Title |
Publisher |
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Has your group ever lost a Dungeons & Dragons adventure like Storm King’s Thunder, Tomb of Annihilation, or Descent Into Avernus?
What would the world look like if you lost all of them?
Doomed Forgotten Realms: Sword Coast Gazetteer reimagines the Forgotten Realms as a world where every worst-case scenario became reality. The demons claimed the... [click here for more] |
Dungeon Masters Guild |
$8.99
|
"It is a great supplement. The artwork in it is absolutely amazing!" --Home Brew Crew, YouTube Channel
"This is an incredible resource for those looking for Feywild content." --Wesslhausen (@Wesslhausen), Twitch streamer "There's so much in this book, it's insane! Even the art itself is worth buying the book for. It looks like a book from Wizards of the Coast. It's worth the money!" --The Mighty... [click here for more] |
Dungeon Masters Guild |
$14.99
|
This is a pack of SPELL EFFECT TOKENS for VTT 5e DUNGEONS AND DRAGONS. (thats virtual tabletop folks :D )
UPDATED This token set has been updated to reflect Xanathars Guide, as well as the original 5E token set, which has been reworked, totalling 136 spells and effects. The original 72 spell effects .PNG tokens at 70 pixels per five feet have been left in this product, for those who... [click here for more] |
Dungeon Masters Guild |
$10.00
|
"Very useful selection of ready-made NPCs, well organized and beautifully laid out! Grab a copy!" -Travis Legge, head of Aegis Studios
"I don’t know of a clever way to ease into this so I’ll just put it bluntly: this is an amazing accessory! ... It is gorgeous, functional and useful... Grab a copy so you can say you helped this thing go Platinum. It's gonna." -NonZero... [click here for more] |
Dungeon Masters Guild |
$7.95
|
High detail jpg colour maps for Castle Ravenloft, the pinacle adventure of the famed Ravenloft realm, ideal for virtual tabletop.
SPECS:
This fileset contains each floor as two seperate files, in each case gridded and ungridded. all saved as highly compressed jpg files, there are 18 files in total, two of each floorset. the largest file is 3.3meg, and the smallest is 240k.
The maps have been... [click here for more] |
Dungeon Masters Guild |
$9.50
|
"This is an immensely useful book, full of tips and techniques to make combat special. Highly recommended." — R. P. Davis
"If you are already a DM and you haven’t read that [the Dungeon Master's Guide], you’re doing yourself, and your table, a disservice. Your next step is pick up this book by Darrin Scott and read it closely. You’ll be glad you did!" —... [click here for more] |
Dungeon Masters Guild |
$7.45
|
This PDF includes 35 customizable NPCs similar to those found in the Monster Manual, but with a great emphasis on defining abilities and customizability, that they might be applied to humanoids of all types. The file comes in a printer-friendly format.
This version of 35 Versatile NPCs has been updated to reflect the quality of the NPCs in Versatile NPCs II. However, this... [click here for more] |
Dungeon Masters Guild |
$1.45
|
Deck of Many Horrors introduces a new way to use the tarokka deck (or a deck of regular playing cards, if you don’t have one) by providing you with a collection of events, encounters, NPCs, and items optimized for spontaneously generating new situations to invigorate your game.
You can use Deck of Many Horrors to spice up a session at any time with a simple draw of a card. Each outcome is designed... [click here for more] |
Dungeon Masters Guild |
$4.35
|
Infamous Adversaries is a collection of 39 original takes on classic D&D monsters, each designed to be dropped into your ongoing campaign as a side quest or as the focus of a one-shot game. The collection features adversaries for every tier of play, including foes with challenge ratings as low as 1/4 and as high as 30. Each adversary includes a plot hook to spark your... [click here for more] |
Dungeon Masters Guild |
$14.95
|
The Lower Planes teem with twisted creatures just waiting to be set loose. In this supplement you will find the following:
5 Villains
2 Lairs
57 monsters, ranging from CR 1/2 to CR 20
Lore on disease in the Blood War as well as a new disease, Hellish Fever.
Everything comes with accompanying lore and original art designed to tell the story of each entry.
Use these new elements to enrich... [click here for more] |
Dungeon Masters Guild |
$12.95
|
If you have ever wanted your DMsGuild products to look like the 5th Player’s Handbook, then this is the product for you. The graphics within are inspired (but not copied or indistinguishable from) the PHB. This product consists of image files (.jpg and .png) so it should be compatible with your program of choice.
With this purchase, you get:
3 different styles of page backgrounds, which include... [click here for more] |
Dungeon Masters Guild |
$3.95
|
If you have ever wanted your DMsGuild products to look like the 5th edition Monster Manual, then this is the product for you. The graphics within are inspired (but not copied or indistinguishable from) the Monster Manual. This product consists of image files (.jpg and .png) so it should be compatible with your program of choice.
With this purchase, you get:
4 different styles... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Scientific Secrets of Icewind Dale
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Rime of the Frostmaiden or Storm King's Thunder campaign or any other arctic adventure. Each monster will bring a fresh & engaging new encounter... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Something stalks the village of Barovia. Can you stop it, or you be torn apart like all of the fearsome creatures it preys upon?
Terror of the Bleak Woods is a Dungeons & Dragons 5th Edition adventure which has an estimated run time of around 3–6 hours of play. It is designed to be challenging for a party of four 5th-level characters but can be adjusted for characters of higher... [click here for more] |
Dungeon Masters Guild |
$2.65
|
Additional writing credit: Megan L. Garner, Mikael Monsanto, Jessica Marcrum, Chong Keng Fatt, JP Hills, and Daniel J. Wild
The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight. But in this product you stay within the Witchlight Carnival, enjoying the fun and cute attractions like Poppy Puthwicks Puppy Palace or being terrified... [click here for more] |
Dungeon Masters Guild |
$17.75
|
If you have ever wanted your DMsGuild products to look like the 5th edition Dungeon Master's Guide, then this is the product for you. The graphics within are inspired (but not copied or indistinguishable from) the Dungeon Master's Guide. This product consists of image files (.jpg and .png) so it should be compatible with your program of choice.
With this purchase, you get:... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Księga Bohaterów Niezależnych oferuje ponad 60 wrogów, sojuszników lub zleceniodawców dla twojej drużyny! BN-i to postacie rozmaitych typów i reprezentują różne stopnie wyzwania, dzięki czemu łatwo można z nich skorzystać w razie niespodziewanych decyzji graczy. Czyli praktycznie na każdej sesji.
Wszyscy bohaterowie niezależni zostali przetestowanie przez dziesiątki mistrzów gry,... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Straight out of the Nine Hells comes a new Subclass for D&D 5th Edition! The Infernal Smith combines the death-dealing capabilities of the Battle Smith with the mobility of the Cavalier Fighter. But prospective hell raisers be warned, there is a cost to pushing the limits of your infernal engine. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Drizzt Do’Urden’s Guide to Combat is a resource to help you run the most fun combats you ever have, no matter your DMing style. It is the distillation of knowledge from the masters of the hobby (listed in the credits page) as well as the years of experience held by each of the contributors, now for Fantasy Grounds!
This product isn’t a house rules supplement; it works within the... [click here for more] |
Dungeon Masters Guild |
$9.95
|
11 inn and tavern scene setting events for DMs
For D&D 5th edition
Campaign setting neutral
No tables: Fleshed-out narratives
No dice rolling, no mechanics
Urban and Wilderness
Please check out my other title '10 Nighttime Wilderness Camping Events' ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you have ever wanted your DMsGuild products to look like Xanathar's Guide to Everything, then this is the product for you. The graphics within are inspired (but not copied or indistinguishable from) Xanathar's Guide to Everything. This product consists of image files (.jpg and .png) so it should be compatible with your program of choice.
With this purchase, you get:
4 different... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Matt Mercer’s gunslinger is a flavorful class that became one of the more popular unofficial subclasses for its interesting design. When one of my players asked if they could play a gunslinger, my initial answer was yes, though I always look over unofficial content that will come up in my game. To my regret, I saw that the class wouldn’t function well with the game’s pacing, potential locations... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Where the Sunflowers Grew is a 5th Level 2-hour adventure for 3-6 players inspired by the films and art of Studio Ghibli.
Themes of pollution and the destruction of the environment from industrialisation and needing to save it, and challenging the typical portrayals of 'evil' races, as raised on social media and addressed by WOTC recently, run through this one-shot adventure... [click here for more] |
Dungeon Masters Guild |
$3.76
|
What foulness lurks beneath the surface of your world? From the crafty ratfolk known as the Vermid to the eldritch tentacle beast and the noxious blight flies, enliven your caverns, sewers, and underground tunnels with a host of new monsters and lairs.
Monsters from Below, Vol. 1 includes:
25 new monsters, featuring original artwork
2 new lairs– short adventures, which can be seamlessly... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Lower Planes teem with twisted creatures just waiting to be set loose, now in Fantasy Grounds!
In this supplement you will find the following:
5 Villains
2 Lairs
57 monsters, ranging from CR 1/2 to CR 20
Lore on disease in the Blood War as well as a new disease, Hellish Fever.
Everything comes with accompanying lore and original art designed to tell the story of each entry.... [click here for more] |
Dungeon Masters Guild |
$12.95
|
A new variant ruleset for Dungeons and Dragons 5th Edition! Written by up-and-coming Scriptarium author G. F. Duthie, Those Who Wander is a fantasy-epic inspired set of travel rules meant to be easily slotted into any existing game by building seamlessly ontop of the existent hour-by-hour travel system. Focused on useability, interesting encounters and compatability, Those Who Wander... [click here for more] |
Dungeon Masters Guild |
$8.00
|
The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth.
A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome to Weeping Brook, a small town in the east of Karrnath and home to the gothic estate of House Fruling. Here, an evening gala turns to a night of violence as echoes of the Last War come to haunt those who have tried to escape their past. This is a first level adventure in the Emerald Legacy series. In it there is intrigue as history is uncovered, and danger as an old menace rises... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A careful, spotted form buries valuables in a grove far outside of town and away from wandering eyes. A hulking, massive creature slams a fist on the bar and yanks a formerly-curt, now sniveling innkeeper towards its growling maw. A gray-furred hunter is chased into the darkness from a small village, the voices of her torch-wielding pursuers shouting “Werewolf!” echoing behind her.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Feaster Class
You are what you eat...
A dwarven warrior smiles as he examines the magic sword, nodding appreciatively. Then he takes a bite out of the blade.
A goliath huntress pulls her arrow from the dragon's corpse, licking the blood from the tip. She can taste the magic within, the fire waiting to roar free from her lips...
Embrace your potential... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The DUNGEONS AND DRAGONS universe contains a number of divination spells and abilities, and while the game describes divination as by the casting of runes, bones or cards etc, no such tool exists. This virtual divination tool is a response to this issue, intended to add depth to this aspect of the game.
This product is a FANTASY GROUNDS .mod file which contains; a 100 token set of original art, as... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The sequel to 10 Nightime Wilderness Camping Events is here!
10 more fully-narrated nightime wilderness camping events for DMs to enliven those mundane camping nights in the wilderness.
No more 'You camp and wake up in the morning - nothing happens.'
setting neutral
non combat
no tables, no wandering monsters
some 5e saving throws included
fully adaptable to your setting, DM style or party
Includes:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Part 1 of the Kirok’s Journey Series
A living ship holding the remnants of a lost civilization has crashed on an asteroid, starting an explosive chain reaction. Can you repair the ship and escape its crew’s ancient enemies before the asteroid tears itself apart?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content Warning: Death of Comrade... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Llamaians - Playable Llama Race for 5E
This Player Character race option was created for the 12 year old son of a friend who refused to play D&D - unless he could play as a Llama Wizard.
So be it.
If you enjoy this title, check out my other work including The Layer Between Warlock Patron, a fantastical reimagining of my medical history:
https://www.dmsguild.com/product/241688/The-Layer-Between--Warlock-Patron... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
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Dungeon Masters Guild |
Pay What You Want
|
This otherworldly patron option for D&D 5th Edition Warlocks was inspired by my own life experience surviving Bacterial Meningitis and living with Temporal Lobe Epilepsy.
The Layer Between is an unusual, unknowable, and uninvited Patron that grants boons to its beneficiary in the form of various mental advantages. A warlock with The Layer Between Patron focuses on uncovering hidden information... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The College of Skull & Bone isn’t a traditional college – by any means. These bards gain their knowledge from the raw experience of a perilous life at sea: part survival, part technique passed down from a predecessor (assuming that mentor lived long enough to share their secrets). Armed with keen vision and knowledge of the marine life, these seafaring bards... [click here for more] |
Dungeon Masters Guild |
$1.00
|
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Dungeon Masters Guild |
Pay What You Want
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The first part of the Shaundakul's Legacy Trilogy set in the Dalelands.
Windride Hangover is a simple introductory module for 1st level characters where they encounter Vesryn Nyalair, an elven cleric of Shaundakul on his church's most chaotic and unpredictable day of the year. A series of seemingly unrelated events take place across the town but all come together... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Sorcerous Origins
***OVER 1000 DOWNLOADS***
Thank you to everyone for your support and interest!!
This document provides a collection of six alternative sorcerous origins and metamagic options for the sorcerer class in 5th Edition Dungeons & Dragons. The material in this article is presented for playtesting and to spark your imagination.
Subclasses included:
Dark... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Answer the Vigilant One's call.
Track down a deranged Ashmadai cult leader last seen in the Neverwinter Wood and return him to face the Guardian’s judgment. Along the way, explore a dungeon inhabited by twisted fey creatures luring travelers to their demise. Meet suspicious characters, battle devils and dragons, and solve various types of puzzles to secure the bounty. Make an enormous decision... [click here for more] |
Dungeon Masters Guild |
$10.00
|
A cry for help, a cadre of missing villagers, and a generational cruelty born of something dark.
This horror adventure features a large single location, the titular mansion, filled with nightmares born of flesh and madness.
3 compehensive maps, 6 original monsters, and an encounter with horrors from beyond the veil of reality. ... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Infamous Adversaries
Infamous Adversaries is a collection of 40 original takes on classic D&D monsters, each designed to be dropped into your ongoing campaign as a side quest or as the focus of a one-shot game. The collection features adversaries for every tier of play, including foes with challenge ratings as low as 1/4 and as high as 30. Each adversary includes a plot... [click here for more] |
Dungeon Masters Guild |
$22.45
|
Lost Treasures is a handbook of magic item options for 5E
This can be used by any group looking for a little more variety in their characters and a few new ideas.
In this volume you will find:
A swag of magic items:
Weapons
Armour
Masks
Wondrous Items
Magic Item Families
If you have felt stifled by the small range of 5E options, then Rats in the... [click here for more] |
Dungeon Masters Guild |
$2.50
|
The late King Thornheart, a corrupt and incometent rules has hidden his golds and treasure in an unknown location just before he was ousted by an angry rebellion. It has been 50 years and the location is still unknown... until now...
This one-shot is tailored for beginner Dungeon Masters and Players and can be played with Level 1 characters. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An unfortunate shipwreck, a mysterious island, and many mutant monstrosities.
Inspired by the novel The Island of Dr. Moreau, this campaign setting mixes wilderness survival with pulp mad science.
Featuring 3 new racial factions, 22 individual locations, and 20 magic items, this adventurer is suitable for a full campaign from level 1.
This module also introduces the concept of wild... [click here for more] |
Dungeon Masters Guild |
$10.99
|
There are those who might think a pact with a celestial patron would be an easy relationship to enter into. Where the fiend may demand gruesome and distasteful tasks be completed in order to be granted power, the celestial would be more compassionate and beneficial, right? Such a perception would be naive. A celestial being can be a micro-manager, controlling nearly every decision you make. Demanding... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Introducing the giant bloodline! A brand new origin that sorcerers can select at 1st level. The giant bloodline sorcerer draw upon magic left behind by ancient giant empires from the dawn of time. Sorcerers of the giant bloodline are more capable melee combatants able to grow to near-giant size and strength in combat.
Follow me on Twitter @JamesPatrickDnD for updates and more!... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Have you ever wanted to play as one of the creatures in the Monster Manual? Don't have time to create awesome playable races for your homebrewed campaign? Now you can! The Creature Character's Codex introduces eight new player races to Dungeons and Dragons 5th edition. Along with fan favorites like the Half-Ogre and the Magen come six unique character races never... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Where we came from is a collection of Backgrounds for 5E characters.
There are adapted from other Rats in the Rain products and made availavle through DMs Guild.
In this volume:
Rat Catcher
Tavern Manager
Town Crier
Night Watchman
Airship Captain
Airship Engineer
These can fit into almost any setting and add a bit more character to your charaters. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|