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No Rest For The Wicked - Divine Blessings for Faerun

No Rest For The Wicked - Divine Blessings for Faerun


The Forgotten Realms are full of gods. Big ones, small ones, itty-bitty weeny ones: each oversees a domain and grants spells to its devout. Over the long years, gods have schemed and murdered each other with abandon, eventually taking a back seat to let mortals drive their own affairs. Lest they be forgotten, however, the gods imbue their power into mortals wherever faith waxes strong. Chauntea...   [click here for more]
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Mother Haggle's Notice Board - Dust and Shadow

Mother Haggle's Notice Board - Dust and Shadow


Mother Haggle has yet another unpleasant task for you. The mad witch Grisly Betty has grown too bold of late, stealing forth from her lair to eat young children and murder their parents. The time has come for the evil old bag to be stopped. Steal into Grisly Betty's lair and retrieve her Soul Bag - if lethal force proves necessary...well, then the world won't miss her. BY THE...   [click here for more]
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Mother Haggle's Notice Board - Weird Sisters

Mother Haggle's Notice Board - Weird Sisters


Mother Haggle doesn't have many regrets. You can't in her line of work, after all. She does regret the fate of her three adopted daughters, however, and she's decided it's time to put things right. Each died in tragic circumstances, and she wants them out to rest - for good, this time. Mother Haggle's Notice Board - Three one page mini-adventures. - Each stage contains a Core Concept,...   [click here for more]
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Mother Haggle's Notice Board - The Magic Cow

Mother Haggle's Notice Board - The Magic Cow


Mother Haggle wants her cow back. It seems to get lost a lot, but she doesn't care how much she has to spend as long as her darling gets home safe. Included in Mother Haggles's Notice Board - The Missing Cow are three standalone bovine misadventures in which Mother Haggle's cow needs rescuing. All three shenanigans are suitable for level 1 play, and should take 1 -3 hours to complete. ...   [click here for more]
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One Page Woes - Shrine to the Red Lady

One Page Woes - Shrine to the Red Lady


Elysium is place of darkness and madness. But what is shadow without light? ...   [click here for more]
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One Page Piety - Baervan Wildwanderer

One Page Piety - Baervan Wildwanderer


Additional Piety option for Baervan Wildwanderer, Gnomish God of forests, nature and travel. Rarely seen without his loyal Raccoon Chiktikka Fastpaws, his followers are a thorn in the side of people who hate small woodland creatures. [Get it off me, get if off!] For use with No Rest For The Wicked: Divine Blessings for Faerun. ...   [click here for more]
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One Page Piety - Demogorgon

One Page Piety - Demogorgon


You'd have to be crazy to bother worshipping the evil and thorougly psychotic Demogorgon. Fortunately for him, some people really are. For use with No Rest for the Wicked. ...   [click here for more]
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Mother Haggle's Notice Board - Fairy Inconvenient

Mother Haggle's Notice Board - Fairy Inconvenient


Catch a boggle, exterminate pixies and throw something sinister into the ocean. Enjoy some wacky tomfoolery with three more highly inconvenient tasks from Mother Haggle herself. BY THE AUTHOR: Mother Haggle's Notice Board The Magic Cow, in which she loses her favourite cow. What larks. [Level 1] Fairly Inconvenient, in which she gets on the wrong side of the...   [click here for more]
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Mother Haggle's Notice Board - Spooky Sidequests

Mother Haggle's Notice Board - Spooky Sidequests


Pumpkins need stealing, there's a sinister light in the woods, and there's something hiding at the bottom of a well. Unpleasant tasks from the mistress of things you probably don't want to do. BY THE AUTHOR: Mother Haggle's Notice Board The Magic Cow, in which she loses her favourite cow. What larks. [Level 1] Fairly Inconvenient, in which she gets on the...   [click here for more]
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Mother Haggle's Notice Board - Bring Me A Dream

Mother Haggle's Notice Board - Bring Me A Dream


Mother Haggle is back, with her most difficult mission yet. An evil witch has awoken in the depths of the Misty Forest, and it falls to you to put an end to her wicked ways. Worse, there are rumours the wretched old woman has defended her home with myriad enchantments. Maybe you'd best sleep on it... Suitable for a Level 3 party. BY THE AUTHOR: Mother...   [click here for more]
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No Rest For The Wicked - Divine Blessings Core Set

No Rest For The Wicked - Divine Blessings Core Set


The Forgotten Realms are full of gods. Big ones, small ones, itty-bitty weeny ones: each oversees a domain and grants spells to its devout. Over the long years, gods have schemed and murdered each other with abandon, eventually taking a back seat to let mortals drive their own affairs. Lest they be forgotten, however, the gods imbue their power into mortals wherever faith waxes strong. Chauntea...   [click here for more]
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Mother Haggle's Notice Board - The Wages Of Sin

Mother Haggle's Notice Board - The Wages Of Sin


Attend a grisly masquerade, decipher the words of an angel and steal from a holy tomb - three more unholy mini -adventures from the Mother of Tasks You Really Want To Avoid. Mother Haggle's Notice Board - Each mini adventure fits onto an A4 sheet. - Each adventure contains a Core Concept, a set of Plausible Complications, and a set of Unlikely Disasters (if you really want to...   [click here for more]
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Fifth Business - Faction Quests

Fifth Business - Faction Quests


Faction politics are rife in the Sword Coast, with organisations crossing and double crossing each other faster than anyone can keep up with. Chief amongst these are the five best known factions: The Harpers, The Order of the Gauntlet, the Zhentarim, The Emerald Enclave and the Lord’s Alliance. You can find out more about these factions and their goals on the Wizards of the Coast website, and...   [click here for more]
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Mother Haggle's Notice Board - What The Devil

Mother Haggle's Notice Board - What The Devil


Mother Haggle has some fiendish problems for you. Rescue a princess from a terrible deal, deliver an apprentice from a botched devil summoning, and bargain with an archfiend for its real name. Remember the days when all you had to worry about was rescuing the odd cow? Bet you regret complaining about that, eh? BY THE AUTHOR: Mother Haggle's Notice Board The Magic Cow, in...   [click here for more]
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