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Ghostfire Gaming presents Dark Fantasy Artificer Subclasses.
Featuring the Machine Cultist and the Artificer Reanimator, these are two brand new Subclasses.
All profits of this PDF go to Beyond Blue's fight against mental health challenges like Depression and Anxiety. ... [click here for more] |
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"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK
WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor!
Twitter: "To put in real terms,... [click here for more] |
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The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with... [click here for more] |
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Fantasy Grounds Pregenerated Characters (FULLY CODED)
EVERY ARCHETYPE REPRESENTED! Levels 1 thru 3!
This is a module with pre-generated characters for the Fantasy Grounds VTT software.
PAY WHAT YOU WANT, but I will be continually updating this with each new WotC class. (and any I create)
If you have suggestions, let me know.
These are fully coded and fully made... [click here for more] |
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A handy reference guide for shape-changing druids!
Any campaign which has druids in it adds extra complexity for the DM to manage. That shouldn't keep you from using them or being scared to manage them. At the very least, you'll need creatures to represent the various animal forms that they can be shifted into. Druid Wild Shapes Quick Reference Guide provides those NPCs for you, as well as other reference... [click here for more] |
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
21 ACME Spells in the spirit of the Road Runner Cartoons.
To be clear - this is for comedy.
This is more READING material for laughs than it is for practical game use, HOWEVER, they are fully drag and droppable spells useable in Fantasy Grounds Games as normal, so if you see fit for comedy... [click here for more] |
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Thousands of years ago, a remarkable event transpired that led to the emergence of a peculiar offshoot of goblins — the Space Goblins. Unlike their earthbound kin, Space Goblins have adapted to the rigors of interstellar travel, forging their identity amidst the stars and celestial bodies. Space Goblins bear a distinctive look that sets them apart from their terrestrial counterparts. Their skin... [click here for more] |
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Gourbolds have striking orange skin and tend to be slightly smaller than typical kobolds, standing at about 2 to 2.5 feet tall. Their eyes often feature autumnal hues, ranging from deep amber to earthy brown, and they possess subtle patterns on their skin resembling fallen leaves. They are known for adorning themselves with seasonal trinkets and often wear human clothes preferring that worn by the... [click here for more] |
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Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies.
With their unorthodox fighting style, Scrappers strike fear into... [click here for more] |
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The Curseblood Goblins, despite their goblin-like appearance, are not actually Goblins. They are the result of a man-made disease called Goblin Pox, created by the necromancer Karlt Corvell. Goblin Pox was specifically designed to infect Goblins and swiftly bring about their demise. And it was highly successful. Karlt wiped out over two hundred Goblins in less than a week, all members of the same tribe.... [click here for more] |
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Announcing Grimlore's Grimoire; a tome of knowledge containing over 200 new spells for DMs and players to use in their D&D 5th Edition games, now for Fantasy Grounds!
What kind of a supplement is this?
This supplement has been created as a passion project and converted for use in the Fantasy Grounds virtual table top. I've been a DM for years, and with the help of my... [click here for more] |
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The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily... [click here for more] |
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Announcing Volo's Complete Subrace Handbook, which contains an incredible 50 subraces, 30 racial variants, and 32 racial feats for your 5e D&D adventures, now for Fantasy Grounds!
Are you looking for new subraces to compliment your favorite D&D races? You are in luck, as this supplement contains more than enough options to spice up your 5E D&D games, created for use in the Fantasy... [click here for more] |
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Instantly add effects for all spells, racial traits, and feats found in the 5e Elemental Evil Player's Companion
5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform.
These modules pre-build all possible custom and spell effects for your equipment,... [click here for more] |
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Six fully playable characters designed specifically for the Ravenloft setting or Curse of Strahd campaigns! All six characters come with original backstories, organizations, and allies specific to the major domains of Ravenloft. Each character also comes with advice on how to role play them and to customize them to suit your own play style, as well as suggestions for historical topics, movies,... [click here for more] |
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Welcome to the Elemental Spellbook, a compendium of 80 original ice, fire, and lightning spells across every spell level, now for Fantasy Grounds!
This compendium contains enough spells that (when combined with the PHB) you can create a spellcaster focused on a single element and never have to learn an off-theme spell for your entire 20-level career.
And these... [click here for more] |
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Update: This class was initially created as a playtest, and I appreciate all the people who downloaded this module! I cannot convey how much it means to me to have people play as my Necromancer class, and then reach out to me with feedback! This process has been awesome, and I thank you all so much.
While the playtest has now closed, I'll leave this class up on the DMs Guild as a PWYW title. Please... [click here for more] |
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Cute, Cuddly, and Dangerous
Otterfolk are petite, high-energy creatures who exude kindness. Since their nature is to build strong family bonds, it’s rare to see an Otterfolk adventurer. Those who do venture outside of their villages and families often do so as a result of being wronged by... [click here for more] |
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Presented here is a revised version of the Wayfarer's Guide to Eberron, Warforged Race. The Integrated Protection presented in the WGtE version is simply busted. It is balanced around the assumption that +x plate armor will exist, and that is completely contrary to D&D 5th Edition's design. Presented... [click here for more] |
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Six fully playable characters designed specifically for the Ravenloft setting or Curse of Strahd campaigns! All six characters come with original backstories, organizations, and allies specific to the major domains of Ravenloft. Each character also comes with advice on how to role play them and to customize them to suit your own play style, as well as suggestions for historical topics, movies,... [click here for more] |
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This is the version for Fantasy Grounds Virtual Table Top.
____________________________________________________________________________________________________________________________________________________________
Get the PDF version PWYW here:
Across the planes of existence and the world of Toril, new allies gather to challenge the multiverse's... [click here for more] |
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Hi! This product is a notion page template to store all of your spells for your games!
This template currently has 5 different views attached to it and all the necessary details for your spells!
The template given only has 2 spells in it to understand how it works. The attached screenshots show a populated template would look like.
Screenshots:
https://imgur.com/a/U8tyZnX ... [click here for more] |
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All proceeds go to charity! Read further for more details!
Welcome to the world of Incarnate, a land of elemental warriors, strange and fantastic beasts, and spirits from other dimensions. The heart of the world is the Incarnate themself, the only person who can lace all four of the classical elements: fire, air, water, and earth.
A full version of the Incarnate setting, including... [click here for more] |
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High Elf Wizard pregenerated character – levels 1-10
There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in a... [click here for more] |
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Wood Elf Ranger pregenerated character – levels 1-10
There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in... [click here for more] |
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Bards who study at the College of The Empath learn how to develop better relationships, get to the root of issues, and win people's trust and confidence. While the the world seems to fall into darkness around them, a College of the Empath bard can help shine some light into the shadows.
This also comes with the .mod file for Fanatsy Grounds courtesy of Channy Tremblay.
... [click here for more] |
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Many waveforged display proficiency with speaking to animals, and waveforged bards often harness their ability to replicate animal calls as a form of music.
As a bard of the college of calls, you can learn to sing like animals you've encountered, and replicate these songs to cast spells and influence your animal friends ... [click here for more] |
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There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in a campaign or in the manage character window from the main... [click here for more] |
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Human Cleric (Tempest Domain) pregenerated character – levels 1-10
There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either... [click here for more] |
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Halfling Rogue pregenerated character – levels 1-10
There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here;
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in a... [click here for more] |
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Dragonborn Sorcerer pregenerated character – levels 1-10
There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
To use these characters, import them using the import characters function in either the PC window in a campaign or in the manage character window from the main menu.
In the case of... [click here for more] |
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There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in a campaign or in the manage character window from the main... [click here for more] |
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Human Druid pregenerated character – levels 1-10
There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in a... [click here for more] |
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Half-Elf Bard pregenerated character – levels 1-10
There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here;
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in a... [click here for more] |
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Halfling Monk pregenerated character – levels 1-10
There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in a... [click here for more] |
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There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in a campaign or in the manage character window from... [click here for more] |
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Human Barbarian Play note
There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:<o:p></o:p>
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0<o:p></o:p>
To use these characters, import them using the import characters function... [click here for more] |
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Tiefling Warlock pregenerated character – levels 1-10
There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window... [click here for more] |
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Welcome to Skydock, the perfect place for adventurous travelers and aviation enthusiasts!
At Skydock, there is something for every visitor to enjoy, from a cozy bed to repairing your ship and exploring the skies.
Our workers' settlement is the home of hardworking laborers who work day in and day out to repair airships and supply goods. But Skydock is much more than just an airport. It is a sanctuary... [click here for more] |
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Step right up and join the Circle of the Circus! An informal Druid Circle designed to suit many needs and amaze your party! Whimsy, illusion, and frivolity galore! With new wildshape options and much more!
This was originally designed to work with the Wild Beyond the Witchlight Adventure, but can be applied to any backstory or circus themed character for 5E D&D.
Artist Credit:... [click here for more] |
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There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in a campaign or in the manage character window from the main... [click here for more] |
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There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in a campaign or in the manage character window from the main... [click here for more] |
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There are ten XML files for Fantasy Grounds, each inspired by and corresponding to the levels 1-10 from the pregenerated characters that can be found here:
https://www.dmsguild.com/browse/pub/44/Wizards-of-the-Coast?filters=0_0_0_0_45462_0
To use these characters, import them using the import characters function in either the PC window in a campaign or in the manage character window from the main... [click here for more] |
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A player character race for Dungeons & Dragons 5th Edition.
Includes the Faun race pdf and a Fantasy Grounds module.
Requires the PHB Fantasy Grounds module for all links to function properly.
Story and artwork by Onyx Ragdoll.
Game mechanics and pdf design by Caelen Foss. ... [click here for more] |
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This module adds new items to your library that include the combined information from PHB and XGE related to Tools, Kit, Musical Instruments, and Gaming Sets.
This eliminates the need to flip through the books to find rules about these items and proficiencies in them.
-v1.2 now fixes typos. Make sure you download the latest version!
-v1.3 now fixes the "Description" box difference between Identified... [click here for more] |
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Wanting to add more a little more flair to your Shifter? I wanted to create something that gave a little more freedom or flavour to your shifter lineage. Maybe a seal shifter? Or a spider?
Introducing five additional Shifter Types: WebWalker, Oceanmaw, Nightflyers, Sharp-skin, and Horned-Scales. Each with own their own unique traits, shifting feature, and descriptions.
Included is the Fantasy Grounds... [click here for more] |
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You are a human or dwarf who can turn into a werebadger. Your alignment is rarely chaotic neutral or just chaotic evil. Werebadger were rare creatures that lived underground, or above ground in hilly areas. They were shapechanging lycanthropes that could assume the form of a badger.
Rewritten by Me
Unfortunately this is not April Fool's joke.
It's compatable with Monsterous Races ... [click here for more] |
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Challenge your adventuring party with this dangerous quest to safeguard a merchant on his journey to discover the fate of his trusted courier.
Magdain the one-eyed Dwarf merchant has hired your group to help protect him while he tracks his courier using a magic ring. The destination is a a cavern accessible only by climbing a rough... [click here for more] |
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Now for Fantasy Grounds!
Strap on your spiked boots, pick up your ration tins and heft your ax on your shoulder as we head deep into the woods with Root & Twig: A Timber Themed Class Booklet. Inspired by Celtic tree divination, as well as the American timber industry of the mid-1800s to early-1900s, Root & Twig is fit to bursting with content. ... [click here for more] |
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This is conversion of the Planar Class designed by Braydon to the Fantasy Grounds Unity software. Contains all 9 Occult Connections and is fully implemented to work with the Character Wizard for character creation. Enjoy! Original: https://www.dmsguild.com/product/238790/Planar--5e-class ... [click here for more] |
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