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10 Creatures From The Middle Kingdom

10 Creatures From The Middle Kingdom


10 Creatures from the Middle Kingdom Embark on a legendary expedition into the heart of ancient mythos with the "10 Creatures from the Middle Kingdom." This captivating compilation, curated by Ken Tate, invites adventurers and Dungeon Masters to explore the rich tapestry of folklore and mysticism found in the Middle Kingdom. Immerse yourself in a world where each creature is a link...   [click here for more]
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4 Races and a Monster [BUNDLE]

4 Races and a Monster [BUNDLE]


This special bundle product contains the following titles. Dragon Turtle Dragonborn Regular price: $0.73 Bundle price: $0.37 Format: PDF Surge forth from the deep ocean as a Dragon Turtle Dragonborn - a new subrace for the Dragoborn! While you're here, check out some of my other works: Oath of the Storms Paladin - Dungeon Masters Guild | Dungeon Masters...   [click here for more]
Dungeon Masters Guild  $4.02 $2.02

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45 Minute Modron Escape Room

45 Minute Modron Escape Room


Can your party escape? This one-shot adventure is designed for 3-6 players with level 3 characters, on a 45 minute timer. The party must work together, navigating five rooms of puzzles and monsters before time runs out! Participants are selected at random from their home planes and dropped into a series of carefully calibrated scenarios from which they must use their skills to...   [click here for more]
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A Boy and his Modron - Remastered

A Boy and his Modron - Remastered


A fresh remaster of the beloved DMsGuild module, updated with new Planescape content! Embark upon a tale of a young boy who discovers an extra-planar creature on his family's farm. When otherworldly threats such as Devils and Githyanki begin to emerge, he enlists the party's aid in a thrilling quest to protect his newfound friend!  A Boy and his Modron is a module for characters...   [click here for more]
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A Guide to the Astral Plane (2e)

A Guide to the Astral Plane (2e)


"So - why do they call it the silver void? Must mean there's nothin' there? Right?"      - Some clueless sod   Most berks think the Astral Plane's an empty place, serving as nothing but a cosmic highway connecting all the other places in the multiverse. Canny planewalkers know differently, though. Here are just a few of the "Secrets" of the Silver Void that this book explains:...   [click here for more]
Wizards of the Coast  $9.99

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A Guide to the Ethereal Plane (2e)

A Guide to the Ethereal Plane (2e)


Within the Ethereal Plane, demiplane islands and creatures both odd and dangerous float in an endless field of possibility. Canny folks know that the Ethereal also leads the way to the Inner Planes, infinite arenas of elemental fury. See, it's more than just a backdrop to other adventures - the plane itself offers wonder and opportunity for those with courage enough to explore its limitless expanse....   [click here for more]
Wizards of the Coast  $9.99

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A Players Primer to the Outlands (2e)

A Players Primer to the Outlands (2e)


You've never seen a skull like this one, cutter - it's made of a silvery metal, with rainbow hues cascading over its shiny surface. Local bashers call it a mimir. Toss it into the air, and ask it questions: What is Ecstasy? Do fiends patrol the Outlands? The floating skull slicks softly, scouring its enchanted vaults for the answers. Then its bone-box opens, drivens by ancient pistons, and it begins...   [click here for more]
Wizards of the Coast  $4.99

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Abishai Kobolds [BUNDLE]

Abishai Kobolds [BUNDLE]


This special bundle product contains the following titles. Frostscale Abishai Kobold (One Page Monster) Regular price: $0.50 Bundle price: $0.20 Format: PDF The Frostscale Abishai Kobolds are descended from Kobolds who swore fealty to Tiamat, the Queen of Chromatic Dragons. In return for their loyalty, she bestowed upon them the blood of her chromatic Abishai spawn....   [click here for more]
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Azaruuk's Ultimate Battle Royale

Azaruuk's Ultimate Battle Royale


You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls... In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must...   [click here for more]
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BAHAMUT, The Platinum King ✧ Forgotten Realms 5e

BAHAMUT, The Platinum King ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Bahamut, god of justice, wind, and good dragons in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following:...   [click here for more]
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Bariaurs: A Planar PC Species (Planescape)

Bariaurs: A Planar PC Species (Planescape)


Oh, Give Me a Home... Where the Bariaurs Roam! Commonly seen in Sigil, the Outlands, and across the Upper Planes, Bariaurs are a distinctive part of the Planescape multiverse. A street scene in the City of Doors can hardly be complete without one of these four-legged folk wandering by. When Planescape was released in 1994, the option to play as one of these wanderers of the Great...   [click here for more]
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Bastion of Light: Fighter Subclass

Bastion of Light: Fighter Subclass


Fighters that wield shields as fluently as they wield blades fit into the archetypal Bastion of Light. Invigorating their allies with an aura of safety and warmth, those who select this archetype stand as a wall between their allies and the forces that seek to sunder them. If you are looking to turn your shield into a weapon, then this Fighter archetype is for you! Your defenses are shared with your...   [click here for more]
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Blood war: Witches of Pikemaster

Blood war: Witches of Pikemaster


The town of Pikemaster needs help. Despite the frequent witch burnings, the problem only seems to get worse: bandits, dragons, goblins, inquisitors, and witches. A lot of witches. Add an aging baron of dubious sanity and his lovely daughter, leaving it up to you to unravel the many threads that will take you far beyond Pikemaster. This campaign of exploration, investigation, and planar travel will...   [click here for more]
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Born out of Longing

Born out of Longing


Born out of Longing, is an adventure designed for characters between level 5-7, it is set in Planescape, Outlands region. The adventure uses the rules of Dungeons and Dragons fifth edition. It does not require extra source material to be enjoyed. It provides a description of the settlement of Xaos, linked to the Pandemonium realm of chaotic neutral alignment, also contains a bizarre adventure, to...   [click here for more]
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Broken Yet Unbowed (PS-DC-NOS-02)

Broken Yet Unbowed (PS-DC-NOS-02)


The Cult of the Broken God seeks to release their benefactor from their millennia long imprisonment. This must NOT come to pass. Travel to Curst, track down the cult’s lair, and put an end to their machinations before it’s too late. A Four Hour Tier 4 Adventure for the PS-DC-NOS series, optimized for APL 18 CONTENT WARNINGS: Sacrifice, Exhaustion, House of Horrors (implied) The final module...   [click here for more]
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Champions of the Outer Planes Warlock Patron the Bornless One

Champions of the Outer Planes Warlock Patron the Bornless One


Bring the Outer Planes to your table with this new Warlock Patron. In this new supplement for Outer Planes adventures, you are introduced to the Warlock Patron the Bornless One, who is a combination of psychic and eldritch magic with a dash wise sage thrown in. In Warlock Patron the Bornless One, you meet a Warlock who is a skilled spellcaster and seeker of the mysteries of the multiverse. Tasked...   [click here for more]
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Character Focused Random Events for the City

Character Focused Random Events for the City


More in the Random Events series: Character Focused Random Events for Towns. Random Events for Countryside Travel Character Focused Random Events for the City is a collection of 410 Random Events for players in any Dungeons & Dragons Fifth Edition campaign which features a large city....   [click here for more]
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Chill Vibes [BUNDLE]

Chill Vibes [BUNDLE]


This special bundle product contains the following titles. Hearth and Home Regular price: $0.59 Bundle price: $0.30 Format: PDF Take time out of your hectic Feywild adventures to enjoy the hospitality of a friendly fey couple. Magic hot chocolates, whimsical potions, and a cosy evening by the fire await! ... Teatime in Sigil Regular price: $0.59...   [click here for more]
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Codex of the Infinite Planes

Codex of the Infinite Planes


Codex of the Infinite Planes Multiverse of Wonder and Adventure! Fully bookmarked 369 page PDF! Color interior art! Crack open the Codex of the Infinite Planes and unlock a multiverse of wonder and adventure! Your world is about to get much bigger. Infinitely bigger, specifically! Codex of the Infinite Planes is a Dungeons & Dragons supplement expanding upon the planes of...   [click here for more]
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Compendium of Blades Vol.2 Blades of Avernus

Compendium of Blades Vol.2 Blades of Avernus


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical blades drawn the 1st layer of the Nine Hells Avernus. Magic Weapons are a staple of any fantasy setting, and any good Dungeon Master could always...   [click here for more]
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Concubi & Cambions: Two Fiendish PC Species (Including Succubus/Incubus)

Concubi & Cambions: Two Fiendish PC Species (Including Succubus/Incubus)


Masters of Seduction. Leaders of Legions. Tieflings not devilish enough for you? I've got you covered. What is a concubus? Concubus (plural concubi) is a collective gender- and role-neutral name for succubi and incubi. Sometimes the shortened form “cubi” is used instead. They are innate shapeshifters with magical charm, often sent by greater fiends...   [click here for more]
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Creatures by Plane of Existence

Creatures by Plane of Existence


Creatures by Plane of Existence The multiverse is a wondrous, strange place populated by all manner of creatures both fair and foul. Each plane of existence hosts its own unique creatures of some variety along with the more mundane types of monsters found in the Material Plane. The below tables offer details of the unique creatures found in each plane, but it should be noted that most planes feature...   [click here for more]
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Cupids: A Celestial PC Species

Cupids: A Celestial PC Species


Love Conquers All. For centuries, the angelic folk known as cupids have frolicked through art and poetry, symbolizing the joy, mischief, and unpredictability of love. Yes, Cupid is a singular deity, but cupids or amores (Latin), or erotes (Greek) have long been depicted as the many mischievous spirits of love. Celebrate amour this Valentine’s Day and year-round by becoming one...   [click here for more]
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Cuppa Kobolds (One Page Location)

Cuppa Kobolds (One Page Location)


The exterior is adorned with an eclectic array of mismatched signage, with colorful, hand-painted boards that display a blend of Common, Draconic, and various other languages. The entrance, framed by a rustic, dragon-shaped arch, opens into a cozy, dimly lit space. Inside, the ceiling is festooned with countless hanging lanterns and knick-knacks collected from across the multiverse. The walls are covered...   [click here for more]
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Dalisay's Planar Bestiary -18 new Planar Beasts

Dalisay's Planar Bestiary -18 new Planar Beasts


In the boundless tapestry of the Outer Planes, the creatures that dwell within these ethereal realms are as diverse as the planes themselves. While many beings familiar to the Material Plane find their way into these exotic landscapes, some entities are born from the very essence of these planes, embodying the essence of the multiverse. The creatures showcased in this tome exhibit a broad spectrum...   [click here for more]
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Dead Gods (2e)

Dead Gods (2e)


Silently, ponderously, they float through the Astral Plane, mammoth isles of rock adrift in an endless sea of silver. Once they were gods. Now they're little more than debris, petrified husks of fading belief and forgotten prayer. Yet for many, their memories linger, their dreams live on - and for some, those dreams are terrifying nightmares of vengeance, and conquest, and death. Dead Gods is a 176...   [click here for more]
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Demonic Force I: The Blighted

Demonic Force I: The Blighted


The armies of the Abyss are formed of demonic humanoids, like the Blighted. Five new monsters to ravage and destroy the Prime Material plane and the planes beyond. These monsters are ideal for any Out of the Abyss/Rage of Demons or Descent into Avernus campaign. The Blighted are low-level creatures made to follow the command of bigger demons. ...   [click here for more]
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Demonic Force II: Graz'zt's Entourage

Demonic Force II: Graz'zt's Entourage


The armies of the Abyss are formed of demonic humanoids, like the blighted. Three new demons to ravage and destroy the Prime Material plane and the planes beyond. The Caprazau, brutal demonic warriors The Dark Cherubs, vile monstrous children The sensual and fast Lantazu. …and three named demons to lead them for the glory of the Dark Prince. The...   [click here for more]
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Descent into Avernus: Feathers of Zariel

Descent into Avernus: Feathers of Zariel


Two magic items for your Descent Into Avernus campaign! These items come from Zariel herself and may influence your dealing with the Archdevil herself! ...   [click here for more]
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DM's Guide to Turn of Fortune's Wheel, Part 1

DM's Guide to Turn of Fortune's Wheel, Part 1


This product serves as a DM guide to running Turn of Fortune's Wheel from the 5e Planescape Campaign Setting. It provides a session 0 handout for the campaign, a outlined walkthrough of chapters 1 and 3, and additional scenes for chapter 2 in Sigil. It also provides advice for improving the adventure.  Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep! My silver best selling...   [click here for more]
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Doors and Keys

Doors and Keys


DOORS AND KEYS Sigil. The City of Doors. Center of the multiverse. The Cage. The city that floats atop the Spire has many names. Even more than it's many names, are the ways into, and out of, the city. Thousands of portals exist within the torus-shaped city. All of them waiting quietly, or not so quietly, for the correct key to be brought forward allowing them to flare to life. In...   [click here for more]
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Doors to the Unknown (2e)

Doors to the Unknown (2e)


Four doors of mystery appear in the Cage. They lead to four adventures, if a basher has the dark of them. "These aren't doors in the traditional sense, cutter, but they're portals just the same. They appear for a short time every 500 years, popping up in different parts of Sigil. Each hides a mystery that's waiting to be solved, and together they just might hold the key to a secret of the multiverse....   [click here for more]
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Drow of the Demonweb

Drow of the Demonweb


The Demonweb is home to a wide variety of horrors. This product contains a menagerie of drow and demonic servants of Lolth, from the basic demon spider to named horrors like Arachneus, the assassin Narizata, or the devious Nelver. Nine new monsters, including unique characters, new demons, and demonic spiders Eight new magic items, with their own history Eleven...   [click here for more]
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Encounters Enhanced: Sigil

Encounters Enhanced: Sigil


Think you know the City of Doors? You're climbing the Spire, berk! Encounters Enhanced: Sigil enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. This volume of Encounters Enhanced includes: 116 new encounters for games set in Sigil, the City...   [click here for more]
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Encounters Enhanced: The Outlands, Part I—Excelsior to Ribcage

Encounters Enhanced: The Outlands, Part I—Excelsior to Ribcage


The Outlands is bigger than you think, cutter: let's do this in order. Encounters Enhanced: The Outlands enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. In this first volume of four, the gate-towns from Ribcage to Excelsior and locales from the Hidden Realms to Thebestys...   [click here for more]
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Encounters in the Infinite Planes Vol 01 Plane of Fire

Encounters in the Infinite Planes Vol 01 Plane of Fire


Encounters in the Infinite Planes Volume 1: Plane of Fire Adventure and excitement across the scorching Plane of Fire! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down based on the capabilities...   [click here for more]
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Encounters in the Infinite Planes Vol 02 Plane of Water

Encounters in the Infinite Planes Vol 02 Plane of Water


Encounters in the Infinite Planes Volume 2: Plane of Water Adventure and excitement across the limitless depths of the Plane of Water! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down...   [click here for more]
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Encounters in the Infinite Planes Vol 03 Plane of Earth

Encounters in the Infinite Planes Vol 03 Plane of Earth


Encounters in the Infinite Planes Volume 3: Plane of Earth Adventure and excitement within the stony depths of the Plane of Earth! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down based...   [click here for more]
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Esoteric Dragonborn: Aberrations & Astronomy

Esoteric Dragonborn: Aberrations & Astronomy


The multiverse is well aware of dragonborn linages related to the chromatic, gem, and metallic dragons. Less known and more recently discovered are a series of lineages springing forth from other draconic entities of the world. These esoteric dragonborn are few in number but are emerging more and more as people explore their worlds. Invasions of the Far Realms leave more than devastation and...   [click here for more]
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Eve of Ruin - STLs

Eve of Ruin - STLs


STL files I have modeled the handouts/props from existing art and symbol descriptions. These STL files are for you to print off and use as handouts and symbols for your player characters. Players want to know what an NPC's holy symbol looks like to investigate to body. Want to show what a NPCs neck tattoo looks like? You know your players are ganna cut it out to take it with them. PCs can have...   [click here for more]
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Eyes of the Beholder

Eyes of the Beholder


Divination magic has been malfunctioning for weeks, and now it stopped functioning all together. Players investigate Sigil for clues before being pulled into a plot with the dragon queen's agents! This is the first part in a series that will culminate in the invasion where players actions in the lead-up adventures may determine the fate of Sigil! ...   [click here for more]
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Faces of Evil: The Fiends (2e)

Faces of Evil: The Fiends (2e)


I've seen it happen too many times. A berk finds out how much damage it takes to kill a fiend and figures that's all he needs. Then he heads off to the Lower Planes—and is never heard from again. When will these leatherheads learn? The fiends aren't just lists of numbers. They're creatures that think, eat, dream, breed, struggle, and evolve—in short, creatures that live. They're part of a larger...   [click here for more]
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Faction War (2e)

Faction War (2e)


SIGIL'S BEEN AT PEACE FOR OVER 600 YEARS. ALL GOOD THINGS COME TO AN END. Six centuries ago, events surrounding the Great Upheaval imposed an uneasy peace in the City of Doors. Since that time, the 15 factions have quietly conducted their philosophical battle for the hearts and minds of all Cagers - and always stopped short of all-out war. But now tensions are flaring, tempers...   [click here for more]
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Factions Favours Items of Sigil: 25 Magic Items  - Arcane Academy

Factions Favours Items of Sigil: 25 Magic Items - Arcane Academy


Dive into the Cage with these 25 magic items of Sigil for DnD 5th Edition. With items themed for all of the Ascendant Factions of Sigil this supplement is perfect for any Planescape or Sigil based campaigns to give your players closer ties to the city, as rewards for joining and working with factions, or equipping your antagonists for lootable treasure. In this supplement from the Arcane Academy,...   [click here for more]
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Factions of Sigil

Factions of Sigil


From the minds who brought you the best-selling Factions of Phandalin comes a new set of factions in a whole new setting... We get it. Factions are an integral part of D&D, but it's not always clear how to use them in your campaigns. Luckily, Factions of Sigil has you covered for each of the twelve main factions found across Sigil and the Outlands! This supplement goes over the...   [click here for more]
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FANTASY GROUNDS Plane Escapes I [BUNDLE]

FANTASY GROUNDS Plane Escapes I [BUNDLE]


This special bundle product contains the following titles. Blood War Bestiary (Fantasy Grounds) Regular price: $12.95 Bundle price: $9.99 Format: MOD (Virtual Tabletop) The Lower Planes teem with twisted creatures just waiting to be set loose, now in Fantasy Grounds! In this supplement you will find the following: 5 Villains 2 Lairs 57 monsters, ranging...   [click here for more]
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Fiends Of Baator

Fiends Of Baator


In the darkest depths of the multiverse, where malevolence and cruelty hold sway, one can find the Nine Hells of Baator, a realm of diabolical order and tyrannical rule. This infernal plane is the dominion of the Baator, a race of fiends so perfectly wicked and relentless that their very presence inspires dread in those who dare speak their name. The Baatezu, often referred to as Devils, are the embodiment...   [click here for more]
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Fires of Dis (2e)

Fires of Dis (2e)


In the Outer Planes, a holy sword can be a fiend's best friend, especially when the owner wants it back? Sneaking into the second layer of foul Bagtor ain't easy, but with a little help from the right high-up men, it can be done. 'Course, exactly who the right high-up men are can give a basher pause, so it's often best not to ask. But there's a sword to be found, and bloods needed...   [click here for more]
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FOE Avernus Products [BUNDLE]

FOE Avernus Products [BUNDLE]


This special bundle product contains the following titles. Blood war: Witches of Pikemaster Regular price: $8.00 Bundle price: $5.00 Format: PDF The town of Pikemaster needs help. Despite the frequent witch burnings, the problem only seems to get worse: bandits, dragons, goblins, inquisitors, and witches. A lot of witches. Add an aging baron of dubious sanity...   [click here for more]
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For Duty & Deity (2e)

For Duty & Deity (2e)


For over a decade, mystery has surrounded the fate of the lost goddess of trade and wealth, Waukeen. The Golden Lady disappeared during the Time of Troubles and has not been heard from since. Now, in Marpenoth in the Year of the Tankard (1370 DR), a young prophet suffers from disturbing, divine visions that reveal a beautiful, golden-tressed woman imprisoned on a far plane of existence by some great...   [click here for more]
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