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This is the seventh adventure in the R series, taking place after R6: House of Ooze. It can be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs are under the big top. Will they free the circus from its curse or end up as just another bunch of clowns under the big top?
During the fall of the Republic Merak and the collapse of the city of Karathyl,... [click here for more] |
Dungeon Masters Guild |
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After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'... [click here for more] |
Dungeon Masters Guild |
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This is the fifth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R4: Reddle Creek. As war looms, profits await: the Town of Rel is the only town near the old iron tree and... [click here for more] |
Dungeon Masters Guild |
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As the party travels through a dense and eerie forest, they notice a faint flickering light between the trees. Curiosity piqued, they investigate and find themselves stumbling upon a peculiar scene: a makeshift carnival set up in a forest clearing. The carnival is run by a group of goblin bandits who have taken up a surprising set of roles as performers. This is no ordinary carnival, but one filled... [click here for more] |
Dungeon Masters Guild |
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This is the eighth adventure in the R series, taking place after R6: House of Ooze and R7: Cirque Du Necro. While intended to follow up on the events of R6, it can be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs face off against the faceless fungi as they are caught up in the conflict between Zuggtmoy and Juiblex. Will they triumph or... [click here for more] |
Dungeon Masters Guild |
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This is the ninth adventure in the R series, taking place after R8 Grain Death. It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs investigate reports that the kobolds of Sebek’s mine have been purchasing arms and armor. Are they planning to attack Rel or is there something deeper happening in the mine.
It includes a history/background... [click here for more] |
Dungeon Masters Guild |
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The small forest town of Nolidae uses insects in its daily life and toil. The town leader has recently noticed people going missing. They believe it is the work of a nearby wizard, Odonata, needing experimentation subjects as he is said to possess a strong magical artifact. Only the party can determine who is really the culprit.
In this adventure lies the town of Nolidae, which has plenty... [click here for more] |
Dungeon Masters Guild |
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**Updated to include battlemap and Foundry VTT import file**
I created a one-off that turned out to be one of my parties favourite night.
One character gets captured in the opening scene. Its a great oppertunity for this singled out character to build their backstory during multiple moments in the session
The rest of the party witness the capture and are rescued themselves by... [click here for more] |
Dungeon Masters Guild |
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At the edge of civilization, only an alliance with a powerful dragon has allowed the city of Coldbridge to survive. But when the dragon goes missing, how will the city survive amidst a vast wilderness of hostile - and hungry - monsters? The call has gone out - adventurers are needed... but can even the most stalwart heroes be prepared to face THE VAMPIRE LORD OF DEATHBLACK PEAK?
A 113-page... [click here for more] |
Dungeon Masters Guild |
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The party is contacted by a group of aarakocra seeking help. Part of their tribe was corrupted by an evil elemental creature. The corrupted members seized the tribe's temple in a bloody battle and transformed it into a shrine to Pazazu. The party is asked to enter the temple and destroy the elemental, freeing the tribe and restoring the shrine.
The files include maps in color and blue and white, set... [click here for more] |
Dungeon Masters Guild |
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The mayor's daughter has been arrested for theft. She recently joined a commune, The Eye of Goodness, which has been doing charitable work in the city slums, but about which dark rumors are starting to swirl.
The mayor asks the party to investigate, leading them into and below the city sewers, where many eyed Goodness herself plots to take over the city.
This is the eleventh in the A to Z One-Page... [click here for more] |
Dungeon Masters Guild |
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The King and Queen have come to trust the party as heroes of the realm. They have been invited as special guests to the naming ceremony of Prince Lysander, heir to the throne. As the ritual is underway, angels enter the cathedral and claim that prophecy claims the boy will become a tyrant in the future and will wreak havoc upon the world. The boy must be killed and the life of anyone who stands in... [click here for more] |
Dungeon Masters Guild |
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Shiny Bits
It is unavoidable: every DM was, or will be, in a situation when Players decide to do something completely unexpected and, leaving us with the sensation of being caught off-guard. Even the best prepared DM isn’t immune to this but is just the unpredictability that makes Role Play Games so fun. However, sometimes this situation put our games at a halt,... [click here for more] |
Dungeon Masters Guild |
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A Thanksgiving adventure to end all Thanksgiving adventures. A group of brave turkeys bands together, travels around their farm gathering allies, all in an attempt to put an end to generations of slaughter by the horrible giant known as The Farmer. ... [click here for more] |
Dungeon Masters Guild |
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A vole comes up to the party carrying a note and a map. It is a message from a group of gnomish miners trapped in the Sparklegem Delve mine by a Behir. They beg the party's help in escaping the creature's siege, but first, those trapped in the mine's deepest tunnels must be rescued.
Note that this adventure benefits a party with a focus on non-combat skills and problem solving. It will be extremely... [click here for more] |
Dungeon Masters Guild |
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The party is called to help Breton, a wealthy farmer in the village of Entenest. His farm has been plagued by ankhegs stealing his crops and attacking his farm hands. As they arrive, the ankhegs are attacking other villagers in strange ways. The truth is that a Night Hag, Granny Birchwood, came and granted 5 wishes to 5 villagers 5 years ago. She said the wishes would last 5 years and now has returned... [click here for more] |
Dungeon Masters Guild |
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Bronzehill Crag has been a profitable bronze mine for years. A recent shaft discovered volcanic activity deep below the mine & the miners have reported lights & movement down below. A few days ago, 3 miners disappeared while on duty & the party was called to help by the owners. Now, an elemental creature has come to declare that the miners are prisoners of the Azers who use the mountain... [click here for more] |
Dungeon Masters Guild |
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When the mayor's daughter goes missing after the harvest festival, the town fears that the terrible Sasquash has done something to her. However, all is not as it seems in the town of Fig-Leaf...
Gourdon Ramsey and the Hunt for Sasquash is a deeply punny harvest-themed one-shot for fifth level characters. It is full of groaners and will entertain and cause psychic damage to your players, which will... [click here for more] |
Dungeon Masters Guild |
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A peace treaty is soon to be signed between the human and goblinoid empires. Before it is signed, a hobgoblin Daimyo, Hiroko, comes to the party with a problem. A group of her bugbear shock troops have gone rogue. They have rejected the peace deal and are raiding human farmers. Hiroko asks the party to hunt them down, destroying them or bringing them to justice.
This is the thirteenth in the A to... [click here for more] |
Dungeon Masters Guild |
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This is made for Fantasy Grounds Unity
LoS is Done as well
Do you need a quick encounter for your next session?
Well, Look no further I have right here a fully loaded map, NPCs, Parcels, and the LoS is done encounter for you. This is honestly an encounter for about 5-6 players of at least level 7-10.
The Blood Bath even comes with a plot hook you... [click here for more] |
Dungeon Masters Guild |
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Whoops! Lord Donado’s esteemed teleportation professor has accidentally teleported himself to the far-away Dordogne. And to make matters worse, Dordogne is about to erupt into a battle between two warring lords!
Each of these lords are seeking the key to controlling the impregnable Castle la Roque - a secret passageway guarded by a mysterious threat.
Which faction will the characters join? How... [click here for more] |
Dungeon Masters Guild |
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