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This is the Roll20 VTT version. You may find the PDF version HERE.
After so many requests, the VTT version is finally here!
Welcome to “Dante’s Guide to Hell”, a collection inspired by the timeless masterpiece, Dante Alighieri’s "Divine Comedy". Abandon all hope, ye who enter here.
Within the pages of this... [click here for more] |
Dungeon Masters Guild |
$13.95
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"...a solid 5/5 stars for an excellent and fun adventure" "Very good!" "Very much enjoying the linked adventures so far :)"
A nameless horror stalks the lands around Triboar. Livestock are slaughtered in the night, children are snatched from their homes, and terror has gripped the hearts of the people. Can you unravel the town’s dark secret before more lives are lost? This is a single session... [click here for more] |
Dungeon Masters Guild |
$1.95
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"A masterpiece"
"Just ran this last night and it was brilliant"
"I can't wait to run this... loved your adventures so far"
"Five stars"
"Great easy to read, easy to run adventure"
Travellers are going missing on the Long Road, on the 100 mile stretch between Triboar and Longsaddle. Our heroes investigate and discover a haunted mansion with a dark history and a gruesome secret. Their quest brings... [click here for more] |
Dungeon Masters Guild |
$1.95
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You can support my work by signing up to my mailing list - bit.ly/mtblacksignup
Every important D&D rule on a single page! Includes -
Weapon & Equipment restrictions
Movement
Combat actions
Spell Mechanics
Conditions
Skills
General Gameplay
Download these great value collections -
Download these bestselling and highly rated adventures and supplements -
... [click here for more] |
Dungeon Masters Guild |
FREE
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Bonus! Now includes Volume 2 as well!
Whether you are an apprentice just learning your craft, or a seasoned bard who has performed before kings, this small book will prove both useful and amusing.
Within these pages you will find a collection of my favorite riddles, jokes, poems, ballads, songs, fables, stories and insults. With these you will delight your companions, confound your... [click here for more] |
Dungeon Masters Guild |
$1.95
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"Fun, charming & later on 'heart felt'"
"This adventure is superb"
"If you're looking for a fun, short adventure this one will fit the bill"
A retired adventurer approaches our heroes with a mission - help find a former comrade, a talented young wizard who went missing twenty years ago. The quest takes them into a magical underground lair, where every room reveals something as remarkable as... [click here for more] |
Dungeon Masters Guild |
$1.95
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Waterdeep, City of Splendors and Crown of the North! This iconic city is perhaps the most influential in all of Faerun. It has been a rough century, but she is quickly regaining her former glory. What better place for your characters to call home?
Faction Folio: Waterdeep – Dungeon Master’s City Guide is a resource to help you bring this magnificent city to life. This guide... [click here for more] |
Dungeon Masters Guild |
$1.00
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Waterdeep, City of Splendors and Crown of the North! This iconic city is perhaps the most influential in all of Faerun. It has been a rough century, but she is quickly regaining her former glory. What better place for your characters to call home?
Faction Folio: Waterdeep – Player’s City Guide is a resource for player characters using Waterdeep as "home base." Characters... [click here for more] |
Dungeon Masters Guild |
FREE
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Ribbons of blood dance through the air, tracing wide crimson arcs before fraying into thousands upon thousands of bright red droplets. The cheerful tavern atmosphere evaporates in a moment, rent apart by screams and cries.
A woman with grey hair stands near the bar, grasping at the dagger in her throat with fingers made slippery by blood. She sways and collapses. More screams.
A man stands before... [click here for more] |
Dungeon Masters Guild |
$1.95
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So, your characters are in a city...what now?
City Encounters details ten short encounters that you can throw at your party. The encounters provide a mix of combat, skill and social challenges. Most can be easily modified for almost any character levels.
Encounters include:
The Spectator: A porter trips, unleashing a nasty surprise
The Garbage Monster: Oops, a deadly wrong turn…
Tomino’s... [click here for more] |
Dungeon Masters Guild |
$1.00
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"This adventure was excellent, my group loved it and it was very fun to DM"
A mysterious and ancient iron tower has been discovered in the fabled Lost Peaks - and our heroes are sent to investigate. What follows is a mind-blowing adventure of exotic creatures, alien technology and a shocking revelation that will change how they view the world forever. Expedition to the Lost Peaks is a 6-8... [click here for more] |
Dungeon Masters Guild |
$1.95
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Three best-selling, highly-rated adventures - 50% off!
These products are all DMs Guild gold bestsellers, and have all achieved consistently high ratings from many reviewers. Based around Triboar, these varied and exciting adventures will take your characters from level 1 right through to level 4. Up to 20 hours of play for the low, low price of just... [click here for more] |
Dungeon Masters Guild |
$2.95
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"...brilliantly designed and everyone had a blast. Highly recommended!"
"...a lot of fun. My group and I really enjoyed it. Five stars!"
Our heroes are approached by Tristan Harpell, an entitled young mage and heir to a suite of rooms in Ivy Mansion, the ancestral home of the Harpell wizard dynasty. His inheritance is “infested” with the wacky experiments of his dead great-uncle, Siegfried Harpell,... [click here for more] |
Dungeon Masters Guild |
$1.95
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Tristan Harpell, a self-centered though likeable young mage, has bought a magic village! A month ago he sent his servant off to take possession of it, and he's heard nothing since. Our heroes are sent to investigate - and find an adventure unlike anything they've experienced before...
Magic Village for Sale is a 3-4 hour adventure for characters of 4th-5th level. It features exploration, role-playing... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Lisha’s luck ran out. Lucky Lisha Kuron, a fence operating throughout the North Sword Coast, was killed two days ago. She was interred in the Road’s End Tomb with her belongings, including a valuable piece of contraband that the characters need.
This side-trek provides options to use a hook from any faction, three example mcguffins, and the ability to customize the challenge for characters... [click here for more] |
Dungeon Masters Guild |
$1.00
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Four critically acclaimed, best-selling adventures - 60% off!
These adventures are all DMs Guild bestsellers and have achieved high ratings from many reviewers. Set in and around the Dessarin Valley, these exciting and magical stories will take your characters from level 1 right through to level 5. They serve as the perfect prelude to "Storm King's Thunder"! Up to 20 hours of play for the low,... [click here for more] |
Dungeon Masters Guild |
$2.95
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Giant Tales
Two giant themed adventures to challenge your party. These adventures can stand alone, or be easily integrated into your Storm King's Thunder campaign.
In the Well of Victory, characters follow Berdusk Grey, relic hunter, into a sacred barbarian barrow mound and find an ancient memorial to giants that fell in the great war against dragons. This... [click here for more] |
Dungeon Masters Guild |
$1.00
|
100% OF AUTHOR ROYALTIES ARE DONATED DIRECTLY TO EXTRA LIFE
The Alchemist is an INT based caster who uses formulae instead of conventional spells. They require preparation, but cast quickly when needed (usually by drinking a mixture). He learns these formulae similar to the way a wizard learns spells, but he has spell slots like a warlock. He supplements these abilities with Alchemical Esoteries... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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100% OF AUTHOR ROYALTIES ARE DONATED DIRECTLY TO EXTRA LIFE
This is an alternate version of the original 5e Death domain for clerics. It is intended for use with neutral deities who personify the natural aspects of death as it comes to all mortals rather than the scheming, evil corruptor type as presented in the DMG.
These deities, such as the Raven Queen, Kelemvor, Anubis, etc. tend to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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100% OF AUTHOR ROYALTIES ARE DONATED DIRECTLY TO EXTRA LIFE
UPDATE 12/8/16 - version 1.1 released. Corrected domain spell list and clarified Fate Foretold.
This is a fully developed domain option for the cleric class in 5e D&D. The Fate domain centers around understanding the master plan that underlies all of reality, achieving foreknowledge of events before they happen, and using the gifts... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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100% OF AUTHOR ROYALTIES ARE DONATED DIRECTLY TO EXTRA LIFE
The Luck domain is a new cleric domain for 5e D&D. Servants of luck gods have powers, spells, and abilities which allow them to alter probability to help allies and hinder foes. Meticulously balanced to fit in seamlessly with existing official D&D content.
-Cody Faulk
Please also feel free to check out my other titles:... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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100% OF AUTHOR ROYALTIES ARE DONATED DIRECTLY TO EXTRA LIFE
This is intended to serve as a primer for new players to get a casual explanation about the different kind of magic users and how their magic works in a very short, very basic explanation. This is introductory material for new players to get them more comfortable with caster classes through understanding them and how their magic works.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"OMG! This is excellent!"
"Very well done! A great adventure"
Yegor Bonecruncher is the most ferocious hill giant in the land. When he begins terrorising the small village of Frickley, the inhabitants have only one hope - the legendary warrior, Jahia Giantslayer. The PCs undertake a dangerous trek through the High Forest to find her, battling wild fey magic all the way. But can Jahia... [click here for more] |
Dungeon Masters Guild |
$1.95
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A little lore, a lot of gore...
In “The Weeping Glass,” the characters happen to be in the wrong inn at the wrong time. An elven troublemaker plays with a power beyond her control and releases a horrific wave of death. The characters have to fight through a grindhouse to stay alive.
This encounter is designed with options to kill* a party of 4 from levels 1 – 11.
*Total Party... [click here for more] |
Dungeon Masters Guild |
$1.00
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"Wow! Nicely done!"
"A great change of pace from traditional wilderness and dungeon crawls"
"awesome... another winner"
Ahoy, mateys! Join Captain Moonlight and her crew aboard the Dawn Chaser for swashbuckling adventures on the high seas. You'll fight pirates, tangle with storms, explore a ship wreck and confront an ancient power on a lost island! This easy-to-run adventure is designed... [click here for more] |
Dungeon Masters Guild |
$1.95
|
What happens to cultists when their evil plot is foiled?
This adventure contains four gritty scenarios, optimized for a party of four 1st-level characters. Characters should reach second level by the end of the third scenario. The scenarios are based in Waterdeep and its surroundings, but can easily be moved to any large city.
Burning Down the (Ware)House! begins this... [click here for more] |
Dungeon Masters Guild |
$1.00
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"Everybody had a great time!"
"Really fun to DM... a perfect one-shot"
"We took lousy [playtest] notes... because we were busy having fun!"
The Clockwork Queen and the Dame of Dirt have been fierce rivals for years - but a brazen abduction sees the situation escalate dangerously. To put matters right, the party must scale an ever-changing clockwork tower full of weird magic and mechanical mayhem,... [click here for more] |
Dungeon Masters Guild |
$2.95
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Monster Squad is a short scenario designed for a party of four characters of level 2 or 3. The characters are hired to protect a noble’s wilderness holdings. His holdings have been under attack by monsters that are not normally found in this region. In Act One, the characters have been hired and are travelling from Waterdeep to the noble’s walled compound on the edge of the Westwood forest. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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In Monkeywrench, characters are hired to make a mercenary guild look foolish. Characters have a short timeline (four days), but wide latitude in how they accomplish the job. This module includes background on the mercenary guild, a description of the mercenary guildhall, rumors that the characters can find through investigation, and two example sites guarded by the mercenaries. This adventure... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The characters are hired to retrieve relics of the ancient Ebondeath Sect from a safehouse maintained by the Cult of the Dragon. After the events of the Rise of Tiamat, the characters’ employer expect that opposition at the safehouse is limited. However, he would like the characters to act quickly in case the cult comes looking for the relics.
Safehouse is a side trek adventure for a party of... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Six best-selling, highly-rated adventures - over 50% off!
These products are all DMs Guild best sellers, and have all achieved consistently high ratings. Based around Longsaddle and the Harpell wizard dynasty, these varied and exciting adventures will take your characters from level 1 right through to level 7. Around 40 hours of play for the low,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Hammer, blade and three-pronged spear.
Weapons worthy of the greatest heroes.
Linked by fate through the ages .
Bane of Giantkind, protector of the Dankir.
Razor of the night, stealer of souls.
Pride of the Home Sought After, evangelist of... [click here for more] |
Dungeon Masters Guild |
$1.50
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Beware the Potions of Thingizzard!
- Notation on the map of White Plume Mountain
Tales from the Yawning Portal collects the greatest hits from the history of Dungeons and Dragons. The Yawning Portal Campaign guides contains a backstory, hooks and encounters to provide links and context to connect these adventures into an epically deadly and epically fun campaign.
Volume... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This is a Fantasy Grounds conversion of a Platinum Best Selling DMs Guild adventure! "Fun, charming & later on 'heart felt'"
"This adventure is superb"
"If you're looking for a fun, short adventure this one will fit the bill"
A retired adventurer approaches our heroes with a mission - help find a former comrade, a talented young wizard who went missing twenty years ago. The... [click here for more] |
Dungeon Masters Guild |
$1.95
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Tales from the Yawning Portal collects the greatest hits from the history of Dungeons and Dragons. The Yawning Portal Campaign guides contains a backstory, hooks and encounters to provide links and context to connect these adventures into an epically deadly and epically fun campaign.
Volume Three concludes the campaign with connections and encounters for Against the Giants and Tomb... [click here for more] |
Dungeon Masters Guild |
$2.00
|
SAVE 25% BY PURCHASING THIS BUNDLE
More than 80 pages.
Hammer, blade and three-pronged spear.
Weapons worthy of the greatest heroes.
Linked by fate through the ages .
Bane of Giantkind, protector of the Dankir.
Razor of the night, stealer... [click here for more] |
Dungeon Masters Guild |
$3.25
|
This product includes two short, high-level adventures that are perfect for side quests.
In Mightyhammer Hold (Level 13-14) characters assault the mountaintop stronghold of a Dwarven vampire. This adventure also includes three encounters (geared for level 4-5, 7-8, and 11-12) that can be integrated into the game to make the vampire an ongoing nemesis.
In Thunderforge... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This collection of encounters includes alternate rules for determining travel time, seven encounters for traveling through small towns, two dozen random encounters and 11 longer set encounters that can be integrated into any campaign.
>> Quick rules for dealing with long overland travel, getting lost, and survival
>>More than 30 encounters ready to be added to any random... [click here for more] |
Dungeon Masters Guild |
$2.00
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"... incredibly engaging... masterfully weaves together all three pillars of the D&D experience for a truly enjoyable story!"
"It was a great adventure, for sure!"
"A lot of fun... A great read... Really enjoyed it!"
"These adventures keep getting better and better!"
Hellmaw Island is a place of legend, a hidden fortress protecting the greatest treasures in the world. Rumour says it is guarded... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Encounters on the Savage Seas is a 100-page supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so they can be used with different party levels.
Visit the township of Badu - the village... [click here for more] |
Dungeon Masters Guild |
$19.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Encounters on the Savage Seas is a supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Welcome to the Snarl, this entire dungeon has been made to be a companion piece to Isaac May's Weird Stuff I found in the Planar Vortex!
Can you survive the dangers and horrors inside the Snarl!?
18 page devous dungeon delving adventure book
20 unique and reusable dungeon chambers
11 magical items
3 full maps
This adventure is designed for a party of 4 to 6 adventurers of 14th... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This special bundle product contains the following titles. Seinoc's Snarled Sphere - Adventure Guide (5e) Regular price: $1.99 Bundle price: $1.99 Format: PDF
Welcome to the Snarl, this entire dungeon has been made to be a companion piece to Isaac May's Weird Stuff I found in the Planar Vortex!
Can you survive the dangers and horrors inside the Snarl!?
18... [click here for more] |
Dungeon Masters Guild |
$6.94 $5.95
|
This special bundle product contains the following titles. A New Home Regular price: $1.29 Bundle price: $1.50 Format: PDF A New Home
This adventure takes place in a world that has seen much tragedy. The towns and cities have been recovering from the past decades of strife and slowly the world starts to show signs of prosperity again. The characters taking the... [click here for more] |
Dungeon Masters Guild |
$53.91 $29.90
|
This special bundle product contains the following titles. Encounters in the Savage Arctic Regular price: $9.95 Bundle price: $6.47 Format: PDF Encounters in the Savage Arctic contains 6 short encounters, 8 short adventures, and a few new arctic creatures perfect for your Icewind Dale: Rime of the Frostmaiden or home campaign. Most of the adventures include... [click here for more] |
Dungeon Masters Guild |
$155.55 $101.11
|
This special bundle product contains the following titles. Encounters in the Savage Cities (Fantasy Grounds) Regular price: $19.95 Bundle price: $13.97 Format: MOD (Virtual Tabletop)
This is a Fantasy Grounds VTT module.
Now with Unity
Ever needed to spice up a stay in a city? Or, ever needed something to fill the gap between sessions when you are missing... [click here for more] |
Dungeon Masters Guild |
$99.75 $69.83
|
This special bundle product contains the following titles. A False Life Regular price: $0.00 Bundle price: $0.00 Format: PDF The town of Hillfort has had some dissaperances. People are stolen in the night, and the town can't find out how. The party must find out where these peope are being taken, who is taking them, and why, all before someone gets stolen all once... [click here for more] |
Dungeon Masters Guild |
$47.23 $25.52
|
Deep in the Ethereal plane there is a grayish brown curtain of color with very little indication to what lies on the far side.
After stepping through, it is likely that your players would rather they had entered the deepest pits of the Abyss. When they realize the bubble of air that surrounds them is collapsing and the wall of trillions of worms comes crashing down upon them, they'll... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Here's another supplement in the same vein as my Horticulture in the Realms product.
6 fisheries and towns supported by fishing with a fantasy twist, each one of which has an included plot seed that can be used with the location.
If you enjoy this consider my other products.
Adventures
Womb Of Horrors https://www.dmsguild.com/product/305104/Womb-of-Horrors
The Silver Specter... [click here for more] |
Dungeon Masters Guild |
$0.99
|
[Youtube video from this product at the end of the page]
"This is truly an epic undertaking and a seriously awesome adventure, which is impressively both a love letter to old skool dungeons and their creators both in and out of game." - Curse of Sebs
"There is a little bit of something for everyone in this adventure, and it is really fairly priced for what you get!"... [click here for more] |
Dungeon Masters Guild |
$6.95
|