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This expansion contains rules for enhanced battles between spellcasters in Dungeons & Dragons 5th edition. It includes new optional rules for the spells Counterspell and Dispel Magic, as well as additional optional rules for reacting to enemy spellcasters in combat. Finally, it contains a new spell, Redirect. ... [click here for more] |
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The majority of rogues prefer a dark and shady city life. A life full of petty crime or paid assasinations, always looking to make a quick silver at the expense of someone elses misfortune.
There is however, a class of rogues in a league all their own. A group of rogues who take a very specific misfortune and use it to turn a quick profit whenever possible. Whether a farmer with a field swarmed... [click here for more] |
Dungeon Masters Guild |
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Homebrew subclass for sorcerers that deal with luck and probability of both dice and cards. Enhances cards based combat through an assortment of tricks and powers. ... [click here for more] |
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Arcane Heists
Plan and Execute Elaborate Prison Breaks
Swashbuckle your way through exotic locales as you and your party execute dangerous heists. In this book of ten thrilling heists, explore the cosmic planes as the gods of the Forgotten Realms scheme to keep a dangerous being locked forever in stasis: your true self, Sollus Ipsus the Many. Every heist is a rescue mission for a different version... [click here for more] |
Dungeon Masters Guild |
FREE
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Part of the Eberron campaign setting, this is a one page guide to the Arcane Institutions of Eberron such as Morgrave University, the Arcane Congress, The Twelve, the Library of Korranberg, and others. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ... [click here for more] |
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Hi, I'm looking for some feedback and balance testers for my first homebrew. I've created it for my wifes first D&D character, in theme with her favourite fantasy world.
It's a wizard variant. The class is a unique reworked Wizard with three subclasses, the Animage (reworked single wildshape), the Magibiologist (reworked revised beast conclave) and Potion Master.
I realise it toes over the line... [click here for more] |
Dungeon Masters Guild |
FREE
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The thrown weapons in 5e seem underutilized so I've decided to have a go at creating a custom archetype that addresses that lack of verity.
Looking for feedback if you decide to let your players test this ... [click here for more] |
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The D&D 5e Arcane Traditions can often lack flexibility and the bonuses offered can greatly influence which arcane schools players choose, in a way that can offset the school they would have chosen had they followed their concept or role-play more closely.
For example, Necromancy literally means divination with the dead and a player might want to play a Necromancer that refuses... [click here for more] |
Dungeon Masters Guild |
FREE
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This is a set of niche rules that will help a Wizard Player to play out the fantasy of being a magical scholar: complete with studying, making calculations, and creating and customizing spells. ... [click here for more] |
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This is my Homebrewed Archer Archetype for the D&D 5e Fighter class.
This Archetype is a combination of five different prestige classes from D&D 3.0 & 3.5, and some abilities I created. I organized these archery related abilites into five different styles:
• The Arcane Archer: Master of melding Archery and Magic with amazing consequences. • The Assassin: Master... [click here for more] |
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This supplement includes two archetypes for your rowdy fun-loving dwarves! Hanseath, The Bearded One, is that raucous dwarven god of the Mordinsamman who promotes free-will and revelry. If you’re interested in playing a dwarf or run with a group of dwarven heroes who love to drink, revel, and engage foes in melee, then you may like these archetypes.
-Scott ... [click here for more] |
Dungeon Masters Guild |
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This Product Preview
Contains Previews for the New Product
The Archetypal Fighter. This Contains The Whole
Fighter Archetype the Swashbuckler and the 1st
Feature of two other archetypes ... [click here for more] |
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"Oh, we have something fresh and new here, although it isn't new itself. Be careful with what you read, and be careful if what you believe it's real."
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast... [click here for more] |
Dungeon Masters Guild |
FREE
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Custom magical items for D&D 5E along with a random spell table to be used in tandem with the items (or at any other point in your campaign/session).
Before the multiverse had shape an ancient power, older than the gods, rampaged through it creating chaos before and after its wake. This power was Tharizdun, chaos incarnate, and he was responsible for all of life... and all it’s destruction.... [click here for more] |
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This is a collection of art for use by anyone making DMS Guild Content. Most of this takes the old FR1 Waterdeep & the North barely legible black and white symbols for the Waterdhavian Noble Houses and makes it into full sized heraldic symbols with colors based upon the text in the image. I also played with the heraldic symbol of Impiltur, and you'll find several versions of... [click here for more] |
Dungeon Masters Guild |
FREE
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These are approximations of the Waterdeep: Dragon Heist 5 faction emblems. There are several variations (banners, badges and section page markers). This new set of 5 emblems I created based upon what Wizards of the Coast produced for their titled adventure Waterdeep: Dragon Heist. Please be aware that these emblems are not identical to those created by Wizards of the Coast because doing so... [click here for more] |
Dungeon Masters Guild |
FREE
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A compedium of magic items, minor enchantments and curses. This is for Dungeon Masters interested in expanding their player's boons and banes. ... [click here for more] |
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Artifacts Vol. 1
Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within.
These items range from a uncommon to legendary, with original art and D&D 5e rules.
Enjoy!
Also be sure to check out our other RPG downloads.
/browse.php?author=Terry%20Maranda
https://www.artstation.com/terrymaranda... [click here for more] |
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Magic has always fascinated you, how it works, how it can change the world. However whilst some are lucky enough to be blessed with such a gift. You are not one of these people, no matter how hard you tried you could not cast even the most basic of spells. So you dedicated your time to the sciences and on to blacksmithing.
Soon you became a seasoned smith however you discovered that whilst you could... [click here for more] |
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Expansion to the Artificer class in order to add relevance to the mechanical servant, have it scale with the character and to reflect the dreams of many Artificers: create the ultimate servant that can protect and serve them while they master their other pursuits.
Additionally, it has been created so that the player can have a smaller servant that is less intrusive within a campaign, customized... [click here for more] |
Dungeon Masters Guild |
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This is just another take on the Unearthed Arcana Artificer. Please leave comments or ideas to make it better. Tried to tie more of the class features together. ... [click here for more] |
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The Unearthed Arcana Artificer Class is a vast improvement on the previous 5e presentation in the Unearthed Arcana Ebberon article as a wizard tradition. Everyone has their opinions on what can be improved. Previously, I put out Master Makers: Artificer Specialists and Options. With the request for community feedback, this is a draft of the class integrating the options presented there, along with... [click here for more] |
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The ruler of Beast archetype focuses on combining the use of mechanic and life. After the war that almost devastated Eberron the Lord of Beasts focused his knowledge and skills on help the living beings and retore habitats losted in battle. His tools and skills make him someone capable of helping and restoring the life that his feet touch or destroy those ones who want to attack the enviroment. ... [click here for more] |
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Individuals who mix the forces of magic with the powers of science, Artificers are inventors first and foremost. Their craft can take varied forms, from arcane chemistry to clockwork engineering. To be an Artificer is to stretch the limits of magic and creativity.
Boy, this class sure has seen a lot of changes over the years. This work comes in, now, THREE variations.
The first and newest,... [click here for more] |
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The Artificer Gemologist is an Artificer that has studied the creation of Spell Gems. This subclass is a versatile spell casting focused Artificer. The subclass is a bit of a mix of Artificer with Bard Magical Secrets and Sorcerer metamagic mechanics. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Not quite complete (but free!) rules for playing an artificial intelligence, meant mostly for science fantasy or fantasy/science-fiction mesh games. The Embedded System, while it tries to be balanced, may still be best as an NPC class, unless additional subroutines are developed. (Part of the reason this supplement is free - feel free to suggest additions!)
Laid out lovelying with the Homebrewery... [click here for more] |
Dungeon Masters Guild |
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Please enjoy this free gazetteer of a lost Radiant Citadel civilisation to celebrate the publication of Radiant Citadel Enterprises, and to say thank you to everyone who has bought my DM Packs for the Radiant Citadel so far.
This gazetteer describes a nomadic population who live in the shadow of giant cities. The original draft won the Gazetteer Jam on r/RadiantCitadel on Reddit, this version has... [click here for more] |
Dungeon Masters Guild |
FREE
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Astral Reference Sheet: Ghouloids
What happens to plasmoids when they become undead?
CR3 monster stats for your Spelljammer game. Enjoy! ... [click here for more] |
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The Astral Velocipede is the light transport of choice for many an off-world explorer. From the Tears of Selune to Mount Celestia this ride can do it all! Need to get somewhere fast? The 80 ft of movement (and thats 160 feet on a dash folks) has got you covered! Piss someone off on your little jaunt? Well you're hard as heck to hit with that 21 armor class - just stay moving, groundling!... [click here for more] |
Dungeon Masters Guild |
FREE
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This PDF includes 6 subclasses inspired by the Total War Warhammer II game, in particular the High Elf faction: White Lions of Chrace (Barbarian), Sea Guard of Lothern (Fighter), Phoenix Guard (Fighter), Swordsmaster of Hoeth (Fighter), Sister of Avelorn (Ranger), and Shadow Warrior (Rogue).
If you want to support me, feel free, but know that this content will always be free. ... [click here for more] |
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Duergar snipers undergo grueling training with crossbows from a young age. They often accompany raiding parties or act as assassins. They are experts in the use of Dead Man’s Hand, a paralytic poison distilled from the venom of underdark spiders. One of their favorite tactics is to paralyze an isolated member of an enemy party, and then let the victim call for help, drawing more... [click here for more] |
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A feat designed to bolster spellcasters by giving them the ability to manipulate their key spells to suit their needs. Currently being play tested in my homebrew game. ... [click here for more] |
Dungeon Masters Guild |
FREE
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A Revision of Bard that I made for my players involving Auras, A new Capstone and features taken from Lore Bard (Which in my opinion should have been given to Base Bard) ... [click here for more] |
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A variant alignment system in hopes of bringing a more MTG feel to your D&D 5e campaign! ... [click here for more] |
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A misty village at the edge of an ancient forset. Here a millenary entity has awakened and is expecting its tribute of blood sacrifices...
This andventure is also available in ITALIAN under the name "Grano Rosso Sangue" ... [click here for more] |
Dungeon Masters Guild |
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Welcome to the Retreat, home to Avalon the Nymph. Her region is dangerous and mystical, filled with secrets and monsters of all kinds. All who enter end up being snared by her marvelous gaze. Can you enter her domain and make it out without falling in love? Will you gather the treasure or just pass through? Either way, there's plenty of adventure here for all mid-level adventurers. From a rain dragon,... [click here for more] |
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A fighter who emulates the Avowed Warrior archetype draws power from swearing a sacred vow. Each fighter's vow is unique to them or their organization, built from tenets based on their firmly held beliefs which can run the gamut from dominating the weak to protecting them.
This Martial Archetype also serves as a variant of the Paladin Class, attempting to provide the same feel and... [click here for more] |
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This is my first title up on the DMs Guild! Tell me whatcha think!
What background could you possibly have if you're a ferret who was the target of an awaken spell? What if you're a statue who was just blessed with life from a godess? I'll tell you what background you can have, the Awakened background! Perfect for anyone who hasn't quite been sentient long enough to have a background. ... [click here for more] |
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A different take on the Inspiration Rule
If you want to get more roleplay out of your game, it might be wise to reward your players with XP not only for killing everything that comes across them. Sadly, the 5th Edition does not have a clear reward system for anything that is not combat, only some very rough guidelines.
With this expansion to the Inspiration rule, you can... [click here for more] |
Dungeon Masters Guild |
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A collection of 13 archetypes for almost all the base classes of D&D 5e.
From the Skirmisher Rogue to the Path of the Predator Barbarian, who both use alternate primary stats from their typical kin.
The Way of Potential Monk Order that uses game mechanics that don't get seen very often.
Including the infamous Pact Breaker Warlock, hated by some, loved by others, this cousin of the oathbreaker... [click here for more] |
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You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls...
In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must... [click here for more] |
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A cop caper set in the world of Ravnica. Officers in the Azorius Senate must find the culprit of a murder in order to keep the peace. Inspired by the police comedy television series set in Brooklyn, NY. ... [click here for more] |
Dungeon Masters Guild |
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Some sorcerers are infused with the essence of alchemical transformation, what sages and master alchemists call the azoth.
This archetype for sorcerer characters is a free preview of Solve et Coagula: A Practical Guide to Alchemy, now for sale on the DM's Guild!
... [click here for more] |
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When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone...
Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D.
Setting neutral, easy to slide into any campaign, especially settings with ports... [click here for more] |
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An alternative player background for the more macabre types; a D&D interpretation of what would amount to a forensic anthropologist with the opportunity for lore. Useful for tomb-minded parties, or as an excuse to go crypt-diving.
Crafted with care, though a bumbling first try it may be. ... [click here for more] |
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This is a houserule that implements a choice of 6 feats for each background.
The goal is to allow further customization at level one without too much power creep.
Many of the feats cited are UA material. A few are custom - they are included in this pdf.
I recommend you download for free, and if you elect to implement it come back and donate.
Thanks! ... [click here for more] |
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Backgrounds and Feats
This collection is made up of two backgrounds the Cultist and the Exile.
As well as a series of Feats, additionally a set of Heritage Feats which serve as minor feats which can be given to player characters for free.
For Other products: https://www.dmsguild.com/browse.php?x=0&y=0&author=Edward%20R%20Curtis
-- Dimly Lit Entertainment: Edward R Curtis... [click here for more] |
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The Bag of Enchanted Cookies is a delightful and indulgent magical item that provides a whimsical means of sustenance and a boost of rejuvenation. Whether shared among companions during a long journey or savored alone in quiet moments, these enchanted cookies offer a taste of joy and comfort in the midst of any adventure. ... [click here for more] |
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A giant armored snake crashes through battlefields with marauders tied to its sides. Provides a challenging stand-alone encounter for PCs level 8 or 9. ... [click here for more] |
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A completly unbalanced class that is intended for stupid and ridiculous D&D games that aren't focussed on serious gameplay.
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Bakers gift the world with luscious smells and divine tastes that leave citizens wanting more and more! Their gift for producing edible works of art is matched only by their impressive haggling skills as they... [click here for more] |
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