenlak


This is the 28th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the sting of Drenlak. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background for the encounter. New...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #29: Sand Gnark Horse

Mike's Free Encounter #29: Sand Gnark Horse


This is the 29h in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the desiccated badness of the sand Gnark Horse. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #2: Worg Riders

Mike's Free Encounter #2: Worg Riders


This is the second in an ongoing series aimed to provide the overworked DM with free ready-to run encounters. It includes a history/background for the encounter, a map, NPC stats, a new monster and a new magic item. This encounter is for level 1-4 characters. ...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #30: Ghul Caravan

Mike's Free Encounter #30: Ghul Caravan


This is the 30 in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the desert ghul caravan. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background for the encounter. New...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #31: Fallen Desert Outpost

Mike's Free Encounter #31: Fallen Desert Outpost


This is the 31st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the ghuls of a fallen desert outpost. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #32: Ancient Aqueduct

Mike's Free Encounter #32: Ancient Aqueduct


This is the 32nd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs find an ancient aqueduct guarded by constructs and haunted by cursed water elementals. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #33: Tomb of the Desiccated

Mike's Free Encounter #33: Tomb of the Desiccated


This is the 33rd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs enter a tomb to face the dry undeath of the desiccated. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #34: The Bath of Pelthonus

Mike's Free Encounter #34: The Bath of Pelthonus


This is the 34th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs stumble across the ruins of a cursed bathhouse and must clean up the undead haunting the pools. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #35: Wind Chime

Mike's Free Encounter #35: Wind Chime


This is the 35th in an ongoing series aimed to provide the overworked DM with ready-to run encounters.  The intrepid adventures enter the woods to hunt, or be hunted by, the wind chime—an undead abomination crafted by vengeful druids. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Mike's Free Encounter #36: Molodus

Mike's Free Encounter #36: Molodus


This is the 36th in an ongoing series aimed to provide the overworked DM with ready-to run encounters.  The bold adventures encounter the lizardfolk of the desert, the molodus. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background...   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Displaying 1 to 50 (of 162 items) Result Pages:  1  2  3  4  [Next >>] 
Select Page Number