Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Languages
English   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest English
 
 Hottest Community English
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
A Night of Fright!

A Night of Fright!


Jinkies! Uldryn Beauregard is dead—and he’s left one million gold to anyone who can survive the night in his haunted mansion! But spooky things are going on, and nothing is as it seems. Luckily, Mystery LLC is on the case! TL;DR Here’s what you get: A four-hour parody-horror adventure that, if you’re asking me, is pretty funny Five ready-to-play pregenerated characters,...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Waterdeep: Expanded Faction Missions

Waterdeep: Expanded Faction Missions


Waterdeep: Expanded Faction Missions A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Monster Loot – Waterdeep: Dungeon of the Mad Mage

Monster Loot – Waterdeep: Dungeon of the Mad Mage


I want to loot Halaster Blackcloak! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Waterdeep: Dungeon of the Mad Mage, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
The Executioner's Daughter

The Executioner's Daughter


An original interactive story for level 3 solo players. Nominated for a 2019 ENnie Award! Summary Soldra is a beautiful, ancient city, flanked by sea and mountain and lit by the sun as if blessed by the gods themselves. But its beauty comes with a price. After a tumultuous history fighting dragons that attacked and looted the city, the superstitious citizens of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Curse of Strahd: NPC Map for Dungeon Masters CoS Strahd von Zarovich

Curse of Strahd: NPC Map for Dungeon Masters CoS Strahd von Zarovich


Please toss a coin to your Witcher. OVER 10,000 DOWNLOADS have helped many DMs plan and run their Curse of Strahd campaign! Any ambitious DM who has cracked the cover to the wonderful 5e campaign Curse of Strahd knows how incredibly complicated and interrelated the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Volo’s Waterdeep Enchiridion (5e)

Volo’s Waterdeep Enchiridion (5e)


Welcome, Traveler! You have in your hands the foremost and most up-to-date guide to the city—smiled over by none other than its Open Lord, Lady Laeral Silverhand.    This chapbook will serve you well until my seminal work on the subject, Volo’s Guide to Waterdeep—sadly longout of print, but now a tome prized by collectors—can be updated and printed anew. Ask any broadsheet...   [click here for more]
Wizards of the Coast  $5.99

Add to Dungeon Masters Guild Order  
Lost Mine of Phandelver: Chapter 4 - Wave Echo Cave DM Resources Pack

Lost Mine of Phandelver: Chapter 4 - Wave Echo Cave DM Resources Pack


Lost Mine of Phandelver - Chapter 4: Wave Echo Cave  GM Resources Pack Includes battlemaps for: Wave Echo Cave Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver adventure.                                    ...   [click here for more]
Dungeon Masters Guild  $7.99

Add to Dungeon Masters Guild Order  
The Complete Hag

The Complete Hag


The Fantasy Grounds version is available here CREATURES AS OLD AS EVIL Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Monster Manual Expanded II | Roll20 VTT Compendium

Monster Manual Expanded II | Roll20 VTT Compendium


NEW ROLL20 COMPENDIUM PRODUCT RELEASE! DRAGONIX'S DEADLY DENIZENS!     This is the Roll20 VTT Compendium Package (fully integrated into Roll20 and accessible from any browser) of the second book of the Adamantine Best-Selling Monster Manual Expanded series! If you're looking for the PDF/Book version, please click here instead. Monster...   [click here for more]
Dungeon Masters Guild  $39.99

Add to Dungeon Masters Guild Order  
Monster Loot – Waterdeep: Dragon Heist

Monster Loot – Waterdeep: Dragon Heist


I want to loot Jarlaxle Baenre! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Waterdeep: Dragon Heist, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Monster Loot – Out of the Abyss

Monster Loot – Out of the Abyss


I want to loot Zuggtmoy! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Out of the Abyss, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Elminster's Guide to Magic

Elminster's Guide to Magic


“This is an incredible supplement full of clever writing that made me think Ed Greenwood had contributed. Every spellcaster, from wizards to clerics to eldritch knights, needs a copy of this book. Sure, this book has hundreds of balanced, creative, fun, new spells to fill your arsenal and is brimming with magic items both sinister and hilarious, but it also is chock full of story bits. Names for...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Kraken's Gamble - a Storm King's Thunder Adventure

Kraken's Gamble - a Storm King's Thunder Adventure


Kraken's Gamble This adventure is designed for the Storm King’s Thunder campaign, and is meant to enhance your party’s connection to important events and NPCs. It is intended for use during Chapter 3 and 4, where your party is roaming the Savage Frontier, and has material enough for 1-2 full sessions. It brings your party in contact with the mysterious Kraken Society, and introduce them...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Residents of Trollskull Alley

Residents of Trollskull Alley


Fantasy Grounds version available here. "Residents of Trollskull Alley fleshes out many of the NPCs who act as neighbors to the party. Not only does Residents provide extra adventure hooks and ways to befriend the many NPCs of Trollskull Alley, it also provides hooks for other D&D adventures like Storm King's Thunder or Curse of Strahd." - Christian...   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
DDEX1-11 Dark Pyramid of Sorcerer’s Isle (5e)

DDEX1-11 Dark Pyramid of Sorcerer’s Isle (5e)


Dark Pyramid of Sorcerer’s Isle Long unoccupied, the pyramid on Sorcerer’s Isle now flows with strange magical energy, warping creatures and the landscape around it. The Cult of the Dragon and Red Wizards of Thay have taken notice, and it’s up to you to keep whatever power dwells there out of their hands. An eight hour adventure for 5th-10th level characters. DDEX1-11...   [click here for more]
Wizards of the Coast  $4.99

Add to Dungeon Masters Guild Order  
The Pub that Crawls

The Pub that Crawls


There is a feat which no Strixhaven student has ever successfully accomplished: visiting six magical pubs in one night. Most students think it’s a ridiculous story perpetuated by the upperclassmen to vex freshmen, for the simple reason that only five pubs on the list have ever been entered. However, a tome unearthed from the Biblioplex hints at the method to reach the sixth pub, and an invaluable...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Points of Interest: Breland

Points of Interest: Breland


Delve into the crime and creativity of Breland in this 5th-Edition expansion for the Eberron campaign setting. Points Of Interest: Breland contains 10 different locations and a bevy of random encounters for adventures and exploration in the country of the cunning. Each location includes flavor, ambience, example encounters, enticing treasures, quest hooks and more,...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Lost Mine of Phandelver Side Maps

Lost Mine of Phandelver Side Maps


Featured here are two maps made to supplement side stories in the Dungeons & Dragons 5th edition Module, Lost Mine of Phandelver. Both stories, the Red Wizard at Old Owl Well and the Orc Camp at Wyvern Tor, are detailed further in the module, but contain no accompanying maps. These high resolution maps come in multiple variations for use with or without grid or labels and multiple resolutions...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Monster Loot – Ghosts of Saltmarsh

Monster Loot – Ghosts of Saltmarsh


I want to loot Thousand Teeth! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Ghosts of Saltmarsh, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Old School Hacks Vol. 1: Hexcrawling - Wilderness Exploration and Random Encounters

Old School Hacks Vol. 1: Hexcrawling - Wilderness Exploration and Random Encounters


Additional exploration and travel mechanics to bring back the mystery of wilderness exploration! Comprehensive guide and examples for building evocative random encounter tables! Ideas for hazards, roleplay, mapping, player-facing goals and roles to make hexcrawling a blast! Old School Hacks Vol 1: Hexcrawling dives deep into the Dungeon Master's Guide rules on wilderness exploration,...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Monster Loot – Van Richten's Guide to Ravenloft

Monster Loot – Van Richten's Guide to Ravenloft


I want to loot the Greater Star Spawn Emissary! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Van Richten's Guide to Ravenloft, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
DDEX1-07 Drums in the Marsh (5e)

DDEX1-07 Drums in the Marsh (5e)


Drums in the Marsh For the past several nights, drums have been heard on the wind, coming from the Twilight Marsh. Each morning, more turn up missing from the nearby farms, leaving only muddy, clawed foot prints heading towards the marsh. Can you help find the lost and bring justice to the abductors? An adventure for 1st-4th level characters. DDEX1-7 5E Also included...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
Adaptable NPCs II

Adaptable NPCs II


Dungeon Masters, immerse players in your world by bringing the non-player characters to life, again! A follow-up to the best-selling Adaptable NPCs, book two is even bigger and better! Contained within this supplement are 110 NPCs with unique statblocks, each with custom art, lore, and a game stats balanced for the 5e Challenge Rating system. Additionally, 12 short...   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
Tessa Presents 90 Maps for Descent into Avernus

Tessa Presents 90 Maps for Descent into Avernus


90 maps for Baldur's Gate: Descent into Avernus available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files   I have tried to make maps that are: Complete. Every location in the campaign that...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
D&D 5e - Expanded Armory & Gear

D&D 5e - Expanded Armory & Gear


A plethora of exotic weapons updated for 5e.  Additionally, I have included 4 new equipment packs. Let me know what you think. Check out Volume 2:  /product/179621/DD-5e--Expanded-Armory--Gear-Vol-2 Final Update:  Increased the strength requirements and costs for the more powerful weapons ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Realm Events

Realm Events


Realm Events is a collection of random events for settlements or larger realms, suitable for any Dungeons & Dragons Fifth Edition campaign. Realm Events can help you introduce new plots to your campaigns. For each of the 55 events included, there are: descriptions, hints for side quests, and many tables to give random variety to any event. Specifically, you will find: - 37 Settlement Events...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
To Hell and Back Again

To Hell and Back Again


Play alone or with friends! For characters of 1st to 3rd level. What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you have what it takes to escape hell? And just how far will you be willing to go to return home...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
DDEX1-08 Tales Trees Tell (5e)

DDEX1-08 Tales Trees Tell (5e)


Tales Trees Tell Despite the shaky alliance that exists with the elves of the Quivering Forest, they do not suffer trespass in their realm lightly, especially from common folk from nearby Phlan. A woodworker's recent blunder into the forest might set off a diplomatic incident. Can you help find him and mollify the aggravated elves? An adventure for 1st-4th level characters. DDEX1-8...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
DDEX1-05 The Courting of Fire (5e)

DDEX1-05 The Courting of Fire (5e)


The Courting of Fire An exiled cultist and his kobold minions are spotted searching for long-forgotten ruins in the Dragonspire Mountains. Rumors say he looks for a precious gift to give a fearsome dragon that dwells there. What he hopes to attain with his gift is unknown, but can't be good for the citizens of Phlan. An introductory adventure for 1st-4th level characters. DDEX1-5...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
Player's Companion

Player's Companion


"To say I'm a fan of what MT Black writes and motivates in others would be an understatement, as would simply saying 'He's done it again!' I can speak from experience when I say that working closely with a ton of designers, on a project with no upfront payment, is a daunting task. Yet, the Player's Companion is a superb achievement in page count alone, never mind the ingenuity of many of the...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Monster Weaknesses

Monster Weaknesses


500+ Combat and Social Weaknesses. This book provides combat weaknesses for every monster in the Monster Manual and social weaknesses for every monster that speaks a language available to player characters. The inspiration for these weaknesses comes from a creature’s anatomy, description in the Monster Manual, or well-known legends. Each weakness presented in this...   [click here for more]
Dungeon Masters Guild  $11.95

Add to Dungeon Masters Guild Order  
Urban Encounters for Neverwinter

Urban Encounters for Neverwinter


EXPLORE NEVERWINTER for the first time in fifth edition Dungeons & Dragons! The D&D 5e campaigns centered on Baldur’s Gate and Waterdeep provide more than enough information to run exciting adventures in those famed Sword Coast cities, but Neverwinter, the Jewel of the North, has not been thoroughly explored in this edition! This major...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Fey Gifts & Bargains

Fey Gifts & Bargains


What Would You Give For Power? Beauty, dreadful power, and solemn promises: these are the tools of the fey. Mortals seek them out to bargain for wealth, magical power, or other blessings. The foolish become ensnared in the courtly schemes of the fey, while the clever forge alliances with beings of incredible power. Here you’ll find the hierarchy of a fey court and details of what...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Spelljammer: Encounters on the Rock of Bral

Spelljammer: Encounters on the Rock of Bral


This supplement introduces over 40 new simple encounters and 6 new complex encounters designed for the Rock of Bral, helping you diversify and expand your Spelljammer campaigns. The document is sixteen pages in a compact two column layout. The simple encounters are divided into high city, middle city, low city, and underside encounters. The first three have d12 tables and the restricted...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Rashemen - Campaign Guide

Rashemen - Campaign Guide


Welcome to Rashemen! In the distant lands of the Unapproachable East, on the edge of Faerûn, stoically stands the cold lands of Rashemen. Far from the Sword Coast, this land is filled with wonder, danger, and endless adventure. Rashemen is a nation known for its fierce berserkers and the wychlaran, an order of witches who govern with power and wisdom. For centuries, they defended...   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
Monster Loot – Storm King's Thunder

Monster Loot – Storm King's Thunder


I want to loot Maegera the Dawn Titan! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Storm King's Thunder, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
DDAL05-03 Uninvited Guests (5e)

DDAL05-03 Uninvited Guests (5e)


The Shrine of the Axes has been restored and Raggnar Redtooth, who previously conspired with dragon cultists, is trying to restore his reputation in Parnast by sponsoring a feast. There is just one thing he needs, meat for his feast. Game is supposed to be plentiful in the Weathercote Wood, but the townsfolk are all busy with their own work, and the minions of Bad Fruul are still out there causing...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
Thieves' Guild (Roll20)

Thieves' Guild (Roll20)


This is a module for the Roll20 VTT. If you are looking for the PDF - click here. This volume helps to create a thieves' guild, from its senior members to the benefits of joining it, or simply dealing with it. Inside you will discover: - Chapter 1: Everything about creating a thieves' guild: its organization and activities, its relationship with the law, merchants and artisans, and its base...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
The Press of Waterdeep

The Press of Waterdeep


THE PRESS OF WATERDEEP This folio of game handouts provides the front pages of 13 newspapers, broadsheets and scandal rags found in the City of Splendors. As handouts, they serve as table props and boost the game atmosphere for your sessions. The stories and headlines on these pages can provide adventure ideas that can take place alongside Waterdeep Dragon Heist....   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Journey of the Godslayer

Journey of the Godslayer


Welcome to the second chapter of the Eren Chronicles! The Journey of the Godslayer is a complete compendium for Dungeons & Dragons 5e that deals with divine beings, their powers and those who rise up to defy them. Through its pages, you will discover all that you need in order to create unique campaigns against the almighty Gods and their followers. It is...   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
Horror at Havel's Cross - A Basic Rules Adventure

Horror at Havel's Cross - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew, this second-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Uncover ghoulish horrors...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Monstrous Races 2

Monstrous Races 2


The sequel to Monstrous Races, Monstrous Races 2 presents player options to play every monster in Volo's Guide to Monsters. Volo's Guide to Monsters includes both new monsters and variations on existing monsters, so Monstrous Races 2 includes new monstrous races and a variety of new options for monstrous races published in the original Monstrous Races. What is in this document? 49 playable races...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)

Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)


Danger Around Every Corner and Behind Every Screen! The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including: Over fifty encounters designed to be dropped into any campaign. Scalable scenarios that can be pitted against characters...   [click here for more]
Wizards of the Coast  $9.99

Add to Dungeon Masters Guild Order  
EB-02 Voice in the Machine

EB-02 Voice in the Machine


UNEARTH THE FIND OF THE CENTURY! The adventurers head deep into the Mournland to rescue a missing salvage team. In the heat of battle, they unearth a strange device from the ruins: the Oracle of War. This machine knows all the secrets they need to overcome their enemies—if only the adventurers can figure out how to operate it!  This Tier 1 adventure is optimized for...   [click here for more]
D&D Adventurers League  $4.99

Add to Dungeon Masters Guild Order  
Calpurnia's 101 Lesser Magical Items

Calpurnia's 101 Lesser Magical Items


101 magical items suitable for 5e Dungeons and Dragons, designed for lower level adventurers. Low-power. A source of items to give to low-level adventures without fear of breaking the game. Interesting. Low-powered doesn't have to mean boring. These items focus on giving heroes new options in their adventures, not just bonuses to rolls. Variants. Most...   [click here for more]
Dungeon Masters Guild  $3.50

Add to Dungeon Masters Guild Order  
The Border Kingdoms: A Forgotten Realms Campaign Supplement

The Border Kingdoms: A Forgotten Realms Campaign Supplement


According to the sage Meriadas of Westgate: “The Border Kingdoms are the most favored destination for adventurers who want to proudly and boldly conquer a realm or establish their own new kingdom. Lords, counts, dukes, kings and emperors rise, proclaim themselves, and are swept away with the speed and regularity of waves crashing upon a shore.” A legendary “frontier” corner...   [click here for more]
Dungeon Masters Guild  $14.99

Add to Dungeon Masters Guild Order  
An Ogre and His Cake - Digital

An Ogre and His Cake - Digital


An Ogre and His Cake is available in print here. A charitable adventure for young heroes ages 5+ "There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot the Room, an ENnie...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Prothero's Guide to Spellweavery

Prothero's Guide to Spellweavery


Welcome to the fourth chapter of the Eren Chronicles! Prothero’s Guide to Spellweavery is a complete codex that deals with the broad concept of magic, delving into detail over each and every one of the various aspects that compose it. From its fundamental basics to new arcane lore, as well as rules and tools...   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
Curse of Strahd Companion 4: Castle Ravenloft

Curse of Strahd Companion 4: Castle Ravenloft


The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. This chapter overhauls Castle Ravenloft. The Castle Ravenloft Map...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
DDEX1-13 Pool of Radiance Resurgent (5e)

DDEX1-13 Pool of Radiance Resurgent (5e)


Pool of Radiance Resurgent Vorgansharax rules Phlan, using the Cult of the Dragon to extend his noxious gaze. But the green dragon seeks far more than control of the beleaguered town – ultimate power is nearly within reach. Will he reactivate the Pool of Radiance and ascend to greater prominence amongst his kind? A sequel to DDEX1-10 Tyranny in Phlan and Part Two of Under Emerald...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
Displaying 301 to 350 (of 37861 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number