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Arcane Prestige Paths

Arcane Prestige Paths


Prestige Paths Have you ever felt like you needed an extra option to really stand out from your companions, but didn't really wanna miss out of the great abilities of your chosen class and archetype? Here is an attempt at combining the specialization of prestige classes from older editions with the well-balanced and generally entertaining archetypes of 5th edition D&D. What is a prestige path? Prestige...   [click here for more]
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18 Cursed Magic Items

18 Cursed Magic Items


Mentioned on The Tome Show podcast, on The Kind DM blog and Tom & Drew's Magic Item Review! A Fantasy Grounds .mod file is now available at checkout. This work includes descriptions of eighteen cursed items ranging from trinkets to magical weapons and armor. Some are just fun little additions to your campaign, while others could...   [click here for more]
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A Guide to Tyranny of Dragons

A Guide to Tyranny of Dragons


A Guide to Tyranny of Dragons is designed to help Dungeon Masters prepare to run both Hoard of the Dragon Queen and Rise of Tiamat. Inside you will find notes on every chapter, ways to link things together, clarifications on confusing sections, breakdowns of the Council of Waterdeep and that long journey in Hoard of the Dragon Queen. ...   [click here for more]
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Tales of The North - Adventure Pack

Tales of The North - Adventure Pack


Three best-selling adventures - 50% off! These products are all critically acclaimed DMs Guild bestsellers. Based in The North, this adventure path will take your characters from level 1 right through to level 4. Up to 20 hours of play for the low, low price of just $3! This pack includes the following adventures - Download these great...   [click here for more]
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The Claw of Winter - Adventure

The Claw of Winter - Adventure


The Claw of Winter is a murder mystery adventure set in a remote monastery where something terrible has gone wrong. Two new and unique monsters make this adventure a thrilling experience for players, and a great value for any DM. High in the Stormhorn Mountains lays the monastery of Chauntea, a place of worship, hard work, and careful study of nature. When a grisly murder occurs,...   [click here for more]
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The Tree of Blight

The Tree of Blight


A blood curdling SCREAM shatters our adventurers rest as they set up camp for the evening. Without warning the forest comes alive and a heroic struggle begins, as our adventurers battle to avoid becoming the forest's latest victims. Take your players deep into a cursed glade on a dark and stormy night to confront an evil Druidess, and a horrifically corrupt tree... This Adventure...   [click here for more]
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Horror at Havel's Cross - A Basic Rules Adventure

Horror at Havel's Cross - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew, this second-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Uncover ghoulish horrors...   [click here for more]
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Incarnate: The Last of the Lacers

Incarnate: The Last of the Lacers


Want an entire setting book to add elemental warriors to your world? A blast a fire, a rush of wind, the roar of water, the rumble of stone. The elements have always been a fantastic space to explore creatively for gamers. This book seeks to add all the elemental options you'd ever need for your 5e games. This book is 173 pages long, and includes everything you need to set a game in...   [click here for more]
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The Flying Misfortune - a Storm King's Thunder Adventure

The Flying Misfortune - a Storm King's Thunder Adventure


The Flying Misfortune This adventure is designed for the Storm King’s Thunder campaign, and is meant to enhance your party’s connection to important events and NPCs. While it is intended for a party of around 6th level, the nature of the quest is such that it fits easily with a higher level as well. It will put your players in contact with Felgolos, the bronze dragon that is encountered...   [click here for more]
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NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween

NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween


The world can seem awfully lonely if the PCs are the only ones adventuring in it. What other ears have heard of the ancient elven treasure buried beneath the ruins? If the PCs trash the Grand Duke’s ball, who are the assassins he sends to retaliate? If the King needs demonslayers with discretion, perhaps he turns to a more subtle party. Whether you need towering heroes, imposing villains,...   [click here for more]
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The Hound of Cabell's Tomb - A Basic Rules Adventure

The Hound of Cabell's Tomb - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!...   [click here for more]
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Legendary Wrestler - Grappler Archetype for 5E Barbarian

Legendary Wrestler - Grappler Archetype for 5E Barbarian


Watch the animated video guide of the Legendary Wrestler archetype here: https://youtu.be/OAnjGwv45wk Aeons ago, when giants warred against dragons, small folks caught in the flames of their war were constantly threatened by the possibility of extinction. Their survival, as evidenced by the great nations of, elves, dwarves, men and the myriad, was nothing short of a miracle. That miracle, loremasters...   [click here for more]
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5 Art Samples for your Adventures

5 Art Samples for your Adventures


5 FREE Art Samples for your Adventures By Patrick E. Pullen 5 PIECES of ART to add a special look to your adventures or other projects and it is FREE! These pieces of art are examples of what you will find in my Art for your Adventure Sets. They may be used in your products. Please credit me under artist as Patrick E. Pullen Thank You and Enjoy the Art!...   [click here for more]
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the Magus Class

the Magus Class


Combining martial prowess and magical power, the Magus class is the Sterling Vermin Adventuring Co.'s 5e take on the swordmages, arcane archers, seekers, and wardens of earlier editions. If you want to play a warrior whose spells are as deadly as his sword (or axe or bow), the Magus is for you. If you want to play a mage who's dedicated to an esoteric society that taught her all she knows about magic...   [click here for more]
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CCC-UCON-01 Blood & Fog

CCC-UCON-01 Blood & Fog


Heavy mists have plagued the area around Phlan for weeks, even after the reported death of Vorgansharax, the Maimed Virulence. People have been disappearing in those deadly fogs, and now dead bodies are turning up. A D&D Adventurer’s League adventure set in the Quivering Forest. A 4-hour Adventure for 5th – 10th Level Characters This adventure originally debuted as custom...   [click here for more]
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Encounters in the Savage Frontier

Encounters in the Savage Frontier


"Incredibly useful encounters...", "Very useful book!" What could happen while traveling the vast Savage Frontier? Just about anything! This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers! *This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*...   [click here for more]
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DDAL00-01 Window to the Past

DDAL00-01 Window to the Past


When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers. I have other DM's Guild offerings, as well: Maps: Two Story Tavern (includes commercial license) Monsternomicon: Kyuss & His Sons...   [click here for more]
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Homeward Bound - simple rules for player-owned base

Homeward Bound - simple rules for player-owned base


Reviews: Aurican's Lair RPG.net ENworld Reviews from Rlyeh There comes a time in the lives of Player Characters when they start wondering about the point of adventuring and accumulating wealth and experience. Of course, some mercenary types do so for the sake of doing so, entering the vicious circle of killing monsters only so they can kill more powerful monsters and eventually die a horrible...   [click here for more]
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The Clockwork Queen - Adventure

The Clockwork Queen - Adventure


"Everybody had a great time!" "Really fun to DM... a perfect one-shot" "We took lousy [playtest] notes... because we were busy having fun!" The Clockwork Queen and the Dame of Dirt have been fierce rivals for years - but a brazen abduction sees the situation escalate dangerously. To put matters right, the party must scale an ever-changing clockwork tower full of...   [click here for more]
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Adventure: Carnival of Synn

Adventure: Carnival of Synn


NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS! Use this adventure to introduce Curse of Strahd to your players or transport them to the realm of Ravenloft. #Map of Barovia included# Carnival of Synn is a 3rd level adventure designed for 4 to 6 players. The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across...   [click here for more]
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Adventure Compendium Vol I

Adventure Compendium Vol I


Adventure Compendium Vol I JVC Parry This bundle of adventures contains all of my one-shot adventures from 2016! You'll receive 7 adventures at a 40% discount, many of which are best sellers! They contain hand drawn maps, incredible artwork, new monsters and magic items, plus hours of gaming inspiration! Facebook Twitter The Compendium:...   [click here for more]
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3 in 1 Puzzles, Traps and Magic Items Pack

3 in 1 Puzzles, Traps and Magic Items Pack


3 IN 1 COMBO!!! ALL 3 of my TOP award winning Products in 1 package!! You get a savings of OVER 50%!!!! 83 PAGES of MAGIC ITEMS, TRAPS, RIDDLES AND PUZZLES FOR YOUR GAMES! WHAT YOU GET IN THIS PACK: *MAGIC ITEM COMPILATION SET #1: 39 pages containing 55 fully detailed magic items: GOLD SALES MEDAL *PUZZLES RIDDLES AND TRAPS SET...   [click here for more]
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CCC-BMG-18 ELM 1-3 The Battle of Elmwood

CCC-BMG-18 ELM 1-3 The Battle of Elmwood


As the Greengrass Festival gets under way, one might have a sneaking suspicion that something is awry. Will the adventurers be able to save their new home in the Battle of Elmwood? A four-hour adventure for 5th-10th Level Characters ...   [click here for more]
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Gracklstugh Revised - Turmoil in the City of Blades

Gracklstugh Revised - Turmoil in the City of Blades


This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written. Changes to existing content: Enhances the role of the Deepking of Gracklstugh. Enhances the role of the derro Council of Savants and the Cult of Demogorgon. Revises and clarifies the roles of...   [click here for more]
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Trouble in Waterdeep - An Urban Adventure

Trouble in Waterdeep - An Urban Adventure


Trouble in Waterdeep An Urban Adventure for characters levels 1-3 Comprised of 3 chapters Each chapter is 2 hours of gameplay No Monster Manual needed: Includes custom monster and boss stat blocks Fully illustrated Includes 2 maps Includes 2 player handouts If you like our work, check out our dak and gritty RPG - Blood and Bone. ...   [click here for more]
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A Chance Encounter

A Chance Encounter


A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through. This is the first adventure in a miniseries with the next adventure in the miniseries being The Mystic Circle. In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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Random Encounters Expanded

Random Encounters Expanded


The only random encounter supplement you'll ever need. Period. This 76-page document is jam-packed with all sorts of random chocolatey goodness, and it's scientifically proven to increase your attraction to the opposite sex by 84%*. Inside you'll find: Hand-crafted tables to formulate random combat encounters in a matter of seconds for any number of players of any level Meticulously...   [click here for more]
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The Chosen Path - a Storm King's Thunder DM's Resource

The Chosen Path - a Storm King's Thunder DM's Resource


The Chosen Path - a Storm King's Thunder DM's Resource The information and resources in this document is created to help you, the DM, enhance your players’ experience as they take on the Temple of the All-Father in Chapter 4 of the Storm King’s Thunder campaign. On the following pages, you’ll be presented with the following: Overview and advice - A brief...   [click here for more]
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Realm of Souls:  The Heir of Greyfell

Realm of Souls: The Heir of Greyfell


An 8 to 12 hour 5e D&D adventure, taking 1st level characters to 3rd level. On trial for crimes they did not commit, the PCs are forced to go on a quest to rescue Kasia, the daughter of the Duke of Greyfell. They must travel to the Realm of Souls, a region ruled by both the living and the undead. When they find Kasia, the PCs must negotiate for her return to Greyfell. Not everything is as it...   [click here for more]
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B2 The Wizard Higgs

B2 The Wizard Higgs


From Cawood Publishing, maker of 12 bestselling DMs Guild products. A mind-bending 5E adventure in which the players travel from a mysterious island to the dangerous Underdark! Our heroes must find a missing wizard named Higgs and come face-to-face with Hadron, the elder brain. The story begins with the heroes shipwrecked during a wicked storm. In searching for answers to the deepest...   [click here for more]
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Character Options: Talents (5E)

Character Options: Talents (5E)


Nerd Immersion Review: https://www.youtube.com/watch?v=Jfcd7vns8yM "5 Stars. Exactly what I was looking for! Gives my players that extra flavor and utility while maintaining game balance. So many cool talents in here, I can't wait for the second book!" - Joshua C. "4 stars. I want my players to be epic. I want them to be larger than life heroes. Adding talents give them another...   [click here for more]
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Doom of the Desert - a Storm King's Thunder DM's Resource

Doom of the Desert - a Storm King's Thunder DM's Resource


Doom of the Desert - a Storm King's Thunder DM's Resource The information and resources in this document is created to help you, the DM, enhance your players’ experience as they take on the final challenge of the Storm King's Thunder Campaign: the ancient blue dragon Iymrith. In this document you'll find notes and suggestions for handling: Companions and Items - How much...   [click here for more]
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Tome of Adventures

Tome of Adventures


M.T. Black, Tony Petrecca, Patrick E. Pullen and Jeff C. Stevens present The Tome of Adventures, a fantastic collection of twelve critically acclaimed 5th Edition Dungeons and Dragons modules. Within these 296 pages your heroes will fight the legendary Killer Kobolds, save Neverwinter from a plummeting wizard's tower, uncover the mysteries of Dragon's Breath Tavern, confront a powerful undead beholder...   [click here for more]
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CCC-LINKS-02 The Secrets We Keep

CCC-LINKS-02 The Secrets We Keep


As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp. Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you discover what is happening in the muck and gloom? A 4-hour...   [click here for more]
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Karniv's Treasures of Chult - 50 New Magical Items

Karniv's Treasures of Chult - 50 New Magical Items


Karniv's Treasures of Chult - A collection of 50 new Magical Items for the Tomb of Annihilation storyline! Looking for some new shiny things to spice up your Tomb of Annihilation campaign? Karniv Kilabee risked his life travelling to the dangerous peninsula of Chult, and he returned with this incredible trove of never-before-seen magical items! Use this collection to help your players battle through...   [click here for more]
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Druid Circle: The Spiritlord

Druid Circle: The Spiritlord


MASTER THE ETERNAL POWERS OF THE JUNGLE Long before the outsiders had brought their "trickster gods" into Chult, there were druids who worshipped and harnessed the powers of the jungle's true masters. These elemental and primordial spirits of creation reside in every rock, tree, and breath of air, controlling the ebb and flow of the world. Striving to bring balance back to their...   [click here for more]
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Grung Paper Miniatures

Grung Paper Miniatures


Print & Play ready PDF file for a Grung Wildling, Grung Archer, and Grung Taskmaster paper miniatures. Color options included for each Grung Caste (green, blue, purple, red, orange, and gold). For best results I'd recommend printing on Glossy Photopaper. PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening...   [click here for more]
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In The Black Midwinter

In The Black Midwinter


In The Black Midwinter is a Festive adventure, designed to be played in one session. The PCs battle an ancient evil threatening a remote village in the subarctic north. Very much the same as most D&D adventures, only this time, it’s Christmas themed! Here's a video I made about the adventure: How To Run A D&D Game At Christmas - https://youtu.be/hr4Khkiteco The...   [click here for more]
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Dark Sorceries - A 5E Solo Adventure

Dark Sorceries - A 5E Solo Adventure


All conversation abruptly stops as the door to the inn crashes open. A cloaked figure staggers into the room, falling to his knees. The stranger looks human, though his cowl is pulled low, hiding his features from sight. His clothes are covered in frost and fresh snow. “P-please… h-help… m-me...,” a strangled voice pleads from under the hood. Pain and desperation...   [click here for more]
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Page Designs 2

Page Designs 2


PAGE DESIGNS 2 By Patrick E. Pullen Page Designs for you to add to your products to give them that professional look. Some have borders, and some do not. There are reversed pages for printing purposes. Over 20 designs with various colors for a total of 72 total pages to choose from! These are sized at 8.5x11 inches and are 300 DPI JPG. They are easy to resize in Word and other...   [click here for more]
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DDIA-XGE Underworld Speculation

DDIA-XGE Underworld Speculation


Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? An Introductory adventure for Xanthar's Guide to Everything™ supporting characters from 1st to 4th level. ...   [click here for more]
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Trouble at Tresendar Manor

Trouble at Tresendar Manor


The town of Phandalin has seen its share of adventure. With bandits cleared out from the ruins of Tresendar Manor and coffers flowing from logging and mining, town council has sought to restore the historic site to its former glory. However, when the construction crew goes missing one night, a search party is sent to uncover what new threat might lurk beneath the manor. A short adventure for 1st...   [click here for more]
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The Gleaming Cloud Citadel - 5e adventure

The Gleaming Cloud Citadel - 5e adventure


Eszteban, the Archmage of the Gossamer Robe Order, hides atop his tower in the Gleaming Cloud Citadel, denying his fellow wizards access to the knowledge of the Upper Library with a series of deadly traps and obstacles. Who will be brave enough to disarm this labyrinth, unravel the Order's secrets, and confront the potentially deranged archmage? Welcome adventurers to my...   [click here for more]
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The Hangman's Due

The Hangman's Due


"I love it. Ben Forde's first published adventure on the DMsGuild is a short bit of wicked fun that I can't wait to run at my table." —Tony Petrecca, bestselling author of Killer Kobolds! and Hunted! Looking for something to spice up long stretches of travel? Want to give your players a break from your main plot between adventures? If so, then you'll love The Hangman's...   [click here for more]
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DDEX1-09 Outlaws of the Iron Route (5e)

DDEX1-09 Outlaws of the Iron Route (5e)


Outlaws of the Iron Route The Iron Route, an important trade road east of Phlan, is beset by competing bandits. An exiled Black Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcerer commands screaming savages from the north. In this war over the trade route, the beleaguered merchants are the victims, and Phlan suffers from a lack...   [click here for more]
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DDEX2-04 Mayhem in the Earthspur Mines (5e)

DDEX2-04 Mayhem in the Earthspur Mines (5e)


Mayhem in the Earthspur Mines Riddled with veins of precious ore and gem, the Earthspur Mountains to the west have long been a valuable resource for anyone able to mine them. One such mine has gone silent and the only thing more concerning than its long overdue shipment is the fate of the members of the Soldiery sent to discover what has happened to the mine’s workers. Though...   [click here for more]
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DDAL05-10 Giant Diplomacy (5e)

DDAL05-10 Giant Diplomacy (5e)


SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad Fruul’s army. HSING comes forth to communicate that she wants you to see if you can find some way to either insure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in the hopes that he might wrest control of the hill giant’s forces and turn them back...   [click here for more]
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DDAL05-11 Forgotten Traditions (5e)

DDAL05-11 Forgotten Traditions (5e)


The origin of runes has long been lost to the majority of sages and wizards, save those with giant blood. However, with the shattering of the Ordning, the magic of runes has once again emerged into the Realms. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition. A Four-Hour Adventure for 5th-10th Level Characters...   [click here for more]
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DDAL07-06 Fester and Burn (5e)

DDAL07-06 Fester and Burn (5e)


The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Part One of The Rot from Within Trilogy. Note: Also...   [click here for more]
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FR Map: The North (5e)

FR Map: The North (5e)


Forgotten Realms Map: The North (5e) This is a detailed, high-resolution map of the North. Compatible with the 5th ed. but usable with earlier editions (also with an extra unlabeled map). High quality JPG format, 6000 x 4632 oixels Three variants are included: Normal labeled Labeled with hexes (5 miles/hex) No labels ("do-it-yourself") Low resolution: High...   [click here for more]
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