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Adventure Pack

Adventure Pack


Your purchase will include the below PDF's AND the Fantasy Grounds .mod files. These are conversions of four of my best-selling 5th edition D&D DM’s Guild products. Bale's Outfitting Outpost (SILVER BEST SELLER) can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere...   [click here for more]
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The Witch Born (Half Hag)

The Witch Born (Half Hag)


The monstrous fey known as hags propagate by consuming human souls and giving birth to daughters fated to become hags themselves. But when they fail at this, and the spirits proves too strong, something new is created in the form of the haglings, or witch-born as they're called. When these girls grow, they discover the magic within them and set to wander the world and discover themselves. Witch-born...   [click here for more]
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Rise of the Pumpkin King (Adventure)

Rise of the Pumpkin King (Adventure)


Rise of the Pumpkin King A Halloween themed adventure for characters levels 3rd to 4th, meant for a single 3-6 hours session. The pumpkin-farmers of Goldgrain are in for terror, as in a rather ironic turn of events, their crops rise to harvest them instead. What's causing the pumpkins to become alive and angry? Is it the curse of a long dead witch? Or is it something even more...   [click here for more]
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Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond

Volo's Bag Of Holding: 1,000 Trinkets, Baubles, and Curios Found In The Forgotten Realms and Beyond


Taking a walk down the market place on a lovely Mirtul day, you stumble on a very common looking sack on the ground, not unlike those being used by the vegetable merchant stalls all around you. Opening up the sack, the first thing you notice is that the lining inside is of a much more luxurious material than that of its exterior. A rather lengthy tag on the inside of the bag reads: “Property...   [click here for more]
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The Clown

The Clown


Welcome to the crazy world of clowns! With this supplement, you’ll have at your fingertips a class built around being highly adaptable and able to fill any role needed by the party at almost any time simply by changing their facepaint. Here’s what you get: • The Clown class, complete with six subclasses — the auguste, the grotesque, the harlequin, the hobo, the pierrot, and...   [click here for more]
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Hammers of Moradin

Hammers of Moradin


This Supplement Contains A new dwarven faction (Hammers of Moradin)   A new factional feat (Warhammer Throw)   3 new Dwarven Oriented Architypes Cleric – (Guardian Domain)   Fighter – (Dwarven Defender)   Paladin – (Oath of Aegis)      For...   [click here for more]
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Gene's Guide to Thieves' Cant

Gene's Guide to Thieves' Cant


Gene's Guide to Thieves' Cant My name's Gene, but if you've come to me, you already knew that much. They said I could sell you a book on Thieves Cant? Well that makes them a liar and you a fool! Fortunately for you, I can't abide either of those things, so lets see what can be done. Most books you turn up claiming to guide's to Thieves' Cant are tripe written by puffed up...   [click here for more]
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The Brigand - A Rogue Archetype

The Brigand - A Rogue Archetype


The Brigand offers a fourth Roguish Archetypal path, allowing players to take on the role of a tougher sort of thief. As the Brigand follow the path of a vicious mercenary. Thugs, sellswords, and highwayman typically follow this archetype. Those who walk this dark road learn not just how to fight, but how to win. Some become bandits, falling afoul of the law, others become...   [click here for more]
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Mindflayer Player Race

Mindflayer Player Race


Mindflayers as a playable race for D&D Fifth Edition. Just like the monster races from Volo's Guide to Monsters this should be dealt with DM discretion. I could not find the artists name online, but would like to credit them if anybody knows who did the wonderful artwork. ...   [click here for more]
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Monster Trainer Class

Monster Trainer Class


Adventurers of all stripes have a long and storied relationship with the monsters that fill their world. Everyone fears them, or hates them, or views them as obstacles to be overcome. Everyone, that is, but the Monster Trainer. To a Monster Trainer, every monster is a potential source of new and greater power. Through their unique ability to capture and befriend their weakened foes, they can take...   [click here for more]
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Serpent Isle

Serpent Isle


Serpent Isle The Full Campaign On Shadowed Shores In a land few have heard of, and fewer still have visited, lies untold adventure, treasure and fame. The renowned Captain Farsail has sent out word that she will undertake an expedition to Serpent Isle, but is in need of a crew. Anyone able to hold a sword or cast a spell is welcome, but be warned, the island is as deadly...   [click here for more]
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Oath of the Holy Knight

Oath of the Holy Knight


This is my first creation both for D&D and in Photoshop so I hope you all like it! Any and all feedback is much appreciated. Template material used from warlock-homebrew.blogspot.nl ...   [click here for more]
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Shadows of the Mountain

Shadows of the Mountain


This Supplement Contains A new dwarven faction (Shadows of the Mountain)   A new factional feat (Shadow Emissary)   3 new Dwarven Oriented Architypes Bard – (College of Warfare)   Monk – (Way of the Stone Fist)   Rogue – (Hearthstone Binder)     ...   [click here for more]
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Sherpa of the Summit

Sherpa of the Summit


This Supplement Contains A new dwarven faction (Sherpa of the Summit)   A new factional feat (Spirit Mount)   3 new Dwarven Oriented Architypes Barbarian – (Path of the Stone Warrior)   Druid – (Circle of the Adderstone)   Ranger – (Mountaineer)     ...   [click here for more]
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Kurtulmak's Revenge -- a 4th level adventure

Kurtulmak's Revenge -- a 4th level adventure


TRAP-FILLED DEATH UNDER THE MOUNTAIN! Every few years, kobold tribes gather to celebrate an important part of their culture: TRAPS! A handful of outsiders will run an elaborate, 3-room challenge crafted by the kobold’s cleverest trapsmiths and puzzlers. Success means survival while failure means a grisly, spring-loaded death in front of a roaring crowd. Your party...   [click here for more]
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Amphail - a Storm King's Thunder DM's Resource

Amphail - a Storm King's Thunder DM's Resource


Amphail - a Storm King's Thunder DM's Resource Damn! Your party is going to Amphail, a small settlement a few days north of Waterdeep, but what are you going to do with a town of vacationing nobles and horse-breeders? Fret not, this quick location guide is here to help. This small guide provides you with interesting locations, rumors and events to fill out a session and make your party’s stay...   [click here for more]
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Arcanartech - Spell Bombs

Arcanartech - Spell Bombs


Arcanatech is the latest in alchemical technology! This kit includes nine spell bombs to defeat your enemies. Theses bombs bring a mix power and utility to your table. ...   [click here for more]
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Leilon: The Floating Tower

Leilon: The Floating Tower


Leilon: The Floating Tower is the 4th follow-on module to the overview module, Leilon: City of Adventure. This adventure takes on one of the largest threats in the town, the beholder of the tower. This module is designed for levels 8-9 and can be played in 1-2 nights. ...   [click here for more]
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Sorcerous Origin: Celestial Bloodline

Sorcerous Origin: Celestial Bloodline


Wizards has released an official Divine soul in Xanathar's Guide, I'll leave this up, but will no longer support it. Celestial power flows through your blood, allowing you to manipulate the holy energies that roil within you in powerful and incredible ways. Author note: The Celestial Bloodline was whipped up by me, because I don't find the bookkeeping required for high level clerics...   [click here for more]
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Winter Yonderland

Winter Yonderland


Winter Yonderland Beasts in the Blizzard After offending that wizard last night, you awake feeling a strange chill in your bones. Perhaps it’s just a figment of your imagination, a physical manifestation of paranoia. As you rise from your bed and look out the window, you think perhaps not. A 2-6 hour adventure for 5th-8th level characters New Monster...   [click here for more]
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Potions 11

Potions 11


Potions 11 is a 4-5 hour adventure suitable for five 4th-5th level characters. This adventure is light and comedic and is indeed a heist adventure! It is designed as a one-off side quest for an established party but can be tweaked to work as an introductory adventure for characters meeting one another for the first time. This is ideal for a well-rounded party in which each player can show off and...   [click here for more]
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Lycanthrope Class

Lycanthrope Class


Unleash your inner beast! Harness the benefits of lycanthropy while holding back the primal fury of your curse. This modified barbarian class allows you to explore the possibility of playing a lycanthrope while fitting within the existing framework of the system. The lycanthrope class has features for all 20 levels, and contains options for were-bears, boars, rats, tigers, and wolves. Feel free...   [click here for more]
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Race to the Depths

Race to the Depths


A newly erupted volcano exposes an ancient temple to a world that has forgotten it. Race to the Depths will pit players against other groups of adventurers and treasure seekers to recover plunder from this crumbling edifice. Race to the Depths is a fun, flexible, and accesible adventure for new players and veterans alike. While it is designed for 4th level characters, there are sugestions within...   [click here for more]
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Leilon: The Druid's Circle

Leilon: The Druid's Circle


Leilon: The Druid's Circle is the 5th supplemental module to the base adventure Leilon: City of Adventure. This adventure is designed for characters of 5th level, but can easily be played by characters of levels 4-6 with little modification. In this module, the PCs are asked to investigate rumors of a hermit druid living in the wooded area of the stone circle. They...   [click here for more]
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Last Flickering Light

Last Flickering Light


Corruption has spread throughout the Sword Coast and whispers of a long dead god have started to echo through the streets. Innocent civilians are being slaughtered by the very guards they trusted and orc raids always follow close behind. An adventuring party has been sent out to investigate the orcs’ involvement. They will soon find that the situation is far more horrifying than they imagined....   [click here for more]
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Journey to The Crystal Keep

Journey to The Crystal Keep


Journey to the Crystal Keep is an adventure module made for 3-5 1st level characters. It is designed to last a few sessions, roughly 6-8 hours of play. This module is designed with Old-School gaming in mind, plenty of dungeon crawling, dangerous hazards and enemies, as well as puzzles and social encounters that new players and veterans alike will appreciate. This module contains the three...   [click here for more]
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Circus of the Stars

Circus of the Stars


A 4-hour adventure for 9th-10th level characters A sleepy lakeside village wreathed in fog, rumors of a lake monster, local disappearances, a band of assassins terrorizing the city, and a travelling circus sideshow that seems to be at the center of it all. “Come one, come all to the greatest show in the world! Step right up, ladies and lords, to see the wonders of the natural and unnatural...   [click here for more]
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More Bears!

More Bears!


A collection of more higher CR mundane and magical bears, fun for the whole party, and maybe some druids. All statblocks and abilities so far, no flavor text or artwork. ...   [click here for more]
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Strange Tidings: 20,000+ Rumours

Strange Tidings: 20,000+ Rumours


Strange Tidings has now been updated to include a one page city adventure based on an idea generated with the tables in the main product! One of the best ways to create a world that feels like it's alive and real is to sow it with stories and rumours of strange places and mysterious goings-on. Every town the players visit brings them new tales of weird and wonderful...   [click here for more]
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THE ARTIFICER (5e) (Revised)

THE ARTIFICER (5e) (Revised)


Artificers are the quintessential crafters and engineers of wonders in a world of magic. They channel arcane forces into their works, conjuring impossible dreams of creation into reality. This product contains the following: • The Artificer class, a full class design from levels 1 to 20. • Archetypes include: The Battleforge Smith: A skilled craftsman that dons...   [click here for more]
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Hallowing Night

Hallowing Night


This is a one-shot adventure for levels 3 to 5 designed specifically to allow the DM to end the story at any time. A quite night on the trail turns into an ordeal of survival as the party finds itself pulled to the lands of evil. The adventurers will be pulled to a demiplane of undead evil and forced to track down and destroy the forces that summoned them. ...   [click here for more]
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Heisel: Forgotten Legacy (5e)

Heisel: Forgotten Legacy (5e)


A hero's past is his descendant's doom — for what is forgotten is left to fester and will return with a vengeance. Heisel, a mining village of little consequence except for its abundance of silver ore, appears idyllic nestled in a valley within the Dagger Peak Mountains. Idyllic, that is, if one disregards the following: the mysterious blizzard that comes by night and disappears...   [click here for more]
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5e Playable Race: The Warforged

5e Playable Race: The Warforged


The Warforged are a race of mechanical soldiers originating from Eberron; however, your Dungeon Master may allow them in other settings. In general, 5e adaptations of the Warforged can be seen as mostly overpowered. This should fix the main issues with it, and balance the race once and for all, though of course, that's all up to your judgement. This PDF contains only the...   [click here for more]
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A Fair Row, a One Shot Sheet Adventure

A Fair Row, a One Shot Sheet Adventure


Not every adventure requires 20 pages. One Shot Sheets are perfect for a DM or GM in a bit of a slump who needs a little help, last minute prep for a pickup game, or a surprise side trek in an ongoing campaign. One Shot Sheets aim to give you the meat and bones of an adventure without taking 15 pages to get to the point. Easily printed on the front and back of a single sheet of paper, these adventures...   [click here for more]
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The Mystic: Vol. 2 - Psionic Boogaloo

The Mystic: Vol. 2 - Psionic Boogaloo


The sequel to this author's previous work, "Mind over Matter," which extrapolated out the playtest version of the Mystic to a full Level 1-20 class. This product builds upon that work, and provides four all-knew Mystic Orders and twenty Psionic Disciplines, all in the style of the Unearthed Arcana article entitled "Psionics and the Mystic, Take Two." ...   [click here for more]
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Nanfield

Nanfield


Nanfield is an island village of over 50 NPCs with mysteries plaguing both its present and its past. It contains a unique ecosystem and economy and a ship full of friendly pirates that will invite you by for dinner after accidentally attacking your party. It can be inserted into any campaign as an interlude during a travel montage, as a one-shot encounter, or as the base of future adventures....   [click here for more]
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Killer Clowns from Waterdeep

Killer Clowns from Waterdeep


An adventuring party is called upon to prevent the assassination of Baron Sigmund Rikkler as he visits the traveling circus from Waterdeep. Several circus performers have been hired to kill the baron during their acts and if Baron Rikkler is killed it means all-out war between Neverwinter and the baron’s growing army in Bryn Shander. The adventurers must take out the circus performers during...   [click here for more]
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EILISTRAEE, Lady of the Dance ✧ Forgotten Realms 5e

EILISTRAEE, Lady of the Dance ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Eilistraee, goddess of dance, song, beauty, swordwork, hunting, and good drow in the Forgotten Realms. Updated to post-Sundering status quo. This document contains the following: • a poem for Eilistraee worshippers • lore about Eilistraee and her exarchs • lore...   [click here for more]
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Curse of Strahd: Wizard of Wines Labels Wine Labels for Ravenloft

Curse of Strahd: Wizard of Wines Labels Wine Labels for Ravenloft


If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews! And check out my other Curse of Strahd products! Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin!...   [click here for more]
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The Withered Rose

The Withered Rose


While you are relaxing at your regular tavern, you are contacted by a servant of a mysterious employer. You are asked to complete a couple of “simple” tasks, and will be given ample rewards for your endeavors. However, you cannot help but wonder, “If they are so simple, why can’t the employer do them himself?” and “Should we help him?” *****...   [click here for more]
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Forgotten Characters of the Realms

Forgotten Characters of the Realms


NOW HALF PRICE! Only $5.00 for 101 pages of polished material. A reincarnated avenger, having lived a hundred lives, returns again to battle the wicked assassins of Set among the Plains of Purple Dust. A lone wolf scout in the Forest of Tethir tracks down his marauding prey among the dark boughs. In the Underdark, an ooze takes on humanoid form to converse with a marble-skinned human woman, who is...   [click here for more]
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Ultimate Character and Monster Tent Collection

Ultimate Character and Monster Tent Collection


Do you use character and monster tents to DM your adventures? Then these cards and tents are for you! The color versions work great laminated with a wet-erase marker. Re-use them across sessions. The B&W versions are great for inexpensively printing and using once. Tents allow you to have info or an image on the player-facing side, with DM-only details on the back. Cards lay flat on the...   [click here for more]
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To the End of Time - an Epic One-Shot

To the End of Time - an Epic One-Shot


An Epic Adventure They're some of the greatest heroes the world has ever seen, but when they are plucked from their own time and tasked with saving the world - and possibly much more besides - one last time, will they be up to the challenge? Taking D&D to the Limit Epic-level D&D is something that every gamer should get to play around with at least once. However, this is something that...   [click here for more]
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Festival Guide

Festival Guide


This supplement provides games, vendors and entertainment that could be used in a small town fair, festival or carnival. You can drop this in any setting. The document includes a festival map and a map of a hedge maze. ...   [click here for more]
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35 Versatile NPCs

35 Versatile NPCs


This PDF includes 35 customizable NPCs similar to those found in the player's handbook, but with a great emphasis on defining abilities and customizability, that they might be applied to humanoids of all types. As of 11/14/17, it sits among the all-time, top 5 highest-rated submissions to the Unearthed Arcana subreddit. ...   [click here for more]
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The Mystic Circle

The Mystic Circle


The Mystic Circle, sequel to A Chance Encounter, is a classic, low level, dungeon crawl adventure, which is designed for a group of 3 to 4 1st level players and should take about 2 to 3 hours to play through. This is the second adventure in a miniseries, which can also easily be adapted into a standalone adventure. The next adventure in the miniseries is An Urgent Rescue. In addition to the adventure,...   [click here for more]
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Improved Backgrounds

Improved Backgrounds


112 new backgrounds I think backgrounds are a great character creation concept that encourages roleplay and imagination. I felt the backgrounds from all sources (PH RAW, official supplimets, and homebrew) could use expanding (more options) and refining (changes in format). I have tried to maintain consistency with regard to RAI for backgrounds (many other hombrew backgrounds struggle...   [click here for more]
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Ranger Variant (Animal Companion Focused)

Ranger Variant (Animal Companion Focused)


This is a variant on both the Ranger class in the Player's Handbook and the Unearthed Arcana's Revised Ranger. It removes Favored Enemy as the class specific mechanic and replace is with Animal Companion. It also removes spellcasting as a class mechanic, instead moving it to an archetype in the vein of Eldritch Knight and Arcane Trickster. Finally, we moved the Ranger...   [click here for more]
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Timbertown

Timbertown


Timbertown An Adventure Location in Impiltur Version 2 - New! Improved! Now 18 pages of adventure! A notice posted in New Sarshel reads: “The Barony of Timbertown welcomes adventurers! There is plenty of scope for bold and hardy souls to reap rich rewards, carving a reputation – and perhaps a fortune – out of the...   [click here for more]
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Rakshasa's Roost

Rakshasa's Roost


Rakshasa's Roost A 5E Lair For Characters of Level 6 to 8 In the Endless Wastes, within the mountain range known as the Firepeaks, sits a complex atop a pillar of black granite called Bastion’s Bruise. This complex is a monastery dedicated to the Triatenebris. Within the monastery resides an odd assortment of creatures: a neo-Bastion monk answering any...   [click here for more]
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