Title |
Publisher |
Price |
Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome to the Fleshing Out Curse of Strahd: Player Primer!
This character chronicler was designed to inspire the creation of player characters for the Curse of Strahd campaign and includes documents for both Dungeon Masters and players alike.
Within this product, you'll find 4 different documents to help you prepare for the Curse of Strahd module:
Player... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
'Great read. So many good ideas that envoke the spirit of Ravenloft. Loved all the ideas on the second page especially "An Ill Omen."' - Gruntle33
'This is brilliant! A+ work, my friend.' - GreyTheHunter
'These encounters will definitely give you ideas for ways to add in some more creepiness. I'll definitely have this at the table when I run CoS.' - ja k.
Encounters in the Mists is a suppliment... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Revelations from the Mists is a collection of additional content for the Curse of Strahd campaing, full of additional lore and special interactions to flesh out the original book. With this 18-page document, adventures in the lands of Barovia will be enriched by:
a new mystery adventure in the Vistani Encampment of Tser Pool;
a new location in... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I created these for my own use, and someone suggested that others might like to use them.
Included are the deeds to the Durst House and Bonegrinder, as well as Gustav Durst's will.
Enjoy! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Dancers in the Mist
As long as there has been song, there has been dance. An old magic, linked to the motions of the body, the passions it evokes, and power it commands has not been lost in the Land of Mist. From the ballerinas of Le Ballet National du Dementlieu to the dances of the dead from Souragne, this book offers detailed insight into dancers, locations, rituals,... [click here for more] |
Dungeon Masters Guild |
FREE
|
Dread Encounters: 13 Horrifying Hooks for Ravenloft brings you all-new encounters for any Curse of Strahd campaign, or any other adventure that takes you through the mist-strewn vales of Barovia!
This supplement includes 13 new encounters and adventure hooks, new antagonists and NPCs, and adds horrific and tragic side stories for players to engage with.
Note: The current cover... [click here for more] |
Dungeon Masters Guild |
FREE
|
A nobleman's curse, a past murderer, and the sins of the town are soon coming to bear.
In the domain of Mordent rests the village of Hollow's Creek. The people are still haunted by the murders of the Eye Thief from several years before, and when new murders align with what had previously terrorized the good people of Hollow's Creek, suspicious eyes turn against the adventurers.
With the restless... [click here for more] |
Dungeon Masters Guild |
FREE
|
This adventure is intended for use with 5 2nd level characters who will reach 3rd level by the end of the adventure, which can be completed in 1 session but may take 2 or more depending on the pace of your party. If you have fewer than 5 characters, you can make use of the tavern patrons whom are all 2nd level sidekicks and can be levelled up using the sidekick rules present in Tasha’s Cauldron of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Disclaimer: This is a Turkish adaptation/localization of selected descriptions from the Curse of Strahd book, extended and adapted for Turkish players. Please note that this is not the full book, and there are no DM guides, treasures, or other materials or other game elements included. Some descriptions were inspired by and adapted from the original... [click here for more] |
Dungeon Masters Guild |
FREE
|
The Sutured Sun has burned day and night for the last eight months. The crops are dying. The air is choking. And the Darklord seems content to let his people burn.
This is the Phunch Bowl, a Domain of Dread held within impenetrable glass. A prison of torment for Gaddin Phunch, the indefatigable iconoclast who upset more than a few powers-that-be. The people of the Five Towns are generally left to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The master of Ravenloft is having guests for dinner—and you are invited!
Evil lurks in the towers and dungeons of Castle Ravenloft, and only heroes of exceptional bravery can survive the horrors within. Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.
You and your fellow Heroes must work as a team to succeed in the adventures... [click here for more] |
Wizards of the Coast |
FREE
|
Handouts for curse of Strahd with plain text for readability. Content originally from WOTC website. ... [click here for more] |
Dungeon Masters Guild |
FREE
|
In the southlands, there is a city/down by the river...
Once the crown jewel of the south lands, the queen of cities, Crescent City is legendary for the color, music, and joyous energy of Mardi Gras. However, that city has fallen under the shadow of Dr. Facilier. Wielding his newly acquired occult and financial powers, Dr. Facilier works to drive the people of Crescent City to greater and greater... [click here for more] |
Dungeon Masters Guild |
FREE
|
La D&D Adventurers League est la campagne de jeu organisée officielle de Donjons & Dragons. Elle utilise les règles de la 5ème édition de Donjons & Dragons et se déroule dans les mondes suivants :
- Les Royaumes Oubliés et Ravenloft
- Eberron
Ce pack comprend la version française des Guides du Maître et des Manuels du Joueur. Il sera complété... [click here for more] |
Dungeon Masters Guild |
FREE
|
Welcome to the realm of Ravenloft! This set of ideas has been put together to help make a more terror-filled experience in the Curse of Strahd bonus feature, the Death House. Every bone chilling addition written here was used in my campaign to much success. Enjoy the screams of your victims...I mean players.
Disclaimer: This work is an add-on to the published adventure Curse of Strahd and the Death... [click here for more] |
Dungeon Masters Guild |
FREE
|
Disclaimer: This is a Turkish adaptation/localization of selected descriptions from the Curse of Strahd book, extended and adapted for Turkish players. Please note that this is not the full book, and there are no DM guides, treasures, or other materials or other game elements included. Some descriptions were inspired by and adapted from the original... [click here for more] |
Dungeon Masters Guild |
FREE
|
UPDATE: This free preview product now includes new rules as well as extensive background and roleplaying material, with three feats and a new Warlock Pact Option: The Pact of Gloom.
Dusk elves, as appearing in Curse of Strahd, are a mysterious race of elves living in Barovia and other worlds, such as the Forgotten Realms. Pull back the shroud of secrecy to play a dusk elf or add them... [click here for more] |
Dungeon Masters Guild |
FREE
|
"Ghost Stories of the Stars" is a free sample of our Spelljammer/Ravenloft crossover project, "The Raven Nebula." This work presents six Spelljammer horror adventure seeds based on monsters from Van Richten's Guide to Ravenloft and five horror adventure seeds using Spelljammer monsters.
The Raven Nebula is inspired by our Podcast "Wonderful World of Darklords", a monthly podcast (available... [click here for more] |
Dungeon Masters Guild |
FREE
|
Why do we roll the dice, my children, my children? Why do we roll the dice?
The enemy is probability/ so I just need above a three/ and then l beat the check DC/ and that’s why we roll the dice, we roll the dice, we roll the dice.
On the road to hell there was a railroad line, and if you follow it down to the end of the line, you enter the Domain of Mr. Hades. The god of the underworld,... [click here for more] |
Dungeon Masters Guild |
FREE
|
"This is Halloween, Halloween, Halloween"
Halloween Town was once a realm of the Feywild, manifesting the Autumnal festival of transition. However, the gruesome consequences of the boredom and restlessness of its' King, Jack Skellington, changed Halloween Town into a Domain of Dread. Now the residents of Halloween Town are a recurring threat to the people of the other domains of Ravenloft, victimizing... [click here for more] |
Dungeon Masters Guild |
FREE
|
Curse of Strahd came out over 5 years ago, and thousands of groups have enjoyed matching wits with the Count. However, can you defeat him a second time? Hammering Out a Sequel is a collection of eight adventure seeds inspired by the Hammer Films "Dracula" series, eight suggestions for stories centered around battling a resurrected Strahd. ... [click here for more] |
Dungeon Masters Guild |
FREE
|
Przygotowujesz się do poprowadzenia Klątwy Strahda? Mam tu POMOCNIK specjalnie dla Ciebie!
Klątwa Strahda: Pomocnik to 44-ro stronnicowy poradnik dla MP, który w przystępny sposób zbiera najważniejsze elementy kampanii w jeden dokument. Dzięki niemu przygotowanie się do przygody - jak i jej rozegranie - powinno sprawić jeszcze więcej radości.
===
W środku znajdziemy:
poradnik... [click here for more] |
Dungeon Masters Guild |
FREE
|
"La Casita" is a write up of Episode 2 of our Podcast, "Wonderful World of Darklords" in which we adapt classic animated movies to Ravenloft Domains of Dread.
https://redcircle.com/shows/the-wonderful-world-of-darklords
On the surface, the village of Encanto is a paradise, gently ruled by a wise matriarch and maintained by a happy family of extraordinary individuals. But perhaps under the surface,... [click here for more] |
Dungeon Masters Guild |
FREE
|
The game is afoot!
Since the accidental death of the great detective of Baker Street, all of Londinium has feared the ascendance of his wererat arch-enemy, the Napoleon of Crime, the Professor. However, in his ultimate hour of triumph, the Professor has found life empty and without meaning. He will never be able to defeat the Detective, he will never be able to prove that his is the superior... [click here for more] |
Dungeon Masters Guild |
FREE
|
Van Richten's Guide to Korvidas is a 26-page supplement that details a new Domain of Dread in Ravenloft.
A small, heavily forested realm, Korvidas is dotted with farms and small towns. Yet this is no ordinary place. Dark shapes prowl the forests of this domain, while scarecrows stand quietly amidst the towns and farms, watching and listening. A Darklord sits alone in his manor, cursed to become what... [click here for more] |
Dungeon Masters Guild |
FREE
|
To see with eyes unclouded by hate.
Mononoke Forest is a Domain at war. The villagers of Irontown seek to expand their mining operation into the nearby mountains, and the forest spirits fight back to prevent their expansion. But with enough death, vengeance becomes its own justification, and the two sides are locked into a cycle of violence and retribution personified by their leaders, the... [click here for more] |
Dungeon Masters Guild |
FREE
|
Van Richten's Guide to Korvidas is a 26-page supplement that details a new Domain of Dread in Ravenloft.
A small, heavily forested realm, Korvidas is dotted with farms and small towns. Yet this is no ordinary place. Dark shapes prowl the forests of this domain, while scarecrows stand quietly amidst the towns and farms, watching and listening. A Darklord sits alone in his manor, cursed to become what... [click here for more] |
Dungeon Masters Guild |
FREE
|
BRING A FULLY FLAVORED, PLAYER FRIENDLY, 13th-LEVEL MORDENKAINEN NPC TO YOUR CURSE OF STRAHD GAME!
Inside you will find a stat block for one of the most famous wizards of all time. This version of Mordenkainen has been made with the module Curse of Strahd in mind. The idea behind it is to provide an NPC that:
Captures the unique flavor of this... [click here for more] |
Dungeon Masters Guild |
FREE
|
Look for the bare necessities…
The Seeonee is a vast, primordial jungle filled with intelligent talking animals, and for many years the humanoids of the neighboring village lived in harmony with the Jungle. This changed when the great tiger Shere Khan, resentment of those humanoids and their mastery of fire grew so great, he declared war on them, hunting them simply for sport. But there is one... [click here for more] |
Dungeon Masters Guild |
FREE
|
"All children, except one, grow up."
Neverland is the world of childhood adventure, a world specifically built to be an endless playground and source of entertainment for its Darklord, Peter Pan. It seems on the surface to be a paradise for Peter, where he is the center of the universe and of everyone's attention. However, Peter's wild and carefree demeanor hides a deep loneliness and longing for... [click here for more] |
Dungeon Masters Guild |
FREE
|
And some say the soul of the city's/The toll of the bells/ The bells of Notre Dame
Ever since the mist rose around their city, the people of Notre Dame have been under the grip of the tyrannical viceroy, Judge Frollo. In his obsessive quest for "purity," Frollo has used fire and sword to enforce stricter and stricter moralistic laws, driving the populace to the point of... [click here for more] |
Dungeon Masters Guild |
FREE
|
Every town/has its ups and downs/...
With the death of the outlaw Robin Hood, the usurper Prince John thought his rule over Nottingham would be secure at last. However, Robin's body was never found, and the people of Nottingham insist he is in the forest, healing, waiting to return one day. Those people have begun to almost worship Robin Hood as a kind of forest god, and Robin's most devoted... [click here for more] |
Dungeon Masters Guild |
FREE
|
Zeroes to Heroes?
Long ago, in the faraway land of Ravenloft, there was a dark age of absent gods and doomed heroes…
Since the mists came, the other Olympians have been distant from the world, communicating only in vague oracles. However, Hades, lord of the underworld, is still very much present in the world of mortals. Hades fruitlessly seeks to free the Titans and claim the throne... [click here for more] |
Dungeon Masters Guild |
FREE
|
Here are are the maps for Death House from Curse of Strahd, edited to be scaled to a 1.25" grid, and printable on normal 8.5x11 paper. The 1.25" grid is, I have found, a better scale with modern miniatures and tends to make the map feel more believable and less crowded.
Print and mount to foamcore or similar backing material for that extra cool factor! ;)
The original maps can be downloaded for... [click here for more] |
Dungeon Masters Guild |
FREE
|
Disclaimer: This is a Turkish adaptation/localization of selected descriptions from the Curse of Strahd book, extended and adapted for Turkish players. Please note that this is not the full book, and there are no DM guides, treasures, or other materials or other game elements included. Some descriptions were inspired by and adapted from the... [click here for more] |
Dungeon Masters Guild |
FREE
|
"A guide to the themes, tone, and other relevant details specific to writing adventure content for the Domain of Dread." ... [click here for more] |
Wizards of the Coast |
FREE
|
We could be Immortals, Im-mortals
San Franciskyoto could be a paradise, a jewel of arcane and technological progress, where the average citizen has access to numerous arcane wonders providing comforts and luxuries most Domains can only dream of. But those same arcane wonders can become terrible dangers. Colorful, magical villains and heroes battle on the streets, heedless of the collateral damage... [click here for more] |
Dungeon Masters Guild |
FREE
|
Remember me, though I have to say goodbye…
Unique among the Domains, death holds no mystery for the people of Santa Cecilia. At least at first. They know for a fact that when they die, they will awaken in the city of the dead, living basically similar lives as ghostly residents of this spectral metropolis, intersecting with the world of the living at the annual Day of the Dead festival. They... [click here for more] |
Dungeon Masters Guild |
FREE
|
YOU…ARE… A… TOY!
Most people residing around Shadyside Inn and Foundling Home know it as a happy, peaceful place and they are right. Because the true torments and horrors of this Domain are targeted at the true residents of the Domain, the Toys. They know that Shadyside is a place of ruin and despair ruled by an evil bear who smells of strawberries. A bear with the power to transform... [click here for more] |
Dungeon Masters Guild |
FREE
|
I have learned the importance of simple winter gear such as snowshoes, pickaxes, cloaks, and skis. . . .
-Englath "Healthbringer" of clan Anakalathi, goliath adventurer
This single page supplement for 5th edition Dungeons & Dragons expands on skis and snowshoes winter gear. Featuring detailed stats and descriptions of both pieces of equipment this supplement can be adapted into any winter-themed... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Based on the fog cloud spell and Italian folklore, the Borda is a Challenge 13 fey monster that lurks in misty moors and fog-bound coasts. She strikes from the fog, strangling her victims with a magic cord. The borda can serve as a local legend, a quest hook for a ranger of Fey Pact warlock, or a random encounter for a high-level party! The borda also makes for an excellent... [click here for more] |
Dungeon Masters Guild |
FREE
|
Based on the false life spell, the Draugur is a Challenge 2 undead barbarian hungry for glory. When a berserker's valor is unsufficient to ferry its soul to Ysgard, sometimes that soul returns to claim in death the glory it could not claim in life. The draugur are desperate to prove themselves, and they do so with vicious attacks fueled by temporary hit points.
The draugur... [click here for more] |
Dungeon Masters Guild |
FREE
|
Based on the disguise self spell, the Rusalka is a Challenge 10 monster from Slavic folklore. These undead creatures haunt rivers and seasides, luring unfortunate travelers to a watery grave. The rusalka is a great fit for a random encounter table, or for a monstrer-hunting quest!
This title is part of a series of spell-based monsters from the Player's Spellbook... [click here for more] |
Dungeon Masters Guild |
FREE
|
Based on the alarm spell, the Sightless Haunting is a Challenge 12 horror-themed monster. Run a Quiet Place style adventure, forcing players to avoid making noise lest they attract the haunting's attention!
This title is part of a series of spell-based monsters from the Player's Spellbook podcast series. New episodes drop every Monday! ... [click here for more] |
Dungeon Masters Guild |
FREE
|
Strixenloft is a free sample of my work “Strixhaven Faculty Handbook Volume 2: Multiversal Exchange Program.
https://www.dmsguild.com/product/435340/Strixhaven-Faculty-Handbook-Volume-2-Multiversal-Exchange-Program
That book has suggestions for adapting Strixhaven the setting into different genres of school story (high school, military school, sports school, and mystery school). It also... [click here for more] |
Dungeon Masters Guild |
FREE
|
Słownik pojęć związanych z Vistatni idealnie nadający się do przygód w Ravenloft. Stworzony jako baza pojęć pod przyszłe publikację w tym setingu. ... [click here for more] |
Dungeon Masters Guild |
FREE
|
Just want the essential information for the assembled? Then here's an SRD-style of the new race for both Ravenloft and generic campaigns in one handy page! ... [click here for more] |
Dungeon Masters Guild |
FREE
|
Designed for groups of players who have died in the Curse of Strahd Adventure, but easily adaptable to any other campaign, and you may event want to kill them after reading this. ... [click here for more] |
Dungeon Masters Guild |
FREE
|
"Once upon a time, in a far away land, a young prince lived in a shining castle..."
Ever since the tragic diappearence of the young maiden Belle, a terrible Beast has stalked the province of Elsaz. Belle's fiancee, Gaston, has fortified their village into an armed camp where he rules as Prefect. He now seeks to extend the "safety" of his rule to the other villages in the province. Some in those... [click here for more] |
Dungeon Masters Guild |
FREE
|